n cells and square cells.3. the tringle cells to be as holles in between the extrude shapes. (in the tringle cells I don't want to contain a 3d shape).4. The extrude of Hexagon and square should be gradual: from 2d shape on the grid, to 3d shape (by extruding and atrractors point)5. than to manipulate the grid by gradual enlarging and reducing it, etc. Therfore, as start I would like to create the grid when each shape cells will be sorted in separate array. Than to flow the grid along a 3d surface.
(all above I need to create in grasshopper).
THANK YOU !Niarch…
1001 GRASSHOPPER DEFINITIONS for Rhino 3D RETURN TO THE BASICS 123/1001 Grasshopper Definitions HOMAGE TO DAVID RUTTEN (part 2) Data Trees https://www.youtub...
one can see how the drainage paths generated from a series of fixed sources shift to find the slopes and valleys in the terrain.
For each source point, the algorithm:
1. finds the downward sloping direction
2. moves in that direction a designated distance
3. finds the closest point on the surface
4. if this new point is not higher or too close, then
5. it repeats from the new point.…
e other spheres. So What I have done is:
1. creating a random set of points
2. use the 3D proximity to find the closest points
3. some how measure the distance of these vectors created from step 2
4. assign the values as radius for each sphere
I am stuck at step 3 now because I am confused about how exactly to use the outputs from the 3D proximity. Anyone knows how to use it please help!
By the way, I am working on this problem as the first approach to a flock or swarm behavior. Does anyone know if there had already been a solution to this? And where I could get it?
I really appreciate anyone that helps!…
Hi Heiko, the component of you desire is named Proximity2D or Proximity 3D. Response involvement interval is diminishing from 5 to 3 years. :) CHeers !