y to heaven (or hell) is full of pain,frustration and tears. In plain English: if you are not totally committed (and willing to pay the heavy price) ... well ... what about forgetting all that freaky stuff? (the best option, trust me)
Note: 99% of beginners dream to learn programing in order to make geometry. But the truth is that this is the least (and rather the most insignificant) that you can achieve especially when working in teams with lot's of CAD/MCAD apps (and verticals) in the practice of tomorrow (bad news: tomorrow is already yesterday).
Anyway: How to go to Hell in just 123 easy steps
Step 1: get the cookiesThe bible PlanA: C# In depth (Jon Skeet).The bible PlanB: C# Step by step (John Sharp).The bible PlanC: C# 5.0 (J/B Albahari) > my favoriteThe reference: C# Language specs ECMA-334The candidates:C# Fundamentals (Nakov/Kolev & Co)C# Head First (Stellman/Greene)C# Language (Jones)Step 2: read the cookies (computer OFF)Step 3: re-read the cookies (computer OFF)...
Step 122: re-read the cookies (computer OFF)Step 123: Open computer > burn computer > computers are a bad thing (not to mention the Skynet trivial thingy).May The Force (the Dark Option) be with you.
…
simple, there are many symetries in 3 main planes. So I used arcs rotated 45° from the main planes and I generate a pentagon which was mirrored and rotated many times.
At the end there are 24 pentagons and 8 hexagons so 32 faces, 54 points/vertex and 84 edges.
It could generate some others tessalation styles
…
f geometry in the scene, everything still runs fairly seamlessly (I built my computer with top-of-the-line specs -- back in 2010 -- so any computer with competent hardware should run this just fine).
In addition to improved flying controls, I implemented a script that lets the user select geometry on the screen just by pointing (1:16). The geometry gets highlighted via Grasshopper first, and then after a certain amount of time it gets selected in the Rhino window (with a little help from a custom script by Andrew Heumann). The camera then resizes to fit the selected geometry.
Haven't quite decided where I want to take this, but now that it's cleaned up it should be easy to implement other gestural controls. Think I might just play around with other Leap apps to see which set of controls I like best...Suggestions are welcome. =)
Again, couldn't have done it without Andy Payne's Firefly components and Jacek Markusiewicz's Horster Camera Control.…
Added by Scott Penman at 12:41am on December 20, 2013
he model (or more accurately: some "variant" of the model) and the validation.
Additionally IF the "variant" consists from real-life 3d components (say: real nodes, rods, connecting plates, nuts, bolts etc etc) ... well this IS not an easy-busy thing and NOT a task for a beginner in scripting.
Additionally IF the "variant" consists from real-life parametric 3d components (i.e. feature driven as is the norm in real-life AEC cases) ... well ... you are looking at the entirely wrong apps (GH/Rhino).
Hard to recommend where to start: too many topics to cover ... the "least" important of them is been expert in, say, C# (avoid Python on these matters especially having in mind the available resources in C#).
Anyway post some sketch outlining the thing that you have in mind (is it abstract? [lines, points etc]), has some "real-life" 3d geometry AND components? is it structured the proper way? [assembly/component disciplines and the likes]). And given the immediate future (look what happens in UK [BIM becomes obligatory] for example): do you have some BIM umbrella in mind for the whole project?
BTW: Light-weight optimization using Galapagos? In what sense? You mean Kangaroo I do hope.…
思った感じになりません。
balls の代わりにplanarカーブを直接入れてみましたがエラーが出ます。
ファンクションにしてみたところ、forループので作った数値が反映されていません。
ファンクションのインスタンス?を出力していないと思い上記のようにしましたがエラーが出てしまいます。
以上の事から自分の認識が正しいのかよくわからなくなりました・・・
python自体の深いところをわかっているわけではないので余計こんがらがりました。
そこで、for b in ballsはどのような条件または使い方であれば使えるのでしょうか?
そして、上記のように別のオブジェクトに対しての使い方はどのようにすればできるのでしょうか?
2:同じファンクション内のdist = rs.Distance(self.pos,b.pos)についてですが
この文章も for b in balls によってbはBallのインスタンスであると定義?されたためb.posがbの位置であると分かるのでしょうか?
pythonは定義しなくても動いてしまうのでどのような時に使えるのか文章見ただけではよくわかりません・・・
大変細かいことかもしれませんが、よりpythonをしっかりと理解するためにも、どなたかわかる方ご教授いただけると幸いです。…
->Components Folder" folder.
In that case download it from food4rhino.
OR
2) There is, but it has been blocked.
In that case:Right click on the ghpython.gha file, and choose "Properties". If there is an "Unblock" button click on it, and then click on "OK". If there is no "Unblock" button, just click on "OK".
After completion of either of these two steps, close Rhino and Grasshopper, and run them again.
Let us know if worked.
On creation of buildings: Gismo will generate 3d buildings by extracting the height or number of stories data from .osm file.
The user itself does not need to do this manually.…
Added by djordje to Gismo at 12:56pm on February 7, 2018
basic code:
Rhino5Application rhino_app = new Rhino5Application(); rhino_app.Visible = 1; rhino_app.RunScript("_Grasshopper", 0); dynamic grasshopper = rhino_app.GetPlugInObject("b45a29b1-4343-4035-989e-044e8580d9cf", "00000000-0000-0000-0000-000000000000") as dynamic; grasshopper.OpenDocument(@"C:\Temp\test1.ghx"); bool asignRes = grasshopper.AssignDataToParameter("Num", (Object)0.5); grasshopper.RunSolver(true);
On the 0.9.0006 version the asignRes gets "false" (and does not change the param of-course) while on 0.8.0066 asignRes gets "true" and everything works fine.
Am I doing something wrong? Did GH automation change? Is it a bug in 0.9.0006 ?
I added the file test1.ghx but its really trivial :)…
ceros. Parametrización, panelización y análisis en Grasshopper, así como el proceso de manufactura digital para maquinaria de corte Láser y CNC.
UN solo pago anticipado $4,000.00
Pagos diferidos $4,500.00*
*reserva tu lugar con el 50%
Martes y Jueves de 7 a 10 PM
Del 15 de Mayo al 14 de junio
DURACION: 30 HORAS
SESIONES: 10 DE 3 HORAS
o info@dimensiontallerdigital.com
informes al 55 (50 16 0634) con Mayri Gallegos (o al cel. 55 28 85 24 73)
$4,000.00…
discussions during this period.
The major topics discussed for GH2 during this period will be:
Documentation/Help
GHA/Cluster/VB/C# App-Store
Localization (i.e. languages other than English)
Constraint Engine implementation
Improved VB/C#/Python development tools
Multi-threading the solver
Building a Mac version
If you feel something important was left out, please let us know here. Note that incremental improvements and bug-fixes are not worth discussion as we'll try and get around to them no matter what. Topics on this list have to fit the "Are we going to try and do X?" format.
--
David Rutten
david@mcneel.com
Tirol, Austria…
Added by David Rutten at 4:07am on October 11, 2013