d these divided points need to be moved a multiple number of times each based on a series of values that have been produced for each point, so each branch of curve points needs to be fed into each of multiple branches of the move values that have been produced,
lets say I have 3 branches of divided curves and 4 branches of move values, each of the 3 branches of divided curves needs to apply the 4 branches of move values, to make it simpler I simplified both the branches of divided curved and the branches of move values for each point
divided curves need to each map onto all the multiple move values
Divided Curves move values
{0} N=10 (no. of division points) {0} N=10
{1} N=10 {1} N=10
{2} N=10 {2} N=10
{3} N=10
The Grasshopper file and Rhino file attached both show what Im trying to achieve but Im sure there’s a simpler way of telling the Path mapper to duplicate those branches than what I have, or perhaps I’m going about this the wrong way…I want to figure this out as I plan to base future work on this method and Im sure there are simpler ways of doing this…
ying specifically the one port you want to talk to. My guess is that you're Arduino is actually connected to Port 3 (not 1 or 2). Since the Ports Available is returning a list (this would also be the case inside the Arduino IDE BTW)... there are a couple of options you can try. You could use a List Item and retrieve the specific COM port number you're looking for (item 2 in this case). Or you could simply type the number 3 in a text panel and connect that to the Open Port component. You could also right-click on the Port input and set the integer manually that way as well. Any of these will work. But, its important that you're only opening up a single port and not a list of ports. Make sure you also specify the same port on the Uno Read component as well. This should fix your problem (although please let me know if you encounter other issues).
HTH,
Andy…
has 2 neighbor "faces" (excluding the "perimeter" ones).
2. This means that you probaply/actually want the pairs bisector vector (IF they are pairs around ... excluding the perimeter "faces" etc etc). Against popular belief this is not the surf normal at some point vector (but forget that: is a bit freaky).
3. That bisector thingy is the sum of the 2 (unitized) vectors: the bisector of the 2 "faces" ... so to speak.
BTW: From 1 to 10 what is your knowledge of DataTrees?
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etc.
Group 2 - 1, 6, 11, 16, 21 etc.
Group 3 - 2, 7, 12, 17, 22 etc.
Group 4 - 3, 8, 13, 18, 23 etc.
Group 5 - 4, 9, 14, 19, 24 etc. "
except in data, the branches start at 0, so 'group 1' is branch 0
as for the order of your points, that depends on the input prior sorting...
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