define the "numOfContours_: input to 2, the terrain geometry will have only two isohypses from its highest to the lowest point. With 80, you will have 80 of them. Have in mind that if "standThickness_" input is larger than 0 (it means a stand will be created below the terrain), then the isohypses will be applied to the stand as well, as it is the continuation of the terrain.
To get the terrain elevation legend, one needs to use the "Terrain Analysis" component. Check the attached file. I changed the "source_" input, because your location is Paris suburb. In this cases the "source_=2 (GMRT - underwater terrain)" will also generate the land terrain as well. But with less precision than source_=1 and 2, which are meant to be used for land terrain.Please let us know if you have any other questions.…
Added by djordje to Gismo at 3:18pm on April 1, 2019
, so using distance to centre point, you can give all the useless values a 1. Cutting down the values you actually need to work out by 80%. Which is helpful when approaching 1 million points.…
he code within a limited number of turns. I suggest you check 양방하는법 and learn more interesting things about games. The game is not only challenging and fun, but it also helps to improve cognitive skills such as critical thinking, problem-solving, and pattern recognition. Mastermind has stood the test of time and remains a beloved game for all ages.…
Added by MichaelD0112 at 12:25am on April 10, 2023
the only thing that i have to fix is to make the holes appear semi-random. At for example at 30% - 80% of the height, or between fixed heights.Thanks again for your effort.…
7,8. It would plot on the line of the 20%, 20%, 70%, 80% of the length of the line. I'm not looking for a way to divide the curve by 2 and then by 2,not steps. So I would have two points at 20%. I hope this is clear.
Thanks,
Tom…