Just spend 10 minutes watching youtube tutorial of Vray 3 and repeat:
https://www.youtube.com/watch?v=fRWANWkTouY&t=191s
Else-wise you will not learn anything and spend 10x more time because you do not know what you are doing...
For plants you can download textured proxies from here:
http://www.food4rhino.com/app/scatter
Grasshopper vray integration is also straight forward.
Chaos group did good job for user friendly interface.…
cles always had only position (3 degrees of translational freedom).
Now they can also optionally have an orientation (3 degrees of rotational freedom), which are updated by the solver at each iteration.
This makes possible new types of goals based on these orientations. The first example of this is a more robust rigid body component, and collision between pairs of rigid bodies. These can be any closed solids, and do not need to be convex.
In coming weeks I will be posting more examples of Goals which make use of the 6dof nodes, including some scripted ones.
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