e
7. True
8. True <-- this one
9. True
10. False
11. True
12. False
13. True
14. True <-- this one
15. True
16. False
17. True
18. False
19. True
20. True <-- this one
21. True
22. False
23. True
24. False
25. True
26. True <-- this one
27. True
28. False
29. True
30. False
31. True
32. True <-- this one
33. True
Any idea how I can solve this?
Thanks!…
with the number of frames per second. If your frame count is 100 and you show 10 frames per second, your animation will be 10 seconds long. If you show 20 frames per second, your animation will be 5 seconds long.
A good standard is 30 frames per second if you want to avoid any jittery movement from frame to frame. So, let's say you want your movie to last 10 seconds long and you use 30 frames per second. How many frames should you tell grasshopper to generate? 10 x 30 = 300 frames.
When doing animations, it's best to work backwards from the desired length of the animation and the desired FPS to figure out how many frames you need. …
rated by "<" symbols. Examples: "2<10", "2<4<10", "Pow(2, 1)<5*Sin(3)<10".
The entered text contains 2 or 3 segments separated by two or more consecutive dots. Examples "2..10", "2..4..10", "Pow(2, 1)....5*Sin(3)..10".
If only two segments are provided, then the initial value will be the same as the minimum value. If a bounds number or a default value is written as a simple number, then the number of decimal places will be harvested. I.e. "2..4..10" is not the same as "2..4..10.00" as the former will result in an integer slider and the latter in a slider with two decimal places.
--
David Rutten
david@mcneel.com
Poprad, Slovakia…
Added by David Rutten at 10:08am on February 15, 2013
re are only few shapes that could be obtained with 10:16 projector.
Here is def, which enables to "design" desired projected shape.
This room doesnt exist.…