ents will do or which components will be available.
My problem arises because I want to obtain a list such as the following:
{{6, 5, 4, 3, 2, 1, 2, 3, 4, 5, 6}, {5, 6, 5, 4, 3, 2, 1, 2, 3, 4, 5}, {4, 5, 6, 5, 4, 3, 2, 1, 2, 3, 4}, {3, 4, 5, 6, 5, 4, 3, 2, 1, 2, 3}, {2, 3, 4, 5, 6, 5, 4, 3, 2, 1, 2}, {1, 2, 3, 4, 5, 6, 5, 4, 3, 2, 1}}
Which displayed as a matrix is:
If it were possible to combine GH operations (series, shift list, replace string...) with matrices I think it would be quite powerful. A matrix to list component like those available on scientific calculators, would then translate the matrix to list.
For me, matrices come in handy when dealing with surface patterns.
…
Added by Jesus Galvez at 6:46am on November 26, 2012
ee 3)
{5}
0 15
{6}
0 16
And I want to place points at every possible combination of these coordinates, treating Tree 1 as X coordinates, Tree 2 as Y coordinates, and Tree 3 as Z coordinates. Also, I would like the list of points to be a tree with paths corresponding to the coordinates. Wouldn't it be nice if I could plug these trees into a Point XYZ, with a new "branch cross reference" method, and get the following result?
{0:3:5}
0 {10.0, 13.0, 15.0}
{0:3:6}
0 {10.0, 13.0, 16.0}
{0:4:5}
0 {10.0, 14.0, 15.0}
{0:4:6}
0 {10.0, 14.0, 16.0}
{1:3:5}
0 {11.0, 13.0, 15.0}
{1:3:6}
0 {11.0, 13.0, 16.0}
{1:4:5}
0 {11.0, 14.0, 15.0}
{1:4:6}
0 {11.0, 14.0, 16.0}
{2:3:5}
0 {12.0, 13.0, 15.0}
{2:3:6}
0 {12.0, 13.0, 16.0}
{2:4:5}
0 {12.0, 14.0, 15.0}
{2:4:6}
0 {12.0, 14.0, 16.0}
In this form of cross referencing, every combination of individual branches from the different lists is used as separate input, and the output for each combination is put onto a branch in the result whose path is the concatenation of the input branch paths used.…
Added by Andy Edwards at 7:03pm on November 3, 2009
{4}-0;3
{5}-6;7
{6}-5;7
{7}-5;6
Here it can be shown that there are two subgraphs containing 0,1,2,3,4 and 5,6,7. How can I use spiderweb (either using scripting or the components) to give me this result when I have many more vertices??
Thanks,
Sam…
output will show a tree with 3 branches of 4 integers each that I can pass on to other components. What is the best way to do it?
I have tried creating a tree and using a for loop to do so, but it didn't work.
Thank you for your help.
…
rve
10 curve
11 curve
12 curve
13 curve
...and I'd like to rearrange the order in which the curve are listed, to something like this:
{0,0,0}
0 curve
1 curve
8 curve
9 curve
10 curve
11 curve
2 curve
3 curve
4 curve
5 curve
12 curve
13 curve
6 curve
7 curve
I hope this makes sense.
Thank in advance for any advice,
John…
e possible to change the component definition making possible to customize the number of outputs.Now Dispatch moves "true" values to A and "False" values to B
INPUT:
L (List to work on) -> 1, 2, 3, 4, 5, 6, 7, 8
D (Dispatch Pattern) -> True, False
OUTPUT:
A (List) -> 1, 3, 5, 7
B (List) -> 2, 4, 6, 8
Could it be possible/useful to modify it so it could dispatch items to several outputs, like:
INPUT:
L (List to work on) -> 1, 2, 3, 4, 5, 6, 7, 8, 9, 0
D (Dispatch Pattern) -> A, B, C
OUTPUT:
A (List) -> 1, 4, 7, 0
B (List) -> 2, 5, 8
C (List) -> 3, 6, 9
maybe I'm missing something and there's already a component with this function... I have been searching on the forum for half afternoon, but can't find anything about it!
Thank you!…