onsidered period.
Even if the end of July for the mediterranean climate is not the best period to perform an adaptive comfort analysis (it's just a pretest to define a LB model) I want to refine the Adaptive comfort Chart (AC) by changing the external air temperature data imported from the .epw file with that of monitored data as reported here below:
Where the monitored ext air temperature are in this form (green panel below):
I have used the comfortPar component to set the following parameters:
Adaptive chart as defined by EN 15251
90% of occupants comfortable
the prevailing outdoor temperature from a weighted running mean of the last week
fully conditioned space (even if it is not properly in line with AC as already discussed)
The question is this: the AC component could correctly apply the code below if there is only a list of external temperature data for a restricted period (without indication about the limits of this period) and not for an entire year?
else: #Calculate a running mean temperature. alpha = 0.8 divisor = 1 + alpha + math.pow(alpha,2) + math.pow(alpha,3) + math.pow(alpha,4) + math.pow(alpha,5) dividend = (sum(_prevailingOutdoorTemp[-24:-1] + [_prevailingOutdoorTemp[-1]])/24) + (alpha*(sum(_prevailingOutdoorTemp[-48:-24])/24)) + (math.pow(alpha,2)*(sum(_prevailingOutdoorTemp[-72:-48])/24)) + (math.pow(alpha,3)*(sum(_prevailingOutdoorTemp[-96:-72])/24)) + (math.pow(alpha,4)*(sum(_prevailingOutdoorTemp[-120:-96])/24)) + (math.pow(alpha,5)*(sum(_prevailingOutdoorTemp[-144:-120])/24)) startingTemp = dividend/divisor if startingTemp < 10: coldTimes.append(0) outdoorTemp = _prevailingOutdoorTemp[7:] startingMean = sum(outdoorTemp[:24])/24 dailyRunMeans = [startingTemp] dailyMeans = [startingMean] prevailTemp.extend(duplicateData([startingTemp], 24)) startHour = 24
…
s o alguna de sus partes con la máquina de control numérico de ControlMAD. La finalidad es entrar en contacto con las herramientas disponibles ( control numérico, corte por láser, brazo robótico, scanner 3D..) para construir formas y superficies de geometría compleja a partir del 3D del ordenador.
El curso se acompaña de visitas para conocer de primera mano el trabajo con estas herramientas digitales.Duración: 48 horas:Clases de 3D: Modelado con RHINO (16 horas) + GRASSHOPPER (8 horas) + Vray (4 horas)Proyecto personal tutorado y fabricado en su totalidad o en la parte más significativa con la máquina de control numéricoVisitas programadas:Taller de maquetas. Maquetas de arquitectura para estudios como Zaha Hadid o Moneo. Trabajan con láser y control numérico.Fundición Capa: han realizado esculturas para Dalí, Oteiza o Manolo Valdés entre otros. Trabajan con scanner 3D y brazo robótico.Pasarela sobre el Manzanares, de D. Perrault.…
upplied is of the wrong type, I would like a TypeError exception to be thrown.
However in this case (see 'incorrect' in pic below), it works even with incorrect types. For example I am feeding it curve objects (they are the same curves ) as arguments - this should give an error. However I think DA.GetData is casting the curve object to both an integer and a double resoectively for ID and S. This results in the command set_analog_out (48, 48.127...) instead.
How can I prevent this type conversion from occuring (if indeed that is the issue)? In RegisterInputParams, I am using i) AddIntegerParameter for ID and ii) AddNumberParameter for S.
My code for SolveInstance is:
int id = -1; double signal = double.NaN; if (!DA.GetData<int>(0, ref id)) { return; } if (!DA.GetData<double>(1, ref signal)) { return; } if (id < 0) { AddRuntimeMessage(GH_RuntimeMessageLevel.Error, "Check that proper id is supplied"); return; } if (!Rhino.RhinoMath.IsValidDouble(signal)) { AddRuntimeMessage(GH_RuntimeMessageLevel.Error, "Check that proper signal argument is given"); return; }
string URCommand = (StandardFunctions.SetAnalogOut(id, signal) + Environment.NewLine); DA.SetData(0, URCommand);
…
Horticulture and Landscape in same time.
The most common plastic materials used as agricultural films are the low density polyethylene (LDPE, with a density less than 0.93 kg m−3), the copolymer of ethylene and vinyl-acetate (EVA)
Also here you can find the characteristics of the flexible materials for greenhouse covers (adapted from CPA, 1992 and Tesi, 2001) as much as i get.
UV-PE Film ( UV-PE~ polyethylene Long life or UV)
Thickness (mm) = 0.18
Direct PAR transmissivity (%) = 90
Diffuse PAR transmissivity (%)= 86
Long-wave IR transmissivity (%)= 65
EVA Film ( EVA~Ethylene vinyl-acetate copolymer)
Thickness (mm) = 0.18
Direct PAR transmissivity (%) = 90
Diffuse PAR transmissivity (%)= 76
Long-wave IR transmissivity (%)= 27
and here you will find the global heat transfer coefficient’ (K in W m−2 °C−1) for the above greenhouse covering materials, measured under normalized conditions (temperatures: exterior: −10°C, interior: +20°C, wind: 4 m s−1). (Source: Nisen and Deltour, 1986.)
Cover Clear sky Overcast Sky
Single PE 8.8-9.0 7.1- 7.2
Single EVA 7.8 6.6
Note : the PAR radiation (photosynthetically active or photoactive radiation and its the amounts to 45–50% of the global radiation; Berninger, 1989)
The name PAR is used to designate the radiation with wavelengths useful for plant photosynthesis. It is accepted that the PAR radiation ranges from 400 to 700 nm (McCree, 1972), although some authors consider the PAR from 350 to 850 nm.
The composition of the radiation changes with time, as a function of the Sun’s elevation and the cloudiness. When the Sun is low over the horizon, the short wavelengths are reduced (less UV and more red). The clouds reduce the amount of energy, greatly decreasing the NIR.
The PAR proportion in relation to the global radiation increases with scattering (diffusion). It is lower with clear sky and in the summer (45–48%).
kind regards
rafat …
through your short profile and deemed it necessary to write you immediately. I have something very vital to disclose to you, but I found it difficult to express myself here, since it's a public site.Could you please get back to me( mrsstellakwale588@gmail.com ) for the full details.
Have a nice day
Thanks God bless.
Mrs stella
and
Sent Sat 4/4/2015 6:01 AM
DENIS LEVEQUES added a comment to your profile on Grasshopper
------------
Good day,
How is everything with you, I picked interest on you after going through your short profile and deemed it necessary to write you immediately. I have something very important to disclose to you, but I found it difficult to express myself here, since it's a public site. Could you please get back to me on my private email: denisleveques11@gmail.com for the full details?
Have a nice day and God bless you,
Denis,…
.0004. [1 of 7] Writing simulation parameters...5. [2 of 6] No context surfaces...6. [3 of 6] Writing geometry...7. [4 of 6] Writing materials and constructions...8. [5 of 7] Writing schedules...9. [6 of 7] Writing loads and ideal air system...10. [7 of 7] Writing outputs...11. ...... idf file is successfully written to : c:\ladybug\unnamed\EnergyPlus\unnamed.idf12. 13. Analysis is running!...14. c:\ladybug\unnamed\EnergyPlus\eplusout.csv15. ......
Done! Read below for errors and warnings:
16. 17. Program Version,EnergyPlus, Version 8.2.7-777c1f8d79, YMD=2015.02.28 16:09,IDD_Version 8.2.718. 19. ** Warning ** IP: Note -- Some missing fields have been filled with defaults. See the audit output file for details.20. 21. ** Warning ** Version: in IDF="'8.2.7'" not the same as expected="8.2"22. 23. ** Warning ** ManageSizing: For a zone sizing run, there must be at least 1 Sizing:Zone input object. SimulationControl Zone Sizing option ignored.24. 25. ** Warning ** ManageSizing: For a plant sizing run, there must be at least 1 Sizing:Plant object input. SimulationControl Plant Sizing option ignored.26. 27. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=F73533B3C6894C67936B_GLZP_1228. 29. ** ~~~ ** Opening Surface creating error=F73533B3C6894C67936B_GLZP_12_GLZ_1230. 31. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=F73533B3C6894C67936B_GLZP_2532. 33. ** ~~~ ** Opening Surface creating error=F73533B3C6894C67936B_GLZP_25_GLZ_2534. 35. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=F73533B3C6894C67936B_GLZP_2836. 37. ** ~~~ ** Opening Surface creating error=F73533B3C6894C67936B_GLZP_28_GLZ_2838. 39. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=4BDFD67E6D0E486796CC_GLZP_940. 41. ** ~~~ ** Opening Surface creating error=4BDFD67E6D0E486796CC_GLZP_9_GLZ_942. 43. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=4BDFD67E6D0E486796CC_GLZP_1044. 45. ** ~~~ ** Opening Surface creating error=4BDFD67E6D0E486796CC_GLZP_10_GLZ_1046. 47. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=4BDFD67E6D0E486796CC_GLZP_1148. 49. ** ~~~ ** Opening Surface creating error=4BDFD67E6D0E486796CC_GLZP_11_GLZ_1150. 51. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=4BDFD67E6D0E486796CC_GLZP_1552. 53. ** ~~~ ** Opening Surface creating error=4BDFD67E6D0E486796CC_GLZP_15_GLZ_1554. 55. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=4BDFD67E6D0E486796CC_GLZP_2456. 57. ** ~~~ ** Opening Surface creating error=4BDFD67E6D0E486796CC_GLZP_24_GLZ_2458. 59. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=4BDFD67E6D0E486796CC_GLZP_2560. 61. ** ~~~ ** Opening Surface creating error=4BDFD67E6D0E486796CC_GLZP_25_GLZ_2562. 63. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=4BDFD67E6D0E486796CC_GLZP_3064. 65. ** ~~~ ** Opening Surface creating error=4BDFD67E6D0E486796CC_GLZP_30_GLZ_3066. 67. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=4BDFD67E6D0E486796CC_GLZP_3268. 69. ** ~~~ ** Opening Surface creating error=4BDFD67E6D0E486796CC_GLZP_32_GLZ_3270. 71. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=4BDFD67E6D0E486796CC_GLZP_3472. 73. ** ~~~ ** Opening Surface creating error=4BDFD67E6D0E486796CC_GLZP_34_GLZ_3474. 75. ** Warning ** GetSurfaceData: Very small surface area[2.94495E-004], Surface=F73533B3C6894C67936B_GLZP_076. 77. ** Warning ** GetSurfaceData: Very small surface area[3.84753E-004], Surface=F73533B3C6894C67936B_GLZP_178. 79. ** Warning ** GetSurfaceData: Very small surface area[9.16905E-004], Surface=F73533B3C6894C67936B_GLZP_380. 81. ** Warning ** GetSurfaceData: Very small surface area[4.96186E-004], Surface=F73533B3C6894C67936B_GLZP_482. 83. ** Warning ** GetSurfaceData: Very small surface area[2.37373E-005], Surface=F73533B3C6894C67936B_GLZP_684. 85. ** Warning ** GetSurfaceData: Very small surface area[6.35824E-004], Surface=F73533B3C6894C67936B_GLZP_786. 87. ** Warning ** GetSurfaceData: Very small surface area[5.86549E-004], Surface=F73533B3C6894C67936B_GLZP_888. 89. ** Warning ** GetSurfaceData: Very small surface area[7.63765E-004], Surface=F73533B3C6894C67936B_GLZP_1090. 91. ** Severe ** GetSurfaceData: Zero or negative surface area[-8.09566E-004], Surface=F73533B3C6894C67936B_GLZP_1292. 93. ** Warning ** GetSurfaceData: Very small surface area[1.51701E-004], Surface=F73533B3C6894C67936B_GLZP_1394. 95. ** Warning ** GetSurfaceData: Very small surface area[9.29917E-004], Surface=F73533B3C6894C67936B_GLZP_1596. 97. ** Warning ** GetSurfaceData: Very small surface area[2.94451E-004], Surface=F73533B3C6894C67936B_GLZP_1698. 99. ** Warning ** GetSurfaceData: Very small surface area[8.03294E-004], Surface=F73533B3C6894C67936B_GLZP_17100. 101. ** Warning ** GetSurfaceData: Very small surface area[6.83026E-004], Surface=F73533B3C6894C67936B_GLZP_18102. 103. ** Warning ** GetSurfaceData: Very small surface area[9.29917E-004], Surface=F73533B3C6894C67936B_GLZP_20104. 105. ** Warning ** GetSurfaceData: Very small surface area[3.19851E-005], Surface=F73533B3C6894C67936B_GLZP_21106. 107. ** Warning ** GetSurfaceData: Very small surface area[7.63765E-004], Surface=F73533B3C6894C67936B_GLZP_23108. 109. ** Severe ** GetSurfaceData: Zero or negative surface area[-4.05899E-004], Surface=F73533B3C6894C67936B_GLZP_25110. 111. ** Warning ** GetSurfaceData: Very small surface area[6.35824E-004], Surface=F73533B3C6894C67936B_GLZP_27112. 113. ** Severe ** GetSurfaceData: Zero or negative surface area[-9.91146E-004], Surface=F73533B3C6894C67936B_GLZP_28114. 115. ** Warning ** GetSurfaceData: Very small surface area[2.70158E-004], Surface=F73533B3C6894C67936B_GLZP_29116. 117. ** Warning ** GetSurfaceData: Very small surface area[3.22781E-004], Surface=F73533B3C6894C67936B_GLZP_30118. 119. ** Warning ** GetSurfaceData: Very small surface area[4.67821E-004], Surface=F73533B3C6894C67936B_GLZP_33120. 121. ** Warning ** GetSurfaceData: Very small surface area[3.22737E-004], Surface=F73533B3C6894C67936B_GLZP_34122. 123. ** Warning ** GetSurfaceData: Very small surface area[2.65634E-004], Surface=4BDFD67E6D0E486796CC_GLZP_0124. 125. ** Warning ** GetSurfaceData: Very small surface area[4.70736E-004], Surface=4BDFD67E6D0E486796CC_GLZP_1126. 127. ** Warning ** GetSurfaceData: Very small surface area[3.42507E-004], Surface=4BDFD67E6D0E486796CC_GLZP_3128. 129. ** Warning ** GetSurfaceData: Very small surface area[5.89276E-004], Surface=4BDFD67E6D0E486796CC_GLZP_4130. 131. ** Warning ** GetSurfaceData: Very small surface area[1.91146E-004], Surface=4BDFD67E6D0E486796CC_GLZP_6132. 133. ** Warning ** GetSurfaceData: Very small surface area[9.71205E-004], Surface=4BDFD67E6D0E486796CC_GLZP_7134. 135. ** Warning ** GetSurfaceData: Very small surface area[4.34494E-004], Surface=4BDFD67E6D0E486796CC_GLZP_8136. 137. ** Severe ** GetSurfaceData: Zero or negative surface area[-3.60159E-004], Surface=4BDFD67E6D0E486796CC_GLZP_9138. 139. ** Severe ** GetSurfaceData: Zero or negative surface area[-1.11946E-004], Surface=4BDFD67E6D0E486796CC_GLZP_10140. 141. ** Severe ** GetSurfaceData: Zero or negative surface area[-3.41257E-004], Surface=4BDFD67E6D0E486796CC_GLZP_11142. 143. ** Severe ** GetSurfaceData: Zero or negative surface area[-8.21483E-005], Surface=4BDFD67E6D0E486796CC_GLZP_15144. 145. ** Warning ** GetSurfaceData: Very small surface area[2.65716E-004], Surface=4BDFD67E6D0E486796CC_GLZP_16146. 147. ** Warning ** GetSurfaceData: Very small surface area[4.84044E-004], Surface=4BDFD67E6D0E486796CC_GLZP_17148. 149. ** Warning ** GetSurfaceData: Very small surface area[7.12297E-004], Surface=4BDFD67E6D0E486796CC_GLZP_19150. 151. ** Warning ** GetSurfaceData: Very small surface area[6.14324E-004], Surface=4BDFD67E6D0E486796CC_GLZP_22152. 153. ** Warning ** GetSurfaceData: Very small surface area[8.88887E-004], Surface=4BDFD67E6D0E486796CC_GLZP_23154. 155. ** Severe ** GetSurfaceData: Zero or negative surface area[-9.89060E-004], Surface=4BDFD67E6D0E486796CC_GLZP_24156. 157. ** Severe ** GetSurfaceData: Zero or negative surface area[-1.14849E-003], Surface=4BDFD67E6D0E486796CC_GLZP_25158. 159. ** Warning ** GetSurfaceData: Very small surface area[4.00479E-004], Surface=4BDFD67E6D0E486796CC_GLZP_27160. 161. ** Warning ** GetSurfaceData: Very small surface area[6.63061E-005], Surface=4BDFD67E6D0E486796CC_GLZP_28162. 163. ** Warning ** GetSurfaceData: Very small surface area[1.09018E-004], Surface=4BDFD67E6D0E486796CC_GLZP_29164. 165. ** Severe ** GetSurfaceData: Zero or negative surface area[-2.49326E-005], Surface=4BDFD67E6D0E486796CC_GLZP_30166. 167. ** Severe ** GetSurfaceData: Zero or negative surface area[-3.17446E-004], Surface=4BDFD67E6D0E486796CC_GLZP_32168. 169. ** Warning ** GetSurfaceData: Very small surface area[8.60686E-004], Surface=4BDFD67E6D0E486796CC_GLZP_33170. 171. ** Severe ** GetSurfaceData: Zero or negative surface area[-2.48515E-005], Surface=4BDFD67E6D0E486796CC_GLZP_34172. 173. ** Fatal ** GetSurfaceData: Errors discovered, program terminates.174. 175. ...Summary of Errors that led to program termination:176. 177. ..... Reference severe error count=24178. 179. ..... Last severe error=GetSurfaceData: Zero or negative surface area[-2.48515E-005], Surface=4BDFD67E6D0E486796CC_GLZP_34180. 181. ************* Warning: Node connection errors not checked - most system input has not been read (see previous warning).182. 183. ************* Fatal error -- final processing. Program exited before simulations began. See previous error messages.184. 185. ************* EnergyPlus Warmup Error Summary. During Warmup: 0 Warning; 0 Severe Errors.186. 187. ************* EnergyPlus Sizing Error Summary. During Sizing: 2 Warning; 0 Severe Errors.188. 189. ************* EnergyPlus Terminated--Fatal Error Detected. 41 Warning; 24 Severe Errors; Elapsed Time=00hr 00min 1.51sec190.…
divided each strip into 6 shorter surfaces, I should have 48 surfaces overall). Currently I'm doing this using splitting planes and a custom script component I got from elsewhere on this forum:
Unfortunately I have some tricky criteria that I'm having trouble meeting:
1. These new surfaces cannot be trimmed. Currently I'm grabbing the edges of the new trimmed surfaces and building new surfaces using these edges. I realize this changes the geometry somewhat, and this is 100% okay for my purposes. However, I think this method is causing problems for criterion #2...
2. The new surfaces must all have the same UV directions; namely, the U-Direction for all surfaces is either "clockwise" or "counterclockwise" (either is fine, as long as they all match) AROUND the blade profile and the V-Direction is oriented lengthwise along the blade (either outward or inward, as long as they all match). Check UV directions using "Dir" in Rhino after baking.Attached is my attempted solution. Criterion #2 is met immediately after splitting, but not #1, and vice versa after rebuilding. I've tried to put the surfaces through a sort of "filter" to switch UV directions accordingly, but I think I'm missing something. Maybe the best idea is to use a different method for splitting in the first place?Any suggestions or help appreciated. Thanks in advance!
*the attached solution uses a component from LunchBox…
[2 of 8] No context surfaces...5. [3 of 8] Writing geometry...6. [4 of 8] Writing Electric Load Center - Generator specifications ...7. [5 of 8] Writing materials and constructions...8. [6 of 8] Writing schedules...9. [7 of 8] Writing loads and ideal air system...10. [8 of 8] Writing outputs...11. ...... idf file is successfully written to : C:\Users\Personal\Desktop\TESI\x006\THOR001\EnergyPlus\THOR001.idf12. 13. Analysis is running!...14. C:\Users\Personal\Desktop\TESI\x006\THOR001\EnergyPlus\eplusout.csv15. ......
Done! Read below for errors and warnings:
16. 17. Program Version,EnergyPlus, Version 8.3.0-6d97d074ea, YMD=2016.01.17 17:56,IDD_Version 8.3.018. 19. ** Warning ** IP: Note -- Some missing fields have been filled with defaults. See the audit output file for details.20. 21. ************* Beginning Zone Sizing Calculations22. 23. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)24. 25. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00126. 27. ** ~~~ ** because vertex 1 of back surface=PELLE_NORD1 is in front of receiving surface=PELLE_COMUNIONE00128. 29. ** ~~~ ** (Dot Product indicator=184.4593)30. 31. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.32. 33. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)34. 35. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00136. 37. ** ~~~ ** because vertex 2 of back surface=PELLE_NORD1 is in front of receiving surface=PELLE_COMUNIONE00138. 39. ** ~~~ ** (Dot Product indicator=184.4593)40. 41. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.42. 43. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)44. 45. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00146. 47. ** ~~~ ** because vertex 3 of back surface=PELLE_NORD1 is in front of receiving surface=PELLE_COMUNIONE00148. 49. ** ~~~ ** (Dot Product indicator=184.4593)50. 51. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.52. 53. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)54. 55. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00156. 57. ** ~~~ ** because vertex 4 of back surface=PELLE_NORD1 is in front of receiving surface=PELLE_COMUNIONE00158. 59. ** ~~~ ** (Dot Product indicator=184.4593)60. 61. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.62. 63. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)64. 65. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00166. 67. ** ~~~ ** because vertex 1 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE00168. 69. ** ~~~ ** (Dot Product indicator=184.4593)70. 71. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.72. 73. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)74. 75. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00176. 77. ** ~~~ ** because vertex 2 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE00178. 79. ** ~~~ ** (Dot Product indicator=184.4593)80. 81. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.82. 83. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)84. 85. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00186. 87. ** ~~~ ** because vertex 3 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE00188. 89. ** ~~~ ** (Dot Product indicator=184.4593)90. 91. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.92. 93. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)94. 95. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00196. 97. ** ~~~ ** because vertex 4 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE00198. 99. ** ~~~ ** (Dot Product indicator=184.4593)100. 101. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.102. 103. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)104. 105. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001106. 107. ** ~~~ ** because vertex 1 of back surface=PELLE_COMUNIONE002 is in front of receiving surface=PELLE_COMUNIONE001108. 109. ** ~~~ ** (Dot Product indicator=184.4593)110. 111. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.112. 113. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)114. 115. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001116. 117. ** ~~~ ** because vertex 2 of back surface=PELLE_COMUNIONE002 is in front of receiving surface=PELLE_COMUNIONE001118. 119. ** ~~~ ** (Dot Product indicator=184.4593)120. 121. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.122. 123. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)124. 125. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001126. 127. ** ~~~ ** because vertex 1 of back surface=WIN_006_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001128. 129. ** ~~~ ** (Dot Product indicator=182.6148)130. 131. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.132. 133. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)134. 135. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001136. 137. ** ~~~ ** because vertex 2 of back surface=WIN_006_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001138. 139. ** ~~~ ** (Dot Product indicator=92.2297)140. 141. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.142. 143. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)144. 145. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001146. 147. ** ~~~ ** because vertex 3 of back surface=WIN_006_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001148. 149. ** ~~~ ** (Dot Product indicator=92.2297)150. 151. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.152. 153. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)154. 155. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001156. 157. ** ~~~ ** because vertex 1 of back surface=WIN_006_GLZP_1 is in front of receiving surface=PELLE_COMUNIONE001158. 159. ** ~~~ ** (Dot Product indicator=182.6148)160. 161. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.162. 163. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)164. 165. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001166. 167. ** ~~~ ** because vertex 2 of back surface=WIN_006_GLZP_1 is in front of receiving surface=PELLE_COMUNIONE001168. 169. ** ~~~ ** (Dot Product indicator=92.2297)170. 171. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.172. 173. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)174. 175. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001176. 177. ** ~~~ ** because vertex 3 of back surface=WIN_006_GLZP_1 is in front of receiving surface=PELLE_COMUNIONE001178. 179. ** ~~~ ** (Dot Product indicator=182.6148)180. 181. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.182. 183. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)184. 185. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001186. 187. ** ~~~ ** because vertex 1 of back surface=WIN_006_GLZP_2 is in front of receiving surface=PELLE_COMUNIONE001188. 189. ** ~~~ ** (Dot Product indicator=92.2297)190. 191. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.192. 193. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)194. 195. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001196. 197. ** ~~~ ** because vertex 2 of back surface=WIN_006_GLZP_2 is in front of receiving surface=PELLE_COMUNIONE001198. 199. ** ~~~ ** (Dot Product indicator=1.8446)200. 201. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.202. 203. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)204. 205. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001206. 207. ** ~~~ ** because vertex 3 of back surface=WIN_006_GLZP_2 is in front of receiving surface=PELLE_COMUNIONE001208. 209. ** ~~~ ** (Dot Product indicator=1.8446)210. 211. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.212. 213. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)214. 215. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001216. 217. ** ~~~ ** because vertex 1 of back surface=WIN_006_GLZP_3 is in front of receiving surface=PELLE_COMUNIONE001218. 219. ** ~~~ ** (Dot Product indicator=92.2297)220. 221. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.222. 223. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)224. 225. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001226. 227. ** ~~~ ** because vertex 2 of back surface=WIN_006_GLZP_3 is in front of receiving surface=PELLE_COMUNIONE001228. 229. ** ~~~ ** (Dot Product indicator=1.8446)230. 231. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.232. 233. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)234. 235. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001236. 237. ** ~~~ ** because vertex 3 of back surface=WIN_006_GLZP_3 is in front of receiving surface=PELLE_COMUNIONE001238. 239. ** ~~~ ** (Dot Product indicator=92.2297)240. 241. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.242. 243. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)244. 245. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001246. 247. ** ~~~ ** because vertex 3 of back surface=PELLE_COMUNIONE003 is in front of receiving surface=PELLE_COMUNIONE001248. 249. ** ~~~ ** (Dot Product indicator=184.4593)250. 251. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.252. 253. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)254. 255. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001256. 257. ** ~~~ ** because vertex 4 of back surface=PELLE_COMUNIONE003 is in front of receiving surface=PELLE_COMUNIONE001258. 259. ** ~~~ ** (Dot Product indicator=184.4593)260. 261. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.262. 263. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)264. 265. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001266. 267. ** ~~~ ** because vertex 1 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE001268. 269. ** ~~~ ** (Dot Product indicator=184.4593)270. 271. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.272. 273. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)274. 275. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001276. 277. ** ~~~ ** because vertex 2 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE001278. 279. ** ~~~ ** (Dot Product indicator=184.4593)280. 281. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.282. 283. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)284. 285. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001286. 287. ** ~~~ ** because vertex 1 of back surface=WIN_001_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001288. 289. ** ~~~ ** (Dot Product indicator=180.7210)290. 291. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.292. 293. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)294. 295. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001296. 297. ** ~~~ ** because vertex 3 of back surface=WIN_001_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001298. 299. ** ~~~ ** (Dot Product indicator=180.7210)300. 301. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.302. 303. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)304. 305. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001306. 307. ** ~~~ ** because vertex 2 of back surface=WIN_001_GLZP_1 is in front of receiving surface=PELLE_COMUNIONE001308. 309. ** ~~~ ** (Dot Product indicator=180.7210)310. 311. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.312. 313. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)314. 315. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001316. 317. ** ~~~ ** because vertex 3 of back surface=WIN_001_GLZP_2 is in front of receiving surface=PELLE_COMUNIONE001318. 319. ** ~~~ ** (Dot Product indicator=180.7210)320. 321. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.322. 323. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)324. 325. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001326. 327. ** ~~~ ** because vertex 3 of back surface=PELLE_OVEST is in front of receiving surface=PELLE_COMUNIONE001328. 329. ** ~~~ ** (Dot Product indicator=184.4593)330. 331. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.332. 333. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)334. 335. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001336. 337. ** ~~~ ** because vertex 4 of back surface=PELLE_OVEST is in front of receiving surface=PELLE_COMUNIONE001338. 339. ** ~~~ ** (Dot Product indicator=184.4593)340. 341. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.342. 343. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)344. 345. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001346. 347. ** ~~~ ** because vertex 1 of back surface=WIN_002_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001348. 349. ** ~~~ ** (Dot Product indicator=180.7210)350. 351. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.352. 353. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)354. 355. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001356. 357. ** ~~~ ** because vertex 3 of back surface=WIN_002_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001358. 359. ** ~~~ ** (Dot Product indicator=180.7210)360. 361. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.362. 363. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)364. 365. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001366. 367. ** ~~~ ** because vertex 2 of back surface=WIN_002_GLZP_1 is in front of receiving surface=PELLE_COMUNIONE001368. 369. ** ~~~ ** (Dot Product indicator=180.7210)370. 371. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.372. 373. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)374. 375. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001376. 377. ** ~~~ ** because vertex 1 of back surface=WIN_002_GLZP_2 is in front of receiving surface=PELLE_COMUNIONE001378. 379. ** ~~~ ** (Dot Product indicator=180.7210)380. 381. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.382. 383. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)384. 385. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001386. 387. ** ~~~ ** because vertex 3 of back surface=PELLE_SOTTO is in front of receiving surface=PELLE_COMUNIONE001388. 389. ** ~~~ ** (Dot Product indicator=184.4593)390. 391. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.392. 393. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)394. 395. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001396. 397. ** ~~~ ** because vertex 4 of back surface=PELLE_SOTTO is in front of receiving surface=PELLE_COMUNIONE001398. 399. ** ~~~ ** (Dot Product indicator=184.4593)400. 401. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.402. 403. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)404. 405. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001406. 407. ** ~~~ ** because vertex 7 of back surface=PELLE_SOTTO is in front of receiving surface=PELLE_COMUNIONE001408. 409. ** ~~~ ** (Dot Product indicator=184.4593)410. 411. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.412. 413. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)414. 415. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001416. 417. ** ~~~ ** because vertex 8 of back surface=PELLE_SOTTO is in front of receiving surface=PELLE_COMUNIONE001418. 419. ** ~~~ ** (Dot Product indicator=184.4593)420. 421. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.422. 423. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)424. 425. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001426. 427. ** ~~~ ** because vertex 1 of back surface=PELLE_SOPRA_DUP is in front of receiving surface=PELLE_COMUNIONE001428. 429. ** ~~~ ** (Dot Product indicator=184.4593)430. 431. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.432. 433. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)434. 435. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001436. 437. ** ~~~ ** because vertex 4 of back surface=PELLE_SOPRA_DUP is in front of receiving surface=PELLE_COMUNIONE001438. 439. ** ~~~ ** (Dot Product indicator=184.4593)440. 441. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.442. 443. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)444. 445. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001446. 447. ** ~~~ ** because vertex 5 of back surface=PELLE_SOPRA_DUP is in front of receiving surface=PELLE_COMUNIONE001448. 449. ** ~~~ ** (Dot Product indicator=184.4593)450. 451. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.452. 453. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)454. 455. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001456. 457. ** ~~~ ** because vertex 8 of back surface=PELLE_SOPRA_DUP is in front of receiving surface=PELLE_COMUNIONE001458. 459. ** ~~~ ** (Dot Product indicator=184.4593)460. 461. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.462. 463. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)464. 465. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001466. 467. ** ~~~ ** because vertex 1 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE002468. 469. ** ~~~ ** (Dot Product indicator=167.5695)470. 471. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.472. 473. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)474. 475. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001476. 477. ** ~~~ ** because vertex 2 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE002478. 479. ** ~~~ ** (Dot Product indicator=167.5695)480. 481. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.482. 483. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)484. 485. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001486. 487. ** ~~~ ** because vertex 3 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE002488. 489. ** ~~~ ** (Dot Product indicator=195.1092)490. 491. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.492. 493. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)494. 495. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001496. 497. ** ~~~ ** because vertex 4 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE002498. 499. ** ~~~ ** (Dot Product indicator=195.1092)500. 501. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.502. 503. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)504. 505. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001506. 507. ** ~~~ ** because vertex 3 of back surface=PELLE_COMUNIONE001 is in front of receiving surface=PELLE_COMUNIONE002508. 509. ** ~~~ ** (Dot Product indicator=167.5695)510. 511. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.512. 513. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)514. 515. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001516. 517. ** ~~~ ** because vertex 4 of back surface=PELLE_COMUNIONE001 is in front of receiving surface=PELLE_COMUNIONE002518. 519. ** ~~~ ** (Dot Product indicator=167.5695)520. 521. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.522. 523. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)524. 525. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001526. 527. ** ~~~ ** because vertex 1 of back surface=WIN_005 is in front of receiving surface=PELLE_COMUNIONE002528. 529. ** ~~~ ** (Dot Product indicator=32.0568)530. 531. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.532. 533. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)534. 535. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001536. 537. ** ~~~ ** because vertex 2 of back surface=WIN_005 is in front of receiving surface=PELLE_COMUNIONE002538. 539. ** ~~~ ** (Dot Product indicator=139.1556)540. 541. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.542. 543. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)544. 545. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001546. 547. ** ~~~ ** because vertex 3 of back surface=WIN_005 is in front of receiving surface=PELLE_COMUNIONE002548. 549. ** ~~~ ** (Dot Product indicator=139.1556)550. 551. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.552. 553. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)554. 555. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001556. 557. ** ~~~ ** because vertex 4 of back surface=WIN_005 is in front of receiving surface=PELLE_COMUNIONE002558. 559. ** ~~~ ** (Dot Product indicator=32.0568)560. 561. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.562. 563. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)564. 565. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001566. 567. ** ~~~ ** because vertex 1 of back surface=PELLE_COMUNIONE003 is in front of receiving surface=PELLE_COMUNIONE002568. 569. ** ~~~ ** (Dot Product indicator=167.5695)570. 571. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.572. 573. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)574. 575. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001576. 577. ** ~~~ ** because vertex 2 of back surface=PELLE_COMUNIONE003 is in front of receiving surface=PELLE_COMUNIONE002578. 579. ** ~~~ ** (Dot Product indicator=167.5695)580. 581. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.582. 583. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)584. 585. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001586. 587. ** ~~~ ** because vertex 3 of back surface=PELLE_COMUNIONE003 is in front of receiving surface=PELLE_COMUNIONE002588. 589. ** ~~~ ** (Dot Product indicator=167.5695)590. 591. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.592. 593. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)594. 595. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001596. 597. ** ~~~ ** because vertex 4 of back surface=PELLE_COMUNIONE003 is in front of receiving surface=PELLE_COMUNIONE002598. 599. ** ~~~ ** (Dot Product indicator=167.5695)600. 601. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.602. 603. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)604. 605. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001606. 607. ** ~~~ ** because vertex 1 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE002608. 609. ** ~~~ ** (Dot Product indicator=195.1092)610. 611. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.612. 613. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)614. 615. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001616. 617. ** ~~~ ** because vertex 2 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE002618. 619. ** ~~~ ** (Dot Product indicator=195.1092)620. 621. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.622. 623. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)624. 625. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001626. 627. ** ~~~ ** because vertex 3 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE002628. 629. ** ~~~ ** (Dot Product indicator=195.1092)630. 631. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.632. 633. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)634. 635. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001636. 637. ** ~~~ ** because vertex 4 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE002638. 639. ** ~~~ ** (Dot Product indicator=195.1092)640. 641. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.642. 643. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)644. 645. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001646. 647. ** ~~~ ** because vertex 5 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE002648. 649. ** ~~~ ** (Dot Product indicator=195.1092)650. 651. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.652. 653. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)654. [...]
thisthe errorthat appen when i lunch E+ with only one zone....what is going on???? …
since there were 1640 triangles to be nested. There seems too many for the plugin/Rhino.
I have emailed Antonio about the issue but I need to get the job done within 48 hours...
I would like to nest all the triangles on the left to the 4 pieces on the right. Actually the switched-off layer are the real shapes of the boards (combined), but I cannot get a curve into the "Generation" plugin, so I made 4 rectangles.
I am using leftover transparent acrylic boards(2 of them), white acrylic and MDF boards for cutting. I wanted the triangles to be arranged onto 4 boards randomly, as long as there is a mix of materials.
I need to assemble them quickly, so I think labels are a must for me.
I am so overwhelmed with work, and I hope someone here could do me a favour by nesting them. I have booked a laser-cutting machine 4.5 hours later... All the other times are fully booked by colleagues.
I tried SVGnest but it also couldn't do what I wanted. I originally wanted to batch plot all the triangles in AutoCAD and then I realized I need to change the layers and so. Tried Cam Nest but it couldn't load any of the triangles at all.
Thank you very much for any help! I hope I can finish this soon.…
will work slightly different from before. Sorry about breaking this, but it proved impossible to improve the selection logic with the fairly ambiguous notation that was implemented already.
Not every change is breaking though and I hope that most simple matching rules will work as before. There will be a McNeel webinar on Wednesday the 6th of November where I discuss the new selection rules (as well as path mapping syntax and relative offsets within one or more data trees). This will be a pretty hard-core webinar aimed at expert users. The event will be recorded so you can always go and watch it later. I figured I'd briefly explain the new selection rules on Ning before I release the update though.
-------------------------------------------------------------------------------
Imagine we have the following data tree, containing a bunch of textual characters:
{0;0} = [a,e,i,o,u,y] {0;1} = [ä,ë,ê,ï,î,ö,ô,õ,ü,û,ÿ,ý] {1;0} = [b,c,d,f,g,h,j,k,l,m,n,p,q,r,s,t,v,w,x,z] {1;1} = [ç,ĉ,č,ĝ,ř,š,ş,ž]
There are a total of four branches {0;0}, {0;1}, {1;0} and {1;1}. The first branch contains all the vowels that are part of the standard English alphabet. The second branch contains all non-standard vowels and branches three and four contain the standard and non-standard consonants respectively.
So what if we want to select from this tree only the standard vowels? Basically include everything in the first branch and disregard everything else. We can use the [Tree Split] component with a selection rule to achieve this:
{0;0}
This selection rule hard-codes the number zero in both tree path locations. It doesn't define an item index rule, so all items in {0;0} will be selected.
If we want all the vowels (both standard and non-standard), then we have several options:
{0;?} = select all branches that start with 0
{0;(0,1)} = select all branches that start with 0 and end in either 0 or 1
{0;(0 to 1)} = ......................................... and end in the range 0 to 1.
Conversely, selecting all standard vowels and consonants while disregarding all non-standard character can be achieved with rules as follows:
{?;0}
{(0,1);0}
{(0 to 1);0}
It is also possible to select items from each branch in addition to limiting the selection to specific branches. In this case another rule stated in square brackets needs to be appended:
{0;?}[0 to 2]
The above rule will select the first three vowels from the standard and the non-standard lists.
Basically, rules work in a very consistent way, but there are some syntax conventions you need to know. The first thing to realize is that every individual piece of data in a data-tree can be uniquely and unambiguously identified by a collection of integers. One integer describes its index within the branch and the others are used to identify the branch within the tree. As a result a rule for selection items always looks the same:
{A;B;C;...;Z}[i] where A, B, C, Z and i represent rules.
It's very similar to the Path Mapper syntax except it uses square brackets instead of parenthesis for the index (the Path Mapper will follow suit soon, but that won't be a breaking change). You always have to define the path selector rule in between curly brackets. You can supply any number of rules as long as you separate them with semi-colons.
The index rule is optional, but -when provided- it has to be encased in square brackets after the path selection rule(s).
The following rule notations are allowed:
* Any number of integers in a path
? Any single integer
6 Any specific integer
!6 Anything except a specific integer
(2,6,7) Any one of the specific integers in this group.
!(2,6,7) Anything except one of the integers in this group.
(2 to 20) Any integer in this range (including both 2 and 20).
!(2 to 20) Any integer outside this range.
(0,2,...) Any integer part of this infinite sequence. Sequences have to be at least two integers long, and every subsequent integer has to be bigger than the previous one (sorry, that may be a temporary limitation, don't know yet).
(0,2,...,48) Any integer part of this finite sequence. You can optionally provide a single sequence limit after the three dots.
!(3,5,...) Any integer not part of this infinite sequence. The sequence doesn't extend to the left, only towards the right. So this rule would select the numbers 0, 1, 2, 4, 6, 8, 10, 12 and all remaining even numbers.
!(7,10,21,...,425) Any integer not part of this finite sequence.
Furthermore, it is possible to combine two or more rules using the boolean and/or operators. If you want to select the first five items in every list of a datatree and also the items 7, 12 and 42, then the selection rule would look as follows:
{*}[(0 to 4) or (6,11,41)]
The asterisk allows you to include all branches, no matter what their paths looks like.
It is at present not possible to use the parenthesis to define rule precedence, rules are always evaluated from left to right. It is at present also not possible to use negative integers to identify items from the end of a list.
If you want to know more, join the Webinar on Wednesday!
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David Rutten
david@mcneel.com
Seattle, WA…
Added by David Rutten at 8:57pm on November 3, 2013