dackelzucht attached it works fine and the path mapper looks like {A;B} (i) - {i%27} where 27 is the number divisions in the u direction. when i try to change the uv divisions it kills the mapper so is there a way around it for the mapper to keep updating as i increase or decrease UV divisions? and for some reason the path mapper doesnt fix the way the curves are drawn. the path mapper makes it look like the structure is right but when i go to draw the bottom curves for the louvers it is just one continuous curve through all the points. instead, i need one separate curve for each horizontal row of points. in the definition i have it working fine before i add the random component, but once i add that and flatten the move component, it messes it up…
on between the last "0" point and the first "1" point, also the last "1" point and the first "2" point and ....
points%27%20connection.3dmpoints%27%20connection.gh
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19 December 2014
Paper acceptance notification: 20 February 2015
Final paper submission deadline: 13 March 2015
Further information: http://ftasgetiren.yasar.edu.tr/?page_id=206
http://sites.ieee.org/cec2015/…