l at each point intersection, less 14. align holes to common angle between each 2 points of intersection (so ovals align with curve)5. copy 4. 360/60 about center circle (creates 6 curves rotated thru 360)6. it appears there a 3 more sets of curves that need to be taken care in the same way as 1 thru 4 (see colander pic)6. project the oval patterns onto, 1/2 a sphere somewhat larger that the surface circle, to avoid extreme oval distortion.7. needs some Boolean subtraction of holes from sphere surface
Does this simple road map have some merit?
…
he circle is being divided into 5 but your building only has 4 sides so one of the divisions is lost. This video explains:
https://www.youtube.com/watch?v=3rCgP0zSiPY&index=6&list=PLruLh1AdY-SgW4uDtNSMLeiUmA8YXEHT_
-Chris…
at your original list of numbers, if I am to go through and check manually to see what I should be getting out, I think you should only get a few outputs (which is why I was confused by all the outputs at the end of the definition.
For example, just as an example I started with X1 as 279 (item index 11). When I did the math, the only indexes that I got were 15,28, and 33.
This is because:
since 279 is positive, look for next number that is at least 180 less or 360 more than X1.
the value of 78 (item index 15) is the first value to satisfy this requirement.
Then, since 78 is smaller than 279, we are looking for the next value at least 180 more or 360 less than 78.
The value 272 (item index 28) is that next value.
Then since 272 is larger than 78, we are looking for the next value at least 180 less or 360 more than 272.
The value 52 (item index 33) is the next value.
So the definition should output the following:
indexes 15, 28, 33.
Does that make sense?…
Added by Brian Harms at 4:20pm on December 10, 2011
might only need one (like simulate for solar panel), the results then became quite redundant.
But I think I should try 360 degrees instead of 180, that should work.
-Q…
ts of spheres, that are behind the camera, appear. This normally happens with weird lens length settings. The camera needs a 45° viewing angle and therefore might fall into this category. Maybe there is a good solution to get rid of this issue?
Issue #2: I have no clue how to run the screenshot calculation at the end of the solution. Normally I wanted to color the spheres in the video with the "Custom Preview" component, but they would not show up in the saved picture, since custom preview was calculated later than the screenshot component "Cubemap"
Issue #3: The calculation of an equirectangular image takes quite a while. ~4 seconds. Thats still good compared to the 9 seconds i had in the beginning. Multithreading through parallelizing could improve it even more, but it wouldn't work for me.
Especially ISSUE #2 is annoying and does not allow me to create a nice video. I would be glad if someone could assist me in this.
I actually tried already ExpirePreview or Solution, but maybe I used it the wrong way...
Best,
Martin…