It seems the sender in your app and the UDP receiver in GH have are sharing the same port. I would chose two ports, one for each application. GH will listen for messages sent to its port from your app, and your app will listen to messages on its port sent by GH. You would give the UDP sender in GH the port for your app, and when you send messages from your app, they should be sending to the port given to the UDP Receiver in GH.
The (7), (14), and (8) deal with the bit size arrangement of the data to be sent. ASCII Text is a 7 bit character encoding http://msdn.microsoft.com/en-us/library/system.text.encoding.ascii(v=VS.90).aspx, in the background the stream of doubles is working in an 8-bit array. This is a part of gHowl we have also been meaning to revamp in order to make sending of more specific data types a possibility. Hopefully we can tackle it in the next revision.
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nardo - what version of illustrator are you using? it is possible that the COM IDs are specific to english-language installed version of the app, I am not sure.
IMHO RT is kind of a dead-end OS for toy applications. RT will only run modernUI/Metro apps. It's like Windows 8 minus the desktop.
Since Rhino is a Desktop app, it won't run on RT.