Animating some properties of the capsule class. All animation done using GH2 equations and gradients. Took about 90 lines of code to generate these frames.
Added by David Rutten at 1:32pm on September 3, 2016
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Added by MichaelD0112 at 12:25am on April 10, 2023
to pick 30 for the first repetition, 15 and 90 for the next, 30 and 90, and 30 and 15 for the next... etc.(It's clearer in the photo attached)
Does anybody has any idea how to do that?
Any answer is very much appreciated!
Thank you.
Valeria…
Not caring about the angle of line B
I am having a hard time creating a line which will be 90 degrees from line B
Sorry for the posting twice as I am a bit rusty
regards
David
GH) > then define (still in GH) some instance definition (or many: case variants) > then place it according some "policy" (3d point grid and the likes). Note: Only doable with code, mind (C# in my case).
Obviously you can skip the creation part and instruct GH to deal with instance definitions already listed in the Block Manager (say: find the block named "cell666_B3" blah, blah) ... but that means that you can only use them (meaning a rather "limited" parametric approach) and not make them from scratch (meaning a true parametric approach).
But I guess that you've tried the block way in the Rhino environment already. That said I use rather solely this approach in GH and yields quite manageable object collections - I would say "real-time" response (up to 20K instances) but I use dedicated Xeon E5 1630 V3 workstations (with NVida Quadros K4200 and up for the graphic response part of the equation) so the "performance" is rather a subjective thing.
Modifications:
easily doable with GH (on instance definitions at placing time: since you need only to scale them and not vary their topology).
Anyway post a portion of the R file.…
FORE MeshMachine (rather better) or after
BTW: For a mesh with 7M points ... well... you'll need some proper CPU to deal in a reasonable amount of time (what about a Xeon E5 1630 V3?).
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