cy of design communication and the control of information-flow are as important as the creativity of ideas. In response to the concurrent digital evolution emerging in the architectural industry world-wide, the Faculty of Architecture at The University of Hong Kong will host a two week intensive summer program named Digital Practice.Led by professors from The University of Hong Kong, as well as invited practitioners with expertise in practice of cutting edge digital techniques, the program offers participants opportunities to experience applications of computational tools during different stages of an architectural project, i.e. concept design, form finding and optimization, delivery, management and communication of design information under the team-based working environment. By learning advanced computational techniques through case studies in the context of Hong Kong, participants are expected to go beyond the conventional perception of technology, considering users and tools as a feedback-based entity instead of a dichotomy. The program, which is taught in English, includes a series of evening lectures related delivered by teaching staff and invited local architects.對於高品質的建築專案,創意之外,專案過程中高效的設計資訊管理和交流成為項目設計深化和實施必不可少的環節。今天,數字化技術不但改變了建築師的繪圖工具,影響了設計的過程,而且提供了工程建造和管理實施的更有效、更高效的手段。針對建築的數位化演進,香港大學建築學院將於2011年暑假期間,在香港大學建築學院舉辦“數位化實踐”國際研習班。在香港大學建築學院教授及有著相關豐富經驗的外聘實踐建築師的指導下,學員將有機會體驗在專案的不同階段(如概念設計、設計形式的生成、優化,設計資訊的管理和交流),如何有效地應用各種運算智慧化技術(從設計的數位化生成和建築資訊類比到物理模型),提升設計實施的品質,增加設計團隊對於方案的控制。我們將挑戰對於“技術”的傳統認知,即相對於使用者它不僅是工具,更是與使用者互動的媒介,二者形成一個有機的合體。研習班期間會安排系列講座,展現數位化技術在實踐工程中的廣泛應用。…
ay to make some real-life proper nodes for that kind of T truss (we use machined balls solely for MERO KK type of normal trusses).
3. I'll post here soon a modular demo system suitable for this case (real-life for AEC purposes - NOT for decorative/artistic stuff, I don't care about that since I'm an engineer). This would include a policy for the X struts that require a variable linkage (the X angle). and in the same time a multi cable tensioner "bracket".
4. "Basic" coding next week for T trusses ? Er ... well ... are you kidding me right? I mean that ... hmm ...
5. C# things (about 2+K) around me are classified into 2 "groups": things that are weapons in the right hands and others that serve as demos/start points for mostly abstract cases. The former are internal the latter for public use. I'll remove some sensitive lines from a T truss C# maker and I'll post it here as a "guideline" ... for ...hmm... 4.
All in all:
Provided that you have system(s) on hand (see 3) that work 100% OK in an ideal world you'll need:
A. Something that does the general topology AND (especially) clash detection. Maybe Kangaroo as well as a "first pass" with regard rigidity of the structure in case that you don't adopt a classic T "configuration" (there are many > Google tensegrity).
B. Connectivity trees that relate nodes/edges and maybe faces (say for roofing panels/curtain walls etc etc). Without them is impossible to assemble the T thingy.
C: Something that places real-life "parts" as instance definitions and/or (optional) a "tracking variants history" ability.
D. A bullet proof way to EXPORT things (on an assembly/component schema, say: STEP214 - see C) into a proper BIM app (the likes of AECOSim/Revit) and/or into a MCAD app (the likes of CATIA/NX).
E. FEA/FIM in order to validate the structural ability of the components and the T truss itself.
F. Roofing/cladding/envelope components.
G. "Interactive" cost estimation(s) - T trusses are hideously expensive at least versus "classic" trusses (exactly like a planar glazing system that retails 3++ times more than a humble semi-structural one)…
in App store.
2. Modelo now supports VR! check out this video:
3. We've added a specular option in the rendering settings. So now you can have your design rendered a little bit shinny-er.
4. There is also a "filters" option in this panel, with which you can get some interesting image post processing effects. We are expanding this filter library, if you have any suggestions, please let us know.
5. This one is very important and has been requested by our customers for a long time. Now when you upload a model, you can grab the reviews(3d comments, screenshots,sketches) from your previously uploaded model! This works really conveniently if you use Modelo for your design review/presentation, cause you don't have to recreate the same 3d anchor views every time you made some changes to your design.
6. Also, our developer API is almost ready, which means if anyone is interested in developing a grasshopper plugin that works with Modelo, they can!
There are some many other updates and bug fixes happened. I don't want to list all of them here. Definitely stay subscribed with our newsletter. Modelo is thrived to grow into a more comprehensive platform! If you have any good ideas about our platform, please do not hesitate to let me know!
Here is our Youtube channel: https://www.youtube.com/channel/UCufBShhLtUQepsit9ilI-AA
Cheers
Qi…
Added by Suqi to Modelo at 1:24pm on October 18, 2016
ectural project, the efficiency of design communication and the control of information-flow are as important as the creativity of ideas. In response to the concurrent digital evolution emerging in the architectural industry world-wide, the Faculty of Architecture at The University of Hong Kong will host a two week intensive summer program named Digital Practice.Led by professors from The University of Hong Kong, as well as invited practitioners with expertise in practice of cutting edge digital techniques, the program offers participants opportunities to experience applications of computational tools during different stages of an architectural project, i.e. concept design, form finding and optimization, delivery, management and communication of design information under the team-based working environment. By learning advanced computational techniques through case studies in the context of Hong Kong, participants are expected to go beyond the conventional perception of technology, considering users and tools as a feedback-based entity instead of a dichotomy. The program, which is taught in English, includes a series of evening lectures related delivered by teaching staff and invited local architects.對於高品質的建築專案,創意之外,專案過程中高效的設計資訊管理和交流成為項目設計深化和實施必不可少的環節。今天,數字化技術不但改變了建築師的繪圖工具,影響了設計的過程,而且提供了工程建造和管理實施的更有效、更高效的手段。針對建築的數位化演進,香港大學建築學院將於2011年暑假期間,在香港大學建築學院舉辦“數位化實踐”國際研習班。在香港大學建築學院教授及有著相關豐富經驗的外聘實踐建築師的指導下,學員將有機會體驗在專案的不同階段(如概念設計、設計形式的生成、優化,設計資訊的管理和交流),如何有效地應用各種運算智慧化技術(從設計的數位化生成和建築資訊類比到物理模型),提升設計實施的品質,增加設計團隊對於方案的控制。我們將挑戰對於“技術”的傳統認知,即相對於使用者它不僅是工具,更是與使用者互動的媒介,二者形成一個有機的合體。研習班期間會安排系列講座,展現數位化技術在實踐工程中的廣泛應用。…
y, he he) on that market segment (trusses and the likes) ... well ... you can't do anything in real-life without code. Too many reasons to list them here (indicative: connectivity Trees, member clash detection, instance definitions, managing solution variations talking to MCAD apps that do the parts in real-life ... blah, blah). If this is just an abstract exercise ... forget all the above.
3. Using a // (to the ground) "inner" surface (the 2 edges, that is) is tricky because without code you can't be sure where the whole procedure failed (a red component means nothing).
4. The weird big "component" provides ways to do things with surfaces (most notably: rebuild) that are not available as native components. Rebuild is critical when dividing surfaces
have fun, best, Lord of Darkness…
s for some solution "as it is" no matter the cost? (that's an extra stupid approach, very old fashioned). Do you use EvoluteTools Pro and/or Kangaroo for "optimization" ?
2. What is the FEA/FIM stuff in use? Do you expect "from/back" interactions? (If this is not doable ... increase this or that etc etc).
3. Do you validate real-life components with FEA/FIM? By what means you design these components? - present and/or future (inside Rhino?). This makes things "interesting" in a variety of ways (we need to extensively talk about that - Skype). The problem is that Rhino IS NOT a feature driven solid modeling app and thus ... a "certain" bottleneck arrives in no time: In the CATIA world you design ("MANUALLY") a parametric history driven component that "complies" to his parent "directives" (say: the Topology) and/or "imposes" his rules to his parent. This is what we call top<>bottom design approach (would become a standard across the AEC industry pretty soon: in around 123 years give or take some). This is far and beyond from what Rhino can do - but we DO make real-life things don't we?
4. Are all these things under a BIM umbrella ? What BIM? What type of details (blue prints) you deliver? (or you just make the thing?).
5. By what means cost is restricting/encouraging the solution? By what means you get feedback from component(s) cost that is outsourced? (i.e. outside your company). Do you monitor all things via some RDBMS? (that's Data Base).
6. What are the long term plans for dealing with such solutions? Using what apps (even in theory for the moment).…
simple, there are many symetries in 3 main planes. So I used arcs rotated 45° from the main planes and I generate a pentagon which was mirrored and rotated many times.
At the end there are 24 pentagons and 8 hexagons so 32 faces, 54 points/vertex and 84 edges.
It could generate some others tessalation styles
…
o: http://github.com/HeinzBenjamin/FlexCLI/issues
Download
You can find FlexHopper here:
http://www.food4rhino.com/app/flexhopper
and here:
https://github.com/HeinzBenjamin/FlexCLI
Info
FlexHopper offers physics computation in Grasshopper. It is GPU-based and therefor very fast. Currently supported modes of simulation are: free particles, fluids, rigid bodies, soft bodies, tensile structures and cloth, custom constraints.
FlexHopper is a Grasshopper plugin built on top of FlexCLI - Flex Common Language Interface. FlexCLI is built against NVidia Flex release 1.1.0. NVidia Flex is patented property of NVidia. FlexCLI and FlexHopper are openly accessible under the GNU License through my Github account. (Link above)
For more information on NVidia Flex go here: https://developer.nvidia.com/flex and https://developer.nvidia.com/nvidia-flex-110-released
FlexCLI runs on x64 architectures only. It was built against .Net 4.5.2
FlexHopper was tested with Rhino5 64bit and Grasshopper 0.9.0076 WIP
Requirements
Windows 7, 8, 8.1 or 10 64bit
NVidia or AMD Graphics Card
NVIDIA: GeForce Game Ready Driver 372.90 or above
AMD: Radeon Software Version 16.9.1 or above…
to carry out without them. We will go through these plugins learning how they work, main features and advantages playing with practical exercises.
We will highlight key concepts in advanced design, architecture and engineering: topology, form-finding, structural optimization, fractals, loops, genetic and repetitive algorithms...
Also, we will see how to capture nice views and designs from your scripting, with a correct export option, animations...
This course is On-line live sessions (18hours), using our platform online.controlmad.com
STRUCTURE:
- Interactive flexible geometry
- Generative design
- Reaction diffusion
- Geometry from DNA parameters
- Generative path visualization
- Growth simulation by sub-D
- Generating and genetic algorithms
- Visualization techniques
Main plug-ins shown:
> Kangaroo: The most famous and downloaded app for Grasshopper (it is built in the current Grasshopper for Rhino 6). It is a live physics engine interactive simulation, optimization and form-finding directly within Grasshopper
> Galapagos: available in the current Grasshopper build, it is a platform for the application of Evolutionary Algorithms to be used on a wide variety of problems by non-programmers
> Biomorpher: Interactive Evolutionary Algorithms (IEAs) helping designers to explore the wide combinatorial space of parametric models without always knowing where you are headed.
> Anemone: works using repetitive algorithms to create loops or sequencial structures like those ones seen in fractals.
Dates: July 10,11,17 and 18 (total 4 days)
Registration deadline: Monday, July 5th
Timetable: Saturday and Sunday 9,30 - 2pm (Madrid Time Zone CEST)…
Added by Diego Cuevas at 3:40am on September 11, 2018