, a1200)}) Is there any way I can make this list into {a1, a2, a3, a4, -a5, -a6, -a7, -a8, a9, a10, a11, a12, -a13, ..... , a1200} ? ( 4 positive signs then 4 negative signs and so on) - alternating every nth in general.
or
2. Is there any way (workaround) to get negative angle value from 2 vectors? I know 'ANGLE (of 2 vectors)' component by itself doesn't work and I know why too. I have feeling that the reflex angle output might be useful but again, matter of list manipulation.
Any help would be greatly appreciated. Thanks in advance.
Hyo
…
inal surface, creating buckling.
http://www.grasshopper3d.com/forum/topics/differential-growth-in-curves?id=2985220%3ATopic%3A1313465&page=1#comments
I experimented with many different texture effects. In the end I decided i liked the idea of the outer surface being eroded smooth. With the articulate texture protected within folds.
Full GH (Kangaroo - Meshmachine - Weaverbird - Millipede)…
Added by Nick Tyrer at 5:25am on December 10, 2015