6, 7, 8, 9, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, etc
In addition to the components in the attached file, I have also tried using Cull Index but that did not do much. I tried using a number slider set to whole numbers with the range equal to the values I have set up in the integer, but it just increases the size by 1 every time. Any help on steps in the right direction would be great thanks.…
Yikes!..... in 1987 when I got my hands on an Apple II computer, it came with a Pong game written in Basic. Even the graphics 28 years ago were better....LOL!
Added by Kim hauer at 5:38pm on September 12, 2015
Thank you so much!!! I've been cracking my head for the past hour to find a component that does this in gh and there was none! I kept getting 42 surfaces instead of 28, it works perfectly with yours!!