ts, a value for each point.This script is wrinting in C#, not C++. And of course, can be done with standard components, perhaps someone else help you with that.…
circles that can be populated (for each radius size) is set as an integer (or slider)
(ie. radius 1.5 = 10 , radius 3= 6, radius 6 = 6, radius 9=4)
Conditions are:
1) Each of the circle has a radius of influence,
Radius of influence = double the radius of the circle)
(3, 6, 12, 18)
2) Any overlapping circles in either: Radius of influence or the Circles are removed so that
No circles overlap.
3) There must also be 4 circles set at the corner points of the grid - These must be circles with a radius of 3 or 6
If you can do that I will be amazed as i've been trying for weeks! :(
Ive attached a sketch of what im looking for…
≈ 4.8 " as " x= 4.8 ± a ", do you know what is the min and max for "a"?
and second, i had tried the "round" function, but i faced problem with it too! for example:
if the input is a series as {0.0, 0.5, 1, 1.5, 2, 2.5, ...}
the output for Round(x, 0.5) is : {0, 0, 1, 2, 2, 2, 3, 4, 4, 4, 5, 6, 6, 6, ... }
and for Round(x, 2) the output is : {0.0, 0.5, 1, 1.5, 2, 2.5, ... }
i can't understand the logic that lies behind this function, i think
for Round(x, 0.5) the output must be {0.0, 0.5, 1, 1.5, 2, 2.5, 3, 3.5, 4, 4.5, ... }
and for Round(x, 2) it must be {0.0, 0.0, 2, 2, 2, 2, 4, 4, 4, 4, ... }
so, is there any problem with it, or I misendestood the logic ?…