ther math and logic. i can usually conceptualise what i want to do and cobble some semi working thing together but don't know which components to use and how to patch it. so i'm super happy to have someone who knows what he's doing to find this interesting.
and i'm glad you mention the fanned frets again, there is one input parameter that's still missing for the multiscale frets to be fully parametric, it's the angle of the nut or which fret should be straight. it depends a bit on personal preferences and playing posture what is more comfortable. so being able to adjust this easily would be cool. again i have no idea how the maths for that work or if you can just rotate each fret the same amount around it's middle point. The input either as fret number (for the straight fret) or as a simple slider from bridge to nut should do as input setting.
Here are the two extremes and the middle ground:
i've been thinkin today while analysing your patches and cleaning up my mess what exactly the monster should do.
Here are the input parameters needed, i think it's the complete list
scale length low E string
scale length high e string
fret angle/straight fret
string width at nut
string width at bridge
number of frets
fretboard overhang at nut (distance from string to fretboard bounds)
fretboard overhang at last fret
string gauges
string tensions
fretboard radius at nut (for compound radius fretboard radius at bridge is calculated with the stewmac formula)
fretwire crown width
fretwire crown height
action height at nut (distance between bottom of string and fretwire crown top)
action height at last fret
pickup 1 neck position
pickup 2 middle position
pickup 3 bridge position
nut width
the pickup positions should be used to draw circles for the magnet poles on each string so they are perfectly aligned and can be used for the pickup flatwork construction. ideally they would need a rotation control aligning the center line of the pickup so it's somewher between the last fret angle and bridge angle. personally i do this visually depending on the design i'm looking for, some people have huge theories on pickup positioning but personally i don't believe in it.
that should result in everything needed to quickly generate all the necessary construction curves or geometry for nut/fingerboard/frets/pickups. this is the core of what makes a guitar work, the more precise this dynamic system is the better the guitar plays and sounds.
i posted another thread trying to understand how i could use datasets form spreadsheets,databse, csv to organize the input parameters. What would make sense for the strings for example is hook into a spreadsheet with the different string sets, i attached one for the d'Addario NYXL string line which basically covers all combos that make sense.
The string tension is an interesting one, and implmenting it would sure be overkill albeit super interesting to try. it should be possible to extrapolate from the scale length of each string what the tension for a given string gauge of that string would be so that you could say 'i want a fully balanced set' or 'heavy top light bottom) and it would calculate which SKU from d'addario would best match the required tension. All the strings listed in the spreadsheet are available as single strings to buy.
i'm trying to reorganize everything which helps me understand it. i just discovered the 'hidden wires' feature which is great since once i understood what a certain block does or have finished one of my own, i can get the wires out of the way to carry on undistracted. a bit risky to hide so many wires but it makes it so much easier not to get completely lost :-)
btw, the 'fanned fret' term is trademarked, some guy tried to patent it in the 80's which is a bit silly since it has been done for centuries. there is a level of sophistication above this as well, check out http://www.truetemperament.com/ and that really is something else. it really is astounding how superior the tuning is on those wigglefrets, the problem is that it's rather awkward for string bending and also you can't easily recrown or level the frets when they are used. …
nd the challenge "Building the Invisible: Informing Digital Design with Real World Data". Information about each Workshop Cluster can be found here:
Cyber GardensUse the ForceUrban FeedsSuspended DreamsInteracting with the CityAgent ConstructionAuthored SensingPerforming SkinsResponsive Acoustic SurfacingHybrid Space Structure Typologies
The SmartGeometry 2011 Workshop will take place at CITA http://cita.karch.dk/
Applications to attend the SmartGeometry 2011 Workshop in Copenhagen will close on 31st January 2011. General Conference registration will open within 1 month.
We hope to see you there!
****************************************************
Workshop 28th-31st March
Shop Talk 1 April
Symposium 2 April
Reception 2 April
These events follow the highly successful previous SG events in Barcelona 2010, San Francisco 2009, Munich 2008, New York 2007, Cambridge/London, UK 2006 and multiple preceding events.
Click here for more info...
This year's Challenge is entitled:BUILDING THE INVISIBLEInforming Digital Design with Real World Data
THE PREMISEVast streams of data offer a rich resource for designers. By incorporating external information into our design processes the autonomy of the design is challenged. User data, energy calculations, embedded sensing, material and structural simulation, human behaviour and perception, particle flows and force fields allows design to be situated and responsive. From the simulation of megacities to the solid modelling of material systems, design has the potential to be informed by the real. Design sits not separate from is environment but inhabits an ecological system, open, dynamic and interdependent, diverse, partially self-organising, adaptive, and fragile. Across scale and within time we now have the chance to instil architecture with an immanent intelligence creating new relationships between the user, the built and its ecosphere.THE OPPORTUNITYSystems theorists suggest that data is only a raw material. It can be differentiated from information, knowledge and wisdom. Understanding is multi-levelled: understanding of relations, understanding of patterns, understanding of principles. As digital designers our challenge is in harnessing the power of computation to assist us in informing our design process. Computers help us collect, manage and analyse the environment and inform us about an abundance of data. Our challenge is to use these inputs in a meaningful way to help us make better informed design decisions.THE AIMSG 2011 explores how the incorporation of real world data challenges existing design thinking. The SG 2011 workshop aim is to create physical prototypes of design systems to be exhibited in the SG2011 exhibition.
The SmartGeometry Group is a not-for-profit educational organization dedicated to the use of computational tools in architecture and engineering. SG brings professionals, academics, and industry together to explore the next generation of digital design. SG Workshops are non-platform specific, believing it is the methodology, not the tool, that matters.
…
Added by Shane Burger at 11:23am on January 6, 2011
looked at autodesk simulation cfd 2015 and was optimistic because it had an export plugin from revit, which i use anyway for material takeoffs and etc, but found that it did not take solar radiation into account. This was a downer because I have heard that solar radiation could effect indoor airflow - convection - as much as 50 percent at a time.
Then I searched again and found that Hyperworks, a software by altair technology can be coupled with a radiation software. So I went through the trouble of obtaining an educational license of Hyperworks. However, though some email exchange I have found that the coupling is a one-way. The radiation analysis software was used, I think, for understanding the solar loading for a SOM project called church of light.
The support guy said : "Unfortunately our coupling with Hyperworks is really a one way coupling. We can accept H coefficients from their software in RadTherm, but they will not read in our wall temps. That said, it still can be a useful coupling in the sense that you can run the analysis in Hyperworks, send H coefficients to RadTherm, and run the analysis to better understand radiation and conduction. Most importantly, that analysis can be done for longer transient analysis, but will require much less compute time and resources."
Not only did I not understand what he means by the H coefficients, my wanting to get a CFD understanding coupled with solar radiation was again, unsatisfied. In the mean while I had to finish a presentation so I haven't had the time to try to get some result on the natural ventilation. I would probably need to look into how their solutions work before I can understand if their software would "do the job"
Thank you for letting me know about your work on this. I downloaded the Honeybee_Set EP Natural Ventilation component and made sure that it is allowed, but it does not show up in grasshopper.
You pointed out that "The component (and the corresponding equation) is mostly meant for cases where you have zones with windows that are NOT connected by an air wall (or a larger airflow network)." I wondered if you are suggesting it would be a code violation for zones to be connected by an air wall for fire safety reasons. It would be a violation I guess, like not putting an fiber insulation or some kind of smoke stop between Spandrel panels and the edge of a floor plate would be a code violation for a typical office building.
There is a project by kevin daly architects where you can see a section drawing with what seems like a cfd analysis (could be an illustration)
it was my initial visualization/simulation goals were for a facade design I am working on
1) an average air velocity across a zone at noon, for example, if a passive design strategy like this was used. for this I am guessing cfd is not entirely necessary. probably means that it could be used earlier in a design process, too. This would be more about user comfort.
2) at a later phase, like in detailing facade components, if airflow is indeed as expected for a zone that is connected to an air wall / chimney like feature (and to see if there is a proper mixing of air)
3) and a projection of energy savings, of course.
After seeing a video of simulation cfd I was optimistic, but like I said sim cfd does not take account of solar loading. I think I would probably go ahead start with one zone with sim cfd first, try three zones stacked on top of each other, then try hyperworks and try to factor in solar radiation.
For analyzing multiple zones on different levels, being able to add a chimney would be especially useful, I think. Having said that, I don't have a lot of experience of using honeybee except for the daylight component so it would take some time for me to understand the components.
I hope some of the information here is useful for you. after all, both sim cfd and hyperworks are commercial softwares and somewhat different than the e plus project you are working on, I guess but still trying to address a similar problem.
so.. in cased you missed it I was asking I downloaded the Honeybee_Set EP Natural Ventilation component and made sure that it is allowed and placed in the user object foler, but it does not show up in grasshopper. what could be the reason?
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option, after downloading check if .ghuser files are blocked (right click -> "Properties" and select "Unblock"). Then paste them in File->Special Folders->User Object Folder. You can download the example files from here. They act in similar way, Ladybug Photovoltaics components do: we pick a surface, and get an answer to a question: "How much thermal energy, for a certain number of persons can my roof, building facade... generate if I would populate them with Solar Water Heating collectors"? This information can then be used to cover domestic hot water, space heating or space cooling loads:
Components enable setting specific details of the system, or using simplified ones. They cover analysis of domestic hot water load, final performance of the SWH system, its embodied energy, energy value, consumption, emissions... And finding optimal system and storage size. By Dr. Chengchu Yan and Djordje Spasic, with invaluable support of Dr. Willian Beckman, Dr. Jason M. Keith, Jeff Maguire, Nicolas DiOrio, Niraj Palsule, Sargon George Ishaya and Craig Christensen. Hope you will enjoy using the components! References: 1) Calculation of delivered energy: Solar Engineering of Thermal Processes, John Wiley and Sons, J. Duffie, W. Beckman, 4th ed., 2013. Technical Manual for the SAM Solar Water Heating Model, NREL, N. DiOrio, C. Christensen, J. Burch, A. Dobos, 2014. A simplified method for optimal design of solar water heating systems based on life-cycle energy analysis, Renewable Energy journal, Yan, Wang, Ma, Shi, Vol 74, Feb 2015
2) Domestic hot water load: Modeling patterns of hot water use in households, Ernest Orlando Lawrence Berkeley National Laboratory; Lutz, Liu, McMahon, Dunham, Shown, McGrue; Nov 1996. ASHRAE 2003 Applications Handbook (SI), Chapter 49, Service water heating
3) Mains water temperature Residential alternative calculation method reference manual, California energy commission, June 2013. Development of an Energy Savings Benchmark for All Residential End-Uses, NREL, August 2004. Solar water heating project analysis chapter, Minister of Natural Resources Canada, 2004.
4) Pipe diameters and pump power: Planning & Installing Solar Thermal Systems, Earthscan, 2nd edition
5) Sun postion and POA irradiance, the same as for Ladybug Photovoltaics (Michalsky (1988), diffuse irradiance by Perez (1990), ground reflected irradiance by Liu, Jordan (1963))
6) Optimal system and storage tank size: A simplified method for optimal design of solar water heating systems based on life-cycle energy analysis, Renewable Energy journal, Yan, Wang, Ma, Shi, Vol 74, Feb 2015.…
peuvent se diviser une surface avec ne importe quel motif imaginable. 3. Ici, je fournir un moyen de le faire via Lunchbox ... cela fonctionne mais il est fixe et donc nous avons besoin de jouer avec des arbres de données afin de créer le motif approprié par cas. 4. L'autre composante est un joint C # qui fait beaucoup de choses autres que de diviser ne importe quelle collection de points avec de nombreux modèles (voir le modèle ANDRE que je ai fait pour vous). 5. Vous devez décomposer une polysurface en morceaux afin de travailler sur les subdivisions. 6. Je donne une autre définition ainsi que pourrait agir comme un tutoriel sur la façon de traiter des ensembles de points via des composants de GH standards et des méthodes classiques.
Avertissez si tous ceux-ci apparaissent floue pour vous: Si oui, je pourrais écrire une définition utilisant des composants de GH classiques - mais vous perdrez les variations de motifs de division.
mieux, Peter
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and export the geometry out to VVVV to render it LIVE! RawRRRR. In this case, a digital audio workstation Ableton Live, a leading industrial standard in contemporary music production.
the good news is that VVVV and ableton live lite is both free.
https://www.ableton.com/en/products/live-lite/
i am not trying to use ipad as a controller for grasshoppper. I wanted to work with a timeline (similar to MAYA or Ableton or any other DAW(digital audio workstation)) inside grasshopper in an intuitive way. Currently there is no way of SEQUENCING your definition the way you want to see that i know of.
no more combersome export import workflows... i dont need hyperrealistic renderings most of the time. so much time invested in googling the right way to import, export ... mesh settings...this workflow works for some, for some not ...that workflow works if ... and still you cannot render it live nor change sequence of instruction WHILE THE VIDEO is played. and I think no one wants to present rhinoceros viewport. BUT vvvv veiwport is different. it is used for VJing and many custom audio visual installation for events, done professionally. you can see an example of how sound and visuals come together from this post, using only VVVV and ableton. http://vvvv.org/documentation/meso-amstel-pulse
I propose a NEW method. make a definition, wire it to ableton, draw in some midi notes, and see it thru VVVV LIVE while you sequence the animation the WAY YOU WANT TO BE SEEN DURING YOUR PRESENTATION FROM THE BEGINNING, make a whole set of sequences in ableton, go back change some notes in ableton and the whole sequence will change RIGHT INFRONT of you. yes, you can just add some sound anywhere in the process. or take the sound waves (sqaure, saw, whateve) or take the audio and influence geometric parameters using custom patches via vvvv. I cannot even begin to tell you how sophisticated digital audio sound design technology got last ten year.. this is just one example which isn't even that advanced in todays standard in sound design ( and the famous producers would say its not about the tools at all.) http://www.youtube.com/watch?v=Iwz32bEgV8o
I just want to point out that grasshopper shares the same interface with VVVV (1998) and maxforlive, a plug in inside ableton. audio mulch is yet another one that shares this interface of plugging components to each other and allows users to create their own sound instruments. vvvv is built based on vb, i believe.
so current wish list is ...
1) grasshopper recieves a sequence of commands from ableton DONE
thanks to sebastian's OSCglue vvvv patch and this one http://vvvv.org/contribution/vvvv-and-grasshopper-demo-with-ghowl-udp
after this is done, its a matter of trimming and splitting the incoming string.
2) translate numeric oscillation from ableton to change GH values
video below shows what the controll interface of both values (numbers) and the midi notes look like.
https://vimeo.com/19743303
3) midi note in = toggle GH component (this one could be tricky)
for this... i am thinking it would be great if ...it is possible to make "midi learn" function in grasshopper where one can DROP IN A COMPONENT LIKE GALAPAGOS OR TIMER and assign the component to a signal in, in this case a midi note. there are total 128 midi notes (http://www.midimountain.com/midi/midi_note_numbers.html) and this is only for one channel. there are infinite channels in ableton. I usually use 16.
I have already figured out a way to send string into grasshopper from ableton live. but problem is, how for grasshopper to listen, not just take it in, and interpret midi and cc value changes ( usually runs from 0 to 128) and perform certain actions.
Basically what I am trying to achieve is this : some time passes then a parameter is set to change from value 0 to 50, for example. then some time passes again, then another parameter becomes "previewed", then baked. I have seen some examples of hoopsnake but I couldn't tell that you can really control the values in a clear x and y graph where x is time and y is the value. but this woud be considered a basic feature of modulation and automation in music production. NVM, its been DONE by Mr Heumann. https://vimeo.com/39730831
4) send points, lines, surfaces and meshes back out to VVVV
5) render it using VVVV and play with enormous collection of components in VVVV..its been around since 1998 for the sake of awesomeness.
this kind of a digital operation-hardware connection is usually whats done in digital music production solutions. I did look into midi controller - grasshopper work, and I know its been done, but that has obvious limitations of not being precise. and it only takes 0 o 128. I am thinking that midi can be useful for this because then I can program very precise and complex sequence with ease from music production software like ableton live.
This is an ongoing design research for a performative exhibition due in Bochum, Germany, this January. I will post definition if I get somewhere. A good place to start for me is the nesting sliders by Monique . http://www.grasshopper3d.com/forum/topics/nesting-sliders
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ing the maps to the broader community.
At the moment, there are just a few known issues left that I have to fix for complex geometric cases but they should run smoothly for most energy models that you generate with Honeybee. Within the next month, I will be clearing up these last issues and, by the end of the month, there will be an updated youtube tutorial playlist on the comfort tools and how to use them.
In the meantime, there's an updated example file (http://hydrashare.github.io/hydra/viewer?owner=chriswmackey&fork=hydra_2&id=Indoor_Microclimate_Map) and I wanted to get you all excited with some images and animations coming out of the design part of my thesis. I also wanted to post some documentation of all of the previous research that has made these climate maps possible and give out some much deserved thanks. To begin, this image gives you a sense of how the thermal maps are made by integrating several streams of data for EnergyPlus:
(https://drive.google.com/file/d/0Bz2PwDvkjovJaTMtWDRHMExvLUk/view?usp=sharing)
To get you excited, this youtube playlist has a whole bunch of time-lapse thermal animations that a lot of you should enjoy:
https://www.youtube.com/playlist?list=PLruLh1AdY-Sj3ehUTSfKa1IHPSiuJU52A
To give a brief summary of what you are looking at in the playlist, there are two proposed designs for completely passive co-habitation spaces in New York and Los Angeles.
These diagrams explain the Los Angeles design:
(https://drive.google.com/file/d/0Bz2PwDvkjovJM0JkM0tLZ1kxUmc/view?usp=sharing)
And this video gives you and idea of how it thermally performs:
These diagrams explain the New York design:
(https://drive.google.com/file/d/0Bz2PwDvkjovJS1BZVVZiTWF4MXM/view?usp=sharing)
And this video shows you the thermal performance:
Now to credit all of the awesome people that have made the creation of these thermal maps possible:
1) As any HB user knows, the open source engines and libraries under the hood of HB are EnergyPlus and OpenStudio and the incredible thermal richness of these maps would not have been possible without these DoE teams creating such a robust modeler so a big credit is definitely due to them.
2) Many of the initial ideas for these thermal maps come from an MIT Masters thesis that was completed a few years ago by Amanda Webb called "cMap". Even though these cMaps were only taking into account surface temperature from E+, it was the viewing of her radiant temperature maps that initially touched-off the series of events that led to my thesis so a great credit is due to her. You can find her thesis here (http://dspace.mit.edu/handle/1721.1/72870).
3) Since the thesis of A. Webb, there were two key developments that made the high resolution of the current maps believable as a good approximation of the actual thermal environment of a building. The first is a PhD thesis by Alejandra Menchaca (also conducted here at MIT) that developed a computationally fast way of estimating sub-zone air temperature stratification. The method, which works simply by weighing the heat gain in a room against the incoming airflow was validated by many CFD simulations over the course of Alejandra's thesis. You can find here final thesis document here (http://dspace.mit.edu/handle/1721.1/74907).
4) The other main development since the A. Webb thesis that made the radiant map much more accurate is a fast means of estimating the radiant temperature increase felt by an occupant sitting in the sun. This method was developed by some awesome scientists at the UC Berkeley Center for the Built Environment (CBE) Including Tyler Hoyt, who has been particularly helpful to me by supporting the CBE's Github page. The original paper on this fast means of estimating the solar temperature delta can be found here (http://escholarship.org/uc/item/89m1h2dg) although they should have an official publication in a journal soon.
5) The ASHRAE comfort models under the hood of LB+HB all are derived from the javascript of the CBE comfort tool (http://smap.cbe.berkeley.edu/comforttool). A huge chunk of credit definitely goes to this group and I encourage any other researchers who are getting deep into comfort to check the code resources on their github page (https://github.com/CenterForTheBuiltEnvironment/comfort_tool).
6) And, last but not least, a huge share of credit is due to Mostapha and all members of the LB+HB community. It is because of resources and help that Mostapha initially gave me that I learned how to code in the first place and the knowledge of a community that would use the things that I developed was, by fa,r the biggest motivation throughout this thesis and all of my LB efforts.
Thank you all and stay awesome,
-Chris…
t. So here we go!
1. Honeybee is brown and not yellow [stupid!]...
As you probably remember Honeybee logo was initially yellow because of my ignorance about Honeybees. With the help of our Honeybee expert, Michalina, now the color is corrected. I promised her to update everyone about this. Below are photos of her working on the honeybee logo and the results of her study.
If you think I'm exaggerating by calling her a honeybee expert you better watch this video:
Thank you Michalina for the great work! :). I corrected the colors. No yellow anymore. The only yellow arrows represent sun rays and not the honeybee!
2. Yellow or brown, W[here]TH Honeybee is?
I know. It has been a long time after I posted the initial video and it is not fun at all to wait for a long time. Here is the good news. If you are following the Facebook page you probably now that the Daylighting components are almost ready.
Couple of friends from Grasshopper community and RADIANCE community has been helping me with testing/debugging the components. I still think/hope to release the daylighting components at some point in January before Ladybug gets one year old.
There have been multiple changes. I finally feel that the current version of Honeybee is simple enough for non-expert users to start running initial studies and flexible enough for advanced users to run advanced studies. I will post a video soon and walk you through different components.
I think I still need more time to modify the energy simulation components so they are not going to be part of the next release. Unfortunately, there are so many ways to set up and run a wrong energy simulation and I really don’t want to add one new GIGO app to the world of simulation. We already have enough of that. Moreover I’m still not quite happy with the workflow. Please bear with me for few more months and then we can all celebrate!
I recently tested the idea of connecting Grasshopper to OpenStudio by using OpenStudio API successfully. If nothing else, I really want to release the EnergyPlus components so I can concentrate on Grasshopper > OpenStudio development which I personally think is the best approach.
3. What about wind analysis?
I have been asked multiple times that if Ladybug will have a component for wind study. The short answer is YES! I have been working with EFRI-PULSE project during the last year to develop a free and open source web-based CFD simulation platform for outdoor analysis.
We had a very good progress so far and our rockstar Stefan recently presented the results of the work at the American Physical Society’s 66th annual DFD meeting and the results looks pretty convincing in comparison to measured data. Here is an image from the presentation. All the credits go to Stefan Gracik and EFRI-PULSE project.
The project will go live at some point next year and after that I will release the Butterfly which will let you prepare the model for the CFD simulation and send it to EFRI-PULSE project. I haven’t tried to run the simulations locally yet but I’m considering that as a further development. Here is how the component and the logo looks like right now.
4. Teaching resources
It has been almost 11 months from the first public release of Ladybug. I know that I didn't do a good job in providing enough tutorials/teaching materials and I know that I won’t be able to put something comprehensive together soon.
Fortunately, ladybug has been flying in multiple schools during the last year. Several design, engineering and consultant firms are using it and it has been thought in several workshops. As I checked with multiple of you, almost everyone told me that they will be happy to share their teaching materials; hence I started the teaching resources page. Please share your materials on the page. They can be in any format and any language. Thanks in advance!
I hope you enjoyed/are enjoying/will enjoy the longest night of the year. Happy Yalda!
Cheers,
-Mostapha
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ger work.
Be aware, this release breaks file-forwards compatibility. You will not be able to open gh and ghx files saved with 0.8.0050 on previous versions, though of course you should be able to open old files without problems. If this is not the case, please yell loudly.
If you're having trouble loading Grasshopper, note that you must have the latest Microsoft C++ Runtimes installed on your machine. They can be downloaded from the microsoft website.
The new release can be downloaded from the usual location.
Here's a list of changes, additions and fixes since 0.8.0013:
File format forwards compatibility has been broken. You will not be able to open files saved with 0.8.0050 on earlier versions.
This release contains many breaking changes and GHA libraries compiled for older version may not work anymore.
Grasshopper Binary files (*.gh) are now saved as compressed data.
Grasshopper Binary files (*.gh) are now the default format.
Support for ancient versions of the Text Panel (still called Post-It from back then) has been removed.
Support for ancient versions of the Path Mapper (still called Path Lexer from back then) has been removed.
Placeholders for ancient versions of the Graph Mapper have been removed.
Gradient input parameters now show state tag icons (Reversed, Flatten etc.).
Geometry Cache name changes are now updated on every key press.
Geometry Cache name changes can now be cancelled with Escape.
Geometry Cache name changes can now be undone.
Mesh|Mesh intersection component now uses a different algorithm. The old behaviour is still available from the component menu.
Warning and Error balloons are now drawn as part of a Canvas Widget and will no longer show up in the Hi-Res image export.
Galapagos now accepts multiple fitness values. The true fitness will be the average of the collection.
Galapagos wires are drawn much fainter when the Galapagos object is unselected.
Medium fast redraw mode in Galapagos now immediately redraws instead of at the end of each generation.
Redesigned all Grasshopper file format icons and added larger size icons for high-dpi explorer views.
Redesigned the Most Recently Used files menu, it should now display much quicker.
Compass widget has been rewritten in an attempt to increase display performance.
Added preferences section for Compass widget.
Added preferences section for Align widget.
Added preferences section for Default Preview colours.
Added preferences section for Document Preview colours.
Added preferences section for the Most Recently Used files menu.
The Area component now accepts Breps, Meshes and Planar Closed Curves.
The Area Centroid component now accepts Breps, Meshes and Planar Closed Curves.
The Volume component now accepts Breps and Meshes.
The Volume Centroid component now accepts Breps and Meshes.
Added Merge Faces component (Surface.Util panel).
Added a Mesh Smooth component (Mesh.Util panel).
Added a Curve Seam component (Curve.Util panel).
Added Interpolate Curve With Tangents component (Curve.Spline dropdown).
Added GrasshopperFolders command to open Settings, Components and UserObject folders without loading the core plugin.
The window that reports on certain Loading Errors now has a Copy button.
Added Simplify post-process filter to parameters (in addition to Reverse, Flatten and Graft).
Parameter post processes (Reverse, Flatten, Graft & Simplify) can now also be assigned to output parameters.
Version History window now has formatting (not happy with this, I'm working on something better).
The Process Info window is gone.
Main menu has been redesigned.
Canvas toolbar has been redesigned.
Canvas context menu has been replaced by a Radial Menu.
Canvas now has a radial menu which will pop up on Middle Mouse Button clicks.
It's possible to switch between Radial and Legacy menus in the Preferences (Interface.Canvas section).
'Save As Copy' feature has been replaced by 'Save Backup' which is a GUI-less save including date+time stamp.
Added a 'Show in Folder' item to the File menu.
AutoSave settings are no longer available from the File menu, you now need to use the Preferences.
Selection shifts now also modify the view so you can use Ctrl+Left and Ctrl+Right to navigate up and downstream.
Mesh Edge display can now be toggled with Ctrl+M.
Preview modes now have shortcuts (Ctrl+1 = no preview, Ctrl+2 = wireframe, Ctrl+3 = shaded).
Solution States now have a default name.
Data Viewer window now responds to all required events.
Data Viewer window can now handle input and output parameters as well.
Canvas Navigation pane can now be dragged using the icon in the upper left corner.
The Persistent Data Editor has been redesigned.
It's now possible to select multiple items in the Persistent Data Editor list and edit their properties.
It's now possible to drag multiple items at the same time in the Persistent Data Editor list.
Item addition to the Persistent Data Editor is much improved.
The Persistent Data Editor is now non-modal.
The Canvas would remain black upon maximizing the Rhino window, this is fixed.
Sliders would cause multiple updates under certain conditions, this is fixed.
Digit Scrollers would cause multiple updates under certain conditions, this is fixed.
Pipes were inside out. This is fixed.
The curve component would not adjust invalid nurbs degrees, this is fixed.
Curves referencing Brep edges failed to load, this is fixed.
Points referencing Brep edges failed to load, this is fixed.
Referenced dlls in the VB/C# components sometimes resulted in invalid imports statements, this is fixed.
Pasting geometry in Rhino would cause a recompute of the Grasshopper solution, this is fixed.
Importing a file into the Rhino document would cause a recompute of the Grasshopper solution, this is fixed.
Galapagos would trigger superfluous solutions, this is fixed.
Mesh Solid Difference had a wrong name and description, this is fixed.
Several menu items were not greyed out despite not being usable, this is fixed.
The position and size of the Grasshopper window failed to get stored on Rhino shutdown, this is fixed.
The Persistent Data Editor would crash on parameters that did not support data proxies, this is fixed.
I'll add some additional information regarding some of the new UI features in subsequent posts.
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David Rutten
david@mcneel.com
Poprad, Slovakia…