0;3} (N = 2)
{0;0;0;4} (N = 2)
{0;0;1;0} (N = 2)
{0;0;1;1} (N = 2)
{0;0;1;2} (N = 2)
{0;0;1;3} (N = 2)
{0;0;1;4} (N = 2)
Flattening this structure using the Flatten component would result in:
{0} (N = 20)
However, using a Path Mapper with the following masks will flatten is somewhat more intelligently:
{A;B;C;D} -> {A;B;C}
Now, you get:
{0;0;0} (N = 10)
{0;0;1} (N = 10)
--
David Rutten
david@mcneel.com
Poprad, Slovakia…
Added by David Rutten at 3:19am on December 14, 2009
and B inputs. This gives the odd results. I replaced the B Panel with an integer slider and the Pow component works properly.
When I use a Panel for B I get the following results (A panel is 10):
B=0 R=10
B=1 R=100
B=2 R=10,000
B=3 R=100,000,000…
Added by Steven Hall at 7:38pm on September 7, 2010
a seed, and instead creating a pattern where each color has a seed/control slider for each row? For example, row 1: brown 2, tan 6, yellow 7, purple 3, repeat. row 2: brown 6, tan 1, yellow 4, purple 10, repeat. row 3: yellow 5, purple 1, brown 3, tan 10, repeat. row 4: purple 2, brown 7, tan 3, yellow 4, repeat. Then repeat that sequence up the wall? For each color, the number in the sequence should be adjustable.
Thank you again for your help!…