he sunPath component works. For example if you want to simulate the hours from 8 to 16 it means you want 8 hours from 8 to 9, from 9 to 10,.... from 15 to 16 (8 hours duration period) so you get from the sunPath component (using default timeStep 1) the 9 sun position/vectors 8 9 10 11 12 13 14 15 16 (in the image the yellow suns). The things is that if you ask for a smaller timeStep for example 3 = 20 mins then the additional sun position (in the image the orange suns) are added also after the time limit of h16 so probably when you don't want/need. I understand that when you input a time period there is the ambiguity if the hours are the just 9 (the 9 inputs) or the 8 hours included between pairs of hours, but I would make in a way that it is possible to chose if the extra timeStep after the last hour are added or not. Thank you for your comments.
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rom a few pieces until all of the pieces are in place. You could also, theoretically, modify the form of the base, high, etc.
To do this I started making three pieces (all triangular) of different sizes... and then I stablished that there is going to be a bigger concentration of bigger pieces on the first third of the building, a bigger concentration of medium pieces on the second third and a bigger concentration of small pieces on the last third. I did this by rotating the pieces a number of times accordingly to a percentage.. the funny thing is that it works most of the times, but it doesn't work if the base of the building has 3, 8, 12, 18 or 20 sides (20 being the higher number on the number slider).. maybe there is a way to solve this with lists that I am not using????
My second problem is that I want to rotate each floor of the building separetly using a range... the thing is, I cannot make it work, because it rotates each triangle and not the whole floor... maybe there is a way of making groups or changing the list definition, but I'm not getting there.... I tried working with planes, but it is even more difficult to make the whole thing work...
I'm attaching the grasshopper documment and a couple of pictures so you can get my idea....…
section in order to be manufactured introducing the machine width as a parameter. I have so many problems to split multiple Breps with multiple planes, and I don't know how to solve this matter. In this case, for example, i have 3 breps and each brep has to be splitted by 4 planes (that's the condition i have set), logically it should return 3x4=12 pieces, but it returns 45 different pieces! Any ideas?
These are the sections I would like to split. At the bottom, the "splitting" planes.
Here is the part of the definition i'm using to (i'm using the split component made with python scripting). I also tried with the default split component of grasshopper with similar results...
Thanks for the attention.
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Added by JuanViamonte at 11:28am on September 1, 2015
b, then tried again, but I still have no luck. So what I did is I modeled the building again in Rhino and reduced the curves then I imported the geometry into GH and used the HoneyBee zone by surfaces component , but I noticed that after I grabbed the new components I get a "NULL" if I plug a panel to the final zone. Finally I decided to model a very simple box and grab all its surfaces to create a zone , and to my surprise I still get "NULL" Am I doing something wrong ? here are what I did to create this one zone box
1- modeled a 3d box in Rhino
2- Exploded it
3- In grasshopper I created HB-surfaces ( Floor, Ceiling, 4 individual walls and added I glazing by ratio to one of the walls)
Here is an image, also I attached the file, the box components are grouped with an orange background. Now I'm convinced that I have a bug or something because it can't get easier than creating a zone from a simple box and yet I get a "NULL" message.
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comerciales. Rhino permite comunicar ideas en el desarrollo, investigación, manufactura, marketing y proceso de construcción de un producto o espacio, antes de ser construido y genera documentos constructivos para la elaboración de los mismos. Permite exportar los archivos a las extensiones comerciales más utilizadas en la industria como DXF, DWG, Illustrator y 3ds entre muchos otros. La gran cantidad de extensiones suplen las necesidades especificas para arquitectura, diseño de producto, calzado, joyería, ingeniería, manufactura y visualización fotorealista.
Grasshopper es una extensión de Rhino que permite el modelado paramétrico sin tener conocimientos de programación o matemáticas avanzadas, facilitando el desarrollo de modelos de alta complejidad a partir de formas simples o complejas.
Dimension
Del 12 Septiembre al 14 de Octubre de 2011
Sesiones: 15 de 3 hrs
Duración: 45 horas
Días: lunes, miércoles y viernes
Horario: de 19:00 hrs a 22:00 hrs
Costo:
Pago único: $4,000 (antes del inicio del taller)
Pago fraccionado: $4,500
Primer pago: $2,000 para reservar tu lugar.
Segundo pago: $1,250 - 26 de septiembre
Tercer pago: $1,250 - 3 de octubre
Es necesario traer Laptop Propia
En caso de requerir factura se cobrará el i.v.a.
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igitais de forma criativa e rigorosa, para a concepção de modelos 3D– Familiarizar-se com as lógicas de criação de geometrias tridimensionais NURBS.- Desenvolver técnicas de criação de imagens fotorealistas com o motor de render V-Ray- Introduzir as lógicas paramétricas e associativas processo criativo.- Introduzir novas lógicas de BIM no processo estrutural (Building Information Modeling).# INFORMAÇÕES E INSCRIÇÕESinfo@rhino3dportugal.comAna Fonseca: 917140716 Mais informações disponíveis no site: www.rhino3dportugal.com# FORMADORES Brimet Silva ( Authorized Rhino Trainer )
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Curso de Rhino3D Nível I
6, 7 e 9 de Julho9h-13h e 14h-18h (sessões diárias de 8h).....................................................Curso de Vray-Nível I
12 e 14 de Julho9h-13h e 14h-18h (sessões diárias de 8h).................................................Curso de Grasshopper Nível I
16 e 18 de Julho9h-13h e 14h-18h (sessões diárias de 8h).................................................
VisualARQ e Rhino BIM- Nível I
21 e 23 de Julho9h-13h e 14h-18h (sessões diárias de 8h)
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set.
The general idea being:
Create a collection of characters that enumerate your source collection. In this case the characters 0, 1 and 2 because you have 3 source words (cat, dog and tree).
Using the CharPool component you generate all possible permutations (39 in this case). These permutations start with {0}, {1}, {2}, {0,0}, {0,1}, {0,2}, {1,0}, ... and end in ..., {2,2,0}, {2,2,1},{2,2,2}
Create valid sets from these permutations, meaning any number which appears more than once will be removed. Ie. {0,1,0} becomes {0,1}, while {2,2,2} becomes {2}, while {2,0,1} remains {2,0,1}.
Sort all permutation groups. This will allow us to detect that {2,0,1}, {0,1,2} and {0,2,1} are all in fact the same thing.
Glue the individual characters in each set back into strings again, so {0;1} becomes "01" and {1,2} becomes "12".
Create a new set from all the glued together permutation groups. This once again removes duplicates.
We now have the answer we were looking for, just not in the form we can use. We need to peel apart the strings again into individual characters and then use those characters are indices into our collection of source words.
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Added by David Rutten at 10:36am on December 13, 2016