Search
  • Sign In

Grasshopper

algorithmic modeling for Rhino

  • Home
    • Members
    • Listings
    • Ideas
  • View
    • All Images
    • Albums
    • Videos
    • Architecture Projects
    • Installations
    • Add-ons
  • Forums/Support
    • Current Discussions
  • My Page

Search Results - 福彩3天齐网首页正版保真『0TBH·COM』福彩三d试机号码开机号码2023年3月19日7时42分22秒.H5c2a3.kcssaaksa.com

Blog Post: Tangible User Interface for Grasshopper
Added by Daniel Piker at 2:54pm on July 1, 2010
Topic: Reciprocal structures - example definition
ndard length elements without any cutting, and using only simple connections, such as cable ties or scaffold swivel couplers.  To summarize the approach I present here: Design an initial shape Remesh this form so that the edges are all roughly the length of the tubes we will use to build the structure Rotate and extend the edges of this mesh to create the crossings Apply a relaxation to optimize the positions of the tubes for tangency  demo_reciprocal_structures.gh Initial form In this example I show how to apply this system to a simple sphere. You can replace this with any arbitrary shape. It can be open or closed, and have any topology. Remeshing The new ReMesher component takes an input mesh, and a target edge length, and iteratively flips/splits/collapses edges in order to achieve a triangulated mesh of roughly equal edge lengths. Press the Reset button to initialize, then hold down the F5 key on your keyboard to run several iterations until it has stabilized. (F5 just recomputes the solution, and this can be a quick alternative to using a timer) Once the remeshing is complete, bake the result into Rhino and reference it into the next part of the definition (I recommend doing this rather than connecting it directly, so that you don't accidentally alter the mesh and recompute everything downstream later). Alternatively you can create your mesh manually, or using other techniques. Rotate and Extend We generate the crossings using an approach similar to that described by Tomohiro Tachi for tensegrity structures here: http://www.tsg.ne.jp/TT/cg/FreeformTensegrityTachiAAG2012.pdf Using the 'Reciprocal' component found in the Kangaroo mesh tab, each edge is rotated about an axis through its midpoint and normal to the surface, then extended slightly so that they cross over. By changing the angle you can change whether the fans are triangular or hexagonal, and clockwise or counter-clockwise. Choose values for the angle and scaling so that the lines extend beyond where they cross, but not so far that they clash with the other edges. Note that each rod has 4 crossings with its surrounding rods. There are multiple possibilities for the over/under pattern at each 'fan', and which one is used affects the curvature: A nice effect of creating the pre-optimization geometry by rotating and extending mesh edges in this way is that the correct over/under pattern for each fan gets generated automatically. Optimization for tangency We now have an approximate reciprocal structure, where the lines are the centrelines of our rods, but the distances between them where they cross vary, so we would not actually be able to easily connect the rods in this configuration. To attach the rods to form a structure, we want them to be tangent to one another. A pair of cylinders is tangent if the shortest line between their centrelines is equal to the sum of their radii: Achieving tangency between all crossed rods in the structure is a tricky problem - if we move any one pair of rods to be tangent, we usually break the tangency between other pairs, and because there are many closed loops, we cannot simply start with one and solve them in order. Therefore we use a dynamic relaxation approach, where forces are used to solve all the tangency constraints simultaneously, and over a number of iterations it converges to a solution where they are all met. The latest Kangaroo includes a line-line force, which can be used to pull and push pairs of lines so that they are a certain distance apart. Each rod is treated as a rigid body, so forces applied along its length will cause it to move and rotate. The reciprocal component uses Plankton to find the indices of which lines in the list cross, which are then fed into the force for Kangaroo. We also use springs to keep each line the same length. If the input is good, when we run the relaxation (by double clicking Kangaroo and pressing play), the rods should move only a little. We can see whether tangency has been achieved by looking at the shortest distance between the centerlines of the crossing rods. When this is twice the rod radius, they are tangent. Wait for it to solve to the desired degree of accuracy (there's no need to wait for 1000ths of a millimeter), and then press pause on the Kangaroo controller and bake the result. The radius you choose for the pipes, curvature of the form and length of the edges all affect the result, and at this stage you may need to tweak these input values to get a final result you are happy with. If you find the rods are not reaching a stable solution but are sliding completely off each other, you might want to try adding weak AnchorSprings to the endpoints of the lines, to keep them from drifting too far from their original positions. For previewing the geometry during relaxation I have used the handy Mesh Pipe component from Mateusz Zwierzycki, as it is much faster than using actual surface pipes. To actually build this, you then need to extract the distances along each rod at which the crossings occur, and whether it crosses over or under, mark the rods accordingly, and assemble (If there is interest I will also clean up and post the definition for extracting this information). While this technique doesn't require much equipment, it does need good coordination and numbering! There is also a ReciprocalStructure user object component that can be found in the Kangaroo utilities tab, which attempts to apply steps 3 and 4 automatically. However, by using the full definition you have more control and possibility to troubleshoot if any part isn't working. The approach described here was first tested and refined at the 2013 Salerno Structural Geometry workshop, lead by Gennaro Senatore and myself, where we built a small pavilion using this technique with PVC tubes and cable ties. Big thanks to all the participants! Finally - this is all very experimental work, and there are still many unanswered questions, and a lot of scope for further development of such structures. I think in particular - which of the relative degrees of freedom between pairs of rods are constrained by the connection (sliding along their length, bending, and twisting) and how this affects the structural behaviour would be interesting to examine further. Steps 3 and 4 of the approach presented above would also work with quad meshes, which would have different stability characteristics. There is also the issue of deformation of the rods - as the procedure described here solves only the geometric question of how to make perfectly rigid straight cylinders tangent. The approach could potentially be extended to adjust for, or make use of the flexibility of the rods. I hope this is useful to somebody. Please let me know if you do have a go at building something using this. Any further discussion on these topics is welcome! Further reading on reciprocal structures: http://vbn.aau.dk/files/65339229/Three_dimensional_Reciprocal_Structures_Morphology_Concepts_Generative_Rules.pdf http://www3.ntu.edu.sg/home/cwfu/papers/recipframe/  http://albertopugnale.wordpress.com/2013/04/05/form-finding-of-reciprocal-structures-with-grasshopper-and-galapagos/ …
Added by Daniel Piker to Kangaroo at 12:48pm on January 22, 2014
Blog Post: call for chapter _ DWD 2018 _ Digital Wood Design

The editorial proposal we intend to undertake concerns the digital representation strategies that can change the future of wooden architectures, by combining…

Added by marco filippucci at 7:07am on December 8, 2017
Blog Post: Masterstudio "Inhabitable Skin" at Institut of Buildings and Energy

Added by Igor Mitrić Lavovski at 4:12pm on September 30, 2016
Topic: Ladybug Photovoltaics components released !
nts for Ladybug too. They are based on PVWatts v1 online calculator, supporting crystalline silicon fixed tilt photovoltaics. You can download them from here, or use the Update Ladbybug component instead. If you take the first option, after downloading check if .ghuser files are blocked (right click -> "Properties" and select "Unblock"). You can download the example files from here. Video tutorials will follow in the coming period.   In the very essence these components help you answer the question: "How much energy can my roof, building facade, solar parking... generate if I would populate them with PV panels"? They allow definition of different types of losses (snow, age, shading...) which may affect your PV system: And can find its optimal tilt and orientation: Or analyse its performance, energy value, consumption, emissions... By Djordje Spasic and Jason Sensibaugh, with invaluable support of Dr. Frank Vignola, Dr. Jason M. Keith, Paul Gilman, Chris Mackey, Mostapha Sadeghipour Roudsari, Niraj Palsule, Joseph Cunningham and Christopher Weiss.   Thank you for reading, and hope you will enjoy using the components! EDIT: From march 27 2017, Ladybug Photovoltaics components support thin-film modules as well. References: 1) System losses: PVWatts v5 Manual, Dobos, NREL, 2014   2) Sun postion equations by Michalsky (1988): SAM Photovoltaic Model Technical Reference, Gilman, NREL, 2014 edited by Jason Sensibaugh   3) Angle of incidence for fixed arrays: PVWatts Version 1 Technical Reference, Dobos, NREL, 2013   4) Plane-of-Array diffuse irradiance by Perez 1990 algorithm: PVPMC Sandia National Laboratories SAM Photovoltaic Model Technical Reference, Gilman, NREL, 2014   5) Sandia PV Array Performance Module Cover: PVWatts Version 1 Technical Reference, Dobos, NREL, 2013   6) Sandia Thermal Model, Module Temperature and Cell Temperature Models: Photovoltaic Array Performance Model, King, Boys, Kratochvill, Sandia National Laboratories, 2004 7) CEC Module Model: Maximum power voltage and Maximum power current from: Exact analytical solutions of the parameters of real solar cells using Lambert W-function, Jain, Kapoor, Solar Energy Materials and Solar Cells, V81 2004, P269–277   8) PVFORM version 3.3 adapted Module and Inverter Models: PVWatts Version 1 Technical Reference, Dobos, NREL, 2013   9) Sunpath diagram shading: Using sun path charts to estimate the effects of shading on PV arrays, Frank Vignola, University of Oregon, 2004 Instruction manual for the Solar Pathfinder, Solar Pathfinder TM, 2008   10) Tilt and orientation factor: Application for Purchased Systems Oregon Department of Energy solmetric.com   11) Photovoltaics performance metrics: Solar PV system performance assessment guideline, Honda, Lechner, Raju, Tolich, Mokri, San Jose state university, 2012 CACHE Modules on Energy in the Curriculum Solar Energy, Keith, Palsule, Mississippi State University Inventory of Carbon & Energy (ICE) Version 2.0, Hammond, Jones, SERT University of Bath, 2011 The Energy Return on Energy Investment (EROI) of Photovoltaics: Methodology and Comparisons with Fossil Fuel Life Cycles, Raugei, Fullana-i-Palmer, Fthenakis, Elsevier Vol 45, Jun 2012 12) Calculating albedo: Metenorm 6 Handbook part II: Theory, Meteotest 2007   13) Magnetic declination: Geomag 0.9.2015, Christopher Weiss…
Added by djordje to Ladybug Tools at 2:04pm on June 15, 2015
Comment on: Topic 'Everything you need to know about Display and View Menus in Grasshopper'
can toggle these modes from either the Canvas Toolbar, the Remote Control Panel or via shortcuts Ctrl+1,2 or 3 These are pretty self explanatory so I will keep it brief: No Preview will completely switch off the preview of the Grasshopper Objects in the Rhino Viewports. Wireframe Preview similar to Disable Meshing will disable any render meshes but keep any curves or Edges visible. Shaded Preview will shade the preview... There are two more Icons in this section of the Display Menu: Selected Only Preview Preview Settings Also available on the Canvas Toolbar. Selected Only Preview is a useful feature for following what your definition is doing at stages along the process without having to switch all previews off and manually turning individual ones back on as you go. Without Selected Only Preview Toggled With Selected Only Preview Toggled: Preview Settings is the area within Grasshopper where you can modify the colours - including transparency - Grasshopper uses to display objects in the Rhino Viewport. The first thing you should do before altering any settings is to Drag the Default Colours onto the green plus sign to add them to the Presets. This will enable you to restore them easily. For future reference the default settings are: Normal = Hue: 0º, Sat: 100, Val: 59, A:100 Selected = Hue: 120º, Sat: 100, Val: 59, A:100 Apart from accounting for taste this feature is particularly useful for anyone that is colour blind[2]: The way to restore a colour from the preset list is to drag it from the right hand panel to either the Normal or Selected option on the Left [2] There is a very interesting discourse topic on the McNeel Forums about Red/Green Colour Blindness. work carried out by Jørgen Holo …
Added by Danny Boyes at 4:41am on June 20, 2014
Comment on: Topic 'Best language to learn for beginners and is it worth it?'
guages I'd recommend all use the RhinoCommon SDK and thus all have access to the same functionality. How long would it take me to understand and write my own code? If you already know how to program, it probably won't take too long. If you're past the hurdle of what it means to declare and assign variables, how conditionals and loops work and what scope is, you've already rounded the hardest corner. Is it even worth it? That really depends. "Learn programming" is clearly not blanket good advice. Most people out there do not have to learn programming to be happy with their lives and successful in their careers. For some people it can make a small difference, and for a few people it can make a huge difference. If you feel you're in the 'some' category then this is indeed a question you have to answer. Note that the investment for learning programming is a continuous process. Unless you keep up your skills and learn about new stuff that becomes available, you'll lose the ability to write successful code over time. Where do I start? Step 1 is to answer the previous question. It is unlikely that anyone besides yourself can answer it, but you can start by making a list of things you do manually now that may be programmable. Then make a list of the things you are unable to do now but which you might be able to do with programming. If while looking at these lists your reaction is: "meh", the answer is probably no. Step 2 is to pick a language. This is again a very personal thing; there's no wrong answer, because there's no right answer. Step 3 is to start learning this language. My experience is that the best way to learn a programming language is to try and solve a real problem that you understand very well. If the problem statement is nebulous or poorly understood, you'll be learning two things and that's a recipe for unnecessary frustration. Here are my thoughts on language: Python: I don't use Python myself, I can sort of read it while moving my lips. I don't particularly like Python though. The indentation sensitiveness stresses me out, and I find the lack of type-safety disturbing. However it is a good language for mathematical/scientific programs. There are lots of additional code libraries you can easily import that will ease the development of mathematically intense algorithms. C#: I like C# very much, but it does suffer from geekerosis. A lot of the keywords used in the language are not self-explanatory (abstract, sealed, virtual). For me this is no longer a problem as I've memorised what they all mean. C# is designed to be an efficient language to write, rather than an easy one to learn. The great thing about C# though is that there's a huge amount of material out there for learning it. It is one of the most popular, mature and modern languages you can hope to pick. VB: I learned VBScript as my first language, and then moved on to VB5, VB6 and VB.NET. It is somewhat more friendly than C#, and functionally it is almost identical. The switch from VB to C# is reasonably low-threshold and there are excellent tools for translating VB code to C# and vice versa. Since you already know some Python, it probably makes the most sense to continue on that path. If you want to switch, C# is more like Python than VB, so C# would be my next suggestion. As for where to get information... you have 4 major options when developing code for Rhino.  If it's a question about the language itself, StackOverflow is a great resource. It can be a pretty hostile place for beginner questions, but I find that mostly the questions I'm asking have been asked already and the answers on SO tend to be good. In fact usually when I google my questions, the first few hits are always SO posts. If it's a question about the Rhino SDK or Grasshopper, you can ask it either on the GH forums (where we are now), or on Discourse. We're not as quick on the draw as SO, but we do know about Rhino. If you're looking for a basic explanation of what a keyword or a type is for, perhaps with an example, MSDN is the best first choice. In fact if you google the name a of a .NET type, the first hit is almost always an MSDN page.…
Added by David Rutten at 2:03pm on December 3, 2014
Comment on: Topic 'Heat Island Effect'
umbrella of Urban Heat Island (UHI) and I am going to try to separate them out in order to give you a sense of the current capabilities in LB+HB. 1) UHI as defined as a recorded elevated air temperature in an urban area: If you have access to epw files for both an urban area and a rural area, you can use Ladybug to visualize and deeply explore the differences between the two weather files.  Ladybug is primarily a tool for weather file visualization and analysis and it can be very helpful for understanding the consequences of UHI on strategies for buildings or on comfort.  This said, if you do not have both rural and urban recorded weather data or you want to generate your own weather files based on criteria about urban areas (as it sounds like you want to do), this definition might not be so helpful. 2) UHI defined by air elevated air temperature but viewed as a computer model-able phenomenon resulting primarily from urban canyon geometry, building materials, and (to a lesser degree) anthropogenic heat: This definition seems to fit more with they type of thing that you are looking for but it is unfortunately very difficult and computationally intensive such that we do not currently have anything within Ladybug to do this right now.  I can say that the state-of-the art for this type of modeling is an application called Town Energy Budget (TEB) and this is what all of the advanced UHI researches that I know use (http://www.cnrm.meteo.fr/surfex/spip.php?article7).  Unfortunately for those trying to use it in professional practice, it can take a while to get comfortable with it and it currently runs exclusively on Linux (this does mean that it is open source, though, and that you can really get deep into the assumptions of the model).  A couple years ago, a peer of mine translated almost all of TEB into Matlab language making it possible to run it on Windows if you have Matlab.  He wrapped everything together into a tool called the Urban Weather Generator (UWG), which can take an epw file of a rural area and warp it to an urban area based on inputs that you give of building height, materials, vegetation, anthropogenic heat, etc.  I would recommend looking into this for your project, although, bear in mind that is it not open source like the original TEB tool and that you may need to get a (very expensive) copy of MATLAB (http://urbanmicroclimate.scripts.mit.edu/uwg.php). 3) UHI as defined by a thermal satellite image of an urban area depicting an elevated average radiant environment that reaches a maximum a the city center and changes by land use: This is the definition of UHI that I am most familiar with and was the basis of much of my past research.  I feel that it is also a definition of UHI that is a bit more in line with where a lot of contemporary UHI research is headed, which is away from the notion of UHI as a macro-scale meteorological phenomena that is averaged as an air temperature over a huge area towards one that accepts that different land uses have different microclimates and (importantly) different radiant environments.  While the air temperature difference between urban and rural areas usually does not change more than 1-4 C, the radiant environment can be very different (on the order of 10-15 C differences). The best way to understand UHI in this context is with Thermal satellite images, for which there is ha huge database of publicly available data on NASA's glovis website (http://glovis.usgs.gov/) or their ECHO website (http://reverb.echo.nasa.gov/reverb/#utf8=%E2%9C%93&spatial_map=satellite&spatial_type=rectangle).  I tend to use thermal data from LANDSAT 5-8 and ASTER satellites in my research.  Unfortunately, there is a lot f bad data with a lot of cloud cover mixed in with the really good stuff and it can take some time to find good images.  Also, there aren't too many programs that read the GeoTiff file format that you download the data as.  I know that ArcGIS will read it, a program called ENVI will read it (I think that the open source QGIS can also red it).  I have plans to write a set of components to bring this type of data into Rhino and GH (I may get to it a few months down the line). 4) UHI as a computer model-able notion of "Urban Microclimate" with consideration of local differences and the local radiant environment: This is where a lot of my research has lead and, thankfully, is an area that Honeybee can help you out a lot with.  EnergyPlus simulations can output information on outside building surface temperatures and these can be very helpful in helping get a sense of the radiant environment around individual buildings.  Right now, I am focusing just on using this data to fully model the indoor environments of buildings as you see in this video: https://www.youtube.com/watch?v=fNylb42FPIc&list=UUc6HWbF4UtdKdjbZ2tvwiCQ I have plans to move this methodology to the outdoors once I complete this initial application to the indoors.  For now, you can use the "Surface result reader" and the "color surfaces based on EP result" components to get a sense of variation in the outside temperature of your buildings. I hope that this helped, -Chris …
Added by Chris Mackey to Ladybug Tools at 3:54am on February 1, 2015
Comment on: Topic 'Problem displaying annual indoor comfort metrics'
ahams's question about how shades are accounted for in the simulation/thermal map and Theodore's thought that just accounting for shades in the E+ run was sufficient. I think that it may be clearest to explain what is going on with this infographic: As the graphic shows, the thermal maps are made from 4 key types of inputs.  The radiant temperature map is formed through a consideration of both the temperature of the surfaces surrounding the occupants and the direct solar radiation that might fall onto the occupants through un-shaded windows.  The first surface temperature effect is easily computable from your Energy simulation results and the HBZone geometry.  However, the second is calculated by seeing how sun vectors pass through the windows of the zones and uses the SolarCal method of the CBE team (http://escholarship.org/uc/item/89m1h2dg) to compute an MRT delta resulting from solar radiation.  This delta is then added to the initial values computed through surface temperature view factor.  When you do not connect up your shading brep geometry, internal furniture breps, or outdoor context geometry that might block sun to the additionalShading input, the thermal map will assume that sun can pass unobstructed through the window or through indoor furniture to fall onto occupants.  It is important to stress that the EnergyPlus simulation does not count for blind geometry or internal furniture as actual geometry.  Just as numerical abstractions of surface area and material properties.  So we need you to plug in the actual geometry of these things when we compute the MRT delta resulting from sun falling directly onto people. Next, to clear up the definition of window transmissivity.  The important thing to clarify here is that, whether it refers to the tranmittance of glass or to the amount of sun coming through a fine screen of blinds, the value is multiplied by the radiation falling on the occupant and thus has a direct correlation to the MRT Delta from sun falling on occupants.  So, if you set transmissivity to zero, the sun falling on the occupants will not be considered in the calculation and, if you set the transmissivity to 1, the assumption is that there is no window (or the window glass is 100% clear).  So, Abraham, your definition of it as a coefficient is appropriate. Normally, I would just recommend that you leave this value at the default 0.7, which corresponds to the transmittance of the default glass material in Honeybee.  However, there are 4 cases in which you might consider changing it: 1) You are not using the default Honeybee glazing material, in which case, you should change the transmissivity to be equal to this new value. 2) You have a lot of really small blind/shade geometries and you do not want the view factor component to take several minutes to trace sun vectors through the detailed shade geometry and so you are ok with using just a simple abstraction instead of plugging shade breps into the additionaShading.  In this case, you might try to estimate the average percentage of radiation coming through the blind geometry (maybe with some simple Ladybug radiation studies or with your intuition about the amount of sun blocked by the shades).  You will then multiply this by the tranmissivity of your glass and this will be the value that you input to the component. 3) Your blinds for your Honeybee simulation are dynamic, in which case, plugging shade breps into additionalShading is not going to work because the component will assume that those shades are always there.  In this case, you should be plugging a list of 8760 values into the transmissivity that correspond to when the shades are pulled.  When the blinds are completely up, the value should be the tranmittance of your window and, when they are down, the value should be the window tranmittance multiplied by the fraction of light coming through the shades. 4) You have shades/blinds but they are transparent or are not completely opaque.  The additionalShading_ input assumes that all shade geometry is opaque and so you cannot use it to account for such shades.  Accordingly, you will need to account for it through the tranmissivity. In the future, I may try to pull more information about blinds and glass properties off of the HBzones inside the view factor component but, for now and for the next few months, the above describes how it works. Theodore, for curved geometry, I think that your safest bet is going to be planarizing the Rhino geometry before you turn it into a HBZone (so you just divide the curved surface into a few vertical planar panes of glass that approximate the curve well enough).  This is essentially what the runSimulation component does for you automatically (it meshes the geometry as you see here: https://www.youtube.com/watch?v=nMQ2Pau4q6c&index=12&list=PLruLh1AdY-SgW4uDtNSMLeiUmA8YXEHT_).  If I were to figure out a way to incorporate shades in this automatic meshing workflow, your EnergyPlus simulation would take a very long time to run and I am not even sure if the result will be that accurate with the way E+ abstracts shades.  So I don't think that it's really worth it over just planarizing the geometry yourself. Lastly, I won't be able to figure out the problem with your current run Theodore, unless I get the GH file from you.  Make sure that you are using all up-to-date components. -Chris…
Added by Chris Mackey to Ladybug Tools at 7:21pm on February 20, 2015
Comment on: Topic 'Unconditioned, Addaptive Comfort set temperature'
Because the Adaptive methodology is founded upon the notion that there are hundreds of social factors that influence comfort and that the best we can do to forecast comfort is to find variables with good correlations to these social factors (like outdoor temperature), the premise that these published Adaptive model holds regardless of cultural norms is dangerous.  Notably, the founders of the adaptive model have stressed that this particular linear correlation that you cite comes from recent surveys of buildings where people have both the the ability to open windows AND a great freedom to dress down.  Hypothetically, if occupants were able to open the windows in Abraham's building but the cultural norm was that everyone was expected to wear multi-layered suits or dresses (as in historic Britain), a different correlation between outdoor temperature and comfort temperature would exist. In fact, historical European comfort surveys show that people likely preferred cooler temperatures in buildings (about 1-2C cooler) than today's occupants. Accordingly, after recognizing this social premise in the Adaptive model, I have built in a few ways to adjust/alter the version in Ladybug based on the literature I have read (even though these alterations are not a part of any official ASHRAE or European standard). Abraham, you might have to be a bit more specific about how you would like to adjust the Adaptive comfort model for me to help your particular case and this may lead to me adding in new functionality.  For the time being, I can tell you that the 'Ladybug_Adaptive Comfort Parameters' component is going to be your friend and I would recommend using the Adaptive Comfort Chart to visualize how you are changing the model.  You can plug these 'Adaptive Comfort Parameters' into the 'Adaptive Comfort Recipe' component to have the microclimate analysis run with these parameters.  Here are a few examples of how to alter the model: 1) Mixed-mode Building - Humphreys and the European Adaptive comfort team derived two separate correlations. One for naturally ventilated buildings: and conditioned buildings: The dimensionless value between 0 and 1 for _levelOfConditioning allows you to create different correlations depending on whether occupants have complete freedom of dress and window operability (0) or have slight restrictions like in a mixed mode building (0.5, for example): 2) Changing Response Time of Occupants - There has been a bit of a debate in Literature about whether it is better to use the average monthly temperature or a weekly running mean temperature.  The avgMonthORRunningMean input allows you to adjust this like so: Average Month: Running Mean: 3) Greater Temperature Range Tolerance - While this last one is actually a part of the European and Adaptive standards, you can adjust the range of the comfort band with either the 'eightyOrNintetyComf' input or the comfortClass input like so: Ninety Percent Comfortable Eighty Percent Comfortable Abraham, let me know if you would like more controls over the model or if this is enough to do what you are thinking of.  This example file allows you to construct the images I have above: http://hydrashare.github.io/hydra/viewer?owner=chriswmackey&fork=hydra_2&id=Adaptive_Comfort_Chart&slide=0&scale=1&offset=0,0 -Chris…
Added by Chris Mackey to Ladybug Tools at 7:06pm on February 15, 2016
  • 1
  • ...
  • 902
  • 903
  • 904
  • 905
  • 906
  • 907
  • 908
  • 909
  • 910
  • 911

About

Scott Davidson created this Ning Network.

Welcome to
Grasshopper

Sign In

Translate

Search

Photos

  • Tensile Installation

    Tensile Installation

    by Parametric House 0 Comments 0 Likes

  • Spike Pavilion Rhino Grasshopper Tutorial

    Spike Pavilion Rhino Grasshopper Tutorial

    by June Lee 0 Comments 0 Likes

  • Spike Pavilion Rhino Grasshopper Tutorial

    Spike Pavilion Rhino Grasshopper Tutorial

    by June Lee 0 Comments 0 Likes

  • Legal Aspects of Online Gambling Around the World

    Legal Aspects of Online Gambling Around the World

    by Maximilian Hohenzollern 0 Comments 0 Likes

  • Polyline Contour

    Polyline Contour

    by Parametric House 0 Comments 0 Likes

  • Add Photos
  • View All
  • Facebook

Videos

  • Grasshopper Tutorial for Beginners

    Grasshopper Tutorial for Beginners

    Added by Parametric House 0 Comments 0 Likes

  • Spike Pavilion Rhino Grasshopper Tutorial

    Spike Pavilion Rhino Grasshopper Tutorial

    Added by June Lee 0 Comments 0 Likes

  • Grasshopper Tutorial For beginners

    Grasshopper Tutorial For beginners

    Added by Parametric House 0 Comments 0 Likes

  • Circuit Pavilion Rhino Grasshopper Tutorial

    Circuit Pavilion Rhino Grasshopper Tutorial

    Added by June Lee 0 Comments 0 Likes

  • Floating Mobius Pavilion Rhino Grasshopper Tutorial

    Floating Mobius Pavilion Rhino Grasshopper Tutorial

    Added by June Lee 0 Comments 0 Likes

  • Magnet Shade Pavilion Rhino Grasshopper Tutorial

    Magnet Shade Pavilion Rhino Grasshopper Tutorial

    Added by June Lee 0 Comments 0 Likes

  • Add Videos
  • View All
  • Facebook

© 2026   Created by Scott Davidson.   Powered by Website builder | Create website | Ning.com

Badges  |  Report an Issue  |  Terms of Service