dred 500x500 images using blurring radii smoothly ranging from 2 to 200 pixels. Ie. about 650 milliseconds for a blurring radius of 200 pixels, and ~10 milliseconds for a radius of 2 pixels.
During the process, my CPU load varies between 80% and 90%, but that includes all the stuff the system is doing (always a few percent).
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me in 19 different pipeline components. Marginally better, but I'll still need to do this operation approx. 80 times...gulp.
Here's a wishlist request for David: expose string inputs in the Geometry Pipeline for Layer and Name. If I had that, I could change one string to swap my whole geometry set! (My layers have names like "B1 red rail", "B1 blue rail" etc., then the next time I'll want "B2 red rail", "B2 blue rail" etc.)
BTW, I'm happy to script something in C# if it will help: maybe I could write something like the Geometry Pipeline that takes a string input for layer name? Hmmm...
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a furniture with diagonal joints.
Let me express myself graphically.
http://www.plataformaarquitectura.cl/2011/01/28/munich-l%e2%80%99illa-diagonal-dear-design/05-78/
take a look at the picture. how could I make panel wood with a diagonal cut in each end, so when I place them together they fit perfectly?
a diagonal cut with a CNC machine?!
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