4 explode the text
5 select the exploded text, which are now curves, and the border from step 2 and use the planarsrf command again
6 make your surface using the two curves at top and bottom and a section. Use the sweep2 command
7 select your negative text surfaces and use the flowalongsrf command
maybe the scale of the text can be edited by the size of the surface or of the text but I bet you can figure that out! good luck!…
l design.
2/ Optimization
2.1/ in prefabrication
2.2/ combinatorial
2.3/ approach comparisons (i.e. deterministic vs stochastic)
2.4/ share your research
2.5/ ... etc. the list goes on and on
3/ Share you design rationale and how computation fits in
4/ Need help with this problem...
5/ Challenges and workshops announcements
6/ CD News
7/ Share computational design projects under construction or built (akin to skyscrapercity)
8/ and so many other categories and sub-categories...
Just my first thoughts. That breakdown in optimization is just an example. Maybe 'sections' is an old-school way of seeing things, I just wanted to share some thoughts on the kind of content I look forward to seeing. It can be pragmatic topics, but also theoretical, and allow folks to share their projects and research. Some categories are specific, others broad. I suppose I'm interested in community building with regards to computational design. I think SmartGeometry attempted to accomplish this at some point in the past, to some degree. However their focus appears to be in the workshops and challenges.
I recall the silly flame wars that the CG industry had 20 years ago (lame). I'd avoid that, even if it meant forbidding the mention of any specific software in certain areas or in the entire forum. Which would be tricky, but the endless flame wars and silly comparisons were such a waste of everyone's time in CG.
Without dwelling on this too much yet, I think that the software specific questions belong in software specific forums. If we already had a common language for computational design, you'd just need to add the right description as a meta-tag to any Dynamo or Grasshopper forum post, and you'd be able to find analogous solutions in either forum effortlessly, right?
The Dynamo and Grasshopper forums lack design-centric content. The emphasis is generally on the tools and workflow. Computational design is hybrid in essence, it involves both design and computer programming (be it visual or textual). We could really use a forum for knowledge exchange where the expectation is that both are discussed with equal status.
I disagree that such a forum ought to exclude professional programmers. It should include professional programmers whom have an interest in design, and also include professional designers whom have an interest in computer programming, and everyone in between, and enthusiasts, and artists whom are curious about algorithms as a creative medium, and academics, and students, and etc etc. As long as there is rich content and activity on design as well, not only the computational bit, then the crowd will be diverse and we'll all have more to learn from one another.…
s not imported in the workflow, there is no problem for the intersectMass component, no matter how we change the random seed to generate different groups of breps with overlapping surfaces:
2. However, once we add the mass2Zone component into the workflow, we have this problem as posted here.
3. As you pointed out, the warning is given when "Hzones == True" which only happens when one of the objects in _bldgMassesBefore is recognized as a zone already stored in HB Hive. So, I added one line after line257 to print out the zone name:
4. It seems for the cases that the intersecMass component shows warning, there is a zone name printed:
5. Whereas for those cases that the intersecMass component shows no warning, there is no zone name printed:
6. Even if the zone creation is turned off, there is still zone name printed for cases that intersectMass is unable to process:
So, I agree with you that this might be related to the HoneyBeeHive which stores honeybee zones.
Maybe whenever upstream geometries change that are connected to either intersectMass or Masses2Zones, the HoneyBeeHive has to be cleaned up and zone objects inside need to be recreated.
Hope Chris and Mostapha can kindly take a look and advise if this is the source of the issue.
Thanks.
- Ji…
he time to work with it.
the project is about facade strips which turns along height. the top angle is
parallel to the facade and the bottom is max. 90 degrees twisted, but the strips
should turn diffrently to achieve more dinamic look.
first i have tried to achieve this by calculating distance between the rotation angle from points of the grid and a single point.
then i have tried to ad some more effecting points and used the distance to the divided surface (the circles are just to control the area of effection):
i manually lofted it.
the result is a bit annoying becouse the points that effect the angle are always visible:
i have triend to solve this by drawing a line and divided it to recieve points along the bottom of the geometry. the result is not working properly:
Anyway,
there must be a better/smoother way to achieve this. i would like to effect the twist of the surfaces by distance to a spline, but im just lost. can you help me please?
the problems im encountering:
0- distance spline to grid to effect the angle
1- list of x/y coordinates and angle of rotation for each point of the grid
2- export points to excel
3- lofting lines in one direction only (x1, x2, x3...)
4- reduce the list data to 2 decimal (0,00)
5- maybe angle from radian to degrees
thx…
each face of the mesh, but apparentely rhinoscriptsyntax.MeshVertexColors doesn't give me an output I can read and use , and same goes when I try to use rhinoscriptsyntax.ColorHLSToRGB command
look:
import rhinoscriptsyntax as rs
rs.Command("_selmesh")
rs.Command("unweld 0")
rs.UnselectAllObjects
rs.AddLayer("MainMesh")#'pick Mesh which is unwelded at 0strObject = rs.GetObject("Select mesh", 32)#'store mesh in base layerrs.ObjectLayer(strObject,"MainMesh")#' get the face vertices of the mesharrFaces = rs.MeshFaces(strObject, True)#'get the vertex colors of the meshcolor = rs.MeshVertexColors(strObject)
i = 0
arrFace = []arrHLS = []arrFaceVertices2 = []
while i <= len(arrFaces)-1:''''''arrFace.append(arrFaces[i]) ''''''arrFace.append(arrFaces[i+1]) ''''''arrFace.append(arrFaces[i+2]) ''''''arrFace.append(arrFaces[i+3]) ''''''arrHLS.append(rs.ColorRGBToHLS(color[i])) ''''''print(color[i]) ''''''print arrHLS
'''''' i = i + 4
''''''arrFace = [] ''''''arrHLS = [] ''''''arrFaceVertices2 = []
############
The result I get is :
Color [A=255, R=55, G=55, B=55][<Rhino.Display.ColorHSL object at 0x00000000000001F7 [Rhino.Display.ColorHSL]>]Color [A=255, R=55, G=55, B=55][<Rhino.Display.ColorHSL object at 0x00000000000001F8 [Rhino.Display.ColorHSL]>]Color [A=255, R=55, G=55, B=55][<Rhino.Display.ColorHSL object at 0x00000000000001F9 [Rhino.Display.ColorHSL]>]Color [A=255, R=59, G=59, B=59][<Rhino.Display.ColorHSL object at 0x00000000000001FA [Rhino.Display.ColorHSL]>]Color [A=255, R=55, G=55, B=55][<Rhino.Display.ColorHSL object at 0x00000000000001FB [Rhino.Display.ColorHSL]>]
But if I try to get color[i][0] I get an error, how can I access to the numbers RGB or the HLS one as numbers?
Thanks a lot!
V.…
n be moved to the appropriate place. The files are sensitive, but I can email them directly to you if you like.
1/ Contouring (and also Brep/Plane Intersection) generates non-closed curves from a closed brep (the screenshot actually shows a surface instead of a brep, but the same thing happens):
2/ Contour generates non-planar curves (one is also open, see below). This is very disturbing because it cannot be used to create a 'boundary surface'.
3/ Offset doesn't return all results. This seems like more of a rhinocommon problem. It always returns a valid result, but often not the one I want. Better would be to return all results and let me choose what I want.
4/ Fillet issues. See image below, the fillet component works fine up to a certain radius and then the one on the right disappears completely (presumably the radius is too large so it gives up). However, if I use the FilletAtParameter component, the fillet works at each of these points but it won't do all of the fillets at once (regardless of how I arrange the data tree). My work around at this point is to get it to fillet each of the sharp bits separately and then RegionUnion all the curves together, which is incredibly slow.
5/ There is no ExtrudeTapered component, so I wrote a quick VB.Net component to expose this functionality. Firstly: I cannot for the life of me figure out what the "Base Point" input does. This seems to have no impact on the result and the documentation is missing. Secondly: giving it a non-unitized vector does very strange things to the result.
Thank you for your help!
Steven
…
or Ladybug and Honeybee:
1. Our recent presentation at IBPSA-NYC is now available online. We do an overview of what Ladybug and Honeybee capabilities with a short live demo:
part 1: https://vimeo.com/107501953 - part 2: https://vimeo.com/107502226
2. Chris recorded a great set of tutorials together for "Getting Started with Ladybug" that walks you through several components in Ladybug: (https://www.youtube.com/playlist?list=PLruLh1AdY-Sj_XGz3kzHUoWmpWDXNep1O)
3. He (Chris) also recorded another great set of videos for comfort tools that he is currently developing for Ladybug and Honeybee: (https://www.youtube.com/playlist?list=PLruLh1AdY-Sho45_D4BV1HKcIz7oVmZ8v)
4. With the help of Mohammad, we finally uploaded the videos from the workshop that I led at Penn few months ago which covers Daylighting with Honeybee: (https://www.youtube.com/playlist?list=PLkjfDmSc5OryXkWSt57ltJFU4qXD5ss1v)
5. Finally, Chris also started a series of videos on Energy Modeling with Honeybee that you can watch here: (https://www.youtube.com/playlist?list=PLruLh1AdY-SgW4uDtNSMLeiUmA8YXEHT_)
There are couple of stuff which are coming next, soon:
1. So Young is modifying the videos for the Ladybug workshop and once they are ready, we will upload them.
2. I will be capturing a number of videos for developers soon. We are so excited to see all the new developers joining the team and we understand the need to support you to get started. I hope these videos can help you to understand the development logic and get you started with the development.
OK. Now if you have access to Internet, which I supposed you do as you are reading this online, you have no excuse not to learn Ladybug and Honeybee. :)
Let us know your comments and suggestions.
Cheers, Mostapha…
this was about some boring building I wouldn't respond ... but here we are talking sardines.
Here's my take on that matter:
1. The 4 C# first create/use a nurbs, then define some random planes (and transformations) and then (a) either they place some humble stripes or ... er ... (b) sardines as instance definitions (NOTE: Load Rhino file first).
2. All important decisions are the ones in yellow groups.
3. You control what you get via this (priority on stripes or sardines? that's the 1M Q):
4. If you decide for sardines (the right thing to do) then you must ENABLE the Sardiniser(C)(tm)(US patent pending) as follows:
5. The vodkaFactor on that Sardiniser C# adds some spice in the sardine placement (it does that by altering the priority on the "composite" transformation in use: first randomly rotate then planeToPlane .... or the other thing?).
6. Only the finest Da Morgada sardines are used in this definition:
7. Spot the WARNING in the filter related with what sardine to choose > do it wrong and no hard disk on your workstation > no risk no fun > sorry Amigos, he he.
8. 1M question for you all: why placing sardines (it's real-time you know) is WAY faster than creating these humble stripes?
9. Although the sardines are placed in real time as regards your CPU ... the critical factor is your GPU (display mode: rendered).
10.Still WIP (dancing sardines in the next update).
have some sardine fun, best, Lord of SardineLand…
use Google's API, especially if you'd like to achieve a great quantity of data without overloading Google's servers.
I used a way to request data without overloading Google's servers by using a tiling method. Obviously, this component respects the limit of 2500 requests per day.
This is how the component works:
1) set one point and its coordinates
2) generate surfaces by using isotrim component (Basically, each sub-surface is a request)
3) set the number of division of each surface and the resolution of Google static maps
4) run, move points and generate surfaces with surface from points
5) apply textures to the surfaces
In the image below another small example:
I was thinking that this should be useful for wind simulation with Butterfly, maybe.
Best
Antonello…
and Grasshopper. Recently I tried doing some test project just to see what can I do. My target is to design a small house for an atom family. Though as you might think - it'll be a parametric one. And I encountered exactly what's in the title. So here it goes: 1. Something is wrong with the measuring units in the complex profiles. I met this problem while making I-beam. In ArchiCAD it had 127/76 mm while in Grasshopper i had 127000/76200mm so a little bigger. 2. I'm unable to turn off the preview. I mean when I delete something in Grasshopper/Rhino it still exists in ArchiCAD. I have to unlock it and then delete it. 3. Coordinates for points seem broken. They have to be multiplied 1000 times to match. 4. Now one of the most important. Is it possible to somehow SHOW Grasshopper where are already made in ArchiCAD objects. Even if they'll remain still. For example I want to make a parametrical roof. Do I have to model whole building from scratch in Grasshopper or is there some fast way to "import" existing scene so I can limit my work with Grasshopper only to parametrical one. 5. Is it possible to make "points" as controlling points in AC? Like, if I'd like to make a beam in a desired place which I will mark by that point and then I will "show" Grasshopper that point and tell it to make an object in there so I can control it within grasshopper. I tried ti do this using AC Control Point but when I click "Send changes" button, Grasshopper and Rhino crush immediately. It only happens then, with control points. 6. It seems that "move" component won't work with "2D curve" component connected directly. It is possible that some of those problems are outdated. I was playing around in Grasshopper a few months ago, before summer break, but now I plan to try something new and it would be nice to know what to do. I appreciate any answer to any of those questions. Please help, you guys, are my only hope. Thanks in advance! Karol…