example file with my DWG file that I've exported from Revit into Rhino, but I'm having a few issues with the geometry.
A few problems that I'm having with this:
1. I can reference the surfaces to breps by selecting objects (walls, roofs, windows, etc.) that are associated with the imported layers no problem, but cannot create zones from breps
2. Getting this error, "Data conversion failed from brep to surface" when flipping the floor.
3. Window geometry is different in Revit than how they are recognized in HB, what is the best way to make the windows workable in HB?
Any suggestions to help me get started with simulation for this building would be greatly appreciated! Links to my dwg file, gh file, and rhino file I'm working with are down below.
Thanks in advance!
DWG File
GH File
Rhino File
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. I'm trying to get the points to start from a point and go to other points on the map, but instead of going there in 2d, I'm trying to get it to start from 0 in Z axis and go upto 80m in Z axis and then land back at Z axis when get to destination. I'm trying to create a drone environment in 3D. Would this be possible?
Many thanks,
J…
The 3d printer in the office hadn’t been getting a lot of action recently. Used the occasion to set myself a speed challenge. This mobius based form took 3 minutes in grasshopper.
Added by Nick Tyrer at 5:02pm on February 10, 2013
DESIGN 3D Modelling in Rhino (Part 1 of 3); Beginner https://www.youtube.com/watch?v=ZbMPZNgFygQ 2. How to do CONCEPT DESIGN: Material Textures in Rhino (Part 2 of 3) https://www.youtube.com/watch?v=h8XRwZeZbiU Feel Free to email us at Rhino4Arch@gmail.com for any help or information.
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ach point). All the components I've seen so far only allow for a Random population of points.
My end goal is to have a Box 255 x 255 x 255 (representing the 3d color spectrum) and if I need 13 colors I'd insert 13 points as far from each other as possible and there pt coordinates become the rgb values for my colors. The idea is to have the colors be as far apart as possible for visual clarity in my analysis.
Any help would be great, thanks!…
ntire body, if you chose.2 Save the obj3 Import 2 into Rhino4 Use GH to create the voronoi skin from 3
5 Now you can end up with a voronoi carpal tunnel hand cast as pictured above.…