Mac due to its versatility , but given this new laptop will be using mainly on Rhino, GH , i have some doubts whether to switch to a window based laptop.
I have a look at some high-end window laptops, Dell Alienware for example, with same specs as MBP and found the price are even more expensive than MBP , about 10-15 %.
With the new Rhino 5 is coming , will Bootcamp be good and efficient enough to run Rhino, GH and some rendering programs?
From my experience i find Rhino and Gh run smoothly on Bootcamp , but never run those programs on window based laptop myself , it's impossible for me to know the differences.
Some say BootCamp only deliver 80% performance of the program , if it's true i would really consider switching to window based laptop.
Any suggestions?
and if you suggest me to switch , what brand should i go for ?
Thank you,
…
akes the linear regression of the Schroeder integral over 30 dB worth of decay. Whether it is T-15 or T-30, they all seek to estimate the RT, which is always always the time it takes for sound to decay 60 decibels.
The website has benchmarks, for your reference. You can find them under the 'Pachyderm' drop down menu, under 'Benchmarks'.
Your model may well require millions of rays to be accurate. It sounds like a very large space. I'm sorry if that is an unpleasant answer. Sometimes it does help to have a computer with more cores to help with this. I have gotten up to 90% processor usage on a 12 core machine before.
Arthur…
hat differ in shapes, sizes and height the facade would be a mess. Some spaces need some light while other can't have any. I would like to have full freedom of creation inside the building, to make it as functional as possible. Thats why i decided the parametric "skin" solution would be best. Since the location has industrial past (factories made of brick) i decided that brick would give interesting result.
I tried creating the definition on my own but since i lack skill in GH i got some problems (especially multiplication of bricks and the diffrence between each "level" (half a brick on y axis) caused problems for me.
I post my simple sketch explaining the idea of definition i would like to create (sorry about quality):
1 - Brep - I would like to use 25x12x6cm (classic brick) but as well experiment with diffrent shapes - like the one on the right with hole inside - that would give more light. Thats why i think the best solution would be using brep for this definition.
2- Multiplication - biggest problem for me - I don't know how tall the wall would be, what will be the final shape of Brep (brick) and that's why i would like to manipulate this with sliders as well. All the walls are flat (maybe it would be easier to use surface?). As i managed to multiply the bricks easy way i don't know how to gain control over height of the wall - for example that it is 30 bricks high, but has each second row moved on x axis by the distance of 1/2 brick. I tried using Series but with no success. Could you help me with that please?
3 - Rotation - i would like to use image sampler for that so i can "paint" where i want more sun and where i dont need it at all (black and white). The rotation has to be limited to 180 degrees as well. Obviously i didn't get here yet, but i never used image sampler so if you could give me some advice how to use component and how to create such images i would be really grateful.
4 - More of a concept thing - since the connection angles differ from 90 degrees i will have to figure out how to connect the parts of the wall at sides ;).
I would like to ask you for help with the defintion, since i am totally stuck at step 2. I post what i came up with so far. Thank you for your time and help!
PS. I post an image that is pretty similar to one of options i would like to check for my building.
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he concept, moving on to decision making and continuing with digital and generative design tools TO GET THE BEST SOLUTION for each problem.
WHY? The world is complex and ever-changing and we need to be able to handle the volume of information we receive and, of course, to find and choose the best solution. Therefore, we direct our ATTENTION TO THE CAUSE, and not only on the effects/solutions.
We will learn from NATURE, the only “company” that has not gone bankrupt in over 4000M years, and it’s GENERATIVE SOLUTIONS.
> OBJECTIVES <
The participants will work in multidisciplinary groups (ex. architect + designer + business manager + constructor + communication specialist etc.) applying knowledge management tools, different approaches and nature-based optimization methods.
Listed objectives:
1. Improving the generative way of TURNING AN IDEA INTO A PROJECT through problem-solving thinking
2. Discovering nature’s ways of shaping evolutionary solutions
3. Getting out from our comfort zone and working together with other professionals in groups in order to achieve better solutions: Multidisciplinary Design Optimization
4. Learning to use technology to manage information in the decision making process
& surviving the whole week
> ATTENDANCE & COSTS <
> Early bird – until 17th March 2013
Lecture – 15 euro (includes presentations, food& drinks)
Workshop – 100 euro (includes lecture, food& drinks)
> Late bird – until 6th April 2013
Lecture – 25 euro (includes presentations, food& drinks)
Workshop – 120 euro (includes lecture, food& drinks)
…
oCommonSDK, I modified a working C# component that does something similar (ReduceMesh, written by Andrew Heumann). Both scripts are attached.
Aside from changing the component name and eliminating the P parameter, I made two modifications to the script:1) changed line 87 from private void RunScript(Mesh M, double P, ref object A) to: private void RunScript(Mesh M, ref object A)2) changed line 93 from: Rhino.RhinoApp.RunScript("_-ReduceMesh _ReductionPercentage " + Convert.ToString(P) + " _Enter", false); to: Rhino.RhinoApp.RunScript("_-MatchMeshEdge " + " _Enter", false);When I run the ReduceMesh component, the mesh object I feed it gets baked, the ReduceMesh command is run, the temporary object is deleted, and the reduced mesh result is returned. (Thanks, Andrew).When I run the MatchMeshEdge component, the mesh object I feed it is baked, the MatchMeshEdge command is run, but the temporary object is not deleted and no result is returned. The runtime error reads: "Sequence contains no elements (line 0)". I have a feeling that the command line string I am handing to RunScript is incomplete. When I enter it manually on the Rhino command line I see that it wants a mesh and three parameters. Of course I can hit Enter to accept the default values, but when you invoke a command through RunScript do you have to supply all parameters regardless? Also, where would I find details on the argument types that the command wants? For example, the last parameter reads "RatchetMode=On" or "RatchetMode=Off". How do I know if the type is Bool or the literal string "On" or "Off"?I am a complete novice at this so any help you can provide would be greatly appreciated! …
the Butterfly_Solution component to visualize only the last value, during the simulation.
With this setting, the optimization through Galapagos seems to start in a good way, but after some iterations it stops due to this error on blockMesh component:
Runtime error (ArgumentException): Environment variable name or value is too long.Traceback: line 420, in __setitem__, "C:\Program Files\Rhinoceros 5 (64-bit)\Plug-ins\IronPython\Lib\os.py" line 80, in getShellinit, "C:\Users\mmel\AppData\Roaming\McNeel\Rhinoceros\5.0\scripts\butterfly\runmanager.py" line 69, in containerId, "C:\Users\mmel\AppData\Roaming\McNeel\Rhinoceros\5.0\scripts\butterfly\runmanager.py" line 260, in _RunManager__command, "C:\Users\mmel\AppData\Roaming\McNeel\Rhinoceros\5.0\scripts\butterfly\runmanager.py" line 316, in run, "C:\Users\mmel\AppData\Roaming\McNeel\Rhinoceros\5.0\scripts\butterfly\runmanager.py" line 716, in command, "C:\Users\mmel\AppData\Roaming\McNeel\Rhinoceros\5.0\scripts\butterfly\case.py" line 748, in blockMesh, "C:\Users\mmel\AppData\Roaming\McNeel\Rhinoceros\5.0\scripts\butterfly\case.py" line 112, in getContainerId, "C:\Users\mmel\AppData\Roaming\McNeel\Rhinoceros\5.0\scripts\butterfly\runmanager.py" line 215, in command, "C:\Users\mmel\AppData\Roaming\McNeel\Rhinoceros\5.0\scripts\butterfly\runmanager.py" line 47, in script
Anyone know how to fix it?
Thank you
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essors. And their counter-attitude is not made because of some real reasons - it's just some kind of fear, that time will overrun them and that they will become useless in comparison to the new generation of "computer architects". That is why they are giving false replies on this subject you mentioned: about boring and soulless architecture.
But! I also need to agree that you can not be an architect if you can not draw that by hand, also and imagine the object and it's parts in 3d, in your head, without even using the 3d model from PC application.
I used to draw around 80% of all my projects on university during studies, by hand! And that part helped a lot, and gave me pretty decent base for usage of PC applications later. Drawing by hand develops a bit investigating spirit, and enables you to think about the shape, the way it looks, and the way it will look.Even today, I first do a dozen number of sketches and drawings, before going onto the drawing on PC.The same goes related to some details, that I am already drawing on PC - sometimes I feel it much more comfortable to solve them by hand, and then draw back to PC.
So my opinion on this is a bit mixed - I think that an architect needs to have a solid basis in hand drawing, in order to become a better architect. But I also think that using technology in process of creating architecture is inevitable and reasons for not using it, are pointless.
Just my two cents on this issue.…
Added by djordje to Hiteca at 4:22am on August 7, 2012
ou will see all of the available components on a ribbon at once so there is no need to keep clicking drop down menus.
It's all about discoverability with GH. What if you're a beginner and don't know about the Create Facility (dbl click canvas) how can you find Extr?
Even if you hover over every component or use the drop down lists you will not see the name Extr appear anywhere.
Sure it makes sense that Extr is short for Extrude but it's also the Nick Name of Extrude to Point component
So you can easily miss the fact that one has a Distance Input verses a Point Input.
I think I made the move to Icons around about the move from version 0.5 to 0.6, possibly before. I initially thought that I would go back to text because I loved the mono chromatic look of the text but I soon realised that Icons were the way forward. The greatest benefit is speed. You don't need to digest and decipher every component (which is written 90 degrees to the norm).
I'm not saying you should move to Icons forthwith but at least consider that once you have a better knowledge and understanding of GH, Icons will set you free.
My top ten tips that I would highly recommend to anyone wanting to better themselves with GH.
1) Turn on Draw Icons
2) Turn on Draw Fancy Wires
3) Turn on Obscure Components
4) Use the Create Facility like a Command Line eg "Slider=-1<0.75<2" or "Shiftlist=-1"
5) Use Component Aliases to customise your use of the Create Facility eg giving the Point XYZ component an alias of XYZ will bring it up as the first option on the Create Facility as opposed to the other possibilities.
6) Try to answer other people's questions even if it's not relevant to your own area. By looking into solving a problem outside of your comfort zone and then posting your results it is very rewarding but it also lets you see the other approaches that get posted in a new light.
7) Take the time to understand Data/Path structures.
8) Buy a second monitor - There is nothing that can compare to real estate when working in Grasshopper.
9) Read Rajaa Issa's Essential Mathematics
10) Pick a panel in a tab on the ribbon and get to know every component inside and out and then move on. Start with the Sets Tab > List Panel…