he city picture frame with bitmap inside rhino. I think I somehow pick badly reference points but right now I'm stuck and can't figure out what is wrong. I'd appreciate any help.
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are using rhino 5 planktonMesh (http://www.grasshopper3d.com/group/plankton) and starling (http://www.food4rhino.com/app/starling) are good options when modelling just with polylines with n vertices.…
Just spend 10 minutes watching youtube tutorial of Vray 3 and repeat:
https://www.youtube.com/watch?v=fRWANWkTouY&t=191s
Else-wise you will not learn anything and spend 10x more time because you do not know what you are doing...
For plants you can download textured proxies from here:
http://www.food4rhino.com/app/scatter
Grasshopper vray integration is also straight forward.
Chaos group did good job for user friendly interface.…
cles always had only position (3 degrees of translational freedom).
Now they can also optionally have an orientation (3 degrees of rotational freedom), which are updated by the solver at each iteration.
This makes possible new types of goals based on these orientations. The first example of this is a more robust rigid body component, and collision between pairs of rigid bodies. These can be any closed solids, and do not need to be convex.
In coming weeks I will be posting more examples of Goals which make use of the 6dof nodes, including some scripted ones.
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emble machines (and require custom Articles for specs, cost pre-estimation and the likes).
Putting yourself against that "forest" you should answer the question N1: you want to just use (the unsafe option) these or cross the Rubicon and collaborate in some way with the software vendors? (the safe option plus numerous benefits: knowing what's in the pipeline years ago, solving bugs in no time etc etc etc).
The question N2 is: do you get involved (or you want to) in "developing" all that the one way or the other? If yes using what "platform"? (so to speak).
The question N3 is: what are your estimations concerning the future in our trade? (count the tremendous acceleration of things as well plus the unavoidable AI factor (sooner or later)).
By answering these 3 ... you can easily answer the other questions of yours.
Bad news: future is past already.…
ror that there are three unrecognized objects in the file and it prompts me to locate the following components:
ZombieKangaroo
SpringsFromLine
PullToSurf
But it also says these are in Kangaroo Components v1.000. Are these not also in Kangaroo2? If not, which version of Kangaroo must be installed? The Kangaroo project on food4rhino (https://www.food4rhino.com/app/kangaroo-physics) doesn't have a v1.000.
Any help would be MOST welcome. Even if that just means telling me where to find those components to load manually into my Library. Thanks!
I'm running Peacock 0.99.4.3 in Rhino 5, 6 and 7.…
and Grasshopper installed, or Rhino 6. 2-Install GHPython from here (Rhino 5 only). 3-Select and drag all the userObjects (downloaded here) onto your Grasshopper canvas. 4-Restart Rhino Grasshopper.
Check out our example files to get yourself familiar with typical SkinDesigner workflows. Also SkinDesigner Tutorials will be posted in this YouTube playlist as they become available.
You should also feel free to post any questions, feature requests, or bug reports to the SkinDesigner Grasshopper Group as discussions. Finally, SkinDesigner is an open source project and all of the project’s source code is visible on SkinDesigner’s Github site as well as within the Grasshopper components (by double-clicking on them).
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ions - essentially Shape Changing. Pufferfish mainly uses parameters and factors for inputs for more custom control over operations like tweens and grids as opposed to grasshoppers usual division count inputs. These components are accompanied by support components which are useful methods for tween / blend / morph / lattice operations such as making curves compatible, a custom curve graph mapper, and a multi-threaded morph to twisted box. In addition, there are extra components which simplify some common grasshopper operations such as testing for equality within a tolerance and rounding to nearest numbers. Please email me if you find any bugs. Works with Grasshopper for Rhino 5, Rhino 6, Rhino 7 WIP, and Rhino Mac.
Instagrams: @ekimroyrp & @designmorphine
Download:www.food4rhino.com/app/pufferfish…
Added by Michael Pryor at 2:23am on October 17, 2017
onstrates the following:
1. The definition's functionality employing HumanUI for the custom user interface.
2. The evaluation of the definition's ability to handle different point cloud data sets.
3. Video reports with the definition's results, depicting the image acquisition path.
The process is displayed in real time, with minor speed up in some parts. The setup is responsive and benchmarks show that change between dense point cloud data sets is pretty quick (13-15M points, 40-250 images), with updates being calculated in impressive timings.
I would like to thank Heumann A. and Zwierzycki M. who provided direct support with HumanUI and Volvox. Also Grasshopper3d forum users Maher S. and Segeren P., who contributed with Rhino viewport manipulation scripts.
More on Volvox:
http://papers.cumincad.org/cgi-bin/works/Show?_id=ecaade2016_171&sort=DEFAULT&search=ecaade%20volvox&hits=2629
http://www.food4rhino.com/app/volvox
http://duraark.eu/
HumanUI:
http://www.food4rhino.com/app/human-ui?page=1&ufh=&etx=…