the first area and the first number, the second area and the second number and the third are and the third number. For example, let's assume we have the following areas {65, 15, 20}. The absolute difference between these two sets equals {abs(44-65), abs(39-15), abs(17-20)} == {21, 24, 3}. The sum-total of all these absolute differences is your fitness, i.e. 21+24+3 = 48. This number has to go to zero.
If we enter the results you just got, then the absolute differences look like this: {abs(44-44), abs(39-17), abs(17-39)} == {0, 22, 22}, which results in a fitness of 44. Only an exact match will result in a fitness of zero.
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David Rutten
david@mcneel.com
Seattle, WA…
Added by David Rutten at 12:44pm on November 13, 2010
uld be much better than Rhino at huge mesh collections. I'd personally try free Autodesk Meshmixer and ZBrush first but most designers are more familiar with rendering programs like Maya or 3DS Max. I'm not familiar enough with architecture to suggest a list as only Revit and Sketchup come to mind.
Looking more closely, CAD Exporter is only for 2D curves and points, how silly, and it requires baked geometry in a Rhino layer:
I could write a Python script to export an STL but that would be a large ascii format file instead of binary. Better to use OBJ to retain quad faces, too.
Ah, well, OBJ files are also ascii format when exported from Rhino, so it would be quite easy to make a script to export those directly to disk from Grasshopper. Here is one box, 10X10X20 in size, with quad faces:
# Rhino
o object_1v 10 10 20v 10 10 0v 10 0 20v 10 0 0v 0 10 20v 0 10 0v 0 0 20v 0 0 0f 5 7 3 1f 5 6 8 7f 3 7 8 4f 2 4 8 6f 5 1 2 6f 3 4 2 1
If I have time I'll make a little script to write such OBJ files unless you can find a native Grasshopper plugin for direct OBJ export in full 3D for meshes.…
nd router's external IP (分享器), not your computer's IP (it should look like 192.168.0.xxx).
Here's a quick tutorial to find your "real" IP: https://www.youtube.com/watch?v=g6Eyj8pjrNU…
e! I do not have good ideas today!
The end result of the list would be:
5, 10, 15, 20, 21, (21 + 5), (21 + 10), (21 + 15), (21 + 20), (21 + 21), (42 + 5), (42 + 10), (42 + 15), (42 + 20), (42 + 21), etc …
a follow up question... how do I wrap a list onto itself at a certain frequency?
i.e. I want the list {1;2;3;4;5;6;7;8;9}
to become {1,4,7; 2,6,8; 3,6,9} wrapped every 3rd item
Added by Joshua Jordan at 5:30pm on November 17, 2012
was to take the list, sort it from hight to low and low to high, flip the values then resort them back in the original order but im not quit sure if this is achievable in GH. I might need to dig into a C# component to sort the array within a loop. If someone could lend me a hand that would be great.
…
or each branch goes to col 1, element 2 to col 2 and so on. The issue I am having is how to deal with branches that have less than 5 elements. Notice how in the attachment the number 8 is at row 2 where I want it to be in row 3.…
Added by jon kontuly at 1:03pm on September 30, 2014