roduced to basic concepts on the geometry of curves and surfaces before an introduction to T-Splines, Autodesk's complex surface modeller. Participants will design furniture pieces or lighting products in T-Splines to be unfolded and laser cut or 3D printed using our digital fabrication tools. Objects produced will have the opportunity to be developed further and showcased on the online jewellery and product design shop cyberth.com. The design-based workshop will be supported by a series of presentations related to the workshop content. All participants will receive 25% off all digital fabrication services from 1+2D Digital Workshop for 3 months.The workshop is open to both students and professionals in architecture, industrial design, interior design, fashion, and any other related fields. To ensure maximum time with tutors, the workshop is limited to 8 participants. All participants should have basic knowledge of Rhino prior to enrolment. Please visit www.integrateacademy.com/workshops for more information.…
ue;
....
This is easy because you know the variables are always there. With an array you'd have to keep testing for null to be sure not to cause a NullReferenceException.
2. Create an array of bools. Least amount of typing.
3. Create an enumeration with the Flags option set to store the state:
[Flags]
private enum OutputState
{
ShowNone = 0,
ShowTime = 1,
ShowTemp = 2,
ShowDewP = 4,
ShowWind = 8,
...
ShowAll = 127
}
private OutputState _state = OutputState.ShowAll;
4. There's other ways as well, but I'd pick one of these three.
--
David Rutten
david@mcneel.com…
Added by David Rutten at 10:00am on March 10, 2014
the control vectors to feed to the bezier span component.
My objective was to get those tangents so I could manipulate the curve by limiting their length (wich I was able to do)
My problem was only with the first and last segments when the curve is open. (in your case the 0 to 1 and 7 to 8 segments) because those are not usually calculated.
Your aproach is a bit different than mine, did you use the direct formula to get the points from the parameter, sample 3 points and interpolate them?
By the way, did you open the file? the link to the paper with the formula I used is inside.
Oh and I don't know how to code yet, I´m trying to learn C# but I'm not there yet. so I can only kind of understand what you did there.
Maybe I'll go to the dark side soon :P
…
with beam element structures, even with really complex structures) but with II order I'm not there yet.
In the meanwhile, as I've been playing with strain, (as a prestress) I think found some problem with RSTAB STP(DStV) conversion module (might be that I'm doing something wrong). As I define strain load -3 (mm/m) and convert it to RSTAB 8 it gets converted as a temperature, but with positive sign (+)! Shouldn't it be negative ? (-). It might be something wrong with the definition in RSTAB as well. Can you give me some feedback on this "problem"?
With the deformations (global max) I'm about 100mm off (KARAMBA = 390mm, RFEM/RSTAB = 490mm). Can you maybe give me some hints on my definition? There are "cable-like-members" defined in karamba in the roof structure, which are ment to be prestressed. (Please, find attached file)
Thank you very much again.
With kind regards,
Daniel
…
to combine. There are several hundred pieces, but each is on its own branch so it isn't such a crazy boolean task. I am finding that they all work perfectly except for 8 pieces which return 'boolean union set is empty' error. When I bake these into rhino the pieces have perfectly aligned co-planar faces who's vertices are perfectly matched, but they will still not boolean even in rhino (unless I bump tolerance to 100mm!). An odd thing is that if I move one of the pieces away, and then move it back to its original position, then it booleans fine.
Does any one have any ideas about why these few pieces are not working? Its kind of odd seeing as the other 390 work fine! I've uploaded a baked piece which won't union in my rhino. Unfortunately the whole model is vast so can't upload the whole lot.
Many thanks in advance!
Jack…
no file and without any data.
I can manage hundreds of lines (input data), but over 3 or 4 thousands it get stuck.
I realised that the RAM use reach the maximum (8 Gb in my case) and CPU doesn't work (1% for Rhino process).
Is it possible to control the RAM use in order to arrive at 75% of RAM, in order to keep CPU working?
Needless to say, that I have to optimise my definition!
Thank you
…
s to be optimized for cooling loads and daylight factor.
The genes are the following:
1. Two sliders controlling the division of the facade (one for the horizontal one for the vertical).
2. Two sliders controlling the height of the louvers (from the lower left-hand corner to the top right corner)
3. 8 sliders controlling the selection of glazing panels.
The optimisation criteria I am using are:
1. The average daylight factor should be maximized. I am using the formula: if(x<y,1,0), with y=2
2. The total cooling loads should be minimized. I am using the formula: if (x>(or equal to) y, 1,0) with y = 900.
I don't know if my explanation is clear, any help is appreciated.
Thank you in advance.
All the best,
Luisa…
via UDP/Firefly.
It can handle up to 64 reflections and sends to Spat-5 the levels for direct, early and late sound, reverberation time values in 3 frequency ranges (adjustable), and azimuth, elevation, delay and intensity in 8 frequency bands for every reflection. In Max, sound is processed in 3rd order ambisonic and binaural. Connect your lab or your headphone to it, (picture of the RISD Audio Lab where I use it with my students).
Arthur gracefully made a new version of his image source component for this to output reflection intensity values. You will need to ask him to release that version. You will also need the newest version of Spat-5 and Max-8.
There are a few built-in clipping protections in GH, but please use at your own risk. It can get weird sometime if your geometry does not see any reflection.
Happy auralizing.
Alban Bassuet
…
is set up to manipulate strings into an STL file that is quite different from how Grasshopper defines meshes, in that an STL seems to define each face by XYZ points, Grasshopper wants a single list of all vertex points and then has an allied lists of topological connectivity according to vertex number, so for now I just hacked it to spit out points minus so many duplicates it generates for STL:
Right now it has an internal 3D trigonometric function I added input sliders to control, that creates surfaces that look a lot like molecular orbitals.
So how do I make a mesh? I failed to make a single mesh face from each STL face since AddMesh seems to want a list, so I tried making a single list and matching it with a simple ((1,2,3),(4,5,6),(7,8,9)...) array of connectivity but it hasn't worked yet since the STL list of vertices has duplicates that won't work for Grasshopper and removing the duplicates scrambles the connectivity relation.
After some work on this and seeing the output, I figure I could just randomly populate the mathematical function with points instead, unless it really gives a better mesh result than other routines. I'm not sure what to do with it yet, even if I get the mesh figured out.
import rhinoscriptsyntaximport RhinoPOINTS_CONTAINER =[]POINTS = []class Vector: # struct XYZ def __init__(self,x,y,z): self.x=x self.y=y self.z=z def __str__(self): return str(self.x)+" "+str(self.y)+" "+str(self.z) class Gridcell: # struct GRIDCELL def __init__(self,p,n,val): self.p = p # p=[8] self.n = n # n=[8] self.val = val # val=[8] class Triangle: # struct TRIANGLE def __init__(self,p1,p2,p3): self.p = [p1, p2, p3] # vertices # HACK TO GRAB VERTICES FOR PYTHON OUTPUT POINTS_CONTAINER.append( (p1.x,p1.y,p1.z) ) POINTS_CONTAINER.append( (p2.x,p2.y,p2.z) ) POINTS_CONTAINER.append( (p3.x,p3.y,p3.z) )# return a 3d list of values def readdata(f=lambda x,y,z:x*x+y*y+z*z,size=5.0,steps=11): m=int(steps/2) ki = [] for i in range(steps): kj = [] for j in range(steps): kd=[] for k in range(steps): kd.append(f(size*(i-m)/m,size*(j-m)/m,size*(k-m)/m)) kj.append(kd) ki.append(kj) return ki from math import sin,cos,exp,atan2 def lobes(x,y,z): try: theta = atan2(x,y) # sin t = o except: theta = 0 try: phi = atan2(z,y) except: phi = 0 r = x*x+y*y+z*z ct=cos(PARAMETER_A * theta) cp=cos(PARAMETER_B * phi) return ct*ct*cp*cp*exp(-r/10) def main(): data = readdata(lobes,10,40) isolevel = 0.1 #print(data) triangles=[] for i in range(len(data)-1): for j in range(len(data[i])-1): for k in range(len(data[i][j])-1): p=[None]*8 val=[None]*8 #print(i,j,k) p[0]=Vector(i,j,k) val[0] = data[i][j][k] p[1]=Vector(i+1,j,k) val[1] = data[i+1][j][k] p[2]=Vector(i+1,j+1,k) val[2] = data[i+1][j+1][k] p[3]=Vector(i,j+1,k) val[3] = data[i][j+1][k] p[4]=Vector(i,j,k+1) val[4] = data[i][j][k+1] p[5]=Vector(i+1,j,k+1) val[5] = data[i+1][j][k+1] p[6]=Vector(i+1,j+1,k+1) val[6] = data[i+1][j+1][k+1] p[7]=Vector(i,j+1,k+1) val[7] = data[i][j+1][k+1] grid=Gridcell(p,[],val) triangles.extend(PolygoniseTri(grid,isolevel,0,2,3,7)) triangles.extend(PolygoniseTri(grid,isolevel,0,2,6,7)) triangles.extend(PolygoniseTri(grid,isolevel,0,4,6,7)) triangles.extend(PolygoniseTri(grid,isolevel,0,6,1,2)) triangles.extend(PolygoniseTri(grid,isolevel,0,6,1,4)) triangles.extend(PolygoniseTri(grid,isolevel,5,6,1,4)) def t000F(g, iso, v0, v1, v2, v3): return [] def t0E01(g, iso, v0, v1, v2, v3): return [Triangle( VertexInterp(iso,g.p[v0],g.p[v1],g.val[v0],g.val[v1]), VertexInterp(iso,g.p[v0],g.p[v2],g.val[v0],g.val[v2]), VertexInterp(iso,g.p[v0],g.p[v3],g.val[v0],g.val[v3])) ] def t0D02(g, iso, v0, v1, v2, v3): return [Triangle( VertexInterp(iso,g.p[v1],g.p[v0],g.val[v1],g.val[v0]), VertexInterp(iso,g.p[v1],g.p[v3],g.val[v1],g.val[v3]), VertexInterp(iso,g.p[v1],g.p[v2],g.val[v1],g.val[v2])) ] def t0C03(g, iso, v0, v1, v2, v3): tri=Triangle( VertexInterp(iso,g.p[v0],g.p[v3],g.val[v0],g.val[v3]), VertexInterp(iso,g.p[v0],g.p[v2],g.val[v0],g.val[v2]), VertexInterp(iso,g.p[v1],g.p[v3],g.val[v1],g.val[v3])) return [tri,Triangle( tri.p[2], VertexInterp(iso,g.p[v1],g.p[v2],g.val[v1],g.val[v2]), tri.p[1]) ] def t0B04(g, iso, v0, v1, v2, v3): return [Triangle( VertexInterp(iso,g.p[v2],g.p[v0],g.val[v2],g.val[v0]), VertexInterp(iso,g.p[v2],g.p[v1],g.val[v2],g.val[v1]), VertexInterp(iso,g.p[v2],g.p[v3],g.val[v2],g.val[v3])) ] def t0A05(g, iso, v0, v1, v2, v3): tri = Triangle( VertexInterp(iso,g.p[v0],g.p[v1],g.val[v0],g.val[v1]), VertexInterp(iso,g.p[v2],g.p[v3],g.val[v2],g.val[v3]), VertexInterp(iso,g.p[v0],g.p[v3],g.val[v0],g.val[v3])) return [tri,Triangle( tri.p[0], VertexInterp(iso,g.p[v1],g.p[v2],g.val[v1],g.val[v2]), tri.p[1]) ] def t0906(g, iso, v0, v1, v2, v3): tri=Triangle( VertexInterp(iso,g.p[v0],g.p[v1],g.val[v0],g.val[v1]), VertexInterp(iso,g.p[v1],g.p[v3],g.val[v1],g.val[v3]), VertexInterp(iso,g.p[v2],g.p[v3],g.val[v2],g.val[v3])) return [tri, Triangle( tri.p[0], VertexInterp(iso,g.p[v0],g.p[v2],g.val[v0],g.val[v2]), tri.p[2]) ] def t0708(g, iso, v0, v1, v2, v3): return [Triangle( VertexInterp(iso,g.p[v3],g.p[v0],g.val[v3],g.val[v0]), VertexInterp(iso,g.p[v3],g.p[v2],g.val[v3],g.val[v2]), VertexInterp(iso,g.p[v3],g.p[v1],g.val[v3],g.val[v1])) ] trianglefs = {7:t0708,8:t0708,9:t0906,6:t0906,10:t0A05,5:t0A05,11:t0B04,4:t0B04,12:t0C03,3:t0C03,13:t0D02,2:t0D02,14:t0E01,1:t0E01,0:t000F,15:t000F} def PolygoniseTri(g, iso, v0, v1, v2, v3): triangles = [] # Determine which of the 16 cases we have given which vertices # are above or below the isosurface triindex = 0; if g.val[v0] < iso: triindex |= 1 if g.val[v1] < iso: triindex |= 2 if g.val[v2] < iso: triindex |= 4 if g.val[v3] < iso: triindex |= 8 return trianglefs[triindex](g, iso, v0, v1, v2, v3) def VertexInterp(isolevel,p1,p2,valp1,valp2): if abs(isolevel-valp1) < 0.00001 : return(p1); if abs(isolevel-valp2) < 0.00001 : return(p2); if abs(valp1-valp2) < 0.00001 : return(p1); mu = (isolevel - valp1) / (valp2 - valp1) return Vector(p1.x + mu * (p2.x - p1.x), p1.y + mu * (p2.y - p1.y), p1.z + mu * (p2.z - p1.z)) if __name__ == "__main__": main() # GRASSHOPPER PYTHON OUTPUTPOINTS = rhinoscriptsyntax.AddPoints(POINTS_CONTAINER)POINTS = rhinoscriptsyntax.CullDuplicatePoints(POINTS)…
[2 of 8] No context surfaces...5. [3 of 8] Writing geometry...6. [4 of 8] Writing Electric Load Center - Generator specifications ...7. [5 of 8] Writing materials and constructions...8. [6 of 8] Writing schedules...9. [7 of 8] Writing loads and ideal air system...10. [8 of 8] Writing outputs...11. ...... idf file is successfully written to : C:\Users\Personal\Desktop\TESI\x006\THOR001\EnergyPlus\THOR001.idf12. 13. Analysis is running!...14. C:\Users\Personal\Desktop\TESI\x006\THOR001\EnergyPlus\eplusout.csv15. ......
Done! Read below for errors and warnings:
16. 17. Program Version,EnergyPlus, Version 8.3.0-6d97d074ea, YMD=2016.01.17 17:56,IDD_Version 8.3.018. 19. ** Warning ** IP: Note -- Some missing fields have been filled with defaults. See the audit output file for details.20. 21. ************* Beginning Zone Sizing Calculations22. 23. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)24. 25. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00126. 27. ** ~~~ ** because vertex 1 of back surface=PELLE_NORD1 is in front of receiving surface=PELLE_COMUNIONE00128. 29. ** ~~~ ** (Dot Product indicator=184.4593)30. 31. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.32. 33. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)34. 35. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00136. 37. ** ~~~ ** because vertex 2 of back surface=PELLE_NORD1 is in front of receiving surface=PELLE_COMUNIONE00138. 39. ** ~~~ ** (Dot Product indicator=184.4593)40. 41. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.42. 43. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)44. 45. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00146. 47. ** ~~~ ** because vertex 3 of back surface=PELLE_NORD1 is in front of receiving surface=PELLE_COMUNIONE00148. 49. ** ~~~ ** (Dot Product indicator=184.4593)50. 51. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.52. 53. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)54. 55. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00156. 57. ** ~~~ ** because vertex 4 of back surface=PELLE_NORD1 is in front of receiving surface=PELLE_COMUNIONE00158. 59. ** ~~~ ** (Dot Product indicator=184.4593)60. 61. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.62. 63. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)64. 65. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00166. 67. ** ~~~ ** because vertex 1 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE00168. 69. ** ~~~ ** (Dot Product indicator=184.4593)70. 71. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.72. 73. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)74. 75. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00176. 77. ** ~~~ ** because vertex 2 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE00178. 79. ** ~~~ ** (Dot Product indicator=184.4593)80. 81. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.82. 83. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)84. 85. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00186. 87. ** ~~~ ** because vertex 3 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE00188. 89. ** ~~~ ** (Dot Product indicator=184.4593)90. 91. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.92. 93. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)94. 95. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=00196. 97. ** ~~~ ** because vertex 4 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE00198. 99. ** ~~~ ** (Dot Product indicator=184.4593)100. 101. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.102. 103. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)104. 105. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001106. 107. ** ~~~ ** because vertex 1 of back surface=PELLE_COMUNIONE002 is in front of receiving surface=PELLE_COMUNIONE001108. 109. ** ~~~ ** (Dot Product indicator=184.4593)110. 111. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.112. 113. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)114. 115. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001116. 117. ** ~~~ ** because vertex 2 of back surface=PELLE_COMUNIONE002 is in front of receiving surface=PELLE_COMUNIONE001118. 119. ** ~~~ ** (Dot Product indicator=184.4593)120. 121. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.122. 123. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)124. 125. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001126. 127. ** ~~~ ** because vertex 1 of back surface=WIN_006_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001128. 129. ** ~~~ ** (Dot Product indicator=182.6148)130. 131. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.132. 133. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)134. 135. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001136. 137. ** ~~~ ** because vertex 2 of back surface=WIN_006_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001138. 139. ** ~~~ ** (Dot Product indicator=92.2297)140. 141. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.142. 143. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)144. 145. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001146. 147. ** ~~~ ** because vertex 3 of back surface=WIN_006_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001148. 149. ** ~~~ ** (Dot Product indicator=92.2297)150. 151. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.152. 153. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)154. 155. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001156. 157. ** ~~~ ** because vertex 1 of back surface=WIN_006_GLZP_1 is in front of receiving surface=PELLE_COMUNIONE001158. 159. ** ~~~ ** (Dot Product indicator=182.6148)160. 161. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.162. 163. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)164. 165. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001166. 167. ** ~~~ ** because vertex 2 of back surface=WIN_006_GLZP_1 is in front of receiving surface=PELLE_COMUNIONE001168. 169. ** ~~~ ** (Dot Product indicator=92.2297)170. 171. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.172. 173. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)174. 175. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001176. 177. ** ~~~ ** because vertex 3 of back surface=WIN_006_GLZP_1 is in front of receiving surface=PELLE_COMUNIONE001178. 179. ** ~~~ ** (Dot Product indicator=182.6148)180. 181. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.182. 183. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)184. 185. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001186. 187. ** ~~~ ** because vertex 1 of back surface=WIN_006_GLZP_2 is in front of receiving surface=PELLE_COMUNIONE001188. 189. ** ~~~ ** (Dot Product indicator=92.2297)190. 191. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.192. 193. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)194. 195. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001196. 197. ** ~~~ ** because vertex 2 of back surface=WIN_006_GLZP_2 is in front of receiving surface=PELLE_COMUNIONE001198. 199. ** ~~~ ** (Dot Product indicator=1.8446)200. 201. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.202. 203. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)204. 205. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001206. 207. ** ~~~ ** because vertex 3 of back surface=WIN_006_GLZP_2 is in front of receiving surface=PELLE_COMUNIONE001208. 209. ** ~~~ ** (Dot Product indicator=1.8446)210. 211. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.212. 213. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)214. 215. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001216. 217. ** ~~~ ** because vertex 1 of back surface=WIN_006_GLZP_3 is in front of receiving surface=PELLE_COMUNIONE001218. 219. ** ~~~ ** (Dot Product indicator=92.2297)220. 221. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.222. 223. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)224. 225. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001226. 227. ** ~~~ ** because vertex 2 of back surface=WIN_006_GLZP_3 is in front of receiving surface=PELLE_COMUNIONE001228. 229. ** ~~~ ** (Dot Product indicator=1.8446)230. 231. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.232. 233. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)234. 235. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001236. 237. ** ~~~ ** because vertex 3 of back surface=WIN_006_GLZP_3 is in front of receiving surface=PELLE_COMUNIONE001238. 239. ** ~~~ ** (Dot Product indicator=92.2297)240. 241. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.242. 243. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)244. 245. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001246. 247. ** ~~~ ** because vertex 3 of back surface=PELLE_COMUNIONE003 is in front of receiving surface=PELLE_COMUNIONE001248. 249. ** ~~~ ** (Dot Product indicator=184.4593)250. 251. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.252. 253. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)254. 255. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001256. 257. ** ~~~ ** because vertex 4 of back surface=PELLE_COMUNIONE003 is in front of receiving surface=PELLE_COMUNIONE001258. 259. ** ~~~ ** (Dot Product indicator=184.4593)260. 261. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.262. 263. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)264. 265. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001266. 267. ** ~~~ ** because vertex 1 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE001268. 269. ** ~~~ ** (Dot Product indicator=184.4593)270. 271. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.272. 273. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)274. 275. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001276. 277. ** ~~~ ** because vertex 2 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE001278. 279. ** ~~~ ** (Dot Product indicator=184.4593)280. 281. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.282. 283. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)284. 285. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001286. 287. ** ~~~ ** because vertex 1 of back surface=WIN_001_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001288. 289. ** ~~~ ** (Dot Product indicator=180.7210)290. 291. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.292. 293. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)294. 295. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001296. 297. ** ~~~ ** because vertex 3 of back surface=WIN_001_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001298. 299. ** ~~~ ** (Dot Product indicator=180.7210)300. 301. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.302. 303. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)304. 305. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001306. 307. ** ~~~ ** because vertex 2 of back surface=WIN_001_GLZP_1 is in front of receiving surface=PELLE_COMUNIONE001308. 309. ** ~~~ ** (Dot Product indicator=180.7210)310. 311. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.312. 313. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)314. 315. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001316. 317. ** ~~~ ** because vertex 3 of back surface=WIN_001_GLZP_2 is in front of receiving surface=PELLE_COMUNIONE001318. 319. ** ~~~ ** (Dot Product indicator=180.7210)320. 321. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.322. 323. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)324. 325. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001326. 327. ** ~~~ ** because vertex 3 of back surface=PELLE_OVEST is in front of receiving surface=PELLE_COMUNIONE001328. 329. ** ~~~ ** (Dot Product indicator=184.4593)330. 331. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.332. 333. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)334. 335. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001336. 337. ** ~~~ ** because vertex 4 of back surface=PELLE_OVEST is in front of receiving surface=PELLE_COMUNIONE001338. 339. ** ~~~ ** (Dot Product indicator=184.4593)340. 341. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.342. 343. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)344. 345. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001346. 347. ** ~~~ ** because vertex 1 of back surface=WIN_002_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001348. 349. ** ~~~ ** (Dot Product indicator=180.7210)350. 351. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.352. 353. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)354. 355. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001356. 357. ** ~~~ ** because vertex 3 of back surface=WIN_002_GLZP_0 is in front of receiving surface=PELLE_COMUNIONE001358. 359. ** ~~~ ** (Dot Product indicator=180.7210)360. 361. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.362. 363. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)364. 365. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001366. 367. ** ~~~ ** because vertex 2 of back surface=WIN_002_GLZP_1 is in front of receiving surface=PELLE_COMUNIONE001368. 369. ** ~~~ ** (Dot Product indicator=180.7210)370. 371. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.372. 373. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)374. 375. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001376. 377. ** ~~~ ** because vertex 1 of back surface=WIN_002_GLZP_2 is in front of receiving surface=PELLE_COMUNIONE001378. 379. ** ~~~ ** (Dot Product indicator=180.7210)380. 381. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.382. 383. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)384. 385. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001386. 387. ** ~~~ ** because vertex 3 of back surface=PELLE_SOTTO is in front of receiving surface=PELLE_COMUNIONE001388. 389. ** ~~~ ** (Dot Product indicator=184.4593)390. 391. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.392. 393. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)394. 395. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001396. 397. ** ~~~ ** because vertex 4 of back surface=PELLE_SOTTO is in front of receiving surface=PELLE_COMUNIONE001398. 399. ** ~~~ ** (Dot Product indicator=184.4593)400. 401. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.402. 403. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)404. 405. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001406. 407. ** ~~~ ** because vertex 7 of back surface=PELLE_SOTTO is in front of receiving surface=PELLE_COMUNIONE001408. 409. ** ~~~ ** (Dot Product indicator=184.4593)410. 411. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.412. 413. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)414. 415. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001416. 417. ** ~~~ ** because vertex 8 of back surface=PELLE_SOTTO is in front of receiving surface=PELLE_COMUNIONE001418. 419. ** ~~~ ** (Dot Product indicator=184.4593)420. 421. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.422. 423. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)424. 425. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001426. 427. ** ~~~ ** because vertex 1 of back surface=PELLE_SOPRA_DUP is in front of receiving surface=PELLE_COMUNIONE001428. 429. ** ~~~ ** (Dot Product indicator=184.4593)430. 431. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.432. 433. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)434. 435. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001436. 437. ** ~~~ ** because vertex 4 of back surface=PELLE_SOPRA_DUP is in front of receiving surface=PELLE_COMUNIONE001438. 439. ** ~~~ ** (Dot Product indicator=184.4593)440. 441. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.442. 443. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)444. 445. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001446. 447. ** ~~~ ** because vertex 5 of back surface=PELLE_SOPRA_DUP is in front of receiving surface=PELLE_COMUNIONE001448. 449. ** ~~~ ** (Dot Product indicator=184.4593)450. 451. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.452. 453. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)454. 455. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001456. 457. ** ~~~ ** because vertex 8 of back surface=PELLE_SOPRA_DUP is in front of receiving surface=PELLE_COMUNIONE001458. 459. ** ~~~ ** (Dot Product indicator=184.4593)460. 461. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.462. 463. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)464. 465. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001466. 467. ** ~~~ ** because vertex 1 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE002468. 469. ** ~~~ ** (Dot Product indicator=167.5695)470. 471. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.472. 473. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)474. 475. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001476. 477. ** ~~~ ** because vertex 2 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE002478. 479. ** ~~~ ** (Dot Product indicator=167.5695)480. 481. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.482. 483. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)484. 485. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001486. 487. ** ~~~ ** because vertex 3 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE002488. 489. ** ~~~ ** (Dot Product indicator=195.1092)490. 491. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.492. 493. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)494. 495. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001496. 497. ** ~~~ ** because vertex 4 of back surface=PELLE_NORD2 is in front of receiving surface=PELLE_COMUNIONE002498. 499. ** ~~~ ** (Dot Product indicator=195.1092)500. 501. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.502. 503. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)504. 505. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001506. 507. ** ~~~ ** because vertex 3 of back surface=PELLE_COMUNIONE001 is in front of receiving surface=PELLE_COMUNIONE002508. 509. ** ~~~ ** (Dot Product indicator=167.5695)510. 511. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.512. 513. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)514. 515. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001516. 517. ** ~~~ ** because vertex 4 of back surface=PELLE_COMUNIONE001 is in front of receiving surface=PELLE_COMUNIONE002518. 519. ** ~~~ ** (Dot Product indicator=167.5695)520. 521. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.522. 523. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)524. 525. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001526. 527. ** ~~~ ** because vertex 1 of back surface=WIN_005 is in front of receiving surface=PELLE_COMUNIONE002528. 529. ** ~~~ ** (Dot Product indicator=32.0568)530. 531. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.532. 533. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)534. 535. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001536. 537. ** ~~~ ** because vertex 2 of back surface=WIN_005 is in front of receiving surface=PELLE_COMUNIONE002538. 539. ** ~~~ ** (Dot Product indicator=139.1556)540. 541. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.542. 543. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)544. 545. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001546. 547. ** ~~~ ** because vertex 3 of back surface=WIN_005 is in front of receiving surface=PELLE_COMUNIONE002548. 549. ** ~~~ ** (Dot Product indicator=139.1556)550. 551. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.552. 553. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)554. 555. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001556. 557. ** ~~~ ** because vertex 4 of back surface=WIN_005 is in front of receiving surface=PELLE_COMUNIONE002558. 559. ** ~~~ ** (Dot Product indicator=32.0568)560. 561. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.562. 563. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)564. 565. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001566. 567. ** ~~~ ** because vertex 1 of back surface=PELLE_COMUNIONE003 is in front of receiving surface=PELLE_COMUNIONE002568. 569. ** ~~~ ** (Dot Product indicator=167.5695)570. 571. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.572. 573. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)574. 575. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001576. 577. ** ~~~ ** because vertex 2 of back surface=PELLE_COMUNIONE003 is in front of receiving surface=PELLE_COMUNIONE002578. 579. ** ~~~ ** (Dot Product indicator=167.5695)580. 581. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.582. 583. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)584. 585. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001586. 587. ** ~~~ ** because vertex 3 of back surface=PELLE_COMUNIONE003 is in front of receiving surface=PELLE_COMUNIONE002588. 589. ** ~~~ ** (Dot Product indicator=167.5695)590. 591. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.592. 593. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)594. 595. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001596. 597. ** ~~~ ** because vertex 4 of back surface=PELLE_COMUNIONE003 is in front of receiving surface=PELLE_COMUNIONE002598. 599. ** ~~~ ** (Dot Product indicator=167.5695)600. 601. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.602. 603. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)604. 605. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001606. 607. ** ~~~ ** because vertex 1 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE002608. 609. ** ~~~ ** (Dot Product indicator=195.1092)610. 611. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.612. 613. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)614. 615. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001616. 617. ** ~~~ ** because vertex 2 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE002618. 619. ** ~~~ ** (Dot Product indicator=195.1092)620. 621. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.622. 623. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)624. 625. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001626. 627. ** ~~~ ** because vertex 3 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE002628. 629. ** ~~~ ** (Dot Product indicator=195.1092)630. 631. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.632. 633. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)634. 635. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001636. 637. ** ~~~ ** because vertex 4 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE002638. 639. ** ~~~ ** (Dot Product indicator=195.1092)640. 641. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.642. 643. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)644. 645. ** ~~~ ** Solar Distribution = FullInteriorExterior will not work in Zone=001646. 647. ** ~~~ ** because vertex 5 of back surface=PELLE_EST is in front of receiving surface=PELLE_COMUNIONE002648. 649. ** ~~~ ** (Dot Product indicator=195.1092)650. 651. ** ~~~ ** Check surface geometry; if OK, use Solar Distribution = FullExterior instead.652. 653. ** Severe ** Problem in interior solar distribution calculation (CHKBKS)654. [...]
thisthe errorthat appen when i lunch E+ with only one zone....what is going on???? …