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Yes you are right, It is also best to use a scale NU and just scale BB on X and Y and not Z. I will make some experiment with clipper and come back if it is good.
oint Pb, x units directly above Pa.
Move Pb parallel with the y-axis for z units.
Create a Bezier Ba from Pa to Pb, which has vertical tangencies at both end-points.
Copy Ba (and name it Bb) and move it along the y-axis for q units.
Create line segments La and Lb between the end-points of Ba and Bb.
Join Ba, La, Bb and Lb into a single closed, planar curve.
Extrude this curve for k units along the x-axis, creating the brep Ka.
Cap Ka to create a closed solid Kb which represents one of the 4 building towers.
etc. etc.
Some of these steps should be do-able even for a beginner. For others you may require help from teachers or forum members. But without a written (or drawn) algorithm like the one above, this is very much a 'do my homework for me' question and they tend not to get answered.
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David Rutten
david@mcneel.com
Poprad, Slovakia…
Added by David Rutten at 10:13am on April 10, 2013