3. receiver gets data from sender via input (0) < the data here may be changed in the meantime, for instance if its a double then I would like to add 1 to it.
4. receiver sends data to sender's input(2)
5. go to 1.
VS 2013 studio project folder
SENDER
Public Class loopStart Inherits GH_Component
Dim cnt As Integer
Friend Property counter() As Integer Get Return cnt End Get Set(value As Integer) cnt = value End Set End Property
Dim iData As New GH_Structure(Of IGH_Goo)
Friend Property startData() As GH_Structure(Of IGH_Goo) Get Return iData End Get Set(value As GH_Structure(Of IGH_Goo)) iData = value End Set End Property
Public Sub New() MyBase.New("loopStart", "loopStart", "Start the loop with this one.", "Extra", "Extra") End Sub
Public Overrides ReadOnly Property ComponentGuid() As System.Guid Get Return New Guid("bdf1b60d-6757-422b-9d2d-08257996a88c") End Get End Property
Protected Overrides Sub RegisterInputParams(ByVal pManager As Grasshopper.Kernel.GH_Component.GH_InputParamManager) pManager.AddGenericParameter("Data", "dIn", "Data to loop", GH_ParamAccess.tree) pManager.AddIntegerParameter("Steps", "S", "Number of loops", GH_ParamAccess.item) pManager.AddGenericParameter("<X>", "<X>", "Please leave this one alone, don't input anything.", GH_ParamAccess.tree) pManager.Param(2).Optional = True End Sub
Protected Overrides Sub RegisterOutputParams(ByVal pManager As Grasshopper.Kernel.GH_Component.GH_OutputParamManager) pManager.AddGenericParameter("Data", "dOut", "Data to loop", GH_ParamAccess.tree) End Sub
Public Overrides Sub CreateAttributes() m_attributes = New loopStartAttributes(Me) End Sub
Protected Overrides Sub SolveInstance(ByVal DA As Grasshopper.Kernel.IGH_DataAccess)
Dim numLoop As Integer DA.GetData(1, numLoop)
Dim loopDt As New Grasshopper.Kernel.Data.GH_Structure(Of IGH_Goo)
If cnt = 0 Then Me.startData.Clear() DA.GetDataTree(0, Me.startData) loopDt = startData.Duplicate DA.SetDataTree(0, loopDt) End If
If cnt < numLoop - 1 And cnt > 0 Then DA.GetDataTree(2, loopDt) DA.SetDataTree(0, loopDt) Me.ExpireSolution(True) Else DA.GetDataTree(2, loopDt) DA.SetDataTree(0, loopDt) End If
cnt += 1
End Sub
End Class
RECEIVER
Public Class loopEnd Inherits GH_Component
Dim aData As New GH_Structure(Of IGH_Goo)
Friend Property anyData() As GH_Structure(Of IGH_Goo) Get Return aData End Get Set(value As GH_Structure(Of IGH_Goo)) aData = value End Set End Property
Public Sub New() MyBase.New("loopEnd", "loopEnd", "End the loop with this one.", "Extra", "Extra") End Sub
Public Overrides ReadOnly Property ComponentGuid() As System.Guid Get Return New Guid("3ffa3b66-8160-4ab3-87c9-356b2c17aadd") End Get End Property
Protected Overrides Sub RegisterInputParams(ByVal pManager As Grasshopper.Kernel.GH_Component.GH_InputParamManager) pManager.AddGenericParameter("Data", "dIn", "Data to loop", GH_ParamAccess.tree) End Sub
Protected Overrides Sub RegisterOutputParams(ByVal pManager As Grasshopper.Kernel.GH_Component.GH_OutputParamManager) pManager.AddGenericParameter("Data", "dOut", "Data after the loop", GH_ParamAccess.tree) End Sub
Protected Overrides Sub SolveInstance(ByVal DA As Grasshopper.Kernel.IGH_DataAccess) Me.aData.Clear() DA.GetDataTree(0, Me.aData) runner()
DA.SetDataTree(0, Me.aData) End Sub
Sub runner()
Dim doc As GH_document = Grasshopper.Instances.ActiveCanvas.Document Dim docl As list(Of iGH_DocumentObject) = (doc.Objects)
For i As Integer = 0 To docl.count - 1 Step 1 Dim comp As Object = docl(i) If comp.NickName = "loopStart" Then Dim compp As IGH_Param = comp.Params.input(2) compp.VolatileData.Clear() compp.AddVolatileDataTree(anyData) Exit For End If Next End Sub
End Class
…
option, after downloading check if .ghuser files are blocked (right click -> "Properties" and select "Unblock"). Then paste them in File->Special Folders->User Object Folder. You can download the example files from here. They act in similar way, Ladybug Photovoltaics components do: we pick a surface, and get an answer to a question: "How much thermal energy, for a certain number of persons can my roof, building facade... generate if I would populate them with Solar Water Heating collectors"? This information can then be used to cover domestic hot water, space heating or space cooling loads:
Components enable setting specific details of the system, or using simplified ones. They cover analysis of domestic hot water load, final performance of the SWH system, its embodied energy, energy value, consumption, emissions... And finding optimal system and storage size. By Dr. Chengchu Yan and Djordje Spasic, with invaluable support of Dr. Willian Beckman, Dr. Jason M. Keith, Jeff Maguire, Nicolas DiOrio, Niraj Palsule, Sargon George Ishaya and Craig Christensen. Hope you will enjoy using the components! References: 1) Calculation of delivered energy: Solar Engineering of Thermal Processes, John Wiley and Sons, J. Duffie, W. Beckman, 4th ed., 2013. Technical Manual for the SAM Solar Water Heating Model, NREL, N. DiOrio, C. Christensen, J. Burch, A. Dobos, 2014. A simplified method for optimal design of solar water heating systems based on life-cycle energy analysis, Renewable Energy journal, Yan, Wang, Ma, Shi, Vol 74, Feb 2015
2) Domestic hot water load: Modeling patterns of hot water use in households, Ernest Orlando Lawrence Berkeley National Laboratory; Lutz, Liu, McMahon, Dunham, Shown, McGrue; Nov 1996. ASHRAE 2003 Applications Handbook (SI), Chapter 49, Service water heating
3) Mains water temperature Residential alternative calculation method reference manual, California energy commission, June 2013. Development of an Energy Savings Benchmark for All Residential End-Uses, NREL, August 2004. Solar water heating project analysis chapter, Minister of Natural Resources Canada, 2004.
4) Pipe diameters and pump power: Planning & Installing Solar Thermal Systems, Earthscan, 2nd edition
5) Sun postion and POA irradiance, the same as for Ladybug Photovoltaics (Michalsky (1988), diffuse irradiance by Perez (1990), ground reflected irradiance by Liu, Jordan (1963))
6) Optimal system and storage tank size: A simplified method for optimal design of solar water heating systems based on life-cycle energy analysis, Renewable Energy journal, Yan, Wang, Ma, Shi, Vol 74, Feb 2015.…
ome work to create a ZScript macro for custom routines, but you can record those in ZBrush and then merely need to edit them into my script, inline, as bulk multiple-lines you just paste in, no problem as long as you strip the ZBrush button definition at the beginning.
ZBrush has a very high initial learning curve because of its non-standard interface. However, it has the world's most powerful quad remeshing and now mesh Booleans too. I needed a replacement for slow and especially non-robust marching cubes (Cocoon/Monolith/Dodo/Aether etc. on Grasshopper) that tended to bog down or blow up. IntraLattice was a step in a good direction but it can't merge fattened lines that merely cross each other with no breaks or that physically overlap on purpose to have many curve on in to a hub. But with $800 ZBrush 4R8, the latest version, that I can create English language ZScripts for, I suddenly have, often in the blink of an eye, or at worst a few seconds, right back into Rhino Grasshopper, a perfectly joined, airtight and smoothed mesh blending of upwards of thousands of input mesh pieces that overlap in ways Rhino will never Boolean union.
There is no complicated installation of anything since it's all done in Python.
The ZBrush program itself pops up while it works, and is then automatically backgrounded to bring you back to Grasshopper. It keeps running though, for fast iterations with no program startup time.
This is a general toolkit to expose myriad very advanced features of ZBrush into being just another Grasshopper plug-in like the rest.
It works by accepting a Grasshopper mesh and writing it to disk as an OBJ file, then incorporates ZBrush settings for a given command into a text format ZScript file, also written to disk from Python based on Grasshopper inputs, then ZBrush is told to run the script via Windows command line, and the exported OBJ output is read back from disk back into a Rhino Grasshopper mesh, in about a hundred lines of code.
Despite a change in mesh definition in Rhinocommon from version 5 to 6, I made it work on both versions.
So far this is only one command, the newly improved mesh Boolean union. It gives quad meshes, but they still look healthy when quickly triangulated in Rhino (as seen on top, above).
The ZBrush ZRemesher is utterly astounding in ability to transform any mesh into a direction following, error free quad mesh that can be converted to NURBS actually, via T-Splines smooth mode. That will be the next port to Grasshopper. I hope architects pick up on this more orderly manner of patterning surfaces than the alien slime of random point Voronoi.
Commercial software has the best code, not open source stuff, so far, so this is serious work to bring world class tools into Grasshopper where we can rapidly prototype computational strategies.
Here is a thread with several examples of ZBrush Boolean union remeshing applied to 3D trusses, compared to both IntraLattice and marching cubes:
http://www.grasshopper3d.com/forum/topics/custom-unit-cell-bug-in-intralattice-plug-in?commentId=2985220%3AComment%3A1828609
The same strategy of generating script files I used to port OpenFlipper, here, for triangle remeshing, which can now be combined with ZBrush Boolean unions of arbitrary assemblies of mesh units:
http://www.grasshopper3d.com/forum/topics/best-uniform-remesher-for-patterning-organic-suraces
UPDATE: I revamped the workflow so now components feed raw ZScript into a sequencer. Then only a single ZScript is assembled and sent to ZBrush so Python never gets ahead of ZBrush (!):
It is easy to DIY roll your own now:
…
Added by Nik Willmore at 6:48am on October 12, 2017
and export the geometry out to VVVV to render it LIVE! RawRRRR. In this case, a digital audio workstation Ableton Live, a leading industrial standard in contemporary music production.
the good news is that VVVV and ableton live lite is both free.
https://www.ableton.com/en/products/live-lite/
i am not trying to use ipad as a controller for grasshoppper. I wanted to work with a timeline (similar to MAYA or Ableton or any other DAW(digital audio workstation)) inside grasshopper in an intuitive way. Currently there is no way of SEQUENCING your definition the way you want to see that i know of.
no more combersome export import workflows... i dont need hyperrealistic renderings most of the time. so much time invested in googling the right way to import, export ... mesh settings...this workflow works for some, for some not ...that workflow works if ... and still you cannot render it live nor change sequence of instruction WHILE THE VIDEO is played. and I think no one wants to present rhinoceros viewport. BUT vvvv veiwport is different. it is used for VJing and many custom audio visual installation for events, done professionally. you can see an example of how sound and visuals come together from this post, using only VVVV and ableton. http://vvvv.org/documentation/meso-amstel-pulse
I propose a NEW method. make a definition, wire it to ableton, draw in some midi notes, and see it thru VVVV LIVE while you sequence the animation the WAY YOU WANT TO BE SEEN DURING YOUR PRESENTATION FROM THE BEGINNING, make a whole set of sequences in ableton, go back change some notes in ableton and the whole sequence will change RIGHT INFRONT of you. yes, you can just add some sound anywhere in the process. or take the sound waves (sqaure, saw, whateve) or take the audio and influence geometric parameters using custom patches via vvvv. I cannot even begin to tell you how sophisticated digital audio sound design technology got last ten year.. this is just one example which isn't even that advanced in todays standard in sound design ( and the famous producers would say its not about the tools at all.) http://www.youtube.com/watch?v=Iwz32bEgV8o
I just want to point out that grasshopper shares the same interface with VVVV (1998) and maxforlive, a plug in inside ableton. audio mulch is yet another one that shares this interface of plugging components to each other and allows users to create their own sound instruments. vvvv is built based on vb, i believe.
so current wish list is ...
1) grasshopper recieves a sequence of commands from ableton DONE
thanks to sebastian's OSCglue vvvv patch and this one http://vvvv.org/contribution/vvvv-and-grasshopper-demo-with-ghowl-udp
after this is done, its a matter of trimming and splitting the incoming string.
2) translate numeric oscillation from ableton to change GH values
video below shows what the controll interface of both values (numbers) and the midi notes look like.
https://vimeo.com/19743303
3) midi note in = toggle GH component (this one could be tricky)
for this... i am thinking it would be great if ...it is possible to make "midi learn" function in grasshopper where one can DROP IN A COMPONENT LIKE GALAPAGOS OR TIMER and assign the component to a signal in, in this case a midi note. there are total 128 midi notes (http://www.midimountain.com/midi/midi_note_numbers.html) and this is only for one channel. there are infinite channels in ableton. I usually use 16.
I have already figured out a way to send string into grasshopper from ableton live. but problem is, how for grasshopper to listen, not just take it in, and interpret midi and cc value changes ( usually runs from 0 to 128) and perform certain actions.
Basically what I am trying to achieve is this : some time passes then a parameter is set to change from value 0 to 50, for example. then some time passes again, then another parameter becomes "previewed", then baked. I have seen some examples of hoopsnake but I couldn't tell that you can really control the values in a clear x and y graph where x is time and y is the value. but this woud be considered a basic feature of modulation and automation in music production. NVM, its been DONE by Mr Heumann. https://vimeo.com/39730831
4) send points, lines, surfaces and meshes back out to VVVV
5) render it using VVVV and play with enormous collection of components in VVVV..its been around since 1998 for the sake of awesomeness.
this kind of a digital operation-hardware connection is usually whats done in digital music production solutions. I did look into midi controller - grasshopper work, and I know its been done, but that has obvious limitations of not being precise. and it only takes 0 o 128. I am thinking that midi can be useful for this because then I can program very precise and complex sequence with ease from music production software like ableton live.
This is an ongoing design research for a performative exhibition due in Bochum, Germany, this January. I will post definition if I get somewhere. A good place to start for me is the nesting sliders by Monique . http://www.grasshopper3d.com/forum/topics/nesting-sliders
…
ing the maps to the broader community.
At the moment, there are just a few known issues left that I have to fix for complex geometric cases but they should run smoothly for most energy models that you generate with Honeybee. Within the next month, I will be clearing up these last issues and, by the end of the month, there will be an updated youtube tutorial playlist on the comfort tools and how to use them.
In the meantime, there's an updated example file (http://hydrashare.github.io/hydra/viewer?owner=chriswmackey&fork=hydra_2&id=Indoor_Microclimate_Map) and I wanted to get you all excited with some images and animations coming out of the design part of my thesis. I also wanted to post some documentation of all of the previous research that has made these climate maps possible and give out some much deserved thanks. To begin, this image gives you a sense of how the thermal maps are made by integrating several streams of data for EnergyPlus:
(https://drive.google.com/file/d/0Bz2PwDvkjovJaTMtWDRHMExvLUk/view?usp=sharing)
To get you excited, this youtube playlist has a whole bunch of time-lapse thermal animations that a lot of you should enjoy:
https://www.youtube.com/playlist?list=PLruLh1AdY-Sj3ehUTSfKa1IHPSiuJU52A
To give a brief summary of what you are looking at in the playlist, there are two proposed designs for completely passive co-habitation spaces in New York and Los Angeles.
These diagrams explain the Los Angeles design:
(https://drive.google.com/file/d/0Bz2PwDvkjovJM0JkM0tLZ1kxUmc/view?usp=sharing)
And this video gives you and idea of how it thermally performs:
These diagrams explain the New York design:
(https://drive.google.com/file/d/0Bz2PwDvkjovJS1BZVVZiTWF4MXM/view?usp=sharing)
And this video shows you the thermal performance:
Now to credit all of the awesome people that have made the creation of these thermal maps possible:
1) As any HB user knows, the open source engines and libraries under the hood of HB are EnergyPlus and OpenStudio and the incredible thermal richness of these maps would not have been possible without these DoE teams creating such a robust modeler so a big credit is definitely due to them.
2) Many of the initial ideas for these thermal maps come from an MIT Masters thesis that was completed a few years ago by Amanda Webb called "cMap". Even though these cMaps were only taking into account surface temperature from E+, it was the viewing of her radiant temperature maps that initially touched-off the series of events that led to my thesis so a great credit is due to her. You can find her thesis here (http://dspace.mit.edu/handle/1721.1/72870).
3) Since the thesis of A. Webb, there were two key developments that made the high resolution of the current maps believable as a good approximation of the actual thermal environment of a building. The first is a PhD thesis by Alejandra Menchaca (also conducted here at MIT) that developed a computationally fast way of estimating sub-zone air temperature stratification. The method, which works simply by weighing the heat gain in a room against the incoming airflow was validated by many CFD simulations over the course of Alejandra's thesis. You can find here final thesis document here (http://dspace.mit.edu/handle/1721.1/74907).
4) The other main development since the A. Webb thesis that made the radiant map much more accurate is a fast means of estimating the radiant temperature increase felt by an occupant sitting in the sun. This method was developed by some awesome scientists at the UC Berkeley Center for the Built Environment (CBE) Including Tyler Hoyt, who has been particularly helpful to me by supporting the CBE's Github page. The original paper on this fast means of estimating the solar temperature delta can be found here (http://escholarship.org/uc/item/89m1h2dg) although they should have an official publication in a journal soon.
5) The ASHRAE comfort models under the hood of LB+HB all are derived from the javascript of the CBE comfort tool (http://smap.cbe.berkeley.edu/comforttool). A huge chunk of credit definitely goes to this group and I encourage any other researchers who are getting deep into comfort to check the code resources on their github page (https://github.com/CenterForTheBuiltEnvironment/comfort_tool).
6) And, last but not least, a huge share of credit is due to Mostapha and all members of the LB+HB community. It is because of resources and help that Mostapha initially gave me that I learned how to code in the first place and the knowledge of a community that would use the things that I developed was, by fa,r the biggest motivation throughout this thesis and all of my LB efforts.
Thank you all and stay awesome,
-Chris…
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Thanx……
u might already noticed.
Second great thing is that is quite fast, precise and versatile (for this kind of things); also is way OPEN (meaning you can attach and or interface it with almost anything you can imagine, meaning hardware, and other sw components, etc (like a CNC machine (additive manufacturing toys..) or any sw like C# component)) making a GREAT HUGE difference with almost any other CAD (and CAM sw i must say)
i made a simple fully functional CAM component - highly powerful ! - in a couple of days...
also tested an arduino interface (meaning control over almost any elctronic device out there)... in a matter of hours...
and saw and can easily think about lots and lots of extremely cool usages of this great tool in almost any area ...
So that's why i would suggest - and will do something about for - it (or similar tools) to be teached at first stages of education !
But power comes with responsability. and is far better exploited when your are smart ;)
I think people that uses GH will be n-times as good when they don`t forget manufacturing.
This includes teachers btw....
Interesting thing to account is that all things that GH is great at (a LOT) means reducing dramatically the time spent to model almost anything...
But usually the purpose (unless the objective is just learning or doing some kind of virtual art (both legal stuff btw...;) but guess it might not be your case now and after graduating..)) is to end up by actually building some real 3D stuff...
So what Joseph is poining is key...
If you have a good teacher.. i guess it should pay more and more attention not just at your gh skills but rather the way in which you use the power, versatility and extra time gh (and additive manufacturing tech) saves, to think about how to design the stuff focusing on the ultimately relevant stuff...
optimisation...
So..
I would say that any heat interchanger like the one involved in your thesis, has to deal with fluids.. have to account for some sort of life span (involving cheaper an ideally no maintenance needed along its life...), and of course also critical the costs of manufacturing.
so... be the best one...
use GH smartly ! ie...
account for different profile paths for oil and water.. they're different fluids meaning they have different specific heat, viscosity, blah... and so... they might not even traverse the interchanger at same flow ratio, etc.
So... maybe you want to start by reshaping the grid... (parametrically...!) so you can arbitrarily and dynamically modify and get to see interactively in your definition the areas ratio of sections so as to finaly get to set the "ideal" (meainng optimum) relative areas (sections) ratio of oil to water paths... (or whatever other fluids could be !), and the material also...
Secondly you might also consider that triangles might not be well suited for the conduit sections because are not the best shape to carry most fluids... (hoses are of circular sections...worst case are kinda rectangular with rounded corners..;) not only because the're easy to manufacture but also because they minimise (optimize) flowing energy losses AND are less prone to (ie salt or debree deposits in the interior) ). so think about rounded shapes, of if you want some regular polygons stuff but 5 or more faces...kinda circular...got it ?
I love bees by the way..
and if you happen to need more interchange area (obviously another (and probably the #1 key one) figure you should be displaying interactively in your definition ) you can always add some more extrusion length...
third... the twisting stuff is cool... (artistically ;)) but i 100% agree with Joseph is far likely to involve higer costs for manufacturing with no clear benefit on surface maximization... and most probably some other losses in added friction to the flow of fluids (meaning higher costs for pumping, etc...)...
fourth...
consider the area, (then the volume!) of the "building material"... you should optimise that too ! so this could be another one of your interactive displays...
in this case... you not only can see optimisation by reducing the amount of materials to build your interchanger...
but you can also notice that if the "building tech" involves the well and common additive manufacturing process of extrusion deposits... that surface area, and that extrusion length, meaning volume and cost of raw material, also mean TIME to manufacture... and i guess you teacher will find good for you to consider and mention that one too...
fifth...
finally (for now hehe), and globally most important in the short term :)
if the objective of yor teacher is for you just to learn GH and impress him and the rest of the world then, ok, do the twist the swirl and imagine all kind of sea star and or ondulated conduit sections (maybe some recursive forms (fractals...) like snowflakes... or any n-arms (mutant !) starfishes shapes) but make sure you first get to know and validate what it will be the objectives of your evaluator...
.. in the near end this is all about passing your thesis while learning GH while having fun.. isn't it ?
go for it and best of luck !
ps: for the mid and long term.. some day take a look at linear optimisaton if you already didn't.
i think GH is a great tool to try out some linear optimisation stuff directly linking geometry related figures (areas, volumes...) along with costs figures !...
I haven't seen anything like that yet (but since i'm only a few months old in gh, i think is likely to already be something or this stuff out there. )
If not... well you can always be the first !
(and this particular case of your thesis is a great example (few key variables) to try out "automatic optimisation")
https://en.wikipedia.org/wiki/Simplex_algorithm
that... by the way...has lots to do with spatial geometry...
…
tal at food4Rhino:
http://www.food4rhino.com/project/ladybug-Honeybee?ufh
Before addressing the changes in the software itself, we would like to announce the start of two new resources that have been added to help everyone learn and share knowledge across our community.
NEW RESOURCES
GH Example File Sharing - After recognizing how important example files are for sharing knowledge and capabilities in our community, we have initiated a github-based platform for sharing Grasshopper definitions called Hydra:https://hydrashare.github.io/hydra/index.htmlWhile the database of files is a little over 50 files at the moment, it is hoped that this will become THE forum where much of collective knowledge is exchanged and shared into the future. As you can see by clicking on any of the examples, you now are able to get a high-res visual of both the Rhino scene and the GH canvas without having to download files to your machine. Furthermore the search functionality through the database enables you to quickly and easily see all that our community has contributed on certain subjects (just by searching “shade” or “wind” for example).In addition to other files that have been contributed, you can find all of the original Ladybug examples here:https://hydrashare.github.io/hydra/index.html?keywords=LBExampleFilesAnd all of the original Honeybee examples here:https://hydrashare.github.io/hydra/index.html?keywords=HBExampleFiles
LB+HB Documentation - While our historical practice of including all documentation within component descriptions may have sufficed up until this point, we have since recognized that an online database of all this documentation would be helpful. Now, you can search for key terms throughout the entire documentation of the project in our beautiful online documentation database created by Mostapha:https://www.gitbook.com/book/mostapharoudsari/ladybug-primer/detailshttps://www.gitbook.com/book/mostapharoudsari/honeybee-primer/details
And now, onto the major changes and enhancements in the software:
LADYBUG
Photovoltaics Components - Based on original code from NREL’s PVWatts (http://pvwatts.nrel.gov), Djordje Spasic and Jason Sensibaugh have built a set of 5 components that perform detailed estimate of the electricity generated by Rhino/Grasshopper surfaces when populated with Photovoltaics (PV) modules.Components allow definition of losses and shading, finding optimal tilt and orientation angles, analysing performance, energy value, consumption and emissions of the PV system.
Enhanced Solar Envelope - Boris Plotnikov has contributed a solar envelope component that is not only much faster and more stable than the previous component but also allows you to input the geometries of buildings for which you would like to ensure solar access. This enables customization of the solar envelope to specific urban contexts in a manner that the previous envelope did not. The component also features a “solar access” option that draws the envelope above which a given site receives sun from a set of sun vectors. An example file can be found here:http://hydrashare.github.io/hydra/viewer?owner=boris-p&fork=hydra&id=SolarEnvelope
Adaptive Comfort Chart - To assist with understanding the variations of the adaptive comfort model, an Adaptive Comfort Chart component has been added that functions in a similar manner to the psychrometric chart for the PMV model. In addition to granting a visualization of the adaptive standard itself, the chart is also particularly helpful for displaying the results of energy simulations in relation to the comfort polygon. The chart is based off of the UC Berkeley Center for the Built Environment’s Comfort Tool (http://comfort.cbe.berkeley.edu/) (https://github.com/CenterForTheBuiltEnvironment/comfort_tool). An example file can be found here:http://hydrashare.github.io/hydra/viewer?owner=chriswmackey&fork=hydra_2&id=Adaptive_Comfort_Chart
Full Support for US + European Thermal Comfort Standards - Ladybug now supports the ability to model any of the variations of the Adaptive/PMV models for both the US (ASHRAE) and European (ISO) standards. This includes varying thresholds of percentage of people dissatisfied (PPD), varying thresholds for humidity ratios, the ability to use either a monthly average or daily running mean temperatures in the adaptive model, and even some functions that are not yet a part of these standards but are referenced widely in thermal comfort research. Such widely referenced functions include the ability to apply the adaptive model’s method to conditioned or mixed-mode buildings as well as the application of the adaptive model to times of the year when it is considered too cold by ASHRAE and the ISO for an adaptive standard. All of these variations on the standards can be accessed through the new “PMV Comfort Parameters” and “Adaptive Comfort Parameters” components. As a final nod to dual support for US/European standards, it is now possible to view the psychrometric chart as a Molier i,x diagram.
EPWMap - After years of struggling with the text-based indexing of the DOE’s epw file database, it is now possible to search for weather files using a map interface and search bar thanks to Mostapha’s recent web interface built with D3 and GoogleMaps (http://mostapharoudsari.github.io/epwmap/). From here on out, the Ladybug “Download EPW” component will direct you to this interface.
“RunItAll” Released as “Fly” - In preparation for future features that will assist with exploring of large multidimensional design spaces, this release of Ladybug includes a component by the name of “Fly” that is meant to run through all of the combinations of a given set of sliders. Those who follow this forum closely might recognize it as a reincarnated version of a component called “RunItAll” that appeared in some older example files. You can find an example file here: http://hydrashare.github.io/hydra/viewer?owner=mostaphaRoudsari&fork=hydra_1&id=Parametric_Daylight_Analysis
Shade Benefit Evaluator Validated + Published - After a long process of testing, the key functions within the comfort and energy shade benefit evaluator components have been validated against several similar software and energy modeling tools. A paper published to the SimAUD conference regarding this validation can be found here: https://www.dropbox.com/s/tvdj6d2giswurew/SIMAUD_Paper12.pdf?dl=0. Special recognition goes to Panagiotis Samaras, who ran many of these intensive tests for his thesis. Along with this validation, there are a few more variables that have been exposed to allow more freedom of running the shade benefit functions including the use of higher sky resolutions and multiple shade benefit test regions for a given shade.
Color Gradient Library - After realizing that several of us wanted quick access to common color gradients that we frequently plug into the Legend Parameters component, we have now added a component called “Color Gradient Library” to do just this. An image displaying all of these gradients can be found here:https://github.com/mostaphaRoudsari/ladybug/blob/master/resources/gradients.jpgAnd an example file showing how to use the library can be found here:http://hydrashare.github.io/hydra/viewer?owner=chriswmackey&fork=hydra_2&id=Color_LibraryIf you feel that there is a common gradient that is currently missing, feel free to start a discussion on our GH group about it and we should include it soon.
Solar Time Available - The Ladybug Sunpath now includes an option to display solar time, which many have found to be more intuitive and easy to work with when designing with solar geometry. Solar time is also useful for minimizing an east vs west bias that can develop in sunlight hour studies without having to generate sun vectors at very small timesteps.
Monthly/Daily Totals for Hourly Data - The Ladybug “Average Data” component now includes the ability to total the values for months and days (as opposed to timply averaging them). This is useful particularly when you want to get monthly or daily values of total energy or visualize these totals on the monthly bar chart.
Increased IP Functionality - This release of Ladybug includes several more features that assist with converting data for an IP audience including the ability to view an IP Psychrometric or Adaptive Chart by plugging in temperature values in Farenheit as well as a number of and new converter components for the following: Wh to BTU, R-Value SI to R-Value IP, m/s to mph, Liters to Gallons. Note that Honeybee is still largely SI (requiring your Rhino model to be in meters to run energy simulations).
Mesh-to-Hatch and Future BakeIt Plans - Given that the current BakeIt_ option has only been implemented on a few components with relatively minimal use, it has been decided that future implementations of BakeIt_ will provide not just a means of recording parametric results in the Rhino scene but will also support a full pathway to vector-based programs (like Illustrator and Inkscape). As such, BakeIt_ will place text in the Rhino scene as actual editable text (not meshes) and colored meshes will be output as groups of colored hatches (so that they appear as color-filled polygons in vector-based programs). In order to give those interested in this future capability a chance to experiment at the present, a “Mesh-To-Hatch” component has been added to the Extra tab.
HONEYBEE
Fully Functional Microclimate Maps - Finally, after a long and arduous thesis followed by a couple of months of bug-fixing, Chris Mackey is pleased to announce that the ability to produce high resolution temperature maps from EnergyPlus results is complete. Together, these maps account for four key variables that produce microclimatic diversity in and around buildings - MRT variation from different surface temperatures, solar radiation shining directly on occupants, average air temperature diversity, and air temperature stratification. In addition to using these 4 variables to produce high-resolution visuals of temperature, it is also possible to produce maps of thermal comfort by using any of the three primary thermal comfort models in Ladybug (PMV, Adaptive, and Outdoor (UTCI)). Support currently exists to produce maps for both indoor and outdoor conditions and, while the temperature values and indoor comfort values currently produced are highly accurate, the outdoor wind speeds are calculated using the simplified assumptions of EnergyPlus and will be revised to enable more accurate accounting for the effects of wind on outdoor comfort in the next stable release. The whole workflow is broken down into eight components that can all be found under the 9 | Energy Energy tab. For some videos showing some time-lapse thermal renderings made from these tools see this video playlist:https://www.youtube.com/playlist?list=PLruLh1AdY-Sj3ehUTSfKa1IHPSiuJU52AFor the full 150-page documentation of the tools produced for Chris’s thesis, see this link:https://www.dropbox.com/s/k4r4rd279y4td9n/Mackey_Thesis.pdf?dl=0Finally, if you want to dive in and produce some comfort maps for yourself, you can find an example file here for indoor maps:http://hydrashare.github.io/hydra/viewer?owner=chriswmackey&fork=hydra_2&id=Indoor_Microclimate_MapAnd an example file here for outdoor maps:http://hydrashare.github.io/hydra/viewer?owner=chriswmackey&fork=hydra_2&id=Outdoor_Microclimate_Map
Thermal Autonomy / Thermal Comfort Percent - In addition to the new thermal mapping capabilities, this release includes the ability to use these maps to calculate a series of spatial thermal comfort metrics that are meant to mirror the metrics currently used to evaluate daylight (daylight autonomy, UDI, etc.). Specifically, these metrics are the following:Thermal Comfort Percent - The percentage of occupied time that a given point in space is thermally comfortable.Thermal Autonomy - The percentage of occupied time that a given point in space is thermally comfortable without the addition of any heating or cooling energy.Overheated Hours - The percentage of occupied time when a given point is space is too hot to be thermally comfortable.Underheated Hours - The percentage of occupied time when a given point is space is too cold to be thermally comfortable.All of these metrics can be accessed through the “Thermal Autonomy Analysis” component and you can find an example file here:http://hydrashare.github.io/hydra/viewer?owner=chriswmackey&fork=hydra_2&id=Comfort_Autonomy
Energy Balance Visualizations - In order to help understand the flow of energy through Honeybee energy models, it is now possible to completely reconstruct the energy balance calculation of EnergyPlus from the energy simulation results. This is facilitated by the new EnergyPlus “Construct Energy Balance” component and some new features added to the monthly bar chart. See here for an example:http://hydrashare.github.io/hydra/viewer?owner=chriswmackey&fork=hydra_2&id=Energy_Balance
More Geometry Control for Glazing - In order to make it faster to assign several different types of glazing geometries to your energy models, the “AddHBGlz” can now be used to add glazing surfaces to HBzones (not just HBsurfaces). Furthermore, the “Glazing Based on Ratio” component now contains several more inputs that enable you to customize window geometry on orthogonal surfaces, including the ability to set the horizontal distance between windows and the ability to split windows vertically into a lower view window and higher daylight window.
Earth Tube Capability - Thanks to the efforts of Anton Szilasi, it is now possible to assign earth tubes to your energy models in order to test the potential of this powerful passive strategy. See here for an example file:http://hydrashare.github.io/hydra/viewer?owner=antonszilasi&fork=hydra&id=HB_EarthTube
North Input For Annual Daylight - After the toil of having to rotate your model any time you wanted to run an annual daylight analysis, we are happy to announce that the annual daylight recipe now contains a working “North” input.
Honeybee Object Transforms - After realizing that many of us wanted to construct energy models of multi-story buildings by duplicating and moving zones, this capability is now easily facilitated with a set of three components to duplicate and transform your HBObjects. Specifically, this includes a component to move (translate) your HBObject, mirror (reflect) your HBObject, and rotate your HBObject. Using these components ensures that any properties that you have assigned to your original HBObject will be present in the transformed HBOjbect, allowing you to build large energy models very quickly. The three components can currently be found under the WIP tab.
And finally, it is with great pleasure that we welcome Boris Plotnikov to the team. As mentioned in the above release notes, Boris has added a highly advanced solar envelope component to the project.
As always let us know your comments and suggestions.
Enjoy!
Ladybug+Honeybee development team
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