DESIGN 3D Modelling in Rhino (Part 1 of 3); Beginner https://www.youtube.com/watch?v=ZbMPZNgFygQ 2. How to do CONCEPT DESIGN: Material Textures in Rhino (Part 2 of 3) https://www.youtube.com/watch?v=h8XRwZeZbiU Feel Free to email us at Rhino4Arch@gmail.com for any help or information.
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imply inputting the latitude-longitude and radius. Without users having to do anything else.
At the moment, we are using several elevation sources: SRTM 1 and 3 arc-second (30 and 90meters resolution) from OpenTopography, and in some cases even Google Maps LIDAR data of only a couple of meters of resolution from Ladybug Terrain Generator.If you have any other questions, it would be nice if you could open a new topic. Comments are a bit difficult to manage during discussion. Merci beaucoup!…
Added by djordje to Gismo at 5:22am on February 6, 2017
uts.
If I change the number of polygon sides to 8 the result looks like this:
Note that there are no missing rows with 8 sides. I've tried all the numbers from 3 to 12 and in general an even-number of sides results in no missing rows, but an odd number of sides has a missing row. And for # sides 10 - 12 there are 2 missing rows.
I tried all the options for the Offset object's Corners variable which is use to make the solid outside wall, but this has no effect. I also tried rotating the cutouts a little and a lot, changing their size, height, etc., but this had no effect either. So I'm stuck on how to eliminate the missing row of cutouts.
I realize this is a more or less cosmetic problem (no one will see the bottom of the printed part unless they pick it up), but I'd like to get it fixed before I publish the final design. The attached GH file has all the components used to make these images.
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Added by Birk Binnard at 11:58am on November 28, 2016
le** - ply file with just x,y,z locations. I got it from a 3d scanner. Find the out.ply file attached.
**nisha.m234@gmail.com**.**Algorithm:**I am trying to find principal curvatures for extracting the ridges and valleys. (in the attached file see page 42. You can read from page 30. I am trying to achieve something like that.) …
n followed with a density gradient. could this effect be achieved with maybe agents taking 30 to 90 degrees turns following a 3d polyhedral pattern polyline?
what are your suggestions to recreate this design technique ?
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ntire body, if you chose.2 Save the obj3 Import 2 into Rhino4 Use GH to create the voronoi skin from 3
5 Now you can end up with a voronoi carpal tunnel hand cast as pictured above.…