, ed è la zona in cui si manifestano in modo più evidente i temi di soglia, gradiente, variazione, catastrofe, dove le condizioni di limite e transizione possono essere esplorate trasformandole in configurazioni formali e architettoniche interessanti. Il workshop mira ad indagare strategie attraverso cui si manifestano le condizioni di transizione tra ecosistemi, sia in termini spaziali (dalla scala territoriale alla scala dei componenti) che in termini di evoluzione o ciclicità temporale (condizioni critiche come i cicli notte/giorno nelle zone desertiche). Il tema dell'eleganza riguarda il modo in cui il sistema produce un campo armonicamente articolato e differenziato di fenotipi a partire dal genotipo attraverso un processo di "estetica delle forze" guidata attraverso lo strumento digitale.
Il tema sarà dipanato attraverso le giornate del workshop sviluppando aspetti teorici e tecnici dell'approccio parametrico generativo, con particolare attenzione a strategie di design basate su caratteristiche endogene (vincoli interni del sistema) ed esogene (fattori ambientali) allo scopo di stimolare l'esplorazione di soluzioni sistemiche innovative.
Il numero dei partecipanti è fissato a 16 per offrire un tutoraggio proficuo ed una effettiva esperienza di learning ad ogni iscritto.
Temi:
Teoria
. transizione
. eleganza
. efficienza
. ridondanza
. sensibilità
. ornamento
. spazio
tecnica
. dati:gestione, manipolazione, visualizzazione
. generazione di geometria da dati
. logiche parametriche applicate al design
. genotipo/fenotipi
. attrattori, drivers e tecniche di modulazione
Dettagli:
Istruttori: Giulio Piacentino - McNeel (GH intro), Alessio Erioli + Andrea Graziano - Co-de-iT (GH & design tutors).
Si richiede esperienza di base nella modellazione in Rhino.
Saranno disponibili computers con preinstallate versioni di prova del software; i partecipanti potranno, a loro discrezione, utilizzare il proprio notebook.
Quota d'iscrizione (max 16 posti) : € 400 + IVA - la quota non comprende vitto e alloggio
Luogo : Pentacom - Via Petroni 18/4, Bologna
Orario : 10.00-18.00.
Info e iscrizioni:
www.co-de-it.com
andrea@co-de-it.com…
rogettisti, artisti di vari media, paesaggisti, studenti.
Orario_ 9.00-18.00 ( 1 ora pausa pranzo). 16 ore_2 giorni da 8 ore.
Descrizione_Il livello base di Grasshopper serve come introduzione al plugin parametrico Grasshopper per Rhino 3d. I partecipanti saranno esposti a flussi di lavoro di livello principiante /intermedio ed a strategie di progettazione per la MODELLAZIONE PARAMETRICA. L'accento sarà posto sulle tecniche di flusso di dati, la visualizzazione e l'analisi in grado di fornire una solida base per la futura ricerca e sviluppo.
Le lezioni saranno composte da una parte teorica ed una pratica in cui si svilupperanno esercizi basati su elementi di Design ed Architetture contemporanee.
Iscrizioni_ generativef@gmail.com
+info_Grasshopper Workshop_Livello base
Organizza_generativeflow.com
Chi_ I docenti saranno Marco Bonucci & Fernando Rial
___________________________________________
When?_ 27/28 October 2012 (Saturday and Sunday)
Where?_ AD Comunicazione. Via di Sant'Anna, 3, Roma. (Centro Storico)
Schedule_ 9:00 to 18:00 (1 hour lunch break). Ore_2 days_16 hours_8 h/day
Who is the target Audience?_Architects, Engineers, Industrial Designers, Interior Designers, Product Designers, Artists of various media, Landscapers.
Abstract_ The basic level of Grasshopper serves as an introduction to Grasshopper, the parametric plugin for Rhino 3d. Participants will be exposed to beginner / intermediate workflows and design strategies for PARAMETRIC MODELING. The focus will be on techniques of data flow, visualization and analysis that will provide a solid basis for future research and development.
Registration_ generativef@gmail.com
+ info_Grasshopper Workshop_Basic Level
Organizes_generativeflow.com
Who_ I docenti saranno Marco Bonucci & Fernando Rial
…
Added by Fernando Rial at 10:48am on October 18, 2012
e it as the same type. It refers to a different type definition apparently.
Error:
error: [A]MassPix cannot be cast to [B]MassPix. Type A originates from '7ea7fec0-99c5-49a8-ae80-af752ac2be94, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' in the context 'LoadFrom' at location 'C:\Users\pnourian\AppData\Local\Temp\7ea7fec0-99c5-49a8-ae80-af752ac2be94.dll'. Type B originates from 'fd0b2126-e10f-49de-9fc9-5504405d4135, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' in the context 'LoadFrom' at location 'C:\Users\pnourian\AppData\Local\Temp\fd0b2126-e10f-49de-9fc9-5504405d4135.dll'. (line: 82)
This is the case:
in component A:
Private Sub RunScript(ByVal x As Object, ByVal y As Object, ByRef A As Object) Dim kjh As New MassPix(2.1, 2.3, 4, 5) A = kjh End Sub
'<Custom additional code> Public Class MassPix Private x As Double Private y As Double Private S As Integer Private K As Integer Sub New(xu As Double, yv As Double, SZ As Integer, KL As Integer) x = Xu y = yv s = Sz k = Kl End Sub End Class '</Custom additional code> End Class
and in component B:
Private Sub RunScript(ByVal x As Object, ByVal y As Object, ByRef A As Object) Dim ABC As MassPix = CType(x, MassPix)
End Sub
'<Custom additional code> Public Class MassPix Private x As Double Private y As Double Private S As Integer Private K As Integer Sub New(xu As Double, yv As Double, SZ As Integer, KL As Integer) x = Xu y = yv s = Sz k = Kl End Sub End Class '</Custom additional code> End Class
the file is attached
ANY HELP IS VERY MUCH APPRECIATED! …
ou will see all of the available components on a ribbon at once so there is no need to keep clicking drop down menus.
It's all about discoverability with GH. What if you're a beginner and don't know about the Create Facility (dbl click canvas) how can you find Extr?
Even if you hover over every component or use the drop down lists you will not see the name Extr appear anywhere.
Sure it makes sense that Extr is short for Extrude but it's also the Nick Name of Extrude to Point component
So you can easily miss the fact that one has a Distance Input verses a Point Input.
I think I made the move to Icons around about the move from version 0.5 to 0.6, possibly before. I initially thought that I would go back to text because I loved the mono chromatic look of the text but I soon realised that Icons were the way forward. The greatest benefit is speed. You don't need to digest and decipher every component (which is written 90 degrees to the norm).
I'm not saying you should move to Icons forthwith but at least consider that once you have a better knowledge and understanding of GH, Icons will set you free.
My top ten tips that I would highly recommend to anyone wanting to better themselves with GH.
1) Turn on Draw Icons
2) Turn on Draw Fancy Wires
3) Turn on Obscure Components
4) Use the Create Facility like a Command Line eg "Slider=-1<0.75<2" or "Shiftlist=-1"
5) Use Component Aliases to customise your use of the Create Facility eg giving the Point XYZ component an alias of XYZ will bring it up as the first option on the Create Facility as opposed to the other possibilities.
6) Try to answer other people's questions even if it's not relevant to your own area. By looking into solving a problem outside of your comfort zone and then posting your results it is very rewarding but it also lets you see the other approaches that get posted in a new light.
7) Take the time to understand Data/Path structures.
8) Buy a second monitor - There is nothing that can compare to real estate when working in Grasshopper.
9) Read Rajaa Issa's Essential Mathematics
10) Pick a panel in a tab on the ribbon and get to know every component inside and out and then move on. Start with the Sets Tab > List Panel…
even (0, 2, 4) then that means the point either never hit it, or went in and out again, meaning it's outside. If it hits an odd number of times, then it must have come from within originally.
The method implements this approach using the mesh bounding box, and then striking a polyline from your test point along a vector that is defined by the upper right corner of the bounding box + a vector of (100,100,100). In the case of your failing points, this is a result of their striking an edge very precisely, which gets counted as 2 hits instead of 1 (as it should be getting captured) and passing false:
Your best bet is probably to roll your own implementation, that tests for multiple vectors:
private void RunScript(List<Point3d> P, Mesh M, ref object A, ref object B, ref object C) {
BoundingBox bb = M.GetBoundingBox(false);
List<bool> inside = new List<bool>();
for (int i = 0; i < P.Count; i++) {
Polyline a = new Polyline(); Polyline b = new Polyline();
a.Add(P[i]); b.Add(P[i]);
a.Add(bb.Max + new Vector3d(100, 100, 100)); b.Add(bb.Max + new Vector3d(100, 150, 150));
int[] fa; int[] fb;
Point3d[] xa = Rhino.Geometry.Intersect.Intersection.MeshPolyline(M, new PolylineCurve(a), out fa); Point3d[] xb = Rhino.Geometry.Intersect.Intersection.MeshPolyline(M, new PolylineCurve(b), out fb);
inside.Add(xa.Length % 2 == 1 || xb.Length % 2 == 1);
checkA.AddRange(xa, new GH_Path(i)); checkB.AddRange(xb, new GH_Path(i));
}
A = inside;
}
…
Added by David Stasiuk at 10:20am on October 10, 2017
izes like 0.6m, 0.8m, 0.9m and 1.2m are the most "common": In cases where mechanical floors are a must (hospitals for instance) a 2.4/2.4 is quite handy (habitable/mechanical per floor). You can try 1.8/2.7 as well (floor/habitable) since 1.8 floor thickness can host HVAC and some decent W truss size. Also 1.6/2.4 (floor/habitable) is used in small buildings. NOTE: see next.
3. Don't forget to include corrugated metal height + concrete screed height + raised floors height: for the latter, say, something like 0.3m (modules + adjustable mounts + free space for electric stuff [boxes etc]).
4. As regards exteriors, Laurent Buzon is a close friend of mine. Contact him directly on my behalf:
http://www.buzonuk.com/
http://www.google.gr/url?sa=t&rct=j&q=&esrc=s&sourc...
5. LBS Structural ability and "monolithic" floor behavior (humans don't like vibrating habitable spaces) ARE not the same animal.…
ybee_EnergyPlus Window Shade Generator" component.
3. SolveAdj component has the input to set BC for interior surfaces.
If you want to set them to adiabatic then you can use setToAdiabatic components.
4. For natural ventilation Chris has provided extensive answers including this one.
If the component doesn't work then you need to download the files manually from github and replace the userObjects with the old ones. You have to do it separately for Ladybug and Honeybee which can be painful. Is there anyway to change the firewall settings?
…
Parametrica.Con grasshopper puoi gestire progetti complessi dal punto di vista della forma e dell'organizzazione con un solo strumento , dal design dell'oggetto , allo spazio dell'architetture , all'organizzazione urbanistica.Grasshopper è un software open source , in continuo aggiornamento da parte degli utenti , TRA POCO POTRESTI CONTRIBUIRE ANCHE TU AL SUO SVILUPPO !!!Sabato 11 MAGGIO 2013durata di 6 ore : dalle 10:00 alle 17:00presso : STUDIO REMODESIGN (via dei marsi n° 41)per prenotare chiama il numero : 3498381249oppure manda una mail all'indirizzo : contact@ivoambrosi.itvisita il sito: www.ivoambrosi.it…