by its own tangent vector on the curve... and this happens to the last item. Here's the algorithm:
B0 ----> B1
B1 ----> B2
B2 ----> B3
B3 ----> B4
...
…
, a1200)}) Is there any way I can make this list into {a1, a2, a3, a4, -a5, -a6, -a7, -a8, a9, a10, a11, a12, -a13, ..... , a1200} ? ( 4 positive signs then 4 negative signs and so on) - alternating every nth in general.
or
2. Is there any way (workaround) to get negative angle value from 2 vectors? I know 'ANGLE (of 2 vectors)' component by itself doesn't work and I know why too. I have feeling that the reflex angle output might be useful but again, matter of list manipulation.
Any help would be greatly appreciated. Thanks in advance.
Hyo
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ide into 80 branches, and 80 outputs of explode and 80 dispatches - its my nightmare. Is there any way to do this with parametric Number of brunches? …
other notation... where x, y and z are variables, and a,b,c... are constants but sliders, open for dynamic change. + Defining its interval.
- Another minor question; the intcrv box, it is by default a polynomial interpolation? In general, where can you get information on the underlying math behind the boxes?
- Is it possible to define the intervals on the sliders based on other sliders or inputs?
Many questions, but I have been trying to figure this out for quite some time now. I am truly grateful for all help on this matter! :) Maybe they will be of help to other engineers or architects out there...
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ole refresh part so that it will try one combination at a time. I dont have a full understanding of how to do this given that everything in GH is runtime.
Outputs: A,B,C,D
A0: Cat
B0: Cat
C0: Cat
D0: Cat
A1: Cat
A2: Cat
A3: Cat
A4: Dog
etc, per refresh.....…
,2,n)
c (0,1,2,n)
And i Would like to have:
d (0(a0+b0+c0),1(a1+b1+c1),n(an+bn+cn) , d being a list of polylines ( triangles in this particular case because an, bn and cn are three sides of a same triangle.)
Thank you…