13;2} ... 20.{13;12}
21. {21;0}22. {21;1}23. {21;2} ... 41. {21;20}
42. {34;0}43. {34;1}44. {34;2} ... 75. {34;33}
76. {55;0}77. {55;1} ... ....
I want to grab the first 8 [0-7], the next 13[8-20], the next 21[21-42] etc
so i have the (known fibonacci seq) list of numbers on the left here:
C S
8 0
13 8
21 21
34 42
55 76
89 131
144 220
233 364
and i need the list on the right, so that i can select items using a Series (N=1 and S and C from the list above) and a List Item component.
the simple question is:
is there a component that can take a list and accumulate it in this way that I need?
if not, is there anyone that can point me to a simple relevant VB example so i could easily adapt it?
many thanks,
gotjosh…
umbrella of Urban Heat Island (UHI) and I am going to try to separate them out in order to give you a sense of the current capabilities in LB+HB.
1) UHI as defined as a recorded elevated air temperature in an urban area:
If you have access to epw files for both an urban area and a rural area, you can use Ladybug to visualize and deeply explore the differences between the two weather files. Ladybug is primarily a tool for weather file visualization and analysis and it can be very helpful for understanding the consequences of UHI on strategies for buildings or on comfort. This said, if you do not have both rural and urban recorded weather data or you want to generate your own weather files based on criteria about urban areas (as it sounds like you want to do), this definition might not be so helpful.
2) UHI defined by air elevated air temperature but viewed as a computer model-able phenomenon resulting primarily from urban canyon geometry, building materials, and (to a lesser degree) anthropogenic heat:
This definition seems to fit more with they type of thing that you are looking for but it is unfortunately very difficult and computationally intensive such that we do not currently have anything within Ladybug to do this right now. I can say that the state-of-the art for this type of modeling is an application called Town Energy Budget (TEB) and this is what all of the advanced UHI researches that I know use (http://www.cnrm.meteo.fr/surfex/spip.php?article7). Unfortunately for those trying to use it in professional practice, it can take a while to get comfortable with it and it currently runs exclusively on Linux (this does mean that it is open source, though, and that you can really get deep into the assumptions of the model). A couple years ago, a peer of mine translated almost all of TEB into Matlab language making it possible to run it on Windows if you have Matlab. He wrapped everything together into a tool called the Urban Weather Generator (UWG), which can take an epw file of a rural area and warp it to an urban area based on inputs that you give of building height, materials, vegetation, anthropogenic heat, etc. I would recommend looking into this for your project, although, bear in mind that is it not open source like the original TEB tool and that you may need to get a (very expensive) copy of MATLAB (http://urbanmicroclimate.scripts.mit.edu/uwg.php).
3) UHI as defined by a thermal satellite image of an urban area depicting an elevated average radiant environment that reaches a maximum a the city center and changes by land use:
This is the definition of UHI that I am most familiar with and was the basis of much of my past research. I feel that it is also a definition of UHI that is a bit more in line with where a lot of contemporary UHI research is headed, which is away from the notion of UHI as a macro-scale meteorological phenomena that is averaged as an air temperature over a huge area towards one that accepts that different land uses have different microclimates and (importantly) different radiant environments. While the air temperature difference between urban and rural areas usually does not change more than 1-4 C, the radiant environment can be very different (on the order of 10-15 C differences). The best way to understand UHI in this context is with Thermal satellite images, for which there is ha huge database of publicly available data on NASA's glovis website (http://glovis.usgs.gov/) or their ECHO website (http://reverb.echo.nasa.gov/reverb/#utf8=%E2%9C%93&spatial_map=satellite&spatial_type=rectangle). I tend to use thermal data from LANDSAT 5-8 and ASTER satellites in my research. Unfortunately, there is a lot f bad data with a lot of cloud cover mixed in with the really good stuff and it can take some time to find good images. Also, there aren't too many programs that read the GeoTiff file format that you download the data as. I know that ArcGIS will read it, a program called ENVI will read it (I think that the open source QGIS can also red it). I have plans to write a set of components to bring this type of data into Rhino and GH (I may get to it a few months down the line).
4) UHI as a computer model-able notion of "Urban Microclimate" with consideration of local differences and the local radiant environment:
This is where a lot of my research has lead and, thankfully, is an area that Honeybee can help you out a lot with. EnergyPlus simulations can output information on outside building surface temperatures and these can be very helpful in helping get a sense of the radiant environment around individual buildings. Right now, I am focusing just on using this data to fully model the indoor environments of buildings as you see in this video:
https://www.youtube.com/watch?v=fNylb42FPIc&list=UUc6HWbF4UtdKdjbZ2tvwiCQ
I have plans to move this methodology to the outdoors once I complete this initial application to the indoors. For now, you can use the "Surface result reader" and the "color surfaces based on EP result" components to get a sense of variation in the outside temperature of your buildings.
I hope that this helped,
-Chris
…
rection: there's no visible demand. Explanation: a lot of AEC oriented people (Smart Geo daydreamers) they think - potentially - about GH but they are rejecting it for more than obvious reasons: our job is 1% about the smart thing and 99% about the structured aspect of the smart (or stupid thing).
Back to that "hangar" : The primary role of this GH definition provided herein (and hopefully some future updates) is NOT to outline some academic solution (via some abstract collection of pipes/lines/points/surfaces) ...but to place in 3d space - properly structured - all the real-life (hmm, he he) bits that can compose the actual project. Of course if the bits could be parametrically driven assemblies ...well...you get the gist of the message.
All in all: I think that Engineers who are GH skeptics could see GH with a totally new perspective if, say, a collection of similar examples/test cases could be available for demo/evaluation/whatever > Ah! at last : this appears to be a real thing > what software did it? > say it again - Grass Components you said? > what sort of name is this? ... etc etc etc.
But since a similar development is quite expensive (and requires a team of several gurus), maybe this is rather a future potential task for the GH/Rhino people if they think that the AEC market segment could be beneficial for their products. Combine a similar capability with tools like yours and/or Evolute (planar quads are "a-la-mode" these days).
PS: forget trivial stuff > what about Stefanie? (plan B : better something than nothing)…
e case pictured already: don't bother how this truss is made and never mind that the def attached looks like an "add-on" (no components) - because it could be (so don't get stuck on that, it's irrelevant). In fact since the critical part (the 99% of the whole) if only doable with code ... it makes sense to do the rest with code as well (but that's my personal preference anyway, he he). Note: Balls are excluded from the demo.
You can toggle what "class" of struts is gonna being made with these booleans:
You can vary the sliders and if the code thinks that you make a valid input ... it obeys, he he.
But the big questions are:
1. Can you work with this in some interactive way? I mean vary any slider and ... wait ... for some change. Although the MERO components here are created ONCE and then placed around (minus obviously the tubes) ... they are placed as copies of the "donor" object (not instance definitions) creating a vast "pool" of "unnecessary" data.
2. What happens if you bake these little thingies? What file size you get? Is it OK?
But the bad news are that as I said ... this is ... NOT a task for a novice ... nor you can handle this get-a-truss-and-make-a-MERO-thing goal with half-measures: either you should do it properly ... or abandon ship.
NOTE: Load R file first (nothing is internalized).
Moral: even if this was made with components ... it wouldn't serve much.
best, Peter…
H are automated by using them as an ActiveX, the C# script object fails on the simplest tasks. That is, when initiating Rhino and GH externally (as by the following C# code):
Rhino5Application rhino_app = new Rhino5Application();
dynamic grasshopper = newRhino.rhino_app.GetPlugInObject("b45a29b1-4343-4035-989e-044e8580d9cf", "00000000-0000-0000-0000-000000000000") as dynamic;
The following very simple C# script component fails because it cant cast its input:
The c# code at the component is only:
Line 89 is simply casting of the input. Clearly, this makes the usage of C# component, under automation, impossible which is a major loss.
As said, when initiating Rhino and GH manually , all works well as in the following:
Any ideas why it misbehaves under automation (as an Active X ) ?
I added the gh file of this example.…
hino Mc Neel, autore di "Architettura Parametrica - Introduzione a Grasshopper", il primo manuale su Grasshopper. I corsi PLUG IT nascono dalla volontà di promuovere le nuove tecnologie digitali di supporto alla progettazione e condividere il know-how maturato attraverso ricerca, collaborazione con i più importanti studi di architettura e pubblicazioni internazionali. Verranno introdotte le nozioni base di Grasshopper approfondendo le metodologie della progettazione parametrica e le tecniche di modellazione algoritmica per la generazione di forme complesse. Il corso è rivolto a studenti e professionisti con esperienza minima nella modellazione 3D e si articolerà in lezioni teoriche ed esercitazioni. Argomenti trattati: - Introduzione alla progettazione parametrica: teoria, esempi, casi studio - Grasshopper: concetti base, logica algoritmica, interfaccia grafica - Nozioni fondamentali: componenti, connessioni, data flow - Funzioni matematiche e logiche, serie, gestione dei dati - Analisi e definizione di curve e superfici - Definizione di griglie e pattern complessi - Trasformazioni geometriche, paneling - Attrattori, image sampler - Data tree: gestione di dati complessi - Digital fabrication: teoria ed esempi - Nesting: scomposizione di oggetti tridimensionali in sezioni piane per macchine CNC Verrà rilasciato un attestato finale. INFO E PRENOTAZIONI: http://www.arturotedeschi.com/wordpress/?p=2914…
akes the linear regression of the Schroeder integral over 30 dB worth of decay. Whether it is T-15 or T-30, they all seek to estimate the RT, which is always always the time it takes for sound to decay 60 decibels.
The website has benchmarks, for your reference. You can find them under the 'Pachyderm' drop down menu, under 'Benchmarks'.
Your model may well require millions of rays to be accurate. It sounds like a very large space. I'm sorry if that is an unpleasant answer. Sometimes it does help to have a computer with more cores to help with this. I have gotten up to 90% processor usage on a 12 core machine before.
Arthur…
hat differ in shapes, sizes and height the facade would be a mess. Some spaces need some light while other can't have any. I would like to have full freedom of creation inside the building, to make it as functional as possible. Thats why i decided the parametric "skin" solution would be best. Since the location has industrial past (factories made of brick) i decided that brick would give interesting result.
I tried creating the definition on my own but since i lack skill in GH i got some problems (especially multiplication of bricks and the diffrence between each "level" (half a brick on y axis) caused problems for me.
I post my simple sketch explaining the idea of definition i would like to create (sorry about quality):
1 - Brep - I would like to use 25x12x6cm (classic brick) but as well experiment with diffrent shapes - like the one on the right with hole inside - that would give more light. Thats why i think the best solution would be using brep for this definition.
2- Multiplication - biggest problem for me - I don't know how tall the wall would be, what will be the final shape of Brep (brick) and that's why i would like to manipulate this with sliders as well. All the walls are flat (maybe it would be easier to use surface?). As i managed to multiply the bricks easy way i don't know how to gain control over height of the wall - for example that it is 30 bricks high, but has each second row moved on x axis by the distance of 1/2 brick. I tried using Series but with no success. Could you help me with that please?
3 - Rotation - i would like to use image sampler for that so i can "paint" where i want more sun and where i dont need it at all (black and white). The rotation has to be limited to 180 degrees as well. Obviously i didn't get here yet, but i never used image sampler so if you could give me some advice how to use component and how to create such images i would be really grateful.
4 - More of a concept thing - since the connection angles differ from 90 degrees i will have to figure out how to connect the parts of the wall at sides ;).
I would like to ask you for help with the defintion, since i am totally stuck at step 2. I post what i came up with so far. Thank you for your time and help!
PS. I post an image that is pretty similar to one of options i would like to check for my building.
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