comerciales. Rhino permite comunicar ideas en el desarrollo, investigación, manufactura, marketing y proceso de construcción de un producto o espacio, antes de ser construido y genera documentos constructivos para la elaboración de los mismos. Permite exportar los archivos a las extensiones comerciales más utilizadas en la industria como DXF, DWG, Illustrator y 3ds entre muchos otros. La gran cantidad de extensiones suplen las necesidades especificas para arquitectura, diseño de producto, calzado, joyería, ingeniería, manufactura y visualización fotorealista.
Grasshopper es una extensión de Rhino que permite el modelado paramétrico sin tener conocimientos de programación o matemáticas avanzadas, facilitando el desarrollo de modelos de alta complejidad a partir de formas simples o complejas.
En este taller se cubren los principios de parametrización, analisis, panelización, Corte CNC.
Sesiones: 15 de 3 hrs
Duración: 45 horas
Días: lunes, miércoles y viernes
Horario: de 19:00 hrs a 22:00 hrs
Costo:
Pago único: $4,000 (antes del inicio del taller)
Pago fraccionado: $4,500
Primer pago: $2,000 para reservar tu lugar.
Segundo pago: $1,250 - 26 de septiembre
Tercer pago: $1,250 - 3 de octubre
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artes y Jueves 18:00 a 22:00 Sábado 10:00 a 14:00
Durante el curso el participante conocerá y entenderá los fundamentos de programación y sus aplicaciones usando Processing: una plataforma de desarrollo en lenguaje java, que surgió en MIT, creada por investigadores enfocados a procesos numéricos y/o generativos para arte y diseño. Se realizarán ejercicios programados para generar gráficas, volúmenes o situaciones kinéticas en tiempo real, basado en algoritmos o reglas complejas y en el procesamiento de datos, soluciones que permitirán comprender temas esenciales como datos primitivos y datos compuestos, algoritmos generativos, geometría 2D y 3D paramétrica, programación estructurada y programación orientada a objetos, control de flujo, variables y ámbito de variable, entre otros temas.
NOTA: Es requisito para cursar los talleres del Bloque 1 y Bloque 2 que los alumnos inscritos tegan bases sobre programación. Este taller forma parte del propedéutico para el Diplomado.…
Added by Alberto Lara at 9:37pm on February 12, 2012
zo, 18:00
Horario: Martes y Jueves 18:00 a 22:00 Sábado 10:00 a 14:00
La computación física abarca la construcción de sistemas interactivos integrando hardware (electrónica) y software (programación), lo que permite sensar, procesar y modificar y/o actuar en el entorno físico. En este curso el participante conocerá principios y bases de electrónica y electronica digital, así como aplicaciones y formas de uso en ámbitos de diseño. El estudiante utilizará Arduino, una placa electrónica programable en lenguaje C, actualmente la plataforma de hardware libre mas flexible y difundida entre diseñadores y artistas, utilizada para objetos y espacios interactivos. Arduino puede procesar diferentes cambios en el entorno recibiendo datos de dispositivos como sensores de luz, temperatura o humedad y afectar el uso y forma del espacio controlando motores, luces, y otros tipos de actuadores.
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Added by Alberto Lara at 9:48pm on February 12, 2012
de Grasshopper. C'est une formation pragmatique avec pour illustration des exemples d'outils intégrables dans GrassHopper et dans Rhinocéros. Le support technique est compris dans le prix de la formation.
prix : 350 € ht/jour…
rogram. Rhino is a popular modeling software used by designers worldwide. Parametric means you can define and save your workflow, connect to data and rapidly iterate through options without remodeling an object every time. For some great examples visit grasshopper3d.com/photo. Chris Landau is both an artist and a designer who thinks about practical and poetic applications of parametric modeling. To see some of Chris's work visit resensitize.blogspot.com.
Examples / Uses
There are many ways to use Grasshopper. You might even find your own way.
Learn about coding with a visual language
Explore a problem space
Deploy many solutions for one problem space
Save metrics data related to your designs
Construct Geometry precisely or "by-the-numbers"
Create diversity within your digital art and design
Generate subtle variety
SIGN UP: http://www.eventbrite.com/event/5870602129
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ation production and consumption that represent our physical world in numbers and complex networks. The advent of computational systems has not only helped in developing data production but also in transmitting data between different disciplines including architecture through fields of numbers/codes. Historically, numbers and proportions played a vital role in architectural production, now; the complex flow of data is opening unexpected territories for architects. Data Flow is an advanced computational design workshop that focuses on capturing, processing and utilizing real time data from the surrounding environment by means of physical computing and parametric design tools, enabling the participants to develop informed design solutions that adapt to the environment. The workshop knowledge objective is to reconsider abstract data as a design opportunity by developing the quantitative flow of data as a qualitative design approach. /// Application To apply, please follow this link to fill the application form https://docs.google.com/forms/d/1xzKn-cZzfvu24ktTNP1ElGBAufdryfLNCXvpheucrS8/viewform /// Fees* 1700 EGP for students / 2000 EGP for graduates and young professionals * 20 % discount for early registration and payment before 22 nd of August 2014 more info on the workshop webpage: http://www.encodestudio.net/#!dataflow/cslb…
production and presentation; to feel the workflow of some of the top ranked architectural universities. It is an opportunity for professionals to join and exchange ideas with a team of world reputable tutors. GENERATIVE MORPHOLOGIES v2 will focus on exploring the potential of parametrically driven generative processes and their combinations. By those processes we mean growth algorithms, production systems, physics and chemistry based reactions. While some of those notions may be known for decades, the usage of parametric software can ease merging and crossing between them, therefore enriching them with new possibilities. One of the main ideas behind the workshop is to collide emergent processes with deterministic systems and gain control over the final complex outcome of the algorithm, while maintaining its' valuable qualities. DETAILS/// GENERATIVE MORPHOLOGIES v2 will use the Anemone plug-in as the main workflow driver. From the practical point of view, we will make sure to briefly cover the Grasshopper basics, dive deep into data tree concept, learn about simple scripting in GH, compare the usual GH workflow with looping paradigms (Anemone, Hoopsnake and Octopus) and much more. The goal is creating a project that each participant can proudly include in his portfolio using the state of the art programs and techniques. For attending the workshop there is no previous software experience required. WHAT YOU WILL LEARN/// - Introduction in Rhino 3D, Grasshopper - Introduction in Anemone, Hoopsnake, Octopus - Strategies for 3D printing - Rendering with Vray - Discussions on project presentation APPLICATION/// http://designmorphine.com/…
s for input and the result will be always in SI! There is an internal conversion from Model Units to Meters. [Warning: I developed and tested the 'bug only in meters and I haven't tested it [intensively] for other units. I recommend you to use meters for now.]
2. Correct! If you input a mesh the component will use the initial mesh as the test grid else it will be meshed based on the gridSize which you won't have full control...
3. Correct! That's how you can minimize the time of the study to zero not calculating what you don't need to know! :)
4. Correct! [and that's why the direction of the normal of the surfaces does matter. It should face outward.]
5. You can do that but then the accuracy of the result could be questionable in some cases. As djordje said center points are the test points and probably you don't want all the glazing to be evaluated based on one single point in case the glass is partially shaded. I understand why are you doing that though and I will add the option to average the result for each test surface similar to what I show in this video 22:27 (http://www.youtube.com/watch?v=aoMy4O3vN6g), so you can subdivide the test surface and then get the average results for the surface.
Best,
Mostapha the gentle! ;)…
have the latest GH 0.9.0006
2- Download and run the latest PanelingTools PT-GH installer for Rhino 5.0 (Windows 32 or 64).
Look forward to your feedback.
Enjoy!
Rajaa Issa
Robert McNeel & Associates
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New in this release:
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- PanelingTools rhi Installer now installs both PanelingTools plugin and PT-GH Add-On and save under (%appdata%\McNeel\Rhinoceros\5.0\Plug-ins\PanelingTools\...). Grasshopper 0.9 can now handle looking for ".gha" Add-On files in folders other than GH special components folder. You do not need to move files anywhere and it is strongly recommended to leave it where the installer puts them to handle future automatic updates and recovery.
- The release includes a major rewrite of all PT-GH components to handle multiple grid creation and paneling. Here is an example image of how it looks now with multiple grid input and paneling:
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d the fact that one pipe goes out and one goes in, that the surface normal direction is opposite for the two surfaces? Based on an earlier thread, you should know why by now. The two curves have opposite directions (again!); see the white arrows using Rhino 'Analyze | Direction'?
As before, you can fix that by flipping one curve to match the other. HOWEVER, you connected your curves directly to the 'Divide' components instead of using 'Crv' geometry params - bad form. And as before, you "fixed it" by reversing the list of starting points ('S' input to 'BiArc'). Better like this - 'Crv' params are internalized, no need for Rhino file:
Well, well! That didn't fix the opposite surface normals after all! Trust me, though, using geometry params and being conscious about matching curve directions is "best practice". But I haven't lofted 'BiArc' curves for awhile, it's late and I want to move on. OH! I just noticed that you reversed the 'Z' direction for one half of the 'BiArc' - that explains it:
Moving on... You've basically got it, though I would do it differently - same result, like this:
I haven't really explained surface normal vectors - can you figure it out from here? One more little wrinkle (Normal_2017Mar17b.gh):
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Added by Joseph Oster at 12:03am on March 18, 2017