middle index, and choose that point with List Item. If even, for example 4 points (0, 1, 2, 3), you'll get 2, so subtract one and choose those two indices, 1 and 2. I only had a few minutes to play with this, so it isn't a fully-baked solution, but it should take you a little further.…
zed like this:
{0}
0 Surface 1
{1}
0 Surface 2
1 Surface 3
2 Surface 4
{2}
0 Surface 5
1 Surface 6
{3}
0 Surface 7
1 Surface 8
2 Surface 9
And not like this (which is what i have when select tehm with "multiple surfaces")
{0}
0 Surface 1
1 Surface 2
.....
7 Surface 8
8 Surface 9
Thanks a lot for your help: it is a very frequent issue and i would like to fix it.
Regards
…
etc.
Group 2 - 1, 6, 11, 16, 21 etc.
Group 3 - 2, 7, 12, 17, 22 etc.
Group 4 - 3, 8, 13, 18, 23 etc.
Group 5 - 4, 9, 14, 19, 24 etc. "
except in data, the branches start at 0, so 'group 1' is branch 0
as for the order of your points, that depends on the input prior sorting...
yrs …
uld be
{0;0} --> {1;0}
{0;1} --> {1;1}
{0;2} --> {1;2}
{1;0} --> {2;0}
{1;1} --> {2;1}
{1;2} --> {2;2}
{2;0} depends on the wrap settings if False then Nothing otherwise {0;0}
{2;1} Wp = TRUE --> {0;1}
{2;2} Wp = TRUE --> {0;2}
However if I have more than one Relative Path per item then I can choose lots of points
{0;+1}
{0;0}
{0;-1}
I would get the item on the previous branch the item on this branch and the item on the next branch in that order.
Does this help?
…
4}
{0;2;0}
{0;2;1}
{0;2;2}
{0;2;3}
{0;2;4}
You cannot flip this because this is more complex than a rectangular matrix. You're going to have to do the mapping yourself. Try a Path Mapper with the following masks:
{A;B;C}(i) -> {A;B;i}(C)
Which should give you a structure that results in 3 lofts.
--
David Rutten
david@mcneel.com
Poprad, Slovakia
…
Added by David Rutten at 3:18pm on November 27, 2011
owing:
{0}0. d1. e2. f
3. g4. h5. i
{1}0. a1. b2. c
3. g4. h5. i
{2}0. a1. b2. c
3. e
4. f
5. g
Thought maybe I could use relative Item but I cant figure out how to do an offset that includes multiples.
…