ersect (2, 3, 4, 5, 6) with the line and the ones which do not intersect (0, 1, 7). Intersect is done! But how to get the non intersecting vectors (0, 1, 7)?
So I e. g. could deselect vectors 2, 3, 4, 5, 6 so I would display/use only vectors 0, 1, 7 and the bounced ones.
Appreciate your help!
Rudi…
ea being the further up the column, the more dramatic the effect. For example:at 1", the effect is at 1at 3", the effect is at 3at 7", the affect is at 7, ect.I figure it must be some form of formula, but I am uncertain how to call upon other number sliders, or how to set it up.Thanks!…
This must be a bug because its true for dividing by all odd numbers:
(i-1)/3
(i-2)/5
(i-3)/7
(i-4)/9
(i-5)/11
....
(i-n)/2n+1
And you can't make it work for even numbers
Added by Danny Boyes at 5:06pm on January 13, 2010
ards to the number before the start number...
i.e. 9, 0, 1, 2, 3, 4, 5, 6, 7, 8
then it will need to repeat this pattern (continuing to count upwards) and the repeat number is based on a slider (for example 3 in the case illustrated below):
9, 0, 1, 2, 3, 4, 5, 6, 7, 8
19, 10, 11, 12, 13, 14, 15, 16, 17, 18,
29, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
if anyone has any ideas on how to create this series it would be great
M.…
g definition but in diva for grasshopper in material it just appear dusty_med and not metal_railings and metal_treads. How I should write the correct definition?
void brightfunc dusty_med4 dirt dirt.cal -s 101 .25
dusty_med metal metal_railings005 .7 .7 .7 .3 .2
dusty_med metal metal_treads005 .5 .5 .5 .3 .2…