moved by random amounts in a random direction. The animated slider was the amount of deviation from the original points. And yes, I used culled lists.B.t.w. did you find my workaround for your loft? Did your notebook explode? ;)…
а рабочее зеркало и на любые возникшие вопросы ,всегда ответит круглосуточная поддержка.Самые крутые матчи и ставки с высокими коэффициентами.Не теряйте время!…
t it is rounded to 25, 100, 75. I've figured out the rounding portion, but when I plug the resulting list back into the custom preview, it doesn't recognize the data. I'm guessing it is because my rounded list is in curly brackets, whereas the unrounded data straight from the image sampler is not. How can I process this to remove the curly brackets?
Thanks,
Ryan
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Added by Ryan Dirks at 5:20pm on September 18, 2014
gone with the wind topic: since this is utterly Academic the main issue here is to oversimplify LBS (in real life: a collection of columns/beams/slabs/X members + tube frame rigid members (shafts/elevators/cats/dogs)). Reason is that if we use the real "solids" (turned into meshes) as the "node" pool for the hinges required ... only HAL 9000 could solve it in "real-time" (for instance an E5 Xeon 1630 v3 takes ... several minutes). And this is ... er ... challenging I must say. This is a typical case where "simplifying" means "stupidity" almost instantly.
Spam on:
where's my collection of "bend-a-truss-that-looks-like-a-tower" K1 demo defs? Is in this workstation or in another? (blame Alzheimer).
Spam off.
More soon.…