ven if the number of panels inside each cell varies. The current solution works when the number of panels inside each cell is always two or other same numbers, but it wouldn't work if the number of panels inside frames are different in each cell. It would be perfect, if numbering of panels are automatically added correctly next to the cell number based on the number of panel division instead of feeding the fixed number.
To take an example, let's assume that the cell #80 has three panels and the #81 has two ones. In this case, three panels within the cell #80 would be numbered like 80-1, 80-2, 80-3, while two panels within the #81 would be numbered such as 81-1 and 81-2 automatically. …
"surfaces" ? Our teacher said to place the truncation according to this relation : Capture%20d%E2%80%99%C3%A9cran%202016-05-01%20%C3%A0%2008.03.46.png I already make the five platonic polyhedrons in Rhino.
Best,
Nastia …
components are essential.
I would love to see GH in "pure" mode - no components which can be made simply with other components (such as - no a2 (square) and a3 (cubical) - only "a powered by n")
…
ole refresh part so that it will try one combination at a time. I dont have a full understanding of how to do this given that everything in GH is runtime.
Outputs: A,B,C,D
A0: Cat
B0: Cat
C0: Cat
D0: Cat
A1: Cat
A2: Cat
A3: Cat
A4: Dog
etc, per refresh.....…
gone with the wind topic: since this is utterly Academic the main issue here is to oversimplify LBS (in real life: a collection of columns/beams/slabs/X members + tube frame rigid members (shafts/elevators/cats/dogs)). Reason is that if we use the real "solids" (turned into meshes) as the "node" pool for the hinges required ... only HAL 9000 could solve it in "real-time" (for instance an E5 Xeon 1630 v3 takes ... several minutes). And this is ... er ... challenging I must say. This is a typical case where "simplifying" means "stupidity" almost instantly.
Spam on:
where's my collection of "bend-a-truss-that-looks-like-a-tower" K1 demo defs? Is in this workstation or in another? (blame Alzheimer).
Spam off.
More soon.…
he code within a limited number of turns. I suggest you check 양방하는법 and learn more interesting things about games. The game is not only challenging and fun, but it also helps to improve cognitive skills such as critical thinking, problem-solving, and pattern recognition. Mastermind has stood the test of time and remains a beloved game for all ages.…
Added by MichaelD0112 at 12:25am on April 10, 2023