tema della modellazione parametrica con Grasshopper. Questa plug-in di Rhino consente di progettare, confrontandosi con un contesto evolutivo, attraverso la comprensione e l'utilizzo di parametri e componenti che influenzano la rappresentazione e la rendono dinamica componendo algoritmi. Nel corso verranno introdotte le nozioni base di Grasshopper approfondendo le metodologie della progettazione parametrica e le tecniche di modellazione algoritmica per la generazione di forme complesse.
Le informazioni teoriche saranno fornite in maniera accelerata ma organica e contestuale agli argomenti elencati. Per massimizzare i risultati, le lezioni saranno accompagnate da piccole esercitazioni pratiche.Argomenti trattati:- Introduzione alla progettazione parametrica: teoria, esempi, casi studio- Grasshopper: concetti base, logica algoritmica, interfaccia grafica- Nozioni fondamentali: componenti, connessioni, data flow- Funzioni matematiche e logiche, serie, gestione dei dati- Analisi e definizione di curve e superfici- Definizione di griglie e pattern complessi- Trasformazioni geometriche, paneling- Attrattori, image sampler- Data tree: gestione di dati complessiStrutturaIl corso ha una durata di 16 ore programmate nell'arco di 2 giornate con i seguenti orari: i giorni 10/11 e 11/11 dalle 10,00 alle 19,00 con pausa pranzo di un'ora.
PrerequisitiPer affrontare il corso è richiesta una conoscenza di base del software Rhino attraverso esperienze teoriche e pratiche. I partecipanti dovranno venire muniti di proprio laptop e con software Rhinoceros 5 o Rhinocero 4 perfettamente funzionanti.Alla fine del corso, verrà rilasciato l’attestato di partecipazione ad un corso qualificato certificato dalla McNeel, valido anche per l’ottenimento di crediti formativi universitari.
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, presso la sede Manens-Tifs, nei giorni 26,27 e 28 maggio 2016.
Il comfort visivo e la gestione dell’illuminazione naturale in relazione al risparmio energetico diventano sempre più rilevanti per una progettazione innovativa degli edifici. Ad esempio, il nuovo protocollo LEED 4 riconosce crediti per le simulazioni di daylighting e conferma l’importanza degli aspetti progettuali per “collegare gli occupanti con lo spazio esterno, rinforzare i ritmi circadiani, ridurre i consumi di energia elettrica per l’illuminazione artificiale con l’introduzione della luce naturale negli spazi”. Senza strumenti software per la simulazione della luce non è possibile ottenere risultati di qualità. Radiance è un software validato, utilizzato sia a livello di ricerca che dai progettisti ed è tra i più accurati per la simulazione professionale della luce naturale e artificiale. Non ha limiti di complessità geometrica ed è adatto a essere integrato in altri software di calcolo e interfacce grafiche. Queste ultime facilitano le procedure di programmazione. Le principali e più versatili saranno oggetto del corso (DIVA4Rhino e Ladybug+ Honeybee, plug-in per Grasshopper e Rhinoceros 3D).
Il corso è rivolto a progettisti e ricercatori che vogliano acquisire strumenti pratici per la simulazione con Radiance al fine di mettere a punto e verificare le soluzioni più adatte alle proprie esigenze. Sono previste lezioni di teoria e pratica con esempi ed esercitazioni volte a coprire in modo dimostrativo ed interattivo i concetti trattati.
Le domande di iscrizione devono essere presentate entro il 12 maggio 2016.
La brochure con i contenuti del corso e tutte le informazioni sono disponibili su questo link
Il corso è sponsorizzato da Pellinindustrie.…
la plug-in Grasshopper. L'utilizzo dei due software permette di esprimere al massimo le qualità e le potenzialità della modellazione Nurbs e Mesh attraverso l'esplicitazione di algoritmi compositivi. Il corso introdurrà alle strategie di disegno digitale finalizzate alla progettazione di forme complesse utilizzando un caso studio proprio del mondo dell’architettura. Si affronterà l'intero processo di modellazione, partendo dal disegno di una superficie complessa; su questa verranno applicati algoritmi generativi per la tassellazione e la riduzione della complessità in elementi ottimizzati per la produzione. Una delle finalità del corso è quindi l’ideazione di superfici complesse, approfondendo metodi di fabbricazione digitale.
Il metodo del corso è basato sulla risoluzione di un esercizio step-by-step accompagnato da approfondimenti teorici che porteranno il partecipante all'autonomia nell'utilizzo di Rhinoceros e Grasshopper. Durante il percorso verranno illustrati applicativi avanzati del software per la pannellizzazione delle superfici (Paneling-Tools). Con il processo illustrato nel corso si vuole rendere il lavoro del progettista più facile grazie alla riduzione dei tempi che portano dal disegno dell’idea, alla costruzione delle forme.
Nella prima parte del corso verranno illustrati metodi avanzati di generazione delle superdici per una modellazione controllata delle FREE FORM. per arrivare a questa condizione sarà necessario approfondire i concetti di spazio parametrico monodimensionale (per la trasformazione lungo le curve) e spazio parametrico bidimensionale (per la trasformazione lungo le superfici).
Nella seconda parte del corso si insegneranno i metodi di esplicitazione degli algoritmi, applicati ad esercizi base utili alla comprensione di Grasshopper; poi la plug-in verrà specializzata affrontando editing, trasformazioni complesse e il problema della tassellazione delle superfici.Buona parte del tempo sarà dedicato alla costruzione di geometrie responsive e alla gestione del flusso dati per l'ottimizzazione del lavoro.…
ucation Research Group in Urban Building Services at the Technical School of Architecture of Madrid (ETSAM), Spain.
The aim of the Research is to generate a digital support for sketching urban and architecture net systems and its interrelationships between them for academic researches.
IE Group Members:
-Sergio del Castillo Tello (Doctor No, Lead Programmer)
-Pablo Gómez Rodríguez (Programmer)
-Prof. Miguel Angel Gálvez
(Architect ETSAM, Building Services Department)
-Manuel Rodríguez Pérez
(Architect ETSAM, Building Services Department)
-Prof. Jose Tovar Larrucea
(Architect ETSAM, Building Services Department, Professor Ad Honorem)
The development of this tools, which are in its very early stage, is planned to take part within the Innovative Group Education research program; We expect to share the results with the community through this group as we achieve them, in case that some of you are interested, or if just want to get involved somehow. Cheers!
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Added by Doctor No at 4:24am on September 30, 2013
r-workshop programme will focus on the design and 1:1 fabrication of an interactive pavilion for the 2012 International Festival of Electronic Language (FILE). Located on Avenida Paulista, the pavilion will react to light sensors and human activity, so as to transform and create a range of different lighting and spatial effects, triggering further movement and producing an interactive feedback loop of behaviour and response. To accommodate this responsiveness, the design should be developed using recursive scripting, associative modelling and digital fabrication.
Each workshop will focus on a different phase of the pavilion’s design and construction. Instruction will be led by Rob Stuart-Smith of Kokuggia and Tristan Simmonds of Simmonds Studio, with Lawrence Friesen of Generative Geometry, Anne Save de Beaurecueil and Franklin Lee of SUBdV, together withand other AA tutors, as well as local structural engineers and set-designers. Each workshop will offer introductory instruction in computational design - Grasshopper, (GECO, Firefly) and Arduino, and digital fabrication, while advanced instruction will be offered to participants undertaking multiple workshops.
Workshop 1 will develop design variations in small models, as well as material and structural scale modeling, testing and initial 1:1 prototyping, following computational and digital fabrication instruction. Workshop 2 will produce 1:1 prototyping. Following computational and digital fabrication instruction, it will explore the mechanics and electronics of the light-sensors and motors that generate the transformations of the pavilion. Workshop 3 will fabricate the final elements, working directly with manufacturers, testing partial assemblies. Advanced development of all circuits and Arduino scripts will take place following computational and digital fabrication instruction. Workshop 4 will focus on the final assemblage of the pavilion on site.
www.aaschool.ac.uk/saopaulo.
OTHER WORKSHOPS
Workshop 2: 4–13 January 2012
Workshop 3: 3–12 April 2012
Workshop 4: 3–12 July 2012
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visiting school will continue its engagement with Mexico City from an infrastructural point of view taking advantage of the challenges and opportunities it poses/offers for the viability of one of the biggest metropolis on earth. The workshop will be constructed around key infrastructural issues such as the “Recovering of Waterscapes” and the “Reinforcement of Mobility Networks”. They will form the spine for the intervention through PROTOTYPICAL strategies within a tactical URBANISM framework.
The objective will be to explore and develop the concept of “urban prototype” capable of accommodating change and a degree of indeterminacy within the design process which will acquire its specificity by means of its on-site materialization. Paradigms of self-organized systems, distributed networks and uprising complexity will be introduced through systemic based design techniques, setting up counter models to conventional urban design and planning.
Based on this brief, students will have the opportunity to develop their skills through different methodologies based on the exploration of local conditions, engineering techniques, material processes, and the experimentation with digital, fabrication and representational tools.
The visiting school will run parallel units by AA tutors and graduates from across the school giving participants the opportunity to experiment the different lines of research currently being developed at the AA, in particular the visiting school will directly engage with the investigations within the research cluster “Urban Prototypes “.
In addition to this a symposium and series of lecture will to bring key figures, local and international, directly related to the design of the city (Minister of Urban development, architects and urban designers, authorities, artists among others). The event will finish with students presenting their work to local authorities and relevant actors and a public exhibition of the results.
Eligibility
The workshop is open to current architecture and design students, phd candidates and young professionals. All applicants should submit a CV and portfolio.
Applications
The deadline for applications is 11 June 2012. Application forms and additional information are available online at: www.prototypicalnetworks.net and applications can be submitted to: visitingschool@aaschool.ac.uk.
Schedule & Venue
The school runs in summer from 25/06/2012 to 06/07/2012 in Mexico City. This is an intensive, studio-based programme requiring full-time participation.
Accommodation & Costs
Accommodation during the workshop is not provided, but accommodation at an affordable hotel can be advised. The AA Visiting School requires a fee of £695 per participant which includes a £50 Visiting Student Membership, made payable to the AA School of Architecture.…
rested in specializing in the field of Computational design.
The workshop will help understand how Grasshopper facilitates during the design process allowing one to Generate, Automate and Manipulate data.
To Register:
Mail us at intofablab@gmail.com
Workshop Structure:
Day 01: 11 February 2019
Introduction to Computational Processes in Architecture
Understanding Grasshopper and its relation to Rhino3D
Working with fields and Grids (Supplementary readings for Architectural theory)
Spatial Concepts using Data
Day 02: 12 February 2019
Understanding Data in Grasshopper - LISTS
Managing Data in Grasshopper (Supplementary reading)
Experimentation on Massing and Architectural Forms
Day 03: 13 February 2019
Understanding Data in Grasshopper – Trees
Surface Logics (Supplementary reading)
Design Exercise and Prototyping
Day 04: 14 February 2019
Architectural Skins
Day 05: 15 February 2019
MasterClass Project
Introduction to various types of Digital Fabrications
Prototyping of works during the Workshops
Basic knowledge of Rhino 5 is required to be able to take this training.
CERTIFICATION: All participants will receive a Workshop certificate from Authorized Rhino Trainer.
3D Printing: Prototyping of works during the Workshops
Workshop Tutor:
Kavitha M, an Architect and Computational Designer, 3D Printing Specialist is also the co-founder of INTO Design Research, will head the Computational Process in Architecture using Grasshopper workshop. Graduated from Stadelschule Architecture class with Masters in Advanced Architecture Design, has been researching on teaching methodologies on digital tools and their influence on Design thinking.…
points (which increases the smoothness of the medial axis, and hence the accuracy of the output mesh), spikes appear in the voronoi diagram as shown below.
For reference the point spacing along the input curve is 0.2mm, and the extension of the overlapping cells is about 8mm
I have compared this result with the only other Voronoi implementation i could find in GH which is from SmartForm. SmartForm SMART Voronoi does not produce this error, however it is exponentially slower, taking approx 11 minutes compared to 2.5 seconds for the native component.
Is this a known problem with the accuracy of the GH Voronoi implementation? I have tried this with various Units settings in the RhinoDoc, with no change.
Any ideas?
Are there any other fast + accurate Voronoi implementations out there?
example file is attached. Note that it requires SmartForm, but will show the error without it.
Thanks :)…
as one element.
Thank you
Comment by karamba on October 7, 2014 at 11:27pm
Hello Patricio, divide the beams in such a way that each boundary vertex of the shell becomes an endpoint of a beam segment.
Best, Clemens
Comment by Llordella Patricio on October 8, 2014 at 8:30amDelete Comment
Hi Clemens,
I did what you suggested but now assemble element doesn´t work properly. Could you please tell me how to fix it? Thanks in advance, Patricio
8-10-14losa%20cadena.gh
Comment by karamba on October 8, 2014 at 11:59am
Hi Patricio, if you flatten the 'Elem'-input at the 'Assemble'-component the definition works. The triangular shell elements have linear displacement interpolations whereas the beam deflections are exact. In order to get correct results you should refine the shell mesh.
Best, Clemens
Comment by Llordella Patricio on October 9, 2014 at 8:35amDelete Comment
Hello, succeeds in creating the mesh to the slab, and built the beam segment, but when I see the deformations are not expected because the beam is deformed as the slab.
Thanks for the help
PS: maybe I'm using the program for a type of structure that is not the most appropriate, as I saw in the examples of other structures. But this type of structure is that students taught
best regards
Patricio
9-10-14%20Example%201.gh
Comment by karamba on October 9, 2014 at 10:46am
You could use the 'Mesh Edges'-component to retrieve the naked edges and turn them into beams - see attached file:91014Example1_cp.gh
Best regards,
Clemens
Comment by Llordella Patricio on October 15, 2014 at 3:41pmDelete Comment
Dear clemens
I was doing a rough estimate of the deformation, and I can not achieve the same result with Karamba. When I make a rough estimate of the result with Karamba beams and mine are very similar, I think the problem is when I connect the shell, because there are no similar results.
I sent the GH file, and an image of the calculation
The structure is concrete The result I get is 0.58cm
thank youPatricio
15-10-14%20Example.gh
Comment by karamba yesterday
Dear Patricio,
try to increase the number of shell elements. As mentioned in the manual they are linear elements. A mesh that is too coarse leads to a response which is stiffer than the real structure.
Best,
Clemens
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