50 and reduced the 'cell size' slider to 0.5. When the 'Azimuth' angle is changed to 180 +- 90 (dawn or dusk), the points are widely dispersed, reducing the density and increasing the number of cells in the "sparse grid". Under these conditions, the number of cells was ~2000 and the Profiler time for 'Boundary' went up to a full minute or more each time 'Altitude' or 'Azimuth' was changed.
So I created this code to benchmark some alternatives and found two interesting things:
'Boundary' surface performance (v.1) is not linear. As the number of surfaces goes from 1000 to 2000, the time per surface goes up dramatically.
I tried three alternatives for creating a rectangular surface at a given point that are all substantially faster: v.2, v.3 and v.4. For 2000 points, v.4 is 150 times faster than v.1 !!!
Performance of v.2, v.3 and v.4 are similar and all scale up very well. To benchmark beyond 2000 points, I recommend disabling the VERY SLOW v.1. At 5000 points the 'Pop2D' component takes ~11.3 seconds but v.3 and v.4 take less than one second to generate 5000 surfaces!
See boundary_2015Nov19a.gh attached.
So I replaced the 'Rectangle' and 'Boundary' components in my sun reflection model with v.4 in focus_2015Nov19b.gh (also attached) and the performance is amazing.
I'm sure someone has mentioned this performance issue with 'Boundary' on the forum before but as with many things, I didn't realize what a major obstacle it can be until I discovered this for myself.…
Added by Joseph Oster at 9:16pm on November 19, 2015
grout lines, a tile surface and tile perimeter poly line). I then use that as a Mesh (from Rhino) in the second definition.
2. I can tile out the mesh surface and rotate all the tiles in 90 deg. increments.
To get what I wanted. I took the Mesh and have copied it in series to make a grid. I can then control the dimensions of the grid. X and Y extents. I can also rotate the tiles around their centers.
The spacing of the grid is set from an edge curve of the tile (or mesh). This sets the size of the squares in the grid themselves.
See definition, images and Rhino 4 File, to give the definitions a shot. I have labeled how to use them.
My question -- how can I randomly rotate squares in my grid? I would like the deg of rotation to be random and also which tiles they are.
Also how might I rotate (every other tile) for example? So that I can control the pattern more?
Thoughts?
Thanks!
…
ror when it comes to points on edges of the surface.I guess it is because normal vectors at a few of points are invalid. After all, because of these invalid points, an error message comes out which is saying " Runtime error (PythonException) : Unable to add polyline to document " and it results in no output. Please give me some help if you know how to handle this problem. I post a code below.Thanks in advance.
---------------------------------------------------------------------------------------------
import Rhinoimport rhinoscriptsyntax as rsimport mathimport ghpythonlib.components as gh
output_crvs = []
for pt1 in input_pt :output_pts = []newPt = pt1output_pts.append(newPt)
while len(output_pts) <= 100: newPt = outputpoint(base_srf, newPt, distance_factor) output_pts.append(newPt)
output_crv = rs.AddPolyline(output_pts)output_crvs.append(output_crv)A = output_crvs
def outputpoint(base_srf, input_pt, distance_factor):centre_point = rs.AddPoint(0,0,0)height_point = rs.AddPoint(0,0,10)
zaxis = rs.VectorAdd(centre_point, height_point)
cp_pt = rs.SurfaceClosestPoint(base_srf, input_pt)normal_vector = rs.SurfaceNormal(base_srf, cp_pt)drain_vector = rs.VectorCrossProduct(normal_vector, zaxis)
dvector2 = rs.VectorUnitize(drain_vector)dvector3 = rs.VectorRotate(dvector2, 90, normal_vector)
mpt = gh.DeconstructVector(distance_factor*dvector3)moved_pt = rs.PointAdd(input_pt, mpt)moved_uv = rs.SurfaceClosestPoint(base_srf, moved_pt)output_pt = rs.EvaluateSurface(base_srf, moved_uv[0], moved_uv[1])
return output_pt…
g from a list of 12 items I would find all the combinations taking just 4 at time.
I'd use a Stream gate that takes the indexes of the items and pass them to a list item in order to select just the items of the combination. Doing so I can choose a single combination of index at time to pass to the list item.
In this moment all the data come out from the first gate, all the others are empty.
If I pass these index to the list item it gives me an error (probably because of the data structure).
*long version*
I start from a list of 12 segments, all of them with the starting point in common and the ending point distributed regularly in the space. It's a quite simple starting point.
What I'm trying to achieve is to find all the possible spatial configurations made of 2, 3, 4 segments. I started with 2 segments so I've 12^2=144 possible configurations but just 4 different configurations that can intuitivelly be recognized (60°, 90°, 120°, 180°).
Doing the same with 3 segments generates 12^3=1728 configurations and I don't know how many different ones. With 4 segments I've got 12^4=20736 possible configurations.
As you can imagine many configurations are identical but just with a different orientation so at the end I'll have to parse geometrically the output to delete duplicates (I'll address this later on).
Please could you help me to figure out how to mix these segments in different configurations?
Thank you in advance.…
per bake commands to bake the connected geometry with the corresponding materials.
mxDiff is a simple diffuse material. Only reflectance color for 0° and 90° are exposed.
mxEmit is a basic emitter material. You can set light color, power and efficiacy of the emitter.
mxBasic is the most complex material for now. You can set all the properties of a single layer material including. Use this for transparent materials.
mList is your way if you don't want to create your own materials. This component returns a list of all the materials on the Maxwell scene manager. Make sure this is evaluated after you add your own materials if you want to see them in the list.…
Introduction to Grasshopper Videos by David Rutten.
Wondering how to get started with Grasshopper? Look no further. Spend an some time with the creator of Grasshopper, David Rutten, to learn the
te some implications and questions so I will go one by one:
"Now I would like to use a single VRay material as a template for creating multiple identical materials"I hope this will work, but as VRay does not expose any SDK, I would not guarantee any specific result.
"Now I need to add them to the document material table"This is done with a reference to a document instance, such as the one you get with the code doc.Materials (both in C# and Vb.Net).
"I'm not going to learn C# to modify his script"That's a pity, it would be nice to pass on this troublemaker to somebody else! :)Btw, C# and Vb.Net are very very similar. This script could be written in Vb.Net too.
"Reference to a non-shared member requires an object reference. (line 96)"This only means that you need to access the Materials property on an instance, not on the type (class) name. Change that line using what is written at point 2.
"Do I understand that the material has to be assigned to a particular object in order to enter the Material Table?"No it does not. But if you call the _Purge command it will be removed if it does not have an object that references it.
"Can I assign it to a Layer instead?"You do not need to. But this would be achieved with doc.Layers[whichLayer].RenderMaterialIndex = materialIndex; in C# or doc.Layers(whichLayer).RenderMaterialIndex = materialIndex in Vb.Net.
"Any ideas? A better way to do this?"If you found a way to bypass the VRay SDK not being there, this should work.
"Giulio's component has a type hint defined as a Material"It does not any longer. The hint was there in earlier versions of Grasshopper, but now the hint has disappeared. This is not so bad, and it is also the only way you would be able to use either a Material instance already or a string for a material name.
"How was that done?"Probably it was done in an older version of Grasshopper. But which version are you using?
"I can't figure out how to cast the input as a Rhino.DocObjects.Material, so you can see that I have cast it as a compatible type in the first 2 lines... is there a cleaner way?"That sounds like a good way actually. Be sure your component responds properly when something wrong is inputted, though.Dim mTemp As Rhino.DocObjects.Material = CType(M, Rhino.DocObjects.Material)in one line might also work. See msdn for more conversion operators and functions.
I hope this helps,
- Giulio_______________giulio@mcneel.com…
mmon.sdk ,but i herad its used in rhino5.
or example: the book grasshopper primer second edition ,page 98
i dont know what is the "doc.absolutetolerance" and where i can find about it....i dont kow it should be a class or a fuction,i tried to search the rhino4. net sdk,i cant find it ....maybe its my searching problem.
but according to the grasshopper primer, i indeed know many kind of Variables,many functions,basic structure, loops, and conditions,and what is onutil.xxxx and rhutil.xxxx.but i found all this imformation is not helpful enough to me when reading the examples downloaded from many disscussions.when i found a new variable or new funcion,i dont know where i can find the introduction about them,such as the upper coding:"doc.absolutetolerance".i tried to use the auto complete such as
dim xxxx as oncurve
xxxx. to find the class oncurve's funtions and variables ,but its too uneffcient.
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And,i dont know the difference between the components vb script and dotnet vb script....
because i found when i type onutil. the auto complete has noting appear...and the variables declaring is not the same. in vb script dim xxxx as curve but in dotnet vb script its dim xxxx as oncurve,which is the same as the grasshopper primer teached me...but i guess.... the vb script component is just like the rhinoscript(not the same),and the dotnet vb script is more powerful than it. am i right?
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at last i dont know these.
Imports System Imports System.IO Imports System.Xml Imports System.Data Imports System.Drawing Imports System.Reflection Imports System.Collections Imports System.Windows.Forms Imports Microsoft.VisualBasic Imports System.Collections.Generic Imports System.Runtime.InteropServices
when i search google about them,the introduction about them is too professinal for me to understand......i just want to know what i can do by using them ...
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sorry for disturbing you so much!!!
best regards!
yours truly
YUAN.T
…
up structural systems in the parametric environment of Grasshopper. Participants will be guided through the basics of analysing and interpreting structural models, to optimisation processes and how to integrate Karamba3d into C# scripts.
This workshop is aimed towards beginner to intermediate users of Karamba however advanced users are also encouraged to apply. It is open to both professional and academic users.
Course Fee:
Professional EUR 750 (+VAT)
Educational EUR 375 (+VAT)
Course Outline
Introduction & Presentation of project examples
Optimization of cross sections of line based and surface based elements
Geometric Optimization
Topological Optimization
Structural Performance Informed Form Finding
Understanding analysis algorithms embedded in Karamba and visualising results
Complex Workflow processes in Rhino3d, Grasshopper3d and Karamba3d
Places are limited to a maximum of 10 participants with limited educational places. A minimum of 4 places are required for the workshop to take place.
The workshop will be cancelled should this quota not be filled by May 31st.
The workshop will be taught in English. Basic Rhino and Grasshopper knowledge is recommended. No knowledge of Karamba is needed.
Participants should bring their own laptops with either Rhino5/Rhino6 and Grasshopper3d installed. A 90 day trial version of Rhino can be downloaded from Rhino3d.
Karamba ½ year licenses for non-commercial use will be provided to all participants.
…
up structural systems in the parametric environment of Grasshopper. Participants will be guided through the basics of analysing and interpreting structural models, to optimisation processes and how to integrate Karamba3d into C# scripts.
This workshop is aimed towards beginner to intermediate users of Karamba however advanced users are also encouraged to apply. It is open to both professional and academic users.
Course Fee:
Professional EUR 750 (+VAT)
Student EUR 375 (+VAT)
Course Outline
Introduction & Presentation of project examples
Optimization of cross sections of line based and surface based elements
Geometric Optimization
Topological Optimization
Structural Performance Informed Form Finding
Understanding analysis algorithms embedded in Karamba and visualising results
Complex Workflow processes in Rhino3d, Grasshopper3d and Karamba3d
Places are limited to a maximum of 10 participants with limited educational places. A minimum of 4 places are required for the workshop to take place.
The workshop will be cancelled should this quota not be filled by October 15th.
The workshop will be taught in English. Basic Rhino and Grasshopper knowledge is recommended. No knowledge of Karamba is needed.
Participants should bring their own laptops with either Rhino5/Rhino6 and Grasshopper3d installed. A 90 day trial version of Rhino can be downloaded from Rhino3d.
Karamba ½ year licenses for non-commercial use will be provided to all participants.
…