he picture (4).
Previously, I had a problem with generating intersections between the two directions of the beams, but a colleague helped me by extending beams, so there was no problem with lines of intersection. But this solution has generated curl (5) at the highest vertex geometry, which I ignored in order to repair it before printing, perhaps this mean my problem with my beam spread properly. Only when the beams is 19, does not jump no problem, but I still can not distribute them properly.
(1)
(2)
(3)
(4)
(5)
I tried to show as simply as possible by removing or signing my code in GHX file.
Thank you in advance for your help
…
[2 of 8] No context surfaces...5. [3 of 8] Writing geometry...6. [4 of 8] Writing Electric Load Center - Generator specifications ...7. [5 of 8] Writing materials and constructions...8. [6 of 8] Writing schedules...9. [7 of 8] Writing loads and ideal air system...10. [8 of 8] Writing outputs...11. ...... idf file is successfully written to : C:\Users\Personal\Desktop\TESI\x006\THOR001\EnergyPlus\THOR001.idf12. 13. Analysis is running!...14. C:\Users\Personal\Desktop\TESI\x006\THOR001\EnergyPlus\eplusout.csv15. ......
Done! Read below for errors and warnings:
16. 17. Program Version,EnergyPlus, Version 8.3.0-6d97d074ea, YMD=2016.01.17 17:56,IDD_Version 8.3.018. 19. ** Warning ** IP: Note -- Some missing fields have been filled with defaults. See the audit output file for details.20. 21. ************* Beginning Zone Sizing Calculations22. 23. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)24. 25. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00126. 27. ** ~~~ ** because vertex 1 of back surface=PELLE_NORD1 is in front of receiving surface=PELLE_COMUNIONE00128. 29. ** ~~~ ** (Dot Product indicator=184.4593)30. 31. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.32. 33. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)34. 35. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00136. 37. ** ~~~ ** because vertex 2 of back surface=PELLE_NORD1 is in front of receiving surface=PELLE_COMUNIONE00138. 39. ** ~~~ ** (Dot Product indicator=184.4593)40. 41. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.42. 43. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)44. 45. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00146. 47. ** ~~~ ** because vertex 3 of back surface=PELLE_NORD1 is in front of receiving surface=PELLE_COMUNIONE00148. 49. ** ~~~ ** (Dot Product indicator=184.4593)50. 51. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.52. 53. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)54. 55. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00156. 57. ** ~~~ ** because vertex 4 of back surface=PELLE_NORD1 is in front of receiving surface=PELLE_COMUNIONE00158. 59. ** ~~~ ** (Dot Product indicator=184.4593)60. 61. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.62. 63. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)64. 65. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00166. 67. ** ~~~ ** because vertex 1 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE00168. 69. ** ~~~ ** (Dot Product indicator=184.4593)70. 71. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.72. 73. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)74. 75. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00176. 77. ** ~~~ ** because vertex 2 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE00178. 79. ** ~~~ ** (Dot Product indicator=184.4593)80. 81. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.82. 83. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)84. 85. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00186. 87. ** ~~~ ** because vertex 3 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE00188. 89. ** ~~~ ** (Dot Product indicator=184.4593)90. 91. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.92. 93. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)94. 95. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00196. 97. ** ~~~ ** because vertex 4 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE00198. 99. ** ~~~ ** (Dot Product indicator=184.4593)100. 101. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.102. 103. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)104. 105. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001106. 107. ** ~~~ ** because vertex 1 of back surface=PELLE_COMUNIONE002 is in front of receiving surface=PELLE_COMUNIONE001108. 109. ** ~~~ ** (Dot Product indicator=184.4593)110. 111. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.112. 113. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)114. 115. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001116. 117. ** ~~~ ** because vertex 2 of back surface=PELLE_COMUNIONE002 is in front of receiving surface=PELLE_COMUNIONE001118. 119. ** ~~~ ** (Dot Product indicator=184.4593)120. 121. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.122. 123. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)124. 125. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001126. 127. ** ~~~ ** because vertex 1 of back surface=WIN_006_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001128. 129. ** ~~~ ** (Dot Product indicator=182.6148)130. 131. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.132. 133. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)134. 135. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001136. 137. ** ~~~ ** because vertex 2 of back surface=WIN_006_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001138. 139. ** ~~~ ** (Dot Product indicator=92.2297)140. 141. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.142. 143. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)144. 145. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001146. 147. ** ~~~ ** because vertex 3 of back surface=WIN_006_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001148. 149. ** ~~~ ** (Dot Product indicator=92.2297)150. 151. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.152. 153. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)154. 155. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001156. 157. ** ~~~ ** because vertex 1 of back surface=WIN_006_GLZP_1 is in front of receiving surface=PELLE_COMUNIONE001158. 159. ** ~~~ ** (Dot Product indicator=182.6148)160. 161. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.162. 163. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)164. 165. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001166. 167. ** ~~~ ** because vertex 2 of back surface=WIN_006_GLZP_1 is in front of receiving surface=PELLE_COMUNIONE001168. 169. ** ~~~ ** (Dot Product indicator=92.2297)170. 171. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.172. 173. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)174. 175. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001176. 177. ** ~~~ ** because vertex 3 of back surface=WIN_006_GLZP_1 is in front of receiving surface=PELLE_COMUNIONE001178. 179. ** ~~~ ** (Dot Product indicator=182.6148)180. 181. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.182. 183. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)184. 185. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001186. 187. ** ~~~ ** because vertex 1 of back surface=WIN_006_GLZP_2 is in front of receiving surface=PELLE_COMUNIONE001188. 189. ** ~~~ ** (Dot Product indicator=92.2297)190. 191. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.192. 193. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)194. 195. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001196. 197. ** ~~~ ** because vertex 2 of back surface=WIN_006_GLZP_2 is in front of receiving surface=PELLE_COMUNIONE001198. 199. ** ~~~ ** (Dot Product indicator=1.8446)200. 201. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.202. 203. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)204. 205. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001206. 207. ** ~~~ ** because vertex 3 of back surface=WIN_006_GLZP_2 is in front of receiving surface=PELLE_COMUNIONE001208. 209. ** ~~~ ** (Dot Product indicator=1.8446)210. 211. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.212. 213. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)214. 215. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001216. 217. ** ~~~ ** because vertex 1 of back surface=WIN_006_GLZP_3 is in front of receiving surface=PELLE_COMUNIONE001218. 219. ** ~~~ ** (Dot Product indicator=92.2297)220. 221. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.222. 223. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)224. 225. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001226. 227. ** ~~~ ** because vertex 2 of back surface=WIN_006_GLZP_3 is in front of receiving surface=PELLE_COMUNIONE001228. 229. ** ~~~ ** (Dot Product indicator=1.8446)230. 231. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.232. 233. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)234. 235. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001236. 237. ** ~~~ ** because vertex 3 of back surface=WIN_006_GLZP_3 is in front of receiving surface=PELLE_COMUNIONE001238. 239. ** ~~~ ** (Dot Product indicator=92.2297)240. 241. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.242. 243. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)244. 245. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001246. 247. ** ~~~ ** because vertex 3 of back surface=PELLE_COMUNIONE003 is in front of receiving surface=PELLE_COMUNIONE001248. 249. ** ~~~ ** (Dot Product indicator=184.4593)250. 251. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.252. 253. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)254. 255. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001256. 257. ** ~~~ ** because vertex 4 of back surface=PELLE_COMUNIONE003 is in front of receiving surface=PELLE_COMUNIONE001258. 259. ** ~~~ ** (Dot Product indicator=184.4593)260. 261. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.262. 263. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)264. 265. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001266. 267. ** ~~~ ** because vertex 1 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE001268. 269. ** ~~~ ** (Dot Product indicator=184.4593)270. 271. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.272. 273. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)274. 275. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001276. 277. ** ~~~ ** because vertex 2 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE001278. 279. ** ~~~ ** (Dot Product indicator=184.4593)280. 281. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.282. 283. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)284. 285. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001286. 287. ** ~~~ ** because vertex 1 of back surface=WIN_001_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001288. 289. ** ~~~ ** (Dot Product indicator=180.7210)290. 291. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.292. 293. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)294. 295. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001296. 297. ** ~~~ ** because vertex 3 of back surface=WIN_001_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001298. 299. ** ~~~ ** (Dot Product indicator=180.7210)300. 301. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.302. 303. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)304. 305. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001306. 307. ** ~~~ ** because vertex 2 of back surface=WIN_001_GLZP_1 is in front of receiving surface=PELLE_COMUNIONE001308. 309. ** ~~~ ** (Dot Product indicator=180.7210)310. 311. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.312. 313. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)314. 315. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001316. 317. ** ~~~ ** because vertex 3 of back surface=WIN_001_GLZP_2 is in front of receiving surface=PELLE_COMUNIONE001318. 319. ** ~~~ ** (Dot Product indicator=180.7210)320. 321. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.322. 323. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)324. 325. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001326. 327. ** ~~~ ** because vertex 3 of back surface=PELLE_OVEST is in front of receiving surface=PELLE_COMUNIONE001328. 329. ** ~~~ ** (Dot Product indicator=184.4593)330. 331. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.332. 333. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)334. 335. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001336. 337. ** ~~~ ** because vertex 4 of back surface=PELLE_OVEST is in front of receiving surface=PELLE_COMUNIONE001338. 339. ** ~~~ ** (Dot Product indicator=184.4593)340. 341. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.342. 343. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)344. 345. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001346. 347. ** ~~~ ** because vertex 1 of back surface=WIN_002_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001348. 349. ** ~~~ ** (Dot Product indicator=180.7210)350. 351. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.352. 353. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)354. 355. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001356. 357. ** ~~~ ** because vertex 3 of back surface=WIN_002_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001358. 359. ** ~~~ ** (Dot Product indicator=180.7210)360. 361. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.362. 363. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)364. 365. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001366. 367. ** ~~~ ** because vertex 2 of back surface=WIN_002_GLZP_1 is in front of receiving surface=PELLE_COMUNIONE001368. 369. ** ~~~ ** (Dot Product indicator=180.7210)370. 371. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.372. 373. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)374. 375. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001376. 377. ** ~~~ ** because vertex 1 of back surface=WIN_002_GLZP_2 is in front of receiving surface=PELLE_COMUNIONE001378. 379. ** ~~~ ** (Dot Product indicator=180.7210)380. 381. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.382. 383. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)384. 385. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001386. 387. ** ~~~ ** because vertex 3 of back surface=PELLE_SOTTO is in front of receiving surface=PELLE_COMUNIONE001388. 389. ** ~~~ ** (Dot Product indicator=184.4593)390. 391. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.392. 393. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)394. 395. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001396. 397. ** ~~~ ** because vertex 4 of back surface=PELLE_SOTTO is in front of receiving surface=PELLE_COMUNIONE001398. 399. ** ~~~ ** (Dot Product indicator=184.4593)400. 401. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.402. 403. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)404. 405. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001406. 407. ** ~~~ ** because vertex 7 of back surface=PELLE_SOTTO is in front of receiving surface=PELLE_COMUNIONE001408. 409. ** ~~~ ** (Dot Product indicator=184.4593)410. 411. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.412. 413. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)414. 415. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001416. 417. ** ~~~ ** because vertex 8 of back surface=PELLE_SOTTO is in front of receiving surface=PELLE_COMUNIONE001418. 419. ** ~~~ ** (Dot Product indicator=184.4593)420. 421. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.422. 423. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)424. 425. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001426. 427. ** ~~~ ** because vertex 1 of back surface=PELLE_SOPRA_DUP is in front of receiving surface=PELLE_COMUNIONE001428. 429. ** ~~~ ** (Dot Product indicator=184.4593)430. 431. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.432. 433. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)434. 435. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001436. 437. ** ~~~ ** because vertex 4 of back surface=PELLE_SOPRA_DUP is in front of receiving surface=PELLE_COMUNIONE001438. 439. ** ~~~ ** (Dot Product indicator=184.4593)440. 441. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.442. 443. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)444. 445. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001446. 447. ** ~~~ ** because vertex 5 of back surface=PELLE_SOPRA_DUP is in front of receiving surface=PELLE_COMUNIONE001448. 449. ** ~~~ ** (Dot Product indicator=184.4593)450. 451. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.452. 453. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)454. 455. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001456. 457. ** ~~~ ** because vertex 8 of back surface=PELLE_SOPRA_DUP is in front of receiving surface=PELLE_COMUNIONE001458. 459. ** ~~~ ** (Dot Product indicator=184.4593)460. 461. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.462. 463. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)464. 465. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001466. 467. ** ~~~ ** because vertex 1 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE002468. 469. ** ~~~ ** (Dot Product indicator=167.5695)470. 471. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.472. 473. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)474. 475. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001476. 477. ** ~~~ ** because vertex 2 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE002478. 479. ** ~~~ ** (Dot Product indicator=167.5695)480. 481. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.482. 483. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)484. 485. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001486. 487. ** ~~~ ** because vertex 3 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE002488. 489. ** ~~~ ** (Dot Product indicator=195.1092)490. 491. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.492. 493. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)494. 495. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001496. 497. ** ~~~ ** because vertex 4 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE002498. 499. ** ~~~ ** (Dot Product indicator=195.1092)500. 501. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.502. 503. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)504. 505. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001506. 507. ** ~~~ ** because vertex 3 of back surface=PELLE_COMUNIONE001 is in front of receiving surface=PELLE_COMUNIONE002508. 509. ** ~~~ ** (Dot Product indicator=167.5695)510. 511. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.512. 513. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)514. 515. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001516. 517. ** ~~~ ** because vertex 4 of back surface=PELLE_COMUNIONE001 is in front of receiving surface=PELLE_COMUNIONE002518. 519. ** ~~~ ** (Dot Product indicator=167.5695)520. 521. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.522. 523. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)524. 525. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001526. 527. ** ~~~ ** because vertex 1 of back surface=WIN_005 is in front of receiving surface=PELLE_COMUNIONE002528. 529. ** ~~~ ** (Dot Product indicator=32.0568)530. 531. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.532. 533. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)534. 535. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001536. 537. ** ~~~ ** because vertex 2 of back surface=WIN_005 is in front of receiving surface=PELLE_COMUNIONE002538. 539. ** ~~~ ** (Dot Product indicator=139.1556)540. 541. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.542. 543. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)544. 545. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001546. 547. ** ~~~ ** because vertex 3 of back surface=WIN_005 is in front of receiving surface=PELLE_COMUNIONE002548. 549. ** ~~~ ** (Dot Product indicator=139.1556)550. 551. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.552. 553. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)554. 555. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001556. 557. ** ~~~ ** because vertex 4 of back surface=WIN_005 is in front of receiving surface=PELLE_COMUNIONE002558. 559. ** ~~~ ** (Dot Product indicator=32.0568)560. 561. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.562. 563. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)564. 565. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001566. 567. ** ~~~ ** because vertex 1 of back surface=PELLE_COMUNIONE003 is in front of receiving surface=PELLE_COMUNIONE002568. 569. ** ~~~ ** (Dot Product indicator=167.5695)570. 571. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.572. 573. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)574. 575. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001576. 577. ** ~~~ ** because vertex 2 of back surface=PELLE_COMUNIONE003 is in front of receiving surface=PELLE_COMUNIONE002578. 579. ** ~~~ ** (Dot Product indicator=167.5695)580. 581. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.582. 583. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)584. 585. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001586. 587. ** ~~~ ** because vertex 3 of back surface=PELLE_COMUNIONE003 is in front of receiving surface=PELLE_COMUNIONE002588. 589. ** ~~~ ** (Dot Product indicator=167.5695)590. 591. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.592. 593. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)594. 595. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001596. 597. ** ~~~ ** because vertex 4 of back surface=PELLE_COMUNIONE003 is in front of receiving surface=PELLE_COMUNIONE002598. 599. ** ~~~ ** (Dot Product indicator=167.5695)600. 601. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.602. 603. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)604. 605. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001606. 607. ** ~~~ ** because vertex 1 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE002608. 609. ** ~~~ ** (Dot Product indicator=195.1092)610. 611. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.612. 613. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)614. 615. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001616. 617. ** ~~~ ** because vertex 2 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE002618. 619. ** ~~~ ** (Dot Product indicator=195.1092)620. 621. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.622. 623. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)624. 625. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001626. 627. ** ~~~ ** because vertex 3 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE002628. 629. ** ~~~ ** (Dot Product indicator=195.1092)630. 631. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.632. 633. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)634. 635. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001636. 637. ** ~~~ ** because vertex 4 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE002638. 639. ** ~~~ ** (Dot Product indicator=195.1092)640. 641. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.642. 643. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)644. 645. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001646. 647. ** ~~~ ** because vertex 5 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE002648. 649. ** ~~~ ** (Dot Product indicator=195.1092)650. 651. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.652. 653. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)654. [...]
thisthe errorthat appen when i lunch E+ with only one zone....what is going on???? …
thing that MicroStation does (or doesn't). The eternal debate between us is that they focus to the so called BIM aspect of things (and obviously on interoperability matters - that said IFC2*4 is" implemented" in certain Bentley verticals like BA and others) whilst I'm after assembly/component puzzles (and on that matter ... MS ...hmm... to put it politely is not exactly CATIA and/or NX, he he).
On the other hand this paranoid obsession with Level/Layer driven CAD (I hate it) defines a red thick line between CAD and MCAD - because the most intelligent importer can't emulate the way that Siemens NX/CATIA classifies objects - and without control power means nothing.
On the other hand Microstation V9 (...soon) has interesting scripting capabilities (think Modo rather Generative Components) ... meaning that Grasshopper could work there in a rather nice way. I think that I must talk for that to Ray (he recently ditched the ancient legacy MS render engine in favor for the Luxology/Nexus engine). Ray still is negative to buy Act3D mind (hope that you know the mother of visual scripting - the Quest3D VR thing).
On the other hand - within the broad AEC aspect - things these days are different (especially in fast developing countries the likes of UAE, Saudi Arabia, certain ex USSR "democracies" etc etc). Studies are outsourced even at Preliminary Design stage to various sub-contractors (they undertake the Study completion per discipline as well). This means that N separate groups doing M aspects of the whole ... meaning entropy^(N*M) - that's chaos in plain English.
With this in mind I'm quite (a lot) skeptical about the practical meaning of the whole exchange thing in AEC - at least with regard the countries mentioned (not to mention that several portions of a modern AEC thing are made via MCAD apps - chaos^chaos.
I'll back with more focused issues on that matter.
But the big question is: Grasshopper of Generative Components? Well...let's talk serious SS bikes instead: think a Ducati 1198 and a BMW S1000RR (I have them both): which is "best"? The thing is that not always the best bunny is the fasted bunny and not always the fasted bunny is the best bunny.
Cheers,
Peter
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ty to work in a new and exciting space, where design, art, technology and fashion meet.
If you guys are looking for a full- or part-time job, or know an expert who is - we're happy to with meet him/her. We're located in the Lower East Side, New York.
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(twice the amount of lines, it'll take twice as long).
If you nest two loops you're iterating over each line, and then you iterate again over each line. So when you now have twice as many lines, it takes four times as long O(N*N) or O(N²)
With an octree you can reduce the second iteration from O(N) to O(log N). The reason octrees are fast is because they allow you to quickly reject large amounts of lines in your set. Lines are no longer stored in a list, but rather in recursive spatial buckets. If we determine that a certain bucket is too far away to possibly yield any valid results, we can instantly skip all the lines in that buckets and any sub-buckets. If you're lucky, you can reject ~85% of the local data in every iteration, which means even large collections of lines are reduced to only a few potential candidates very quickly.
Thinking about this I'm actually not sure now whether lookup in my Tree3d class is O(log N) or O(sqrt N), but the basic principle holds. The reason the resulting algorithm is O(N * log N) is because the outer loop is still O(N) but the inner loop is now replaced with an O(log N) searcher, so you end up with O(N) * O(log N) = O(N log N)
At least that's how I think it works, computational theory has never been my strong suit.
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David Rutten
david@mcneel.com
Poprad, Slovakia…
Added by David Rutten at 4:55pm on November 29, 2012
p; 3D Urban ModelingOn the topography subject I get the next message: "One or more boundaries may be outside the bounds of the topo dataset" I'm not sure if it's the .IMG file I'm loading since I found so many IMG files nearing my polyline area (Miami Lat:26 Lon:-81 aprox.) or maybe my polygon doesn't match the topo area? I have no idea why it isn't working :(On the Shapefile subject, haven't been able to find a Building Height SHP File, so far have downloaded around 8 SHP files which only contain Polylines, my solution is to meanwhile randomize Z heights, but of course this data is not "technically" correct.P.S.: I've already tried all example links and also the ones posted by you and Benjamin in this video.Been strugling last few days, hope you can help me, thanks in advance!!…
Simpsons episode were Bart goes into a mall and in the time he goes in and out of a shop all others have been turned into Starbucks.
I personally don't like it but you can't say they are crushing all competitors because, as far as i know, all owners of those software packages voluntarily sold their property for a good price. I would actually be more worried that an antitrust lawsuit was filed against Autodesk.
For example, this is what happened with Rockefeller's Standard Oil:
The antitrust case against Standard Oil also seems absurd because its share of the petroleum products market had actually dropped significantly over the years. From a high of 88 percent in 1890, Standard Oil's market share had fallen to 64 percent by 1911, the year in which the US Supreme Court reaffirmed the lower court finding that Standard Oil was guilty of monopolizing the petroleum products industry.[32]
The court argued, in essence, that Standard Oil was a "large" company with many divisions, and if those divisions were in reality separate companies, there would be more competition. The court made no mention at all of the industry's economic performance; of supposed predatory pricing; of whether industry output had been restrained, as monopoly theory holds; or of any other economic factors relevant to determining harm to consumers. The mere fact that Standard Oil had organized some thirty separate divisions under one consolidated management structure (a trust) was sufficient reason to label it a monopoly and force the company to break up into a number of smaller units.
To economists, "predatory pricing" is theoretical nonsense and has no empirical validity, either.
In other words, the organizational structure that was responsible for the company's great efficiencies and decades-long price cutting and product improving was seriously damaged. Standard Oil became much less efficient as a result, to the benefit of its less efficient rivals and to the detriment of consumers.
From: http://mises.org/daily/2317
(Beware, that site is very ideologically charged)…
points within the bounds of the site boundary and use each location as an attractor point controlling a variable at each point in the grid (radius of a circle/height of a cube/colour based on a gradient etc.).This would be based on proximity to the attractor points with the effect of each attractor point essentially scaled by the percentage associated with it. For example a location with 88% visitor rates would have a more dramatic effect than a location with 26% visitor rates.
I've had a bit of a play around but can't seem to get beyond the point of what is shown in basic point attractor tutorials online. I'm definitely a novice.
Here's how I figured it would be done:
1) Create a grid of source points within a boundary curve.
2) Select 18 pre-defined attractor points.
2) Measure the distance between the source points and the attractor points.
3) Invert this data so that variables increase with proximity rather than decrease.
4) Give each of the attractor points a strength value from 1-100% based on the visitor rates.
5) Use the scaled data to control a variable at each of the source points.
6) Create some way to control the drop-off rate of the effect from each point.
It is at step 3 that I get completely lost.
I hope my description is clear. Any help would be greatly appreciated,
Adam
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