d work exactly as the physical model. In the model, we have a curved surface which can be analysed into squares. These squares are filled with two kind of units which are connected with each other and create a grid that follows this curved surface.
We have managed to analyse this curved surface into a planar surface consisted of squares and we painted the squares with colours to represent the kind of unit that "fills" each square. So, now in rhino I have managed to build the curved surface that I want it to be filled with the two types of units.
I also have the planar surface built in Gh with the squares split into two lists, each one for each kind of unit. Because these units are mambranes, I used kangaroo to make them act like mambranes.
I hope I described the problem clearly. The point is to keep the dimensions of the units
the same and make it work in Kangaroo. Do you have anything in mind that I should look up or any advice ? Thank you in advance and i m sorry for the extended description.
*Pic 1: the curved surfaces that has to be filled with the units
*Pic 2: The binary system that shows which square is occupied by which unit
Blue=2 , Red=1, White= Blank
*Pic 3: unit 1
*Pic 4: unit 2
*Pic 5: a point of view of the physical model (not the final curve at the surface)
…
e.github.io/hydra/viewer?owner=chriswmackey&fork=hydra_2&id=Outdoor_Microclimate_Map
Thank you very much in advance!
1. why the underground zone representing the ground is defined as a plenum zone? By default, an office zone program is assigned. Will this affect the outside surface temperature of the ground plenum zone and affect, in turn, the outdoor microclimate map calculation?
2. I assume the construction GroundMaterial composed of five layers of 200mm concrete materials as assigned to the ground plenum zone is to assimilate a ground surface composed of thick concrete. But why this construction is assigned to this zone using both the Set EP Zone Construction and Set EP Zone Underground Construction components? Will the surfaces of this zone automatically recognized as underground surfaces based on their positions in relation to the default xy plane?
3. why a brep is connected to the input node distFromFloorOrSrf on the Indoor View Factor Calculator component which is expecting a number according to its annotation?
4. why the outdoor comfort analysis recipe is used for the indoor comfort analysis component?
5. why the OutdoorComfResult and DegFromNeutralResult are 2 csv files with PPD and PMV values if PMV/PPD thermal comfort model is only applicable to indoor air-conditioned space?
…
the following image of a hut.
I do not have experience using kangaroo to simulate forces, but I have made a test using multiple random components on a flat surface to fake the effect I'm going for. See image below.
The main issue I'm having is that the original file used for my test surface used box morph and the variable pipe command. Box morph is a bit touchy on a curved surface and it is not as elegant as I would like it to be (ie. I want all the hair diameters to be perfectly circular and uniform in size). Variable pipe also does not align the base of the hair with the existing surface, which means I have to offset the surface and then trim the excess of my pipe.....leading to heavy code and the file crashing.
So I'm trying to rebuild the "hairs" using a new method:
1) Subdivide the surface
2) Find the midpoint of each surface and then create a straight line that is perpendicular
3) Move a point along the on the straight line (between the start and end points) in the z direction, and then create a nurbs curve using this point and the start and end points
4) create a circle at the base of each crv, and then two more circles: one at the point in the middle point (I think I set it to .9) and the end of the curve
5) The problem: Now I am trying to sweep along these three circles and the nurbs curve to create a bent hair/pipe that is flush with the conic surface, but it does not work.
If someone can help that would be amazing. I've included my original surface test file and my new file where I am rebuilding using the sweep command. Below is a drawing of what I'm trying to achieve.
…
he "return" is comment out as shown below?
After restarting Rhino and Grasshopper, I opened the outdoors_airflow demo file, and the first step of creating the case file is ok:
Then the blockMesh component gives the following error: seems I have to manually start OF first..
so, as the error message suggested, I open OF by Start_OF.bat:
Then come back to the blockMesh component, now it can be executed while the OF command line window is also openning:
... and the blockMesh finished successfully:
... so I proceeded to run snappyHexMesh, checkMesh and update fvScheme:
... up to the simpleFoam component, I got the error again:
The warning message is:
1. Solution exception: --> OpenFOAM command Failed!#0 Foam::error::printStack(Foam::Ostream&) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #1 Foam::sigFpe::sigHandler(int) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #2 ? in "/lib64/libc.so.6" #3 double Foam::sumProd<double>(Foam::UList<double> const&, Foam::UList<double> const&) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #4 Foam::PCG::solve(Foam::Field<double>&, Foam::Field<double> const&, unsigned char) const in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #5 Foam::GAMGSolver::solveCoarsestLevel(Foam::Field<double>&, Foam::Field<double> const&) const in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #6 Foam::GAMGSolver::Vcycle(Foam::PtrList<Foam::lduMatrix::smoother> const&, Foam::Field<double>&, Foam::Field<double> const&, Foam::Field<double>&, Foam::Field<double>&, Foam::Field<double>&, Foam::Field<double>&, Foam::Field<double>&, Foam::PtrList<Foam::Field<double> >&, Foam::PtrList<Foam::Field<double> >&, unsigned char) const in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #7 Foam::GAMGSolver::solve(Foam::Field<double>&, Foam::Field<double> const&, unsigned char) const in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #8 Foam::fvMatrix<double>::solveSegregated(Foam::dictionary const&) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libfiniteVolume.so" #9 Foam::fvMatrix<double>::solve(Foam::dictionary const&) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/bin/simpleFoam" #10 Foam::fvMatrix<double>::solve() in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/bin/simpleFoam" #11 ? in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/bin/simpleFoam" #12 __libc_start_main in "/lib64/libc.so.6" #13 ? in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/bin/simpleFoam"
... and the command lines in the readMe! output are pretty long and it is saved in the text file attached here.
So, my questions are:
1. why I have to manually start OF first before I can use the blockMesh component? Should butterfly automatically start OF?
2. what might be the cause of the unsuccessful run of simpleFoam in the end?
Hope you can kindly advise! Thank you!
- Ji
…
inner As Curve() = section.ToNurbsCurve().Offset(normal, pc, -plate, 1e-3, 1e-4, Rhino.Geometry.CurveOffsetCornerStyle.Sharp)
the error message is:
"
{0}0. Error: Het oplossen van de overbelasting is mislukt omdat dit aantal argumenten door geen enkele toegankelijke Offset wordt geaccepteerd. (line 104)
"
this is the VBA script:
"Option Strict OffOption Explicit On'Import SDK and Framework namespacesImports RhinoImports Rhino.GeometryImports Rhino.CollectionsImports GrasshopperImports Grasshopper.KernelImports Grasshopper.Kernel.DataImports Grasshopper.Kernel.TypesImports GH_IOImports GH_IO.SerializationImports SystemImports System.IOImports System.XmlImports System.DataImports System.DrawingImports System.ReflectionImports System.CollectionsImports System.Windows.FormsImports Microsoft.VisualBasicImports System.Collections.GenericImports System.Runtime.InteropServices'Code generated by Grasshopper(R) (except for RunScript() content and Additional content)'Copyright (C) 2011 - Robert McNeel & Associates<System.Runtime.CompilerServices.CompilerGenerated()> _Public Class Script_Instance Implements IGH_ScriptInstance#Region "Members" ''' <summary>List of error messages. Do not modify this list directly.</summary> Private __err As New List(Of String) ''' <summary>List of print messages. Do not modify this list directly, use the Print() and Reflect() functions instead.</summary> Private __out As New List(Of String) ''' <summary>Represents the current Rhino document.</summary> Private doc As RhinoDoc = RhinoDoc.ActiveDoc ''' <summary>Represents the Script component which maintains this script.</summary> Public owner As Grasshopper.Kernel.IGH_ActiveObject#End Region#Region "Utility functions" ''' <summary>Print a String to the [Out] Parameter of the Script component.</summary> ''' <param name="text">String to print.</param> Private Sub Print(ByVal text As String) __out.Add(text) End Sub ''' <summary>Print a formatted String to the [Out] Parameter of the Script component.</summary> ''' <param name="format">String format.</param> ''' <param name="args">Formatting parameters.</param> Private Sub Print(ByVal format As String, ByVal ParamArray args As Object()) __out.Add(String.Format(format, args)) End Sub ''' <summary>Print useful information about an object instance to the [Out] Parameter of the Script component. </summary> ''' <param name="obj">Object instance to parse.</param> Private Sub Reflect(ByVal obj As Object) __out.Add(GH_ScriptComponentUtilities.ReflectType_VB(obj)) End Sub ''' <summary>Print the signatures of all the overloads of a specific method to the [Out] Parameter of the Script component. </summary> ''' <param name="obj">Object instance to parse.</param> Private Sub Reflect(ByVal obj As Object, ByVal method_name As String) __out.Add(GH_ScriptComponentUtilities.ReflectType_VB(obj, method_name)) End Sub#End Region ''' <summary> ''' This procedure contains the user code. Input parameters are provided as ByVal arguments, ''' Output parameter are ByRef arguments. You don't have to assign output parameters, ''' they will be null by default. ''' </summary> Private Sub RunScript(ByVal p0 As Point3d, ByVal p1 As Point3d, ByVal p2 As Point3d, ByVal pc As Point3d, ByVal plate As Double, ByVal itt As Integer, ByVal dev As Double, ByRef crvout As Object, ByRef crvin As Object, ByRef sec As Object, ByRef opp As Object, ByRef div As Object, ByRef pt4 As Object) 'your code goes here… opp = "test01" Dim section As New Polyline(5) section.Add(p0) section.Add(p1) section.Add(p2) section.Add(pc) section.Add(p0) Dim normal As Vector3d = vector3d.CrossProduct((p1 - p0), (p2 - p0)) Dim area As Double Dim chicken_int As Int32 = 0 Dim XX As Double Dim YY As Double Do chicken_int += 1 If (chicken_int > itt) Then Exit Do 'Compute the section offset Dim inner As Curve() = section.ToNurbsCurve().Offset(normal, pc, -plate, 1e-3, 1e-4, Rhino.Geometry.CurveOffsetCornerStyle.Sharp) Dim edges As New CurveList(inner) edges.Add(section.ToNurbsCurve()) crvin = edges Dim sections As Brep() = Brep.CreatePlanarBreps(edges) If (sections Is Nothing) Then Exit Do opp = "test02" 'Compute the centroid of the current section Dim am As AreaMassProperties = AreaMassProperties.Compute(sections(0)) Dim ct As Point3d = am.Centroid XX = am.CentroidCoordinatesMomentsOfInertia.X YY = am.CentroidCoordinatesMomentsOfInertia.Y area = am.Area Dim dx As Vector3d = pc - ct 'Compute the error of the current centroid Dim dl As Double = dx.Length div = dl 'Update output values crvout = section crvin = inner sec = sections(0) opp = area If (dl < dev) Then Exit Do 'Adjust outline with a boosting factor. section(3) += dx * 4 Loop pt4 = section(3) crvout = section End Sub '<Custom additional code> '</Custom additional code> End Class
"…
sophy though, I have a rudimentary grasp of the Ancient Greeks and modern schools of thought such as Existentialism and Pragmatism, but there is certainly no depth in my understanding. However here the same rule applies. You can quote philosophy all you want, but unless you understand that which you're channelling you can be -at best- accidentally correct.
According to you, these are all vital characteristics:
Aesthetic judgement
Intuition about spatial effectiveness
Knowledge of construction materials & assembly systems
Consideration of performance-driven design properties
Mad synthesizing skillz
[1] and [2] are pretty much worthless, especially when we're dealing with students. Aesthetic judgement is not something that can be wrong or right. You can hone your aesthetic skills but you cannot cultivate better tastes. Intuition is also problematic. It's basically a stand-in for argumentation. Instead of saying "these buildings have to have 20 meters apart because of wind/sound/human perception/human psychology/light/shadow/etc. etc" is a far stronger statement than "these buildings have to have 20 meters apart because of my feelings". Who are you to be trusted? If you have a long and distinguished career backing you up, maybe your opinions carry some weight, but until that point you'd better be prepared to justify your decisions with cold hard logic and data.
[3] is certainly important for certain jobs in construction, but it can be argued that implementation details are not necessarily central to a design. One can design a good computer interface without having to be able to program, and certainly without being familiar with all the idiosyncrasies of a particular programming language. Conversely, one can design an excellent space without knowing exactly how strong certain atomic bonds are. If what you design is physically impossible, then obviously something has to change, but it doesn't mean that the design as an abstract idea was bad. Of course on the other hand one can argue that designing impossible things is not doing anyone any favours. I'm not exactly certain where I stand on this issue, probably comfortably in the middle; YES, students need to learn about what can be build in the physical world, but NO that is not part of design training.
I'm not quite sure what [4] means.
[5] is true for a lot of professions, not just Architects. I would concede that architects probably have more to take into account than most designers and that it is indeed an important skill to have.
I would say that -especially for students, who have little experience- an incredibly important skill to be able to ask yourself "why am I doing this?" about pretty much every decision you make. Basically you need to get very comfortable applying the Socratic method to everything you do.
--
David Rutten
david@mcneel.com
Tirol, Austria…
Added by David Rutten at 11:03am on August 14, 2013
ctor. I do not dispose of any IGH_Goo instances, mostly because I have no idea when an instance is truly no longer needed. If any of your fields need to be disposed, you may have to implement a destructor, but I have no experience with this.
2) should I pass those classes to other parameters by DA(0, MotherClass.Duplicate?) or it is already there by GH_Goo ?
IGH_Goo is not duplicated by default. If you use DA.GetData() and ask for IGH_Goo types, you'll get a reference to the same instance as exists. Thus, if you take in an instance of your type, modify and output it, you should duplicate it yourself. But you only need to do this if you change the state of an instance.
MyGooType data = null;
if (!DA.GetData(0, ref data)) return;
data = data.Duplicate() as MyGooType;
data.Property = newValue;
DA.SetData(0, data);
3) should I create ChildClass and MotherClass in SolveInstance, or create it once as a component's field and then change theirs properties and pass it to DA (as duplicate ?)....
It's almost always better to use variables with the lowest possible scope. So method variables are preferred to class variables, class variables are preferred to static variables.
4) if I create those classes in SolveInstance, is it necessary to Dispose them there ?
NO! Do not dispose of instances that are passed on to output parameters. Disposing objects typically makes them invalid, so if you share instances with anyone else, you should not dispose them or the other code may well crash. However I don't think your types need to be disposable so this is a moot point now.
In general, if you're dealing with disposable types, and the instances aren't shared, then you dispose them as quickly as possible. But if they are shared it's a lot more complicated.
5) finally - maybe it would be better if MotherClass inherits the ChildClass ?
Maybe. Not necessarily. Depends on the classes. …
Added by David Rutten at 12:08pm on December 31, 2014
e point in each pair that has the lowest Z value (then later the highest Z)... The problem is the intersections are not returned sorted by Z, sometimes the lower point is first in the list, sometimes last. So I need to sort those pairs of points by Z value.I noticed the sort points component does not have any inputs for sort criteria... RhinoScript SortPoints allows you to sort by:
blnOrder
Optional. Number. The component sort order, where:
Value
Component Sort Order
0 (default)
X, Y, Z
1
X, Z, Y
2
Y, X, Z
3
Y, Z, X
4
Z, X, Y
5
Z, Y, X
Will we get something like this in GH? For now I think I can manage to analyze the Z for each and re-order the points, but a more comprehensive point sorting tool might be nice... no? Or did I miss something obvious? --Thx, --Mitch…
n due at the end of march. i am hoping to see if i can do this as a sort of "HIVE MIND" experiment with one or two or more posters to the forum. i have uploaded two files to http://www.formpig.com/nine_bar-FAR and I have the following goals:
1. To "kinematically iterate" various formal building envelopes based upon a 50' x 100' lot that "conform" to the nine bar linkage geometry.
2. This lot would have "setbacks" consisting of two 5' side setbacks, a 10' rear yard setback and a 25' front yard setback. max height on the structure is 32' and the allowable overhangs into the setbacks are 2'. I would like to find a way to use the "nine bar geometry" to construct a series of iterations for "floors", "walls" and "ceilings", which would then be tied to a volumetric (cubic volume), or a total square footage (perhaps based upon two horizontal section cuts) which was based upon a given number that I will provide per local building code.
3. Laid on top of this we would also have "mcmansion ordinance" requirements based upon the pdf enclosed. i expect to have this "tent restriction" data in digital form to upload to ftp shortly.
It would be up to you individually or collectively to determine how best to position this "in the real world" based upon the lot, setbacks, zoning requirements etc. For instance, perhaps the nine bar configuration has its vertices coplanar with the 50' x 100' x 32' envelope restrictions and then the chosen volume is "trimmed' by the setback requirements. Or perhaps the nine-bar configuration is generated completely within the setbacks, or perhaps it is generated 2' outside of the setbacks so as to take advantage of the 2' overhang allowance on the setbacks, etc.
*
Given an opportunity to develop the work in a second phase we would have an opportunity to tie this into various efficiencies such as Bill of Materials (wall floor and ceiling square foot calculations), envelope to volume calculations, solar panel efficiencies (solar orientation and envelope geometry) etc, etc (love to get suggestions for this).
*
I've become /really/ convinced that this would be a /really/ interesting entry based upon my just finishing up Kas Oosterhuis' Towards a New Kind of Building: A Designer's Guide for Non-Standard Architecture". In an ideal world I was hoping that it would be possible to hash this out discussion-wise and then literally passing it around on the list after someone eventually made the first move by tossing out a rough ghx script. My expectation would be to finalize it rapidly in the next two weeks. Something of a contemporary version of a design charette.
However, I realize this may not be workable so if you have experience in this arena and particularly if you think this is a brief that is straighforward enough to be almost literally implemented in Grasshopper, please contact me for any wage and/or contract fee requirements.
I'm getting a bit of a late jump on this but my hope is that with the right participant(s) that I can thrash it together quick enough for the first round.
info@formpig.com…