The best way is to use a C# or a VB component to transpose these
lists. I think in C# you can use transpose directly. You can ask this
on the VB/C# forum on our new website, www.grasshopper3d.com
- Scott
On May 27, 3:56 am, Tonsgaard wrote:
> Being a long time user of Generative Components trying to use
> grasshopper i miss the "transpose" command.
> I have a point list like this:
>
> 0, 1, 2, 3, 4, 5
> 0, 1, 2, 3, 4, 5
> 0, 1, 2, 3, 4, 5
> 0, 1, 2, 3, 4, 5
> 0, 1, 2, 3, 4, 5
>
> and a want to transpose dimensions to:
>
> 1, 1, 1, 1, 1
> 2, 2, 2, 2, 2
> 3, 3, 3, 3, 3
> 4, 4, 4, 4, 4
> 5, 5, 5, 5, 5
>
> Surely I am not the first in need of this...
> how would i go about and do this...? I suppose its quite easy in VB
> script, but being used to GC's C# like language, I kinda dont know how
> to do this...
>
> thanks...
>
> Tonsgaard…
1+2+3+4+5+6 = 21
1+2+3+4+5+6+7 = 28
1+2+3+4+5+6+7+8 = 36
1+2+3+4+5+6+7+8+9 = 45
Is there a tool, that can do me that job?
How do I get this List {1,3,6,10,15,21,28,36,45}?…
Added by Ahmed Hossam at 2:19pm on September 22, 2013
ards to the number before the start number...
i.e. 9, 0, 1, 2, 3, 4, 5, 6, 7, 8
then it will need to repeat this pattern (continuing to count upwards) and the repeat number is based on a slider (for example 3 in the case illustrated below):
9, 0, 1, 2, 3, 4, 5, 6, 7, 8
19, 10, 11, 12, 13, 14, 15, 16, 17, 18,
29, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
if anyone has any ideas on how to create this series it would be great
M.…
points 0, X-1, (2*x)-1, (3*X)-1, (4*X)-1, (5*X)-1 and then
1, X, (2*x), (3*X), (4*X), (5*X)
2, X+1, (2*x)+1, (3*X)+1, (4*X)+1, (5*X)+1
and so on till
5, X+4, (2*x)+4, (3*X)+4, (4*X)+4, (5*X)+4
How can I do this best?
Thanks,
Niels…
o three parts:
branch 1:
{0;0} N = 3
{0;1} N = 3
branch 2:
{1;0} N = 5
{1;1} N = 5
branch 3:
{2;0} N = 30
{2;1} N = 30
parthmapper won't change the length of branch, explode tree won't give me two branches in one output
…
ee 3)
{5}
0 15
{6}
0 16
And I want to place points at every possible combination of these coordinates, treating Tree 1 as X coordinates, Tree 2 as Y coordinates, and Tree 3 as Z coordinates. Also, I would like the list of points to be a tree with paths corresponding to the coordinates. Wouldn't it be nice if I could plug these trees into a Point XYZ, with a new "branch cross reference" method, and get the following result?
{0:3:5}
0 {10.0, 13.0, 15.0}
{0:3:6}
0 {10.0, 13.0, 16.0}
{0:4:5}
0 {10.0, 14.0, 15.0}
{0:4:6}
0 {10.0, 14.0, 16.0}
{1:3:5}
0 {11.0, 13.0, 15.0}
{1:3:6}
0 {11.0, 13.0, 16.0}
{1:4:5}
0 {11.0, 14.0, 15.0}
{1:4:6}
0 {11.0, 14.0, 16.0}
{2:3:5}
0 {12.0, 13.0, 15.0}
{2:3:6}
0 {12.0, 13.0, 16.0}
{2:4:5}
0 {12.0, 14.0, 15.0}
{2:4:6}
0 {12.0, 14.0, 16.0}
In this form of cross referencing, every combination of individual branches from the different lists is used as separate input, and the output for each combination is put onto a branch in the result whose path is the concatenation of the input branch paths used.…
Added by Andy Edwards at 7:03pm on November 3, 2009