Thanks RM, somehow this option of yours doesn't work if you have other numbers (i have tried to add a third branch with (12;12;12;5;8) (randomly) and the result goes to 0
1. Duplicate the first list.(24-->48) and Graft(48 branchs of 1 item each)
2. Graft the second list.(48 branchs of 1 item each)
3. merge two list
4. Join Curves
5. Fillet Curve
{4}-0;3
{5}-6;7
{6}-5;7
{7}-5;6
Here it can be shown that there are two subgraphs containing 0,1,2,3,4 and 5,6,7. How can I use spiderweb (either using scripting or the components) to give me this result when I have many more vertices??
Thanks,
Sam…
e by joining 6 points with distances between them as follows -
6 points on X axis : 10mm , 10mm , 10mm , 10mm , 10mm
6 points on Y axis - Are according to Fibonacci series. ie. distance between points is
A-A' : 5mm , 5mm , 10mm , 15 mm , 25 mm
B-B' : 25 mm , 15 mm , 10mm , 5mm , 5mm
C-C' : 25 mm , 15 mm , 10mm , 5mm , 5mm
D-D' : 5mm , 5mm , 10mm , 15 mm , 25 mm
E-E' : 5mm , 5mm , 10mm , 15 mm , 25 mm
F-F' : 25 mm , 15 mm , 10mm , 5mm , 5mm
I want to move these points in XY plane . As the grid intersection points are at different distances the curved grid lines will bend and turn to intersect at these 6 points.
…
Added by Rahul Bhushan at 12:39pm on September 3, 2014
oopback option for continuing from the end back to the start. Various other updates and optimizations. This will be the last release supporting Rhino 5 & 6. …
output will show a tree with 3 branches of 4 integers each that I can pass on to other components. What is the best way to do it?
I have tried creating a tree and using a for loop to do so, but it didn't work.
Thank you for your help.
…
e
7. True
8. True <-- this one
9. True
10. False
11. True
12. False
13. True
14. True <-- this one
15. True
16. False
17. True
18. False
19. True
20. True <-- this one
21. True
22. False
23. True
24. False
25. True
26. True <-- this one
27. True
28. False
29. True
30. False
31. True
32. True <-- this one
33. True
Any idea how I can solve this?
Thanks!…
e a certain value, lets call it weight, i've made the interconnections between the points (12, 13, 14, 15, 23, 24, 25, 34,35, 45) and assigned a value to this connection which is the sum of the weight of every point; putted it in kangaroo and setted this value as the repulsion strenght. Now... this is working the problem is that i dont have a boundary or something to limit this process so the points are like exploding...
The aim of this process should be create a sort of subdivision of an area according to this strenghts. So the points should move until they find the point of equilibrium between themeselves whithin the boundary.
Probably it would be much easier with an attractor point but the nice part of this definition is that there isn't any fixed point so each one can rearrange its poisition according to its weight.
Thanks for the time.…