e to constrains, I HAVE to do it like this (I can't 3D print everything or opposite).
First
I have no idea how to make the panels, without so many duplicate Edges, Faces etc.
Second
I can't figure out how to align the triangle panels to fit in the construction, so it can be assembled ideally without glue. This problem is both conceptual (I can't figure out how to do it fiscally) and grasshoper-wise - I don't know how to organize data list and produce a global movement, so that the triangle parts do not intersect with each other, BUT intersect the 3d printed construction part (where they fit fix in or just fit and can be glued).
Triangles will be milled out from 3mm Plexiglas, BUT I will not have an option to mill at an angle, so only 90° edges.
3D printed parts will be executed by a high level production powder printer, so it should hold good.
Any ideas?
best,
cuki
…
File) 2. I have designed a curved Trichordal-Truss from one curve in Rhino.
The Truss is lying in the XY direction and the footer is placed on the zero point.
3. And now my problem:
I want to put the Truss-object on the feet, move 90°
(from the XY axis to Z axis, see sketch 1).
4. Then copy / move the truss to all 36-points of ellipse (see sketch 1).
5. Align the 36 trusses with the center of the triangle .
pointing at the center of the ellipse (see sketch 2).
6. Using a slider to change the position of the 36-Trusses at der ellipse.
Variable distance between Truss and ellipse (see sketch 3).
Thanks for you Answer.
Best regards
Noureddine…
multiply of variants from Galapagos, to have a chance for better analysis and comparability after. I also would like to use more then one solution in my design after.
In old topics i found kind of 3 solutions.
1.Change Galapagos to octopus ( what don t really want to do, i am kind of happy with Galapagos)
2. Use Slingshot! and MySQL Database ( it s look a little bit too complicated from the first view)
3. Use Colibri and Design Explorer Platform (looks kind of pretty way to solve my problem)
So i tried to add Colibri components to my definition , but have some mistake in the Colibri Aggregator after adding the Genome "An item with the same key already been added". I think it comes because for some steps i am using the "Gen Pool" and not a normal slider. Is it a way to connect Gen Pool and Colibri (i really prefer to have it, then a lot of sliders in some cases)?
And the second question (if i will get it solved with gen pool), could i somehow controll the recording process? For example i would likte to record only variants wit fitness over 90% or start recording just after 20. generation and record till the end?
I also opend for all other possibilities to reach the same goal (record/save/bake multiply variants from galapagos)
…
eventually found out about genetic algorithms on which I found extensive researches, projects,... ! I looked into it and ended up on a few papers which I believe are the jumpstart for my master thesis.
"Galapagos; on the logic and limitations of generic solvers" by David RuttenArticle in Architectural Design 83(2) March 2013
"Black-box optimisation methods for architectural design" by Thomas Wortmann and Giacomo NanniciniConference Paper: CAADRIA 2016, At Melbourne, AU, Volume: 177-186
So I started looking into alternatives to genetic algorithms in architectural design.So far, I've ended up on :
Thomas Wortmann's work with the surrogate(or model) based optimization approach!You can check out the tool he developped for GH (Opossum):http://www.food4rhino.com/app/opossum-optimization-solver-surrogate-models
Judyta Cichocka's work, specially with the Swarm approachYou can check out the tool she developped for GH (Silvereye):http://www.food4rhino.com/app/silvereye-pso-based-solver
And that's it !!! I've been researching through article references (mainly on "researchgate") but I'm now stuck in a loop of references I already visited!That probably means the litterature on the subject is not (yet) extended but I might probably be missing something.The keywords make it difficult to search : "optimisation", "algorithms", "architecture", send me most of the time to computational engineering and deep mathematics papers I unfortunately do not have the background knowledge to comprehend ! So there it is ! If you have any clue of where (or how ! ) I should be looking, please tell me :)I know Mr Rutten is pretty active on the forum so hopefully... (fingers crossed :p) !Also if you have any good tips for getting into algorithms in general (you think could help), I'd be glad to hear(read) it ! A book, tutorials maybe ?!So, autors, architects, projects books, articles, conferences I should go to,specialized architecture offices/studios (I'm also looking for an internship so ...).If you know about a more appropriate forum please let me know !If you want to get deeper into this, you can contact me at :
e1635331@student.tuwien.ac.at
tdissaux@student.ulg.ac.be
My master thesis is due for may 2018 but I have a paper to write for January 2018 in order to be elligible for a PHD program afterwards.What I mean by that is that if you read this message in 6 month, I'll still be open to discussion !
I am right now an erasmus student at TUWien (Vienna) but my main university is The university of Liège in Belgium.I can handle French, English, Italian litterature and eventually Dutch if really you think it's worth it ! I have access to most online libraries via my university's portals so access shouldn't be an issue !I'm very excited to hear from you I wish you all a great day,Cheers,Thomas
…
r "virtual partitions" as follows:
What I mean "air walls" here, is derived from the description of the E+ documentation with the header of "Air wall, Open air connection between zones". (Page 17, http://apps1.eere.energy.gov/buildings/energyplus/pdfs/tips_and_tricks_using_energyplus.pdf)
As I understand, the term "air wall" used in E+ here refers to a description of something like "boundary condition" between adjacent interzone heat transfer surfaces, but not a kind of "construction or material" (like air space resistance or air gaps within a wall/double glazing window).
The main purpose of introducing the "air wall", is to simulate or approximate the airflow/convection/natural ventilation effect between multiple thermal zones which are connected by a large opening.
In my previous tests, using HBzones and GB, I managed to create the gbXML file which can be successfully imported to DB (without assigning any constructions within HB). And the adjacency condition can be recognized automatically by DB, even when I did not use the "Solve adjacencies" component in HB - shared surfaces between multiple thermal zones are recognized automatically by BD as "internal - partition"(which are standard partitions, but not virtual partitions).
In order to create/approximate "virtual partition", I need to manually draw a "hole" in the standard partition surface (fig.1&2). Again, the reason why we want to use "virtual partitions"(or "air wall") is that it allows airflow between multiple thermal zones which are connected by large openings and we could get different temperature of the each subdivided thermal zone which compose a large thermal zone.
My question is, if there is a possible way to simulate/approximate this kind of "virtual partitions"(or "air wall") in HBzones or in GB? If so, I would like to test if DB recognizes it or not. Actually, we expect that there is no need to involve any manual operations (like drawing a "hole" in the standard partition surface) in DB, due to an automatic optimization loop.
Thank you!
Best,
Ding
fig.1
fig.2
…
inventive collaborative environment.
The workshop is part of a series of PARAMETRICA events, promoting computational design thinking and exploring the new possibilities of parametric design.
The workshop is aimed at: students, postgraduates, architects, interior, product and urban designers, engineers, anybody interested.
> Workshop CONCEPT (16th – 28th July 2013):
The advancement of digital technology is helping architects to understand and respond to the complexity of the environment surrounding us.
In this 14 day workshop the various energies which exist in a given environment will be identified, analysed and then digital simulated.
Experimental structures capable of reconfiguring themselves in response to the mapped forces will be generated and fabricated.
> Conference CONCEPT (29th July 2013):
During this day we will present the final workshop projects and our special guest, Patrik Schumacher will exploit the subject of computational design thinking and parametric architecture, by putting the accent on the subject “Parametric Semiology – Architecture as the interface of communication”
> OBJECTIVES:
The workshop objectives are two-fold, in the first phase the workshop focuses on the identification and analysis of resources inherent to the environmental context, thus developing a better understanding of their nature as well as optimized methods of use or response.
In the next phase, the objective is to generate structures which through either means of fabrication or material properties can respond to, or utilize the environmental energy sources.
> The project TEAM:
Key lecturer: PATRIK SCHUMACHER (DE)
Profile: Director, Zaha Hadid Architects, London
Dr Phil, Dip Ing, ARB, RIBA
Founder AA Design Reseach Lab London
Lecturer: Ina Leonte (RO)
Profile: PhDc, teaching assistant (UAIM, Bucharest, Romania)
Co-founder, Zest
Workshop main tutors:
HOOMAN TALEBI [IR]
Profile: MArch (AADRL, London), MSc (AUT, Tehran)
Lead Designer, Zaha Hadid – London
FARSHAD MEHDI’ZADEH [IR]
Profile: March (IaaC-UPC, Barcelona, Spain)
Co-founder, Tehran Architecture Studio (Iran)
Workshop assistant:
MOHSEN MARIZAD [IR]
Profile: MAA 2010 - Architect (IaaC-UPC, Barcelona, Spain)
Parametric design expert
Workshop coordinator: Diana Nitreanu (RO)
Profile: MAA 2010 - Architect/Urban Designer (IaaC-UPC, Barcelona, Spain)
Official Rhino Trainer
Co-founder, Laboratorul de Arhitectura; Co-founder & Tutor, Parametrica
> EQUIPMENT Workshop: Each participant must provide their own laptop with the following software installed: A. Rhinoceros 3D 5.0 B. Grasshopper 3D (Latest Version) C. Arduino
Machines to work on: 1. Laser Cutter - small laser for prototyping 2. Big laser cutter for final production
Materials (provided by Parametrica) - To be specified according to the subject of study for each group;
FOR MORE INFO®ISTRATION:
www.dynamicfields.ro
www.parametrica.ro
office@parametrica.ro
…
will engage a debate on the same theme of the 14th Biennale: "Fundamentals”. Therefore the discussion will focus not on architects, but on buildings, their characteristics and performance in accommodating fundamental requirements.
PROGRAMME
> 10.00
Presentation Aldo Norsa
Iuav - Venice
> 10.20
Architectural Envelopes
Introduction
John Iorio
J&A, Milan
Invited Speakers
Giorgio Buffoni
Arup, London
Sergio De Gaetano
Thornton Tomasetti, London
Ranieri Fontana Giusti
Kpf, New York
Kim Groves
consultant to Morphosis, Los Angeles
Alex Kunz
Gehry Technologies, Los Angeles and Paris
Edmondo Occhipinti
3-im, Paris and Milan
Mic Patterson
Advanced Technology Studios – Enclos, Los Angeles and New York
Lorenzo Vianello AA School of Architecture, London
13.20 > 14.40
Lunch Break (on site)
> 14.40
Interface between Skin and Structure
Franco Mola
Ecsd, Milan
> 15.00
Life Cycle Thinking in Tall Buildings
Dario Trabucco
Ctbuh / Iuav, Venice
> 15.20
Fast Mobility – Vertical amd Horizontal
Leonardo Cavalli
Oneworks, Milan, with a short film produced by Leitner (Vipiteno/Sterzing)*
> 16.00
Living Green in High Rises
Elena Giacomello
Iuav, Venice
> 16.20
Two distinguished speakers illustrate their life long experience in designing and delivering tall buildings:
Dante O. Benini
Founder, Dante O. Benini & Partners Architects, Milan
A.Eugene Kohn
Founder, Kpf – Kohn Pedersen Fox Associates, New York
> 17.40
Conclusions
Renzo Dubbini
Dacc – Iuav, Venice
(Top image: Lamellae Tower by Lorenzo Vianello, Giulia Conti, Huang Shigang, Lin Zhigong)…
50 and reduced the 'cell size' slider to 0.5. When the 'Azimuth' angle is changed to 180 +- 90 (dawn or dusk), the points are widely dispersed, reducing the density and increasing the number of cells in the "sparse grid". Under these conditions, the number of cells was ~2000 and the Profiler time for 'Boundary' went up to a full minute or more each time 'Altitude' or 'Azimuth' was changed.
So I created this code to benchmark some alternatives and found two interesting things:
'Boundary' surface performance (v.1) is not linear. As the number of surfaces goes from 1000 to 2000, the time per surface goes up dramatically.
I tried three alternatives for creating a rectangular surface at a given point that are all substantially faster: v.2, v.3 and v.4. For 2000 points, v.4 is 150 times faster than v.1 !!!
Performance of v.2, v.3 and v.4 are similar and all scale up very well. To benchmark beyond 2000 points, I recommend disabling the VERY SLOW v.1. At 5000 points the 'Pop2D' component takes ~11.3 seconds but v.3 and v.4 take less than one second to generate 5000 surfaces!
See boundary_2015Nov19a.gh attached.
So I replaced the 'Rectangle' and 'Boundary' components in my sun reflection model with v.4 in focus_2015Nov19b.gh (also attached) and the performance is amazing.
I'm sure someone has mentioned this performance issue with 'Boundary' on the forum before but as with many things, I didn't realize what a major obstacle it can be until I discovered this for myself.…
Added by Joseph Oster at 9:16pm on November 19, 2015
grout lines, a tile surface and tile perimeter poly line). I then use that as a Mesh (from Rhino) in the second definition.
2. I can tile out the mesh surface and rotate all the tiles in 90 deg. increments.
To get what I wanted. I took the Mesh and have copied it in series to make a grid. I can then control the dimensions of the grid. X and Y extents. I can also rotate the tiles around their centers.
The spacing of the grid is set from an edge curve of the tile (or mesh). This sets the size of the squares in the grid themselves.
See definition, images and Rhino 4 File, to give the definitions a shot. I have labeled how to use them.
My question -- how can I randomly rotate squares in my grid? I would like the deg of rotation to be random and also which tiles they are.
Also how might I rotate (every other tile) for example? So that I can control the pattern more?
Thoughts?
Thanks!
…
ror when it comes to points on edges of the surface.I guess it is because normal vectors at a few of points are invalid. After all, because of these invalid points, an error message comes out which is saying " Runtime error (PythonException) : Unable to add polyline to document " and it results in no output. Please give me some help if you know how to handle this problem. I post a code below.Thanks in advance.
---------------------------------------------------------------------------------------------
import Rhinoimport rhinoscriptsyntax as rsimport mathimport ghpythonlib.components as gh
output_crvs = []
for pt1 in input_pt :output_pts = []newPt = pt1output_pts.append(newPt)
while len(output_pts) <= 100: newPt = outputpoint(base_srf, newPt, distance_factor) output_pts.append(newPt)
output_crv = rs.AddPolyline(output_pts)output_crvs.append(output_crv)A = output_crvs
def outputpoint(base_srf, input_pt, distance_factor):centre_point = rs.AddPoint(0,0,0)height_point = rs.AddPoint(0,0,10)
zaxis = rs.VectorAdd(centre_point, height_point)
cp_pt = rs.SurfaceClosestPoint(base_srf, input_pt)normal_vector = rs.SurfaceNormal(base_srf, cp_pt)drain_vector = rs.VectorCrossProduct(normal_vector, zaxis)
dvector2 = rs.VectorUnitize(drain_vector)dvector3 = rs.VectorRotate(dvector2, 90, normal_vector)
mpt = gh.DeconstructVector(distance_factor*dvector3)moved_pt = rs.PointAdd(input_pt, mpt)moved_uv = rs.SurfaceClosestPoint(base_srf, moved_pt)output_pt = rs.EvaluateSurface(base_srf, moved_uv[0], moved_uv[1])
return output_pt…