une 7 at Madison Square Garden. Promoted by Miguel Cotto Promotions, Top Rank®, DiBella Entertainment and Sampson Boxing, in association with Maravilla Box, Tecate and Madison Square Garden.Fight Tickets and PPV InfoCotto vs Martinez tickets are now available for purchase online at Ticketnetwork. To charge by phone with a major credit card, call Buy Tickets Center at (855) 859-4045. The fight will be produced and distributed live by HBO Pay-Per-View®, beginning at 9:00 p.m. ET/6:00 p.m. PT.Hall of Fame trainer Freddie Roach is devising a cunning and effective strategy to, badger, outfox, and hound WBC middleweight champion Sergio “Maravilla” Martinez (51-2-2, 28KOs) into a brush with defeat, on June 7th at Madison Square Garden. Roach is training former three division world champion Miguel Cotto (38-4, 31KOs) for the match.“We have seen Martinez fights. I observed him closely when I was in Julio Cesar Chavez Jr’s corner, and he’s very fast. But…like all opponents he can be outboxed. If Miguel focuses on his body, Martinez will loose his speed and that’s when we will knock him out,” Roach mused.Cotto (38-4, 31 KO) and Martinez (51-2-2, 28 KO) will meet for Martinez’s WBC middleweight title and The Ring Magazine championship at Madison Square Garden, promoted by Top Rank, DiBella Entertainment, and Miguel Cotto Promotions.“Face Off” will premiere on Saturday, May 24 at Midnight EDT (so technically, the first minutes of Sunday, May 25, technically), after the May 24 HBO Boxing After Dark card, featuring Bryant Jennings vs Mike Perez, Daniel Geale vs Matthew Macklin, and Edwin Rodriguez vs Marcus Johnson.Other air times:HBO air times include: May 24 (12:00 a.m.), 25 (10:00 a.m.), 27 (3:15 p.m. & 2:30 a.m.), 28 (12:30 a.m.), 29 (5:30 p.m.), 30 (10:30 a.m.), 31 (7:00 p.m.) and June 3 (12:30 p.m. & 3:30 a.m.), 5 (1:15 a.m.), 6 (6:45 p.m.) and 7 (10:45 a.m.).HBO2 air times include: May 25 (5:30 p.m.), 26 (10:45 a.m. & 3:30 a.m.) 30 (4:00 p.m.) and 31 (11:30 p.m.).…
une 7 at Madison Square Garden. Promoted by Miguel Cotto Promotions, Top Rank®, DiBella Entertainment and Sampson Boxing, in association with Maravilla Box, Tecate and Madison Square Garden.Fight Tickets and PPV InfoCotto vs Martinez tickets are now available for purchase online at Ticketnetwork. To charge by phone with a major credit card, call Buy Tickets Center at (855) 859-4045. The fight will be produced and distributed live by HBO Pay-Per-View®, beginning at 9:00 p.m. ET/6:00 p.m. PT.Hall of Fame trainer Freddie Roach is devising a cunning and effective strategy to, badger, outfox, and hound WBC middleweight champion Sergio “Maravilla” Martinez (51-2-2, 28KOs) into a brush with defeat, on June 7th at Madison Square Garden. Roach is training former three division world champion Miguel Cotto (38-4, 31KOs) for the match.“We have seen Martinez fights. I observed him closely when I was in Julio Cesar Chavez Jr’s corner, and he’s very fast. But…like all opponents he can be outboxed. If Miguel focuses on his body, Martinez will loose his speed and that’s when we will knock him out,” Roach mused.Cotto (38-4, 31 KO) and Martinez (51-2-2, 28 KO) will meet for Martinez’s WBC middleweight title and The Ring Magazine championship at Madison Square Garden, promoted by Top Rank, DiBella Entertainment, and Miguel Cotto Promotions.“Face Off” will premiere on Saturday, May 24 at Midnight EDT (so technically, the first minutes of Sunday, May 25, technically), after the May 24 HBO Boxing After Dark card, featuring Bryant Jennings vs Mike Perez, Daniel Geale vs Matthew Macklin, and Edwin Rodriguez vs Marcus Johnson.Other air times:HBO air times include: May 24 (12:00 a.m.), 25 (10:00 a.m.), 27 (3:15 p.m. & 2:30 a.m.), 28 (12:30 a.m.), 29 (5:30 p.m.), 30 (10:30 a.m.), 31 (7:00 p.m.) and June 3 (12:30 p.m. & 3:30 a.m.), 5 (1:15 a.m.), 6 (6:45 p.m.) and 7 (10:45 a.m.).HBO2 air times include: May 25 (5:30 p.m.), 26 (10:45 a.m. & 3:30 a.m.) 30 (4:00 p.m.) and 31 (11:30 p.m.).…
te some cut sheets, but not to optmize material, rather define some cut lines. Everything that I am cutting is made of planar wood elements, but there are very specific geometries (mostly straight lines) and I have to put tolerances and radiasas at the corners in order to cut on the cnc mill. Spending time to figure out how to automate is necessary, but I am stuck!
One thing the definition is doing is taking my brep modeled components in rhino and makking them into 2d close curves and laying them side by side. It works...not ideal as its not layed out in a sheet, but that is not the most important part.
Another particular problem is that you will see some notches in the curves, which other pieces will slip into, so different slots need different specific offsets (making them larger) as a toelrance to allow for material play. This I don't even know how to set up so maybe it will just have to wait.
THE MAIN QUESTION, and super important would be, LIFESAVER:
At all 'inward' corners...which I think will always mean concave corners (most are 90 degrees, but are within to sides, instead of a corner sticking out). I'm sure its obviousy, but the reason being the outward corners a circular dril bit can cut, but inward ones need an arc profile extended beyond where the corner of the other piece will fit into. The drill bit i am using is 6mm, so 6mm diamters arcs is what i'm working with.
I have managed to put such an arc at every vertices of each cut piece. The problem being some stick outward isntead of cutting into the piece. So each one needs to be orieneted correctly. Ideally they would also only draw into inward corners, but I can always delete them out. I think maybe I am missing a more logical mathematical way of defining?
For these geometries it is not very important which side the half circle arc in on in the inward corners, but I also have some geometries that I will have to control where the circles face according to the rest of the cut piece.
The cutouts in the middle of the pieces that are curves do not need such corners obviously.
The picture is an example drawn
I hope this isn't too specific and long. in general though automating fabrication, and controling pracitcal math and orientation problems like this is itnersting to me!
THANKS…
perienced with grasshopper, but so far I've managed to combine the following:
Giulio Piacentino's "Catenary arch from height" script
Pirouz Nourian's "Mobius" script (Obtained from a friend)
End Result:
Here's where I'm stuck: I want the mobius twist to revolve around the midpoint of the arch, but the script uses the input values to determine the endpoints, resulting in a weird sinuous shape when viewed from above. Also, the secondary end points (generated by the mobius script, determining the width of the surface) are generated by default along the z axis, resulting in an arch that only touches the "ground" at two points. I attempted to work around this issue by trying to force the zHeight parameter to correspond with the y axis (thus rotating the arch 90 degrees so it would lay "flat"), but the script interprets the third point as a value and not as an actual point to bisect. I thought this might be an issue with the C# component that I obtained from Giulio Piacentino's script, so I attempted to tinker around with the source code. Unfortunately, I'm not fluent in C# so I only managed to mess everything up (I've since recovered the code from the cache). Anybody got some ideas? -BC …
r-workshop programme will focus on the design and 1:1 fabrication of an interactive pavilion for the 2012 International Festival of Electronic Language (FILE). Located on Avenida Paulista, the pavilion will react to light sensors and human activity, so as to transform and create a range of different lighting and spatial effects, triggering further movement and producing an interactive feedback loop of behaviour and response. To accommodate this responsiveness, the design should be developed using recursive scripting, associative modelling and digital fabrication.
Each workshop will focus on a different phase of the pavilion’s design and construction. Instruction will be led by Rob Stuart-Smith of Kokuggia and Tristan Simmonds of Simmonds Studio, with Lawrence Friesen of Generative Geometry, Anne Save de Beaurecueil and Franklin Lee of SUBdV, together withand other AA tutors, as well as local structural engineers and set-designers. Each workshop will offer introductory instruction in computational design - Grasshopper, (GECO, Firefly) and Arduino, and digital fabrication, while advanced instruction will be offered to participants undertaking multiple workshops.
Workshop 1 will develop design variations in small models, as well as material and structural scale modeling, testing and initial 1:1 prototyping, following computational and digital fabrication instruction. Workshop 2 will produce 1:1 prototyping. Following computational and digital fabrication instruction, it will explore the mechanics and electronics of the light-sensors and motors that generate the transformations of the pavilion. Workshop 3 will fabricate the final elements, working directly with manufacturers, testing partial assemblies. Advanced development of all circuits and Arduino scripts will take place following computational and digital fabrication instruction. Workshop 4 will focus on the final assemblage of the pavilion on site.
www.aaschool.ac.uk/saopaulo.
OTHER WORKSHOPS
Workshop 2: 4–13 January 2012
Workshop 3: 3–12 April 2012
Workshop 4: 3–12 July 2012
…
visiting school will continue its engagement with Mexico City from an infrastructural point of view taking advantage of the challenges and opportunities it poses/offers for the viability of one of the biggest metropolis on earth. The workshop will be constructed around key infrastructural issues such as the “Recovering of Waterscapes” and the “Reinforcement of Mobility Networks”. They will form the spine for the intervention through PROTOTYPICAL strategies within a tactical URBANISM framework.
The objective will be to explore and develop the concept of “urban prototype” capable of accommodating change and a degree of indeterminacy within the design process which will acquire its specificity by means of its on-site materialization. Paradigms of self-organized systems, distributed networks and uprising complexity will be introduced through systemic based design techniques, setting up counter models to conventional urban design and planning.
Based on this brief, students will have the opportunity to develop their skills through different methodologies based on the exploration of local conditions, engineering techniques, material processes, and the experimentation with digital, fabrication and representational tools.
The visiting school will run parallel units by AA tutors and graduates from across the school giving participants the opportunity to experiment the different lines of research currently being developed at the AA, in particular the visiting school will directly engage with the investigations within the research cluster “Urban Prototypes “.
In addition to this a symposium and series of lecture will to bring key figures, local and international, directly related to the design of the city (Minister of Urban development, architects and urban designers, authorities, artists among others). The event will finish with students presenting their work to local authorities and relevant actors and a public exhibition of the results.
Eligibility
The workshop is open to current architecture and design students, phd candidates and young professionals. All applicants should submit a CV and portfolio.
Applications
The deadline for applications is 11 June 2012. Application forms and additional information are available online at: www.prototypicalnetworks.net and applications can be submitted to: visitingschool@aaschool.ac.uk.
Schedule & Venue
The school runs in summer from 25/06/2012 to 06/07/2012 in Mexico City. This is an intensive, studio-based programme requiring full-time participation.
Accommodation & Costs
Accommodation during the workshop is not provided, but accommodation at an affordable hotel can be advised. The AA Visiting School requires a fee of £695 per participant which includes a £50 Visiting Student Membership, made payable to the AA School of Architecture.…
rested in specializing in the field of Computational design.
The workshop will help understand how Grasshopper facilitates during the design process allowing one to Generate, Automate and Manipulate data.
To Register:
Mail us at intofablab@gmail.com
Workshop Structure:
Day 01: 11 February 2019
Introduction to Computational Processes in Architecture
Understanding Grasshopper and its relation to Rhino3D
Working with fields and Grids (Supplementary readings for Architectural theory)
Spatial Concepts using Data
Day 02: 12 February 2019
Understanding Data in Grasshopper - LISTS
Managing Data in Grasshopper (Supplementary reading)
Experimentation on Massing and Architectural Forms
Day 03: 13 February 2019
Understanding Data in Grasshopper – Trees
Surface Logics (Supplementary reading)
Design Exercise and Prototyping
Day 04: 14 February 2019
Architectural Skins
Day 05: 15 February 2019
MasterClass Project
Introduction to various types of Digital Fabrications
Prototyping of works during the Workshops
Basic knowledge of Rhino 5 is required to be able to take this training.
CERTIFICATION: All participants will receive a Workshop certificate from Authorized Rhino Trainer.
3D Printing: Prototyping of works during the Workshops
Workshop Tutor:
Kavitha M, an Architect and Computational Designer, 3D Printing Specialist is also the co-founder of INTO Design Research, will head the Computational Process in Architecture using Grasshopper workshop. Graduated from Stadelschule Architecture class with Masters in Advanced Architecture Design, has been researching on teaching methodologies on digital tools and their influence on Design thinking.…