ing to its indices within the three-dimensional matrix, but I'm not sure it's even possible for adjustable grid dimensions.
1. Select Branches
This has seemed to be missing to me since trees were introduced. Like Replace Branches, this component would allow the user to filter a tree with a branch pattern, but it would preserve the branch paths of the output elements instead of merging them into a given path. Maybe this can be done with Path Compare and Cull Pattern, but it should be easier.
E.g. for
{0:0:0}
0 Point 1
{0:1:0}
0 Point 2
{0:1:1}
0 Point 3
1 Point 4
Selecting 0:1:* would give
{0:1:0}
0 Point 2
{0:1:1}
0 Point 3
1 Point 4
2. Extract Paths
Given an input tree this component would output a new tree where each element was the path of the corresponding element in the input tree.
E.g. for
{0:0}
0 Referenced Point
1 Referenced Point
{0:1}
0 Referenced Point
1 Referenced Point
2 Referenced Point
The result would be
{0:0}
0 {0:0}
1 {0:0}
{0:1}
0 {0:1}
1 {0:1}
2 {0:1}
3. Set paths
This component would take a data tree and a path tree and apply the paths to the elements of the data tree.
E.g. for
(Tree 1 - data)
{0}
0 Point 1
1 Point 2
2 Point 3
{1}
0 Point 4
1 Point 5
(Tree 2 - paths)
{0}
0 {0:1}
1 {1:0}
{1}
0 {0:0}
1 {1:0}
The result would be
{0}
0 Point 3
{0:0}
1 Point 4
{0:1}
0 Point 1
{1:0}
0 Point 2
1 Point 5
Any elements in the data tree for which there is not a corresponding path in the path tree would retain its path (like Point 3).
If anyone wants more clarification on these examples I would be happy to oblige.…
Added by Andy Edwards at 6:45pm on November 3, 2009
{0, 2}, {0, 3}, {0, 4} ... are within a road, and this road has 4 lanes. And the branches {1; 1}, {1, 2}, {1, 3}, {1, 4} ... are in a different road, and it has four lanes. But all lanes of the two roads are in different spaces, are different roads, thus unify with the same color can lead to confusion.
Also, if the branches are not simplified, it would be a rainbow! Too much information for something that actually is quite simple. The topic of the branches only is complicated when is required operate with separate trees, ie marry two roads having different lanes.But would be nice another method of visualizing branches, but from my point of view would be better, for example, coloring the entire contents of the branch {0, ?}, and maybe with less saturation the lanes, and another color for the content of the branch {1, ?} .…
on for a 1 degree surface is that it gives you 4 sided patches that are east to use for other options. lets say for instance you set the U= 1 degree and the V = 3 degree. you are left with developable strips that can be unrolled and fabricated
for my issue you can simple create a surface as follows. no special plugins are required and only use default rhino commands for either V4 or v5
1. loft a surface ( or make any curved surface anyway you like)
2. rebuild the surface to be 1 degree
3. go to Surface > Surface Edit > Divide Surface on Creases
4. explode the surface
you should be left with individual patches for each "face"
a second test is to
1. loft a surface ( or make any curved surface anyway you like)
2. rebuild the surface to be U = 1 degree, V= 3 degree
3. go to Surface > Surface Edit > Divide Surface on Creases
4. explode the surface
you will be left with strips of surface (that can be unrolled)…
1. Duplicate the first list.(24-->48) and Graft(48 branchs of 1 item each)
2. Graft the second list.(48 branchs of 1 item each)
3. merge two list
4. Join Curves
5. Fillet Curve