ranno durante il corso, si spiegheranno i temi fondamentali che stanno alla base della modellazione generativa e del design parametrico.
Il corso è rivolto a chi ha già una familiarità minima con la modellazione attraverso Rhinoceros e vuole ampliare le proprie competenze verso il campo della modellazione parametrica e generativa, e si terrà da lunedì 13.06.2016 a mercoledì 15.06.2016 – dalle 10:00 alle 17:00.
Potete scaricare qui il PROGRAMMA DEL CORSO.
Il calendario dei corsi è consultabile qui.
VEGA Parco Scientifico TecnologicoVia della Libertà 12 – VeneziaEdificio Porta dell’Innovazione – Piano Terra
Per iscriversi al corso è necessario essere registrati al sito.Per tesserarvi al Fablab Venezia, diventare maker, usufruire dei vantaggi, clicca qui.…
dellatore nurbs, Rhinoceros. Attraverso una serie di esercizi che si svolgeranno durante il corso, si spiegheranno i temi fondamentali che stanno alla base della modellazione generativa e del design parametrico.
Il corso è rivolto a chi ha già una familiarità minima con la modellazione attraverso Rhinoceros e vuole ampliare le proprie competenze verso il campo della modellazione parametrica e generativa, e si terrà da martedì 25.10.2016 a giovedì 27.10.2016 – dalle 10:00 alle 17:00.
Potete scaricare qui il PROGRAMMA DEL CORSO.
Il calendario dei corsi è consultabile qui.
VEGA Parco Scientifico TecnologicoVia della Libertà 12 – VeneziaEdificio Porta dell’Innovazione – Piano Terra
Per maggiori informazioni:
http://www.fablabvenezia.org/parametric-design-with-grasshopper/…
igner called Christophe Barreau.
http://www.christophe-barreau.fr/
We design sail catamarans from 40' to 80' and occasionally some other stuff.
One may know it's a quite uncertain activity so I find myself tacking upwind on other seas from time to time, such as product design and jewelry. I also have side projects with mates regarding hi-fi or RC planes.
As for "static" architecture I had a couple experiences working on large "complex" buildings. Sadly French architects are not very familiar with BIM, parametric or even precise 3d modeling so I've been hired to introduce GH in the workflow.
I'm an un-authorized rhino trainer, sorry to say, but I just love teaching and meeting new faces, although I'm not as devoted as Danny ;)
I've been using GH both for modeling and analysis for about three years now and I'll daresay I became pretty good at it... I'm not a geek at all but it's just so useful, and it's really worth it sometimes €€€!…
ng code for Rhino6 and Visual Studio 2013 while typing on Grasshopper 2.0
I launch Rhino and Grasshopper each time, takes about 15~17 seconds to load both programs, it takes about 25 seconds to compile the entire project. Because of this I don't write and test tiny amounts of code, I write and test large amounts, then use the debugger to fix bugs.
As For debugging, yes, i'm able to step into my code via Visual Studio. but most of my time i'm not debugging - i'm developing and making small changes and compiling more than 40 times a day.
40 sounds about the right order of magnitude. Somewhere between 5 and 500 I'd say, depending on whether I'm debugging something big or writing a lot of new code.
I'd love to hear about any suggesstions of ways of work that you do that'll save me alot of time.
I wish there was a way to run Rhino with 'GH Developers' flag that'll run much faster.
You can not load certain plugins when starting Rhino. That may speed up loading times, but probably not significantly.
--
David Rutten
david@mcneel.com…
Added by David Rutten at 3:00am on January 6, 2014
gners to build form generators from the simple to the awe-inspiring.
Parametric design works combing geometry and parameters. These variables can be modified to alter and update the final design at any moment, without remaking the 3d model. A parameter can be any data information: the section of a column, the distance to a specific point, the amount of sunlight at certain hour...etc
Another important feature in parametric or computational design is that you can automate or program processes and tasks for your designs. That means it is possible to generate complex shapes with specific data and get endless families of design with diverse results. During the course, with the help of short and basic exercises, we will learn how to reach and apply results to complex surfaces and textures.
Dates: March 26,27, April 2,3
Registration deadline: Monday, February 28th
Timetable: Saturday and Sunday 4 - 8,30 pm (Madrid, CET)
Place: On-line live sessions, using our platform online.controlmad.com
There, you can access to the live sessions with Zoom, download files and program.…
Added by Diego Cuevas at 1:24am on August 30, 2021
rsi giornalieri (livello base) dedicati a 4 diversi topic Rhinoceros - 8 febbraio Grasshopper - 16 febbraio Rhino cam - 8 marzo Stampa 3D - 9 marzo
tutor: Amleto Picerno Ceraso, Francesca Viglione, Gianpiero Picerno Ceraso.
. Arduino for interaction (livello base-medio) 15, 16 marzo Il workshop parte dalle basi della programmazione di arduino fino ad arrivare all’interazione tra un oggetto fisico ed un imput informativo tutor: Gianpiero Picerno Ceraso
. Grasshopper advanced: “Complex surface” (livello medio) - 18, 19, 20 marzo Il workshop ha come obiettivo lo sviluppo di superfici complesse rispondenti ad informazioni provenienti dall’ambiente. Il corso parte dalle nozioni di Grasshopper fino ad arrivare alla possibile realizzazione di un oggetto tramite le tecniche di fabbrizazione digitale. tutor: Amleto Picerno Ceraso nb: è richiesta una conoscenza base di Grasshopper
. Emotional design (livello alto) 23, 24, 25 marzo Il workshop verterà sull’acquisizione, registrazione e manipolazione di tali dati/emozioni tramite Grasshopper e il loro utilizzo per controllare i parametri del design di specifici oggetti che diventeranno quindi, essendo customizzanti con le specifiche emozioni dell’utente, istanze e memoria tattile di precise esperienze. tutor: Andrea Graziano nb: è richiesta una conoscenza base di Grasshopper
. Fabricated fashion (livello alto) 26, 27, 28, 29, 30 marzo Il tema del workshop verte sulle tecniche di progettazione digitale applicate al fashion. tutor: Luis e Elizabeth Fraguada nb: è richiesta una conoscenza base di Grasshopper
. Blender (livello alto) - 16, 17, 18 maggio tutor: Andrea Graziano
. Interaction design: Arduino + Grasshopper (livello medio) - 2, 3, 4 maggio Il corso ha l’obiettivo di indagare processi di interazione tra le persone e gli ambienti in cui vivono attraverso il responsive design. nb: è richiesta una conoscenza base di Grasshopper e Arduino. tutor: Amleto Picerno Ceraso del Mediterranean FabLab e Antonio Grillo del FabLab Napoli.
info su costi: http://www.medaarch.com/2765-il-nuovo-calendario-attivita-firmato-medaarch/
…
ine that populates the grid in a forward/backward/left/right/up/down manner in other words only within the XYZ axis one point at a time (like a 3D hilbert curve).
For instance the starting point is at 1,1,0 (XYZ).
to move one step right is to point 2,1,0 ,
to move one step forward is to point 1,2,0
and to move upwards is to point 1,1,1.
The attached file is what i'm working on right now.
What i tried doing was i selected all 64 points and decomposed them into their XYZ coordinates and then i sorted each one of them according to their axis. so i have 3 lists of the 64 points from their smallest number to the biggest. The bad thing about this is that i need to list out the XYZ coordinates for each of the 64 points and it is quite a pain because the grid i actually wanted is way bigger than this.
i thought a better way to do that would be to somehow number each point from 1-64.
Thus i could get a system where the starting point would be point 1, point 2 is the one next to it, point 17 is the one right directly above it and the last point being point 64.
So if i want the line to:
move right/left, i would just add/subtract one.
move forward i would just add 4 (going to the next row)
and move upwards/downwards i would add/substract 16.
How could i do this in grasshopper?
I hope i explained clear enough.
Any other method/suggestion is appreciated as well!
…
rld.wolfram.com/EnnepersMinimalSurface.html
when i type the equations for z,y,z it says a syntax error so i obviously do not understand how to construct an expression. (screen capture attached)
Any help/explanation of using this function would be greatly appreciated
thanks so much
Capture.JPG…
Visiting School Rio de Janeiro will collaborate with the Centro Carioca de Design with the support of Columbia University Studio X to investigate new possibilities for the urban infrastructure surrounding World Cup Stadiums. Nation-wide, there has been significant investment to build and renovate stadiums for the 2014 World Cup in order to meet the required standard FIFA regulations (‘Padrão FIFA’). At the same time, there has been a large public demand for equal investment into transport systems, public space, and public programs such as hospitals and schools. The Visiting School will tap into the momentum of this movement, and promote a series of interventions within and around the World Cup structures, proposing new public programs and standards for their legacy. Students can choose to focus directly on the Maracanã stadium in Rio de Janeiro, the venue for the Final match of the World Cup. The intense ten-day workshop will employ computational design and digital fabrication to introduce a design methodology that creatively automates and promotes transformation, mutation and complexity for these infrastructure interventions.
Prominent Features of the workshop
Teaching teamThe teaching team will include a mix of tutors from the Architectural Association, including Theodore Sarantoglou Lalis e Dora Sweijd (lassa-architects.com) of Diploma 17, and locally-based architects, urban-designers and experts, mediated by locally-based Visiting School directors, to promote cutting-edge innovative strategies informed by local political, economic and construction issues.
Computational skillsThe workshop will teach advanced digital modeling and parametric design skills, no previous experience is needed. A group of specialist computation tutors will conduct an initial skills workshop and continue to assist throughout the workshop to develop the individual projects of the participants.
Digital FabricationA series of physical models will be built using digital fabrication techniques that will be taught during the workshop, no previous experience is needed.
Applications
1) You can make an application by completing the online application found under ‘Links and Downloads’ on the AA Visiting School page. If you are not able to make an online application, email visitingschool@aaschool.ac.uk for instructions to pay by bank transfer.
2) Once you complete the online application and make a full payment, you are registered to the programme. A CV or a portfolio is not required.
The deadline for applications is 11thApril 2014.
All participants travelling from abroad are responsible for securing any visa required, and are advised to contact their home embassy early. After payment of fees, the AA School can provide a letter confirming participation in the workshop.
Fees
The AA Visiting School requires a fee of £695 per participant, which includes a £60 Visiting membership fee.
Fees do not include flights or accommodation, but accommodation options can be advised. Students need to bring their own laptops, digital equipment and model making tools. Please ensure this equipment is covered by your own insurance as the AA takes no responsibility for items lost or stolen at the workshop.
Eligibility
The workshop is open to current architecture and design students, phd candidates and young professionals.
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