ntroduces a set of components for creating angular and distance dimensions. These components are not entirely finished yet, especially baking is still a bit rough in places. Also note that a new Tab has been added and some components have been moved from their old position into this new tab.
GH1 Beta 5 was never officially released, though it was the default download for a while. Look in the Grasshopper Version History for a detailed list of changes over time.
List of changes:
A new Display tab has been created for components that show stuff, rather than do stuff.
[Blend Colours] component has been hidden, we recommend [Interpolate Data] instead.
[Point List] and [Point Order] components have superceded the original [Point List] component.
[List Item] retrieval performance is now much better for large amounts of indices.
Added [Linear Dimension] component (Display.Dimensions panel).
Added [Aligned Dimension] component (Display.Dimensions panel).
Added [Line Dimension] component (Display.Dimensions panel).
Added [Marker Dimension] component (Display.Dimensions panel).
Added [Angular Dimension] component (Display.Dimensions panel).
Added [Arc Dimension] component (Display.Dimensions panel).
Added [Circular Dimension] component (Display.Dimensions dropdown).
Added [Serial Dimemension] component (Display.Dimensions dropdown).
Scribble objects no longer rotate by default when dragged.
Scribble objects can now be realistically dragged by holding SHIFT.
Fixes:
Persistent Data stored in generic parameters would sometimes fail to deserialize, this is fixed.
--
David Rutten
david@mcneel.com…
ler se han seleccionado un conjunto de técnicas y estrategias para resolver problemas que hoy se presentan en el diseño y fabricación digital de formas complejas y euclidianas.
Bajo dos entornos de trabajo, entre técnicas interactivas y soluciones algorítmicas, se examinan conceptos y casos de estudio que le permitirán al participante decidir como y en que momento estas tecnologías pueden ser utilizadas como aliadas en los procesos de diseño y fabricación. Tomando como plataforma básica Rhino, se explora y optimiza el diseño y fabricación de topologías complejas bajo los entornos de Grasshopper y Paneling tools
En el mes de Julio de 2010 (26 al 29 de febrero) se realizará el Workshop de Grasshopper - Paneling tools en McNeel Argentina,
Contenidos:
1. Modelado Avanzado y sus Tecnicas. Aplanado y Desarrollo de Superficies.
2. Tecnicas de panelizado plano
3. Introducción al Diseño Paramétrico.Definiciones Avanzadas de Grasshopper,posibilidades y limitaciones. Ajustes de escala para impresión y corte.
4. Renderizado basico con Rhinoceros
El workshop tiene una duracion de 24 hrs. (4 dias x 6 horas por dia, horario 10 a 13 hrs y 14 a 17hrs)
Docentes
Facundo Miri - McNeel Argentina.
Se dictara en McNeel Argentina
Ciudad de la paz 2719 3A. - Belgrano - Capital Federal.
Costo del Curso
U$S250+IVA
www.rhinoceros.com.ar…
e material I want.
There are some command I don't understand inside the csv file, just wonder if you know how to read time and edit them?
e.g. for the data of concret :
#;;;;;;;;#;;;E;G;gamma;alphaT;fcd;my#;family;name;[kN/cm2];[kN/cm2];[kN/m3];[m/(mC°)];[kN/cm2];[-]#;"according to EN 1992-1-1; revision 2009-07-01:";;;;;;;;Concrete;Concrete;3100;1291.67;25;1.00E-05;1.67;0.2;Concrete;C12/15;2700;1125;25;1.00E-05;0.8;0.2;Concrete;C16/20;2900;1208.33;25;1.00E-05;1.07;0.2;Concrete;C20/25;3000;1250;25;1.00E-05;1.33;0.2;Concrete;C25/30;3100;1291.67;25;1.00E-05;1.67;0.2;Concrete;C30/37;3300;1375;25;1.00E-05;2;0.2;Concrete;C35/45;3400;1416.67;25;1.00E-05;2.33;0.2;Concrete;C40/50;3500;1458.33;25;1.00E-05;2.67;0.2;Concrete;C45/55;3600;1500;25;1.00E-05;3;0.2;Concrete;C50/60;3700;1541.67;25;1.00E-05;3.33;0.2;Concrete;C55/67;3800;1583.33;25;1.00E-05;3.67;0.2;;Concrete;C60/75;3900;1625;25;1.00E-05;4;0.2;;Concrete;C70/85;4100;1708.33;25;1.00E-05;4.67;0.2;;Concrete;C80/95;4200;1750;25;1.00E-05;5.33;0.2;;Concrete;C90/105;4400;1833.33;25;1.00E-05;6;0.2;#;;;;;;;;;
DO you know what does [#;;;E;G;gamma;alphaT;fcd;my] stand for? what is E? G? gamma? alphaT? fcd? my? I know I need to find the according data for my specific material but I am not sure what they mean.
Thank you very much…
3 arms and 6 legs (PS: Remember: in real-life our fee is proportional to the budget > thus > like Godzilla > the bigger the better).
In the mean time (auto detection of struts < min Allowed == true) get the gist of the whole "torque" issue, the other gist not to mention the other-other gist.
Of course you can opt for NOT making the cables (green) that stabilize the "extension" part of a given tensegrity strut ... yielding the Mother in Law syndrome (fat and ugly):
But ... hmm ... well ... are you really the chosen one? Here's your chance for the ticket to Paradise (full Lord's assistance, that is). Identify this engine, name the designer and the related immortal racer (when men were men).
Moral: Heaven can wait. …
mers considering extreme sports reject mainstream retailers and like to check out small stores rather of at chains plus malls. Several smaller retailers discuss trends in sports shoe sales. http://skateszone.com/
Though athletic shoes and sports stores and from doorways retailers have reported somewhat uptick in footwear sales due to the increase in extreme sports, the particular beneficiaries inside the trend are independent surf and skate niche stores.
Some West Coast surf and skate shops stated teenagers and even more youthful Generation Xers are not only rejecting traditional sports, but they're also shunning mainstream retailers and malls meant for smaller niche shops transporting hard-to-come-by brands.
Eddie Miyoshi, district manager at Atomic Garage, a 3-store chain situated in Gardena, Calif., stated the soaring recognition of skateboard footwear has boosted the retailer's total footwear business 20-thirty percent this year, rather of '95.
Skate footwear presently represent 80-90 % of Atomic Garage's shoe sales, while couple of years back, Dr. Martens and Timberland drove the retailer's footwear business.
Like many retailers, Miyoshi pointed to Airwalk since the trend's catalyst.
However, if Airwalk broadened its distribution to larger chains, which are frequently located in malls, only a few skate shoe customers adopted. Rather, many youthful males have switched for your skate shops for additional elusive brands like Etnies, Duffs, and Electricity Footwear by Circus. By refusing to market bigger retailers or sports stores, these brands are increasing their cachet among youthful consumers.
"Kids don't want stuff which have been within the shops,In . Miyoshi added.
Searching ahead, Miyoshi forecasted skate shoe sales will remain strong through spring '97 provided "the [hot] vendors don't auction other [non-particularly shop] retailers."
"Skaters and non-skaters are rebelling against mainstream retailers so on to surf and skate shops for many looks," echoed Mark Richards, co-online sources Val Surf, a 3-store chain situated in North Hollywood, Calif. Soaring sales of skate footwear have driven total footwear receipts up 25 percent this year rather of '95.
"The quantity of that increase might be connected while using exposure of maximum games? I am unsure. [Skate footwear] may also be actually the think about the moment,In . Richards acknowledged. And in relation to getting this right look, youthful customers can be very picky.
"Skateboard footwear is a huge category for people, but we're not able to own the brands, Etnies, Duffs, Electricity and Nice, simply because they won't sell us," stated Mark Anderson, buyer at Chick's Sports, a six-store chain in Covina, Calif. "We have people coming every single day requesting them." Consequently, skate footwear have consistently ongoing to obtain about 5 % of Chick's overall footwear business. http://skateszone.com/the-top-8-best-skateboards-for-beginners-reviews-2017/
Nonetheless, some outdoors, niche sports and sports retailers are noting the growing recognition and coverage of maximum sports will receive a modest impact on footwear sales. Trailrunning footwear and approach/outdoors crosstrainers will be the two groups benefiting the very best inside the recognition. Like the skate shoe business, some retailers realize that styling instead of function frequently drives sales of individuals footwear.
"At this time the merchandise is a lot more visual than function," stated Chet James, gm of Super Jock 'N Jill, Dallas, speaking about trailrunning footwear. Still, James noted the current hype over adventure sports helps draw more customer traffic. "The marketing campaigns and media help bring growing figures of people in, nonetheless they frequently occasions day an issue that increases results on their own account,Inch he conceded.
John Wilkinson, executive vp inside the 85-store chain Track 'N Trail, Eldorado Hillsides, Calif., stated the shop has "seen some activity in approach footwear," but he requested the amount of consumers depend in it commercially sport. And, instead of accelerating total footwear business, Wilkinson speculated elevated sales of approach footwear and trailrunners are gnawing away at traditional hiking shoe and boot volume.
But Dan Bazinet, president of Overland Exchanging, a 34-store chain situated in Westford, Mass., believes the company-new looks have breathed existence for the wilting hiking boot category. "[Approach-type footwear] don't represent the lion's participate the hiking market, nonetheless they have elevated the hiking business and provided us extra sales," Bazinet stated.
He designated Timberland's Treeline Series and Rockport's Leadville line as strong performers. Unsurprisingly, he noted the company-new looks are attractive to youthful consumer base than traditional hikers.
For that month of June, sales of men's hikers were up 49 percent at Overland, rather of June '95, while sales of women's hikers were up 17 % for that month. Bazinet also attributed elevated sales that shops walked inside the hiking business, departing that business for that specialists.
Some retailers draw a good example concerning the hiking boom of two yrs ago combined with the current extreme sport phenomenon. "Plenty of bigger chains will get a specific percent in the industry while [extreme] sports remain a fad because they are selling cost-point type gear," described Steven Carre, assistant hard goods buyer at Adventure 16, a six-store chain situated in Hillcrest.
"However individuals [true enthusiasts] will say `we need real gear' and may shown up at us. That will help us after a while. What Size Skateboard good for an 3 4 5 6 7 8 9 10 11 12 13 14 year old
…
RESENTERS PETER ARBOUR seele KEITH BOSWELL Skidmore Owings & Merrill MARK E. DANNETTEL Thornton Thomasetti LISA IWAMOTO IwamotoScott JASON KELLY JOHNSONFuture Cities Lab/California College of the Arts HAO KO Gensler BILL KREYSLER Kreysler & Associates ANDREW KUDLESS Matsys/California College of the Arts CHRIS LASCH Aranda\Lasch ARNOLD LEE HOK MIC PATTERSON Enclos, Corp. M. MIN RA Front GEOFF ROSSI Element DENNIS SHELDEN Gehry Technologies ANN SMITH Cambridge Architectural MARCELLO SPINAP-A-T-T-E-R-N-S SANJEEV TANKHA Buro Happold BEN TRANEL Gensler PHIL WILLIAMS Webcor Builders & Consulting Group
DIGITAL FABRICATION WORKSHOPS
8 LU/HSW or 8 LU credits (depending upon workshop choice)
Friday, July 27th 2012 9:00 AM – 6:00 PMCalifornia College of the Arts San Francisco, California
PARAMETRIC ENVELOPES WITH GRASSHOPPERANDREW KUDLESS Matsys Design/California College of the Arts
COMPOSITE FACADES IN ARCHITECTUREBILL KREYSLER & JOSHUA ZABEL Kreysler & Associates
RESPONSIVE BUILDING FACADESJASON KELLY JOHNSON Future Cities Lab/California College of the Arts
SCRIPTED FACADESCHRIS LASCH Aranda/Lasch
PARAMETRIC FACADE TECTONICSKEVIN MCCLELLAN & ANDREW VRANA Digital Fabrication Alliance
BIM MODELING WITH REVIT/INTRO TO VASARIGERMAN APARICIO California College of the Arts & Autodesk Fellow
Facade technologies are developing at a more dynamic rate than almost any other issue related to construction today with an impact on performance, sustainability, materials, fabrication, design, delivery and much more. What was once thought impossible is now an everyday reality, and the future promises accelerating change.
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Who Should Attend
Architects, designers, engineers, building owners, developers, and facade consultants interested in gaining increased understanding of cutting-edge building envelope technologies.…
"meshed" i assume that meant converting Surfaces with MeshUV\DeMesh?, and from your screenshots thats a substantial number of vertices and therefore lines to draw, well worth it though from the results!, i agree with your answer to 3) that a more automatic solution is required,.
1) By mesh, I should have said produce a surface – then convert surface to mesh – followed by de-mesh to get access to vertices etc.
You can reduce the resolution of points if you need to, depending on your hardware. The more points you use the harder and it is to compute a solution, however the more points you use, the more accurate your interpolated surface. You need to find your own balance between speed and accuracy.
- ..thats great news, equalizing vertex numbers is exactly what i need to do since my Blend surface "keyframes" by nature will likely have unequal point counts. However, a) ..when using default Rhino surf's your intruiging def. starting to work for me only after i replaced you "custom" Domain(VB\Python?,let me know) with Deconstruct Domain. then it connected each surf's vertices but did Not produce an intermediate surface or points. b) ..when using my IDENTICAL Blend surf's in your def. with Deconstruct Domain and Merge comp's it then produced intermediate vertices,. see def. screenshots or i can send def's i you like,. I'll also produce the 2nd, Non-identical Blend surf keyframe to test in your def.
2) I am not sure what you mean by my ‘custom domain’ are you referring to the definition in my second post – or the post I sent for David to look at? Perhaps you can circle the component and upload a screenshot so I know what you are referring to? Your second screen shot appears to have worked OK
- .. agreed, 6) does or will your latest def. contain more automated, vertex correspondence, Ln creation?
3) No, I moved away from morphing surfaces and moved my solution to generating surfaces based on point data. This cut out the requirement for me to generate the surface to begin with and allows very automatic production of surfaces from data out of excel. Perhaps this would also be a good solution for you? You could:
Move your point data to excel, by exporting the x, y, z of your vertices for each surface.
Use excel as your information repository then write a definition to interpolate between your start and end points from excel.
This is basically what I have done now, as I have 1700 different ‘surface’ snap shots from the data I am working with.
- ..perhaps i missed something, but after using Brep > Join on my polysurface SDivide still saw it as subsurfaces instead of a single surface,.
4) Sorry, perhaps I should have tried that – I didn’t get as far as trying to subdivide. There should be a way to then re-create as one surface if it is necessary… I will try and find out when I have time.
How many sets of surfaces are you trying to merge through? It is also possible to morph from 1 to 2, 2 to 3, 3 to 4 …… x-1 to x by using a slider which calculates the range and picks the correct two surfaces to morph. If you need more info let me know and I will write something. - ..that sounds perfect, esp. since the sets of surfaces will be as nearly unlimited as the feature film they're modeled from. Yes, i'd love to learn more info\def's on this subject, thanks,..
Sounds to me like you might be better taking the excel read, interpolate route? If you have nearly unlimited surfaces, then they must be generated from some other data source yes?
Let me know your thoughts, if you would like to discuss anything I am happy to make myself available on skype at some stage to talk you through some of this stuff.
Cheers
Lyndon
EDIT: I have uploaded a video, which shows a surface generated using excel data - which basically loops between 'snapshots in time' to give you an idea of whether this would suit your needs.
https://www.youtube.com/watch?v=f9XAne9byQc&feature=youtu.be
…
he "return" is comment out as shown below?
After restarting Rhino and Grasshopper, I opened the outdoors_airflow demo file, and the first step of creating the case file is ok:
Then the blockMesh component gives the following error: seems I have to manually start OF first..
so, as the error message suggested, I open OF by Start_OF.bat:
Then come back to the blockMesh component, now it can be executed while the OF command line window is also openning:
... and the blockMesh finished successfully:
... so I proceeded to run snappyHexMesh, checkMesh and update fvScheme:
... up to the simpleFoam component, I got the error again:
The warning message is:
1. Solution exception: --> OpenFOAM command Failed!#0 Foam::error::printStack(Foam::Ostream&) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #1 Foam::sigFpe::sigHandler(int) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #2 ? in "/lib64/libc.so.6" #3 double Foam::sumProd<double>(Foam::UList<double> const&, Foam::UList<double> const&) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #4 Foam::PCG::solve(Foam::Field<double>&, Foam::Field<double> const&, unsigned char) const in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #5 Foam::GAMGSolver::solveCoarsestLevel(Foam::Field<double>&, Foam::Field<double> const&) const in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #6 Foam::GAMGSolver::Vcycle(Foam::PtrList<Foam::lduMatrix::smoother> const&, Foam::Field<double>&, Foam::Field<double> const&, Foam::Field<double>&, Foam::Field<double>&, Foam::Field<double>&, Foam::Field<double>&, Foam::Field<double>&, Foam::PtrList<Foam::Field<double> >&, Foam::PtrList<Foam::Field<double> >&, unsigned char) const in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #7 Foam::GAMGSolver::solve(Foam::Field<double>&, Foam::Field<double> const&, unsigned char) const in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libOpenFOAM.so" #8 Foam::fvMatrix<double>::solveSegregated(Foam::dictionary const&) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/lib/libfiniteVolume.so" #9 Foam::fvMatrix<double>::solve(Foam::dictionary const&) in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/bin/simpleFoam" #10 Foam::fvMatrix<double>::solve() in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/bin/simpleFoam" #11 ? in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/bin/simpleFoam" #12 __libc_start_main in "/lib64/libc.so.6" #13 ? in "/opt/OpenFOAM/OpenFOAM-v1606+/platforms/linux64GccDPInt32Opt/bin/simpleFoam"
... and the command lines in the readMe! output are pretty long and it is saved in the text file attached here.
So, my questions are:
1. why I have to manually start OF first before I can use the blockMesh component? Should butterfly automatically start OF?
2. what might be the cause of the unsuccessful run of simpleFoam in the end?
Hope you can kindly advise! Thank you!
- Ji
…
can work in any node of a given hierarchy tree (loaded in your work session) by making the node "active". "Nodes" can be other things as well (like workplane, clip definitions etc).
Why to do that weird thing? Well, think any design being "flat" > meaning that all objects are placed in a single file (and in a single layer). Not that good > although the items are present you barely can handle them (because power is nothing without control, he he).
Let's go one step further: we can start classifying objects in "groups" (like a directories/files organization in any O/S). This means, in MCAD speak, creating assemblies (a void thing kinda like a directory) that contain components/entities (kinda like files).
Several steps further we end up with severely nested "arrangements" of entities (an assembly could be parent of something and child of something else).
For instance, it could be rather obvious the logical classification of a "geodetic" (so to speak) structure like this : a 40000m2 "hangar" defining some thematic park.
I mean : a void master that owns 4 equal void segment sets that own 4 "legs" that own various geodesic structural members + cables + membranes + you name it etc etc.
Each "leg" owns the concrete base (Shared) and a rather complex set of objects.
Notice that some tensile membrane "fixture" combos (see above)...act as perimeter light fixtures as well...meaning that the membrane tension plate may could be a child of a void "light" parent...or may could be a "stand alone" assembly etc etc.
These arrangements can be internal (belonging in, say, a x node within the current active file) or external (belonging in a y node within another file). If they deal with the same (topologically speaking) object they define clusters of Shared entities (or variations)- where only the view transformation matrix changes (in the simple scenario, he he). For instance the disk shown above is a Shared Assembly that owns the bolts, the plates, the tension member etc etc. Selective Instancing allows modifying some attributes without affecting the topology (i.e. the geometry).
The whole (terrible) mess is controlled by some tree like "dialog" (in Catia is "transparent") that is called Structure Browser. By controlled I mean (1) display/display mode with regard any tree member combo/selection set (assembly and/or component) in any View (2) clip state control (3) active status (for modifications/variations) (4) workplane control (5) drag and drop ownership control (6) ....
Now...what if I would chan…
this occasion, but it could be converted for DT in no time). Requires some minutes more as regards ... some things, but the usual update is due to some days.
Bad news: it's C#
Good news: User's Manual :
1. That thing (the C#, not me) after sorting (in a "sequential way", so tho speak) the panels (their order was chaotic) allows you to start the massacre by locating a focus of interest (and the user controllable +/- Range derived from it).2. The Range is variable (obviously) and takes care not to exceed the indices of the panel list (OK, that's elementary).
3. If you click the right button (Sadistic Q: where is it? he he) things are deleted and a new constantly self-updating list is your new List. Thus the massacre of panels is totally controllable. An autoZoom thing is also included (free of charge, but it's a bit nerve braking). Zoom factor is variable as well.
4. Then you move over (via the index slider) and start the massacre again. Notice the change of Range.
5. If you turn begin to false (initialization) and then begin to true > start all over again.
6. The other C# thing allows you to increment the index slider in a rather more convenient way. It's a bit weird: it uses delegates (A delegate is an object that knows how to call a method) and events (An event is a construct that exposes just the subset of delegate features required for the broadcaster/subscriber model - but don't ask what this means, he he) in order to talk with your slider (with a defined NickName) and perform the required value control.
NOTE: without realizing it you've just (indirectly) asked one of the most important questions even exposed in this Noble Forum. I hear you : what question? Well ... wait some days for the mother of all threads: "Total control in collections on a per Item basis"
may the Force (the dark option) be with you (and me)
best, Peter…