S!! I could save a lot of time if i did.
I recommend to add the install OF Readme to the recommendations thread. Specially people need to pay attention to the prerequisites (virtualization). Second of all, in case you uninstall and reinstall, before the later, be sure you delete the c:\users\YOUR_USER_NAME\.docker and .VirtualBox. It took me 3 installations and 2 uninstalls to make it work.
Now i have a question not related to the thread. Once i get the results, how can i use them without running again. This is a very dumb question, but i don't see the right component and input to do so.
And another thing. It is me or after the simulation is done (in the BF_simpleFoam) the GH canvas is behaving slowish? You can sense it pretty much.
Hagit: Not stuck :-). It is working. Tomorrow i'll try the outdoor example, which i see is your case.
Thanks,
-A.…
This definition is designed for an outdoor study (an indoor example will follow shortly). It also includes a hopefully more user friendly UI that allows the user to set all the necessary inputs for the simulation and run the case without using the actual GH definition.
To use this example to its full extent, along with Butterfly (details on installations can be found here https://github.com/mostaphaRoudsari/Butterfly/wiki/Getting-Started-with-butterfly) you will also need the HumanUI tools (http://www.food4rhino.com/project/human-ui?ufh). However, HUI isn't necessary if you are only interested in the BF part of the definition which will still run.
Butterfly, and the example itself, is still a work in progress. I hope it can inspire people to get involved, test things out, and help it improve!
Kind regards,
Theodore.
P.S.: Add the path of the attached butterfly logo's location in your computer in the definition for a more buggy feeling :)
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by arch.tualize and AWARE in partnership with the Städelschule Architecture Class (SAC), Frankfurt and will be held at the campus of SAC from 21 July – 1 August 2014. The lab engages students, architects, designers and game developers with four techniques of prototyping: designer-informed, analytics-driven, crowd-operated and sensor-actuated. Participants learn to use digital and parametric design tools and engage with feedback collected from simulation algorithms, online users and real-world sensors. The acquired knowledge will be applied to designing interactive prototypes ultimately exhibited at an open public exhibition at the Städelschule
To learn more and apply visit: www.summerlab.info…
ty lots as extrusions with their height depending on perimeter length. Then I added a 'Cull Duplicates' group to avoid properties that had duplicate 'Area' centroid points. That reduced the number of properties from 364 down to 331, though five of those have 'Area' values between 88 and 205, ten have values less than 500 while the average is ~1.3 million!
So the data is still suspect. Some appear to be nested inside of others? But using those 331 properties, I now find 32 that intersect the 'Zoning Districts'. But that's not the same as a list of properties that span two or more 'Zoning Districts'... Not having fun anymore. :)
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Added by Joseph Oster at 10:40am on January 14, 2016
ts. Ideally, I'd like to set the exact number of points populating the region, ie 211 in GH = 211 visible in rhino.
(I was able to achieve the exact number of points using populate2d instead of sdivide, but could only get this to work with a simple rectangular region)
2) After I have exactly 211 points, I'd like to populate each of the points with a block made in rhino (for example: the stick figure man seen in the view)
(One idea is that I build a dummy geometry and replace later with my block in rhino. But how do I make this change universally over the 211 points?)
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stepper motors with an arduino DUE ( 84 MHz clock) so would be faster than an UNO (16 MHz).
The problem : The DUE is selectionned, detected and I can open the port in grasshopper, but when I try to send any mouvement with the stepper component.. isn't moving at all.
Also when I try to read the serial monitor with the generic serial read component is also not reading anything coming from the due card (I tried the programming port and the USB communon port from the DUE).
To now : Sending mouvement with the Accel Stepper library directly with the Arduino IDE works, Wich means that the problem is directly coming from the communication between the Firefly's Grasshopper component and the arduino Due
The due : www.arduino.cc/en/Main/arduinoBoardDueThanks for your time :-)…
up structural systems in the parametric environment of Grasshopper. Participants will be guided through the basics of analysing and interpreting structural models, to optimisation processes and how to integrate Karamba3D into C# scripts.
This workshop is aimed towards beginner to intermediate users of Karamba3D however advanced users are also encouraged to apply. It is open to both professional and academic users.
Earlybird (until May 10):
Professional EUR 750 (+VAT)
Educational EUR 375 (+VAT)
Course Fee:
Professional EUR 825 (+VAT)
Educational EUR 415 (+VAT)
Course Outline
Introduction & Presentation of project examples
Optimization of cross sections of line based and surface based elements
Geometric Optimization
Topological Optimization
Structural Performance Informed Form Finding
Understanding analysis algorithms embedded in Karamba and visualising results
Complex Workflow processes in Rhino3d, Grasshopper3d and Karamba3d
Places are limited to a maximum of 10 participants with limited educational places. A minimum of 4 places are required for the workshop to take place.
The workshop will be cancelled should this quota not be filled by May 31st.
The workshop will be taught in English. Basic Rhino and Grasshopper knowledge is recommended. No knowledge of Karamba3D is needed.
Participants should bring their own laptops with either Rhino5/Rhino6 and Grasshopper3d installed. A 90 day trial version of Rhino can be downloaded from Rhino3d.
Karamba3D ½ year licenses for non-commercial use will be provided to all participants.
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e and i get it. If you have time check the attached papers we published a while ago in relation to the contribution of thermal mass in the reduction of temperature in residential buildings. See the nice contribution of the heavy TM or the lower one for light TM.
As for the solarHeatCapacity, your description (of the 50W) is derived on a 1 Facade/Floor ratio and fully glazed. The only way to reduce it is to increase the ratio (bigger facade area). Which is not recommended (energy losses), but this is a different issue. So, roughly, we can say that 50 is the lower value. If i have less glazing area this number will be higher (right?)
I want to define a value list of "architectural situations", so it is easy to explain and understand. One situation can be:
"Ratio facade/floor 1 & Fully glazed" = 50
"Ratio facade/floor 1 & Half glazed" = 75
"Ratio facade/floor 1.5 & Fully glazed" = 30
"Ratio facade/floor 1.5 & Half glazed" = 50
"Ratio facade/floor 0.75 & Fully glazed" = 70
"Ratio facade/floor 0.75 & Half glazed" = 90
Makes sense for you something like this?
I also defined a value list for the timeConstant like this:
Light Building (Mobile home) = 1Medium-light building (Cement tiles on floor) = 4Semi Heavy Building (Concrete floor + Tiles) = 8Heavy Building (Concrete floors/ceilings + Heavy external and internal walls) = 12
As for the first 5-10 cm effective TM in general my assumption is that you take half of the mass to your space and half to the space above/below you. Will be interesting to do a parametric study on just the thermal mass, uninsulated and insulated to see what the depth limits effectivity will be. Interested in doing such a study together? Can be a nice work even for publishing.
Thanks a lot ... again,
-A.…
393&xg_source=activity
In this case we see a geometrically approach, which doesn’t works efficient, because it required knowing how they behaviors together before, and I think it is not the ‘really behaves’.
To make the structure ‘really behaves’ I tried use kangaroo and the result works very well! As you can see I simply give the 2-set reverse UForce, and then they start to rotate until they found their equilibrium. That means 90 degree rotation. I was wondering what we can do to make a endless-rotation. I am mean 360 degree or more like this:
https://www.youtube.com/watch?v=4owFczeqqMQ
By the way, I try to give supports which allow a horizontal movement only (Just curious how we could keep the anchor-movement horizontally and in the same layer, for example like usual supports for compression ring…). I use the AnchorXYZ, but Kangaroo-Engine seems don’t accept its output.
So maybe some one knows a better solution?
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Added by Jon to Kangaroo at 7:40am on March 11, 2014